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authorMelanie2010-10-04 00:04:42 +0200
committerMelanie2010-10-04 00:10:08 +0100
commit766ce9a14146dc9814d488364f5c931d0fa96a17 (patch)
tree91bd46deed67d288f64698cdb5b853c3ebd9c020 /bin/OpenMetaverseTypes.XML
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Add linden prim renderer and update libOMV
Diffstat (limited to 'bin/OpenMetaverseTypes.XML')
-rw-r--r--bin/OpenMetaverseTypes.XML2602
1 files changed, 1661 insertions, 941 deletions
diff --git a/bin/OpenMetaverseTypes.XML b/bin/OpenMetaverseTypes.XML
index 3903aea..69e5c1b 100644
--- a/bin/OpenMetaverseTypes.XML
+++ b/bin/OpenMetaverseTypes.XML
@@ -1,112 +1,1253 @@
1<?xml version="1.0"?> 1<?xml version="1.0"?>
2<doc> 2<doc>
3 <assembly> 3 <assembly>
4 <name>OpenMetaverseTypes</name> 4 <name>/home/root/libopenmetaverse/bin/OpenMetaverseTypes</name>
5 </assembly> 5 </assembly>
6 <members> 6 <members>
7 <member name="T:OpenMetaverse.TokenBucket"> 7 <member name="T:OpenMetaverse.BlockingQueue`1">
8 <summary> 8 <summary>
9 A hierarchical token bucket for bandwidth throttling. See 9 Same as Queue except Dequeue function blocks until there is an object to return.
10 http://en.wikipedia.org/wiki/Token_bucket for more information 10 Note: This class does not need to be synchronized
11 </summary> 11 </summary>
12 </member> 12 </member>
13 <member name="F:OpenMetaverse.TokenBucket.parent"> 13 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})">
14 <summary>Parent bucket to this bucket, or null if this is a root 14 <summary>
15 bucket</summary> 15 Create new BlockingQueue.
16 </summary>
17 <param name="col">The System.Collections.ICollection to copy elements from</param>
16 </member> 18 </member>
17 <member name="F:OpenMetaverse.TokenBucket.maxBurst"> 19 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)">
18 <summary>Size of the bucket in bytes. If zero, the bucket has 20 <summary>
19 infinite capacity</summary> 21 Create new BlockingQueue.
22 </summary>
23 <param name="capacity">The initial number of elements that the queue can contain</param>
20 </member> 24 </member>
21 <member name="F:OpenMetaverse.TokenBucket.tokensPerMS"> 25 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor">
22 <summary>Rate that the bucket fills, in bytes per millisecond. If 26 <summary>
23 zero, the bucket always remains full</summary> 27 Create new BlockingQueue.
28 </summary>
24 </member> 29 </member>
25 <member name="F:OpenMetaverse.TokenBucket.content"> 30 <member name="P:OpenMetaverse.BlockingQueue`1.Closed">
26 <summary>Number of tokens currently in the bucket</summary> 31 <summary>
32 Gets flag indicating if queue has been closed.
33 </summary>
27 </member> 34 </member>
28 <member name="F:OpenMetaverse.TokenBucket.lastDrip"> 35 <member name="M:OpenMetaverse.BlockingQueue`1.Finalize">
29 <summary>Time of the last drip, in system ticks</summary> 36 <summary>
37 BlockingQueue Destructor (Close queue, resume any waiting thread).
38 </summary>
30 </member> 39 </member>
31 <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)"> 40 <member name="M:OpenMetaverse.BlockingQueue`1.Clear">
32 <summary> 41 <summary>
33 Default constructor 42 Remove all objects from the Queue.
34 </summary> 43 </summary>
35 <param name="parent">Parent bucket if this is a child bucket, or
36 null if this is a root bucket</param>
37 <param name="maxBurst">Maximum size of the bucket in bytes, or
38 zero if this bucket has no maximum capacity</param>
39 <param name="dripRate">Rate that the bucket fills, in bytes per
40 second. If zero, the bucket always remains full</param>
41 </member> 44 </member>
42 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"> 45 <member name="M:OpenMetaverse.BlockingQueue`1.Close">
43 <summary> 46 <summary>
44 Remove a given number of tokens from the bucket 47 Remove all objects from the Queue, resume all dequeue threads.
45 </summary> 48 </summary>
46 <param name="amount">Number of tokens to remove from the bucket</param>
47 <returns>True if the requested number of tokens were removed from
48 the bucket, otherwise false</returns>
49 </member> 49 </member>
50 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)"> 50 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue">
51 <summary> 51 <summary>
52 Remove a given number of tokens from the bucket 52 Removes and returns the object at the beginning of the Queue.
53 </summary> 53 </summary>
54 <param name="amount">Number of tokens to remove from the bucket</param> 54 <returns>Object in queue.</returns>
55 <param name="dripSucceeded">True if tokens were added to the bucket
56 during this call, otherwise false</param>
57 <returns>True if the requested number of tokens were removed from
58 the bucket, otherwise false</returns>
59 </member> 55 </member>
60 <member name="M:OpenMetaverse.TokenBucket.Drip"> 56 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)">
61 <summary> 57 <summary>
62 Add tokens to the bucket over time. The number of tokens added each 58 Removes and returns the object at the beginning of the Queue.
