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author | John Hurliman | 2009-10-28 12:45:40 -0700 |
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committer | John Hurliman | 2009-10-28 12:45:40 -0700 |
commit | a65c8cdc38f40a54ad4a14ed2e6168fb432c6e51 (patch) | |
tree | 5a770dcb901f9a3b51e3aaff1371990d3fdaf179 /bin/OpenSim.ini.example | |
parent | Fixed a bad check on velocity in the ODE near() callback (it was only checkin... (diff) | |
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* Reduce the velocity tolerance on sending terse updates to avoid slowly drifting prims/avatars
* Added contacts_per_collision to the ODE config section. This allows you to reduce the maximum number of contact points ODE will generate per collision and reduce the size of the array that stores contact structures
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 43e6c85..63a9e11 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -577,6 +577,9 @@ | |||
577 | ; used to control llMove2Target | 577 | ; used to control llMove2Target |
578 | body_pid_derivative = 35 | 578 | body_pid_derivative = 35 |
579 | body_pid_gain = 25 | 579 | body_pid_gain = 25 |
580 | |||
581 | ; maximum number of contact points to generate per collision | ||
582 | contacts_per_collision = 80 | ||
580 | 583 | ||
581 | ; amount of time a geom/body will try to cross a region border before it gets disabled | 584 | ; amount of time a geom/body will try to cross a region border before it gets disabled |
582 | geom_crossing_failures_before_outofbounds = 5 | 585 | geom_crossing_failures_before_outofbounds = 5 |