63 call depends on the length of time that has passed since the last
64 call to Drip
65 </summary> 59 </summary>
66 <returns>True if tokens were added to the bucket, otherwise false</returns> 60 <param name="timeout">time to wait before returning</param>
61 <returns>Object in queue.</returns>
67 </member> 62 </member>
68 <member name="P:OpenMetaverse.TokenBucket.Parent"> 63 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)">
69 <summary> 64 <summary>
70 The parent bucket of this bucket, or null if this bucket has no 65 Removes and returns the object at the beginning of the Queue.
71 parent. The parent bucket will limit the aggregate bandwidth of all
72 of its children buckets
73 </summary> 66 </summary>
67 <param name="timeout">time to wait before returning (in milliseconds)</param>
68 <returns>Object in queue.</returns>
74 </member> 69 </member>
75 <member name="P:OpenMetaverse.TokenBucket.MaxBurst"> 70 <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)">
76 <summary> 71 <summary>
77 Maximum burst rate in bytes per second. This is the maximum number 72 Adds an object to the end of the Queue
78 of tokens that can accumulate in the bucket at any one time
79 </summary> 73 </summary>
74 <param name="obj">Object to put in queue</param>
80 </member> 75 </member>
81 <member name="P:OpenMetaverse.TokenBucket.DripRate"> 76 <member name="M:OpenMetaverse.BlockingQueue`1.Open">
82 <summary> 77 <summary>
83 The speed limit of this bucket in bytes per second. This is the 78 Open Queue.
84 number of tokens that are added to the bucket per second
85 </summary> 79 </summary>
86 <remarks>Tokens are added to the bucket any time
87 <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> is called, at the granularity of
88 the system tick interval (typically around 15-22ms)</remarks>
89 </member> 80 </member>
90 <member name="P:OpenMetaverse.TokenBucket.Content"> 81 <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
91 <summary> 82 <summary>
92 The number of bytes that can be sent at this moment. This is the 83 Copy constructor
93 current number of tokens in the bucket
94 <remarks>If this bucket has a parent bucket that does not have
95 enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> will
96 return false regardless of the content of this bucket</remarks>
97 </summary> 84 </summary>
85 <param name="queue">Circular queue to copy</param>
98 </member> 86 </member>
99 <member name="F:OpenMetaverse.Quaternion.X"> 87 <member name="T:OpenMetaverse.Color4">
100 <summary>X value</summary> 88 <summary>
89 An 8-bit color structure including an alpha channel
90 </summary>
101 </member> 91 </member>
102 <member name="F:OpenMetaverse.Quaternion.Y"> 92 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
103 <summary>Y value</summary> 93 <summary>
94 </summary>
95 <param name="r">
96 </param>
97 <param name="g">
98 </param>
99 <param name="b">
100 </param>
101 <param name="a">
102 </param>
104 </member> 103 </member>
105 <member name="F:OpenMetaverse.Quaternion.Z"> 104 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
106 <summary>Z value</summary> 105 <summary>
106 Builds a color from a byte array
107 </summary>
108 <param name="byteArray">Byte array containing a 16 byte color</param>
109 <param name="pos">Beginning position in the byte array</param>
110 <param name="inverted">True if the byte array stores inverted values,
111 otherwise false. For example the color black (fully opaque) inverted
112 would be 0xFF 0xFF 0xFF 0x00</param>
107 </member> 113 </member>
108 <member name="F:OpenMetaverse.Quaternion.W"> 114 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
109 <summary>W value</summary> 115 <summary>
116 Returns the raw bytes for this vector
117 </summary>
118 <param name="byteArray">Byte array containing a 16 byte color</param>
119 <param name="pos">Beginning position in the byte array</param>
120 <param name="inverted">True if the byte array stores inverted values,
121 otherwise false. For example the color black (fully opaque) inverted
122 would be 0xFF 0xFF 0xFF 0x00</param>
123 <param name="alphaInverted">True if the alpha value is inverted in
124 addition to whatever the inverted parameter is. Setting inverted true
125 and alphaInverted true will flip the alpha value back to non-inverted,
126 but keep the other color bytes inverted</param>
127 <returns>A 16 byte array containing R, G, B, and A</returns>
128 </member>
129 <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
130 <summary>
131 Copy constructor
132 </summary>
133 <param name="color">Color to copy</param>
134 </member>
135 <member name="F:OpenMetaverse.Color4.R">
136 <summary>Red</summary>
137 </member>
138 <member name="F:OpenMetaverse.Color4.G">
139 <summary>Green</summary>
140 </member>
141 <member name="F:OpenMetaverse.Color4.B">
142 <summary>Blue</summary>
143 </member>
144 <member name="F:OpenMetaverse.Color4.A">
145 <summary>Alpha</summary>
146 </member>
147 <member name="F:OpenMetaverse.Color4.Black">
148 <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
149 </member>
150 <member name="F:OpenMetaverse.Color4.White">
151 <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
152 </member>
153 <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
154 <summary>
155 IComparable.CompareTo implementation
156 </summary>
157 <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
158 Alpha is only used when the colors are otherwise equivalent</remarks>
159 </member>
160 <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
161 <summary>
162 Builds a color from a byte array
163 </summary>
164 <param name="byteArray">Byte array containing a 16 byte color</param>
165 <param name="pos">Beginning position in the byte array</param>
166 <param name="inverted">True if the byte array stores inverted values,
167 otherwise false. For example the color black (fully opaque) inverted
168 would be 0xFF 0xFF 0xFF 0x00</param>
169 <param name="alphaInverted">True if the alpha value is inverted in
170 addition to whatever the inverted parameter is. Setting inverted true
171 and alphaInverted true will flip the alpha value back to non-inverted,
172 but keep the other color bytes inverted</param>
173 </member>
174 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
175 <summary>
176 Writes the raw bytes for this color to a byte array
177 </summary>
178 <param name="dest">Destination byte array</param>
179 <param name="pos">Position in the destination array to start
180 writing. Must be at least 16 bytes before the end of the array</param>
181 </member>
182 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)">
183 <summary>
184 Serializes this color into four bytes in a byte array
185 </summary>
186 <param name="dest">Destination byte array</param>
187 <param name="pos">Position in the destination array to start
188 writing. Must be at least 4 bytes before the end of the array</param>
189 <param name="inverted">True to invert the output (1.0 becomes 0
190 instead of 255)</param>
191 </member>
192 <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
193 <summary>
194 Writes the raw bytes for this color to a byte array
195 </summary>
196 <param name="dest">Destination byte array</param>
197 <param name="pos">Position in the destination array to start
198 writing. Must be at least 16 bytes before the end of the array</param>
199 </member>
200 <member name="M:OpenMetaverse.Color4.ClampValues">
201 <summary>
202 Ensures that values are in range 0-1
203 </summary>
204 </member>
205 <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
206 <summary>
207 Create an RGB color from a hue, saturation, value combination
208 </summary>
209 <param name="hue">Hue</param>
210 <param name="saturation">Saturation</param>
211 <param name="value">Value</param>
212 <returns>An fully opaque RGB color (alpha is 1.0)</returns>
213 </member>
214 <member name="M:OpenMetaverse.Color4.Lerp(OpenMetaverse.Color4,OpenMetaverse.Color4,System.Single)">
215 <summary>
216 Performs linear interpolation between two colors
217 </summary>
218 <param name="value1">Color to start at</param>
219 <param name="value2">Color to end at</param>
220 <param name="amount">Amount to interpolate</param>
221 <returns>The interpolated color</returns>
222 </member>
223 <member name="T:OpenMetaverse.EnumInfoAttribute">
224 <summary>
225 Attribute class that allows extra attributes to be attached to ENUMs
226 </summary>
227 </member>
228 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor">
229 <summary>Default initializer</summary>
230 </member>
231 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor(System.String)">
232 <summary>Text used when presenting ENUM to user</summary>
233 </member>
234 <member name="F:OpenMetaverse.EnumInfoAttribute.Text">
235 <summary>Text used when presenting ENUM to user</summary>
236 </member>
237 <member name="T:OpenMetaverse.AssetType">
238 <summary>
239 The different types of grid assets
240 </summary>
241 </member>
242 <member name="F:OpenMetaverse.AssetType.Unknown">
243 <summary>Unknown asset type</summary>
244 </member>
245 <member name="F:OpenMetaverse.AssetType.Texture">
246 <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
247 </member>
248 <member name="F:OpenMetaverse.AssetType.Sound">
249 <summary>Sound asset</summary>
250 </member>
251 <member name="F:OpenMetaverse.AssetType.CallingCard">
252 <summary>Calling card for another avatar</summary>
253 </member>
254 <member name="F:OpenMetaverse.AssetType.Landmark">
255 <summary>Link to a location in world</summary>
256 </member>
257 <member name="F:OpenMetaverse.AssetType.Clothing">
258 <summary>Collection of textures and parameters that can be
259 worn by an avatar</summary>
260 </member>
261 <member name="F:OpenMetaverse.AssetType.Object">
262 <summary>Primitive that can contain textures, sounds,
263 scripts and more</summary>
264 </member>
265 <member name="F:OpenMetaverse.AssetType.Notecard">
266 <summary>Notecard asset</summary>
267 </member>
268 <member name="F:OpenMetaverse.AssetType.Folder">
269 <summary>Holds a collection of inventory items</summary>
270 </member>
271 <member name="F:OpenMetaverse.AssetType.RootFolder">
272 <summary>Root inventory folder</summary>
273 </member>
274 <member name="F:OpenMetaverse.AssetType.LSLText">
275 <summary>Linden scripting language script</summary>
276 </member>
277 <member name="F:OpenMetaverse.AssetType.LSLBytecode">
278 <summary>LSO bytecode for a script</summary>
279 </member>
280 <member name="F:OpenMetaverse.AssetType.TextureTGA">
281 <summary>Uncompressed TGA texture</summary>
282 </member>
283 <member name="F:OpenMetaverse.AssetType.Bodypart">
284 <summary>Collection of textures and shape parameters that can
285 be worn</summary>
286 </member>
287 <member name="F:OpenMetaverse.AssetType.TrashFolder">
288 <summary>Trash folder</summary>
289 </member>
290 <member name="F:OpenMetaverse.AssetType.SnapshotFolder">
291 <summary>Snapshot folder</summary>
292 </member>
293 <member name="F:OpenMetaverse.AssetType.LostAndFoundFolder">
294 <summary>Lost and found folder</summary>
295 </member>
296 <member name="F:OpenMetaverse.AssetType.SoundWAV">
297 <summary>Uncompressed sound</summary>
298 </member>
299 <member name="F:OpenMetaverse.AssetType.ImageTGA">
300 <summary>Uncompressed TGA non-square image, not to be used as a
301 texture</summary>
302 </member>
303 <member name="F:OpenMetaverse.AssetType.ImageJPEG">
304 <summary>Compressed JPEG non-square image, not to be used as a
305 texture</summary>
306 </member>
307 <member name="F:OpenMetaverse.AssetType.Animation">
308 <summary>Animation</summary>
309 </member>
310 <member name="F:OpenMetaverse.AssetType.Gesture">
311 <summary>Sequence of animations, sounds, chat, and pauses</summary>
312 </member>
313 <member name="F:OpenMetaverse.AssetType.Simstate">
314 <summary>Simstate file</summary>
315 </member>
316 <member name="F:OpenMetaverse.AssetType.FavoriteFolder">
317 <summary>Contains landmarks for favorites</summary>
318 </member>
319 <member name="F:OpenMetaverse.AssetType.Link">
320 <summary>Asset is a link to another inventory item</summary>
321 </member>
322 <member name="F:OpenMetaverse.AssetType.LinkFolder">
323 <summary>Asset is a link to another inventory folder</summary>
324 </member>
325 <member name="F:OpenMetaverse.AssetType.EnsembleStart">
326 <summary>Beginning of the range reserved for ensembles</summary>
327 </member>
328 <member name="F:OpenMetaverse.AssetType.EnsembleEnd">
329 <summary>End of the range reserved for ensembles</summary>
330 </member>
331 <member name="F:OpenMetaverse.AssetType.CurrentOutfitFolder">
332 <summary>Folder containing inventory links to wearables and attachments
333 that are part of the current outfit</summary>
334 </member>
335 <member name="F:OpenMetaverse.AssetType.OutfitFolder">
336 <summary>Folder containing inventory items or links to
337 inventory items of wearables and attachments
338 together make a full outfit</summary>
339 </member>
340 <member name="F:OpenMetaverse.AssetType.MyOutfitsFolder">
341 <summary>Root folder for the folders of type OutfitFolder</summary>
342 </member>
343 <member name="F:OpenMetaverse.AssetType.Mesh">
344 <summary>Linden mesh format</summary>
345 </member>
346 <member name="T:OpenMetaverse.InventoryType">
347 <summary>
348 Inventory Item Types, eg Script, Notecard, Folder, etc
349 </summary>
350 </member>
351 <member name="F:OpenMetaverse.InventoryType.Unknown">
352 <summary>Unknown</summary>
353 </member>
354 <member name="F:OpenMetaverse.InventoryType.Texture">
355 <summary>Texture</summary>
356 </member>
357 <member name="F:OpenMetaverse.InventoryType.Sound">
358 <summary>Sound</summary>
359 </member>
360 <member name="F:OpenMetaverse.InventoryType.CallingCard">
361 <summary>Calling Card</summary>
362 </member>
363 <member name="F:OpenMetaverse.InventoryType.Landmark">
364 <summary>Landmark</summary>
365 </member>
366 <member name="F:OpenMetaverse.InventoryType.Notecard">
367 <summary>Notecard</summary>
368 </member>
369 <member name="F:OpenMetaverse.InventoryType.Category">
370 <summary>
371 </summary>
372 </member>
373 <member name="F:OpenMetaverse.InventoryType.Folder">
374 <summary>Folder</summary>
375 </member>
376 <member name="F:OpenMetaverse.InventoryType.RootCategory">
377 <summary>
378 </summary>
379 </member>
380 <member name="F:OpenMetaverse.InventoryType.LSL">
381 <summary>an LSL Script</summary>
382 </member>
383 <member name="F:OpenMetaverse.InventoryType.Snapshot">
384 <summary>
385 </summary>
386 </member>
387 <member name="F:OpenMetaverse.InventoryType.Attachment">
388 <summary>
389 </summary>
390 </member>
391 <member name="F:OpenMetaverse.InventoryType.Wearable">
392 <summary>
393 </summary>
394 </member>
395 <member name="F:OpenMetaverse.InventoryType.Animation">
396 <summary>
397 </summary>
398 </member>
399 <member name="F:OpenMetaverse.InventoryType.Gesture">
400 <summary>
401 </summary>
402 </member>
403 <member name="F:OpenMetaverse.InventoryType.Mesh">
404 <summary>
405 </summary>
406 </member>
407 <member name="T:OpenMetaverse.SaleType">
408 <summary>
409 Item Sale Status
410 </summary>
411 </member>
412 <member name="F:OpenMetaverse.SaleType.Not">
413 <summary>Not for sale</summary>
414 </member>
415 <member name="F:OpenMetaverse.SaleType.Original">
416 <summary>The original is for sale</summary>
417 </member>
418 <member name="F:OpenMetaverse.SaleType.Copy">
419 <summary>Copies are for sale</summary>
420 </member>
421 <member name="F:OpenMetaverse.SaleType.Contents">
422 <summary>The contents of the object are for sale</summary>
423 </member>
424 <member name="T:OpenMetaverse.WearableType">
425 <summary>
426 Types of wearable assets
427 </summary>
428 </member>
429 <member name="F:OpenMetaverse.WearableType.Shape">
430 <summary>Body shape</summary>
431 </member>
432 <member name="F:OpenMetaverse.WearableType.Skin">
433 <summary>Skin textures and attributes</summary>
434 </member>
435 <member name="F:OpenMetaverse.WearableType.Hair">
436 <summary>Hair</summary>
437 </member>
438 <member name="F:OpenMetaverse.WearableType.Eyes">
439 <summary>Eyes</summary>
440 </member>
441 <member name="F:OpenMetaverse.WearableType.Shirt">
442 <summary>Shirt</summary>
443 </member>
444 <member name="F:OpenMetaverse.WearableType.Pants">
445 <summary>Pants</summary>
446 </member>
447 <member name="F:OpenMetaverse.WearableType.Shoes">
448 <summary>Shoes</summary>
449 </member>
450 <member name="F:OpenMetaverse.WearableType.Socks">
451 <summary>Socks</summary>
452 </member>
453 <member name="F:OpenMetaverse.WearableType.Jacket">
454 <summary>Jacket</summary>
455 </member>
456 <member name="F:OpenMetaverse.WearableType.Gloves">
457 <summary>Gloves</summary>
458 </member>
459 <member name="F:OpenMetaverse.WearableType.Undershirt">
460 <summary>Undershirt</summary>
461 </member>
462 <member name="F:OpenMetaverse.WearableType.Underpants">
463 <summary>Underpants</summary>
464 </member>
465 <member name="F:OpenMetaverse.WearableType.Skirt">
466 <summary>Skirt</summary>
467 </member>
468 <member name="F:OpenMetaverse.WearableType.Alpha">
469 <summary>Alpha mask to hide parts of the avatar</summary>
470 </member>
471 <member name="F:OpenMetaverse.WearableType.Tattoo">
472 <summary>Tattoo</summary>
473 </member>
474 <member name="F:OpenMetaverse.WearableType.Invalid">
475 <summary>Invalid wearable asset</summary>
476 </member>
477 <member name="T:OpenMetaverse.PCode">
478 <summary>
479 Identifier code for primitive types
480 </summary>
481 </member>
482 <member name="F:OpenMetaverse.PCode.None">
483 <summary>None</summary>
484 </member>
485 <member name="F:OpenMetaverse.PCode.Prim">
486 <summary>A Primitive</summary>
487 </member>
488 <member name="F:OpenMetaverse.PCode.Avatar">
489 <summary>A Avatar</summary>
490 </member>
491 <member name="F:OpenMetaverse.PCode.Grass">
492 <summary>Linden grass</summary>
493 </member>
494 <member name="F:OpenMetaverse.PCode.NewTree">
495 <summary>Linden tree</summary>
496 </member>
497 <member name="F:OpenMetaverse.PCode.ParticleSystem">
498 <summary>A primitive that acts as the source for a particle stream</summary>
499 </member>
500 <member name="F:OpenMetaverse.PCode.Tree">
501 <summary>A Linden tree</summary>
502 </member>
503 <member name="T:OpenMetaverse.PrimFlags">
504 <summary>
505 Primary parameters for primitives such as Physics Enabled or Phantom
506 </summary>
507 </member>
508 <member name="F:OpenMetaverse.PrimFlags.None">
509 <summary>Deprecated</summary>
510 </member>
511 <member name="F:OpenMetaverse.PrimFlags.Physics">
512 <summary>Whether physics are enabled for this object</summary>
513 </member>
514 <member name="F:OpenMetaverse.PrimFlags.CreateSelected">
515 <summary>
516 </summary>
517 </member>
518 <member name="F:OpenMetaverse.PrimFlags.ObjectModify">
519 <summary>
520 </summary>
521 </member>
522 <member name="F:OpenMetaverse.PrimFlags.ObjectCopy">
523 <summary>
524 </summary>
525 </member>
526 <member name="F:OpenMetaverse.PrimFlags.ObjectAnyOwner">
527 <summary>
528 </summary>
529 </member>
530 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOwner">
531 <summary>
532 </summary>
533 </member>
534 <member name="F:OpenMetaverse.PrimFlags.Scripted">
535 <summary>
536 </summary>
537 </member>
538 <member name="F:OpenMetaverse.PrimFlags.Touch">
539 <summary>Whether this object contains an active touch script</summary>
540 </member>
541 <member name="F:OpenMetaverse.PrimFlags.ObjectMove">
542 <summary>
543 </summary>
544 </member>
545 <member name="F:OpenMetaverse.PrimFlags.Money">
546 <summary>Whether this object can receive payments</summary>
547 </member>
548 <member name="F:OpenMetaverse.PrimFlags.Phantom">
549 <summary>Whether this object is phantom (no collisions)</summary>
550 </member>
551 <member name="F:OpenMetaverse.PrimFlags.InventoryEmpty">
552 <summary>
553 </summary>
554 </member>
555 <member name="F:OpenMetaverse.PrimFlags.JointHinge">
556 <summary>
557 </summary>
558 </member>
559 <member name="F:OpenMetaverse.PrimFlags.JointP2P">
560 <summary>
561 </summary>
562 </member>
563 <member name="F:OpenMetaverse.PrimFlags.JointLP2P">
564 <summary>
565 </summary>
566 </member>
567 <member name="F:OpenMetaverse.PrimFlags.JointWheel">
568 <summary>Deprecated</summary>
569 </member>
570 <member name="F:OpenMetaverse.PrimFlags.AllowInventoryDrop">
571 <summary>
572 </summary>
573 </member>
574 <member name="F:OpenMetaverse.PrimFlags.ObjectTransfer">
575 <summary>
576 </summary>
577 </member>
578 <member name="F:OpenMetaverse.PrimFlags.ObjectGroupOwned">
579 <summary>
580 </summary>
581 </member>
582 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOfficer">
583 <summary>Deprecated</summary>
584 </member>
585 <member name="F:OpenMetaverse.PrimFlags.CameraDecoupled">
586 <summary>
587 </summary>
588 </member>
589 <member name="F:OpenMetaverse.PrimFlags.AnimSource">
590 <summary>
591 </summary>
592 </member>
593 <member name="F:OpenMetaverse.PrimFlags.CameraSource">
594 <summary>
595 </summary>
596 </member>
597 <member name="F:OpenMetaverse.PrimFlags.CastShadows">
598 <summary>
599 </summary>
600 </member>
601 <member name="F:OpenMetaverse.PrimFlags.DieAtEdge">
602 <summary>Server flag, will not be sent to clients. Specifies that
603 the object is destroyed when it touches a simulator edge</summary>
604 </member>
605 <member name="F:OpenMetaverse.PrimFlags.ReturnAtEdge">
606 <summary>Server flag, will not be sent to clients. Specifies that
607 the object will be returned to the owner's inventory when it
608 touches a simulator edge</summary>
609 </member>
610 <member name="F:OpenMetaverse.PrimFlags.Sandbox">
611 <summary>Server flag, will not be sent to clients.</summary>
612 </member>
613 <member name="F:OpenMetaverse.PrimFlags.Flying">
614 <summary>Server flag, will not be sent to client. Specifies that
615 the object is hovering/flying</summary>
616 </member>
617 <member name="F:OpenMetaverse.PrimFlags.ObjectOwnerModify">
618 <summary>
619 </summary>
620 </member>
621 <member name="F:OpenMetaverse.PrimFlags.TemporaryOnRez">
622 <summary>
623 </summary>
624 </member>
625 <member name="F:OpenMetaverse.PrimFlags.Temporary">
626 <summary>
627 </summary>
628 </member>
629 <member name="F:OpenMetaverse.PrimFlags.ZlibCompressed">
630 <summary>
631 </summary>
632 </member>
633 <member name="T:OpenMetaverse.SoundFlags">
634 <summary>
635 Sound flags for sounds attached to primitives
636 </summary>
637 </member>
638 <member name="F:OpenMetaverse.SoundFlags.None">
639 <summary>
640 </summary>
641 </member>
642 <member name="F:OpenMetaverse.SoundFlags.Loop">
643 <summary>
644 </summary>
645 </member>
646 <member name="F:OpenMetaverse.SoundFlags.SyncMaster">
647 <summary>
648 </summary>
649 </member>
650 <member name="F:OpenMetaverse.SoundFlags.SyncSlave">
651 <summary>
652 </summary>
653 </member>
654 <member name="F:OpenMetaverse.SoundFlags.SyncPending">
655 <summary>
656 </summary>
657 </member>
658 <member name="F:OpenMetaverse.SoundFlags.Queue">
659 <summary>
660 </summary>
661 </member>
662 <member name="F:OpenMetaverse.SoundFlags.Stop">
663 <summary>
664 </summary>
665 </member>
666 <member name="T:OpenMetaverse.Material">
667 <summary>
668 Material type for a primitive
669 </summary>
670 </member>
671 <member name="F:OpenMetaverse.Material.Stone">
672 <summary>
673 </summary>
674 </member>
675 <member name="F:OpenMetaverse.Material.Metal">
676 <summary>
677 </summary>
678 </member>
679 <member name="F:OpenMetaverse.Material.Glass">
680 <summary>
681 </summary>
682 </member>
683 <member name="F:OpenMetaverse.Material.Wood">
684 <summary>
685 </summary>
686 </member>
687 <member name="F:OpenMetaverse.Material.Flesh">
688 <summary>
689 </summary>
690 </member>
691 <member name="F:OpenMetaverse.Material.Plastic">
692 <summary>
693 </summary>
694 </member>
695 <member name="F:OpenMetaverse.Material.Rubber">
696 <summary>
697 </summary>
698 </member>
699 <member name="F:OpenMetaverse.Material.Light">
700 <summary>
701 </summary>
702 </member>
703 <member name="T:OpenMetaverse.PrimType">
704 <summary>
705 Used in a helper function to roughly determine prim shape
706 </summary>
707 </member>
708 <member name="T:OpenMetaverse.ExtraParamType">
709 <summary>
710 Extra parameters for primitives, these flags are for features that have
711 been added after the original ObjectFlags that has all eight bits
712 reserved already
713 </summary>
714 </member>
715 <member name="F:OpenMetaverse.ExtraParamType.Flexible">
716 <summary>Whether this object has flexible parameters</summary>
717 </member>
718 <member name="F:OpenMetaverse.ExtraParamType.Light">
719 <summary>Whether this object has light parameters</summary>
720 </member>
721 <member name="F:OpenMetaverse.ExtraParamType.Sculpt">
722 <summary>Whether this object is a sculpted prim</summary>
723 </member>
724 <member name="T:OpenMetaverse.JointType">
725 <summary>
726 </summary>
727 </member>
728 <member name="F:OpenMetaverse.JointType.Invalid">
729 <summary>
730 </summary>
731 </member>
732 <member name="F:OpenMetaverse.JointType.Hinge">
733 <summary>
734 </summary>
735 </member>
736 <member name="F:OpenMetaverse.JointType.Point">
737 <summary>
738 </summary>
739 </member>
740 <member name="T:OpenMetaverse.SculptType">
741 <summary>
742 </summary>
743 </member>
744 <member name="F:OpenMetaverse.SculptType.None">
745 <summary>
746 </summary>
747 </member>
748 <member name="F:OpenMetaverse.SculptType.Sphere">
749 <summary>
750 </summary>
751 </member>
752 <member name="F:OpenMetaverse.SculptType.Torus">
753 <summary>
754 </summary>
755 </member>
756 <member name="F:OpenMetaverse.SculptType.Plane">
757 <summary>
758 </summary>
759 </member>
760 <member name="F:OpenMetaverse.SculptType.Cylinder">
761 <summary>
762 </summary>
763 </member>
764 <member name="F:OpenMetaverse.SculptType.Mesh">
765 <summary>
766 </summary>
767 </member>
768 <member name="F:OpenMetaverse.SculptType.Invert">
769 <summary>
770 </summary>
771 </member>
772 <member name="F:OpenMetaverse.SculptType.Mirror">
773 <summary>
774 </summary>
775 </member>
776 <member name="T:OpenMetaverse.FaceType">
777 <summary>
778 </summary>
779 </member>
780 <member name="F:OpenMetaverse.FaceType.PathBegin">
781 <summary>
782 </summary>
783 </member>
784 <member name="F:OpenMetaverse.FaceType.PathEnd">
785 <summary>
786 </summary>
787 </member>
788 <member name="F:OpenMetaverse.FaceType.InnerSide">
789 <summary>
790 </summary>
791 </member>
792 <member name="F:OpenMetaverse.FaceType.ProfileBegin">
793 <summary>
794 </summary>
795 </member>
796 <member name="F:OpenMetaverse.FaceType.ProfileEnd">
797 <summary>
798 </summary>
799 </member>
800 <member name="F:OpenMetaverse.FaceType.OuterSide0">
801 <summary>
802 </summary>
803 </member>
804 <member name="F:OpenMetaverse.FaceType.OuterSide1">
805 <summary>
806 </summary>
807 </member>
808 <member name="F:OpenMetaverse.FaceType.OuterSide2">
809 <summary>
810 </summary>
811 </member>
812 <member name="F:OpenMetaverse.FaceType.OuterSide3">
813 <summary>
814 </summary>
815 </member>
816 <member name="T:OpenMetaverse.ObjectCategory">
817 <summary>
818 </summary>
819 </member>
820 <member name="F:OpenMetaverse.ObjectCategory.Invalid">
821 <summary>
822 </summary>
823 </member>
824 <member name="F:OpenMetaverse.ObjectCategory.None">
825 <summary>
826 </summary>
827 </member>
828 <member name="F:OpenMetaverse.ObjectCategory.Owner">
829 <summary>
830 </summary>
831 </member>
832 <member name="F:OpenMetaverse.ObjectCategory.Group">
833 <summary>
834 </summary>
835 </member>
836 <member name="F:OpenMetaverse.ObjectCategory.Other">
837 <summary>
838 </summary>
839 </member>
840 <member name="F:OpenMetaverse.ObjectCategory.Selected">
841 <summary>
842 </summary>
843 </member>
844 <member name="F:OpenMetaverse.ObjectCategory.Temporary">
845 <summary>
846 </summary>
847 </member>
848 <member name="T:OpenMetaverse.AttachmentPoint">
849 <summary>
850 Attachment points for objects on avatar bodies
851 </summary>
852 <remarks>
853 Both InventoryObject and InventoryAttachment types can be attached
854 </remarks>
855 </member>
856 <member name="F:OpenMetaverse.AttachmentPoint.Default">
857 <summary>Right hand if object was not previously attached</summary>
858 </member>
859 <member name="F:OpenMetaverse.AttachmentPoint.Chest">
860 <summary>Chest</summary>
861 </member>
862 <member name="F:OpenMetaverse.AttachmentPoint.Skull">
863 <summary>Skull</summary>
864 </member>
865 <member name="F:OpenMetaverse.AttachmentPoint.LeftShoulder">
866 <summary>Left shoulder</summary>
867 </member>
868 <member name="F:OpenMetaverse.AttachmentPoint.RightShoulder">
869 <summary>Right shoulder</summary>
870 </member>
871 <member name="F:OpenMetaverse.AttachmentPoint.LeftHand">
872 <summary>Left hand</summary>
873 </member>
874 <member name="F:OpenMetaverse.AttachmentPoint.RightHand">
875 <summary>Right hand</summary>
876 </member>
877 <member name="F:OpenMetaverse.AttachmentPoint.LeftFoot">
878 <summary>Left foot</summary>
879 </member>
880 <member name="F:OpenMetaverse.AttachmentPoint.RightFoot">
881 <summary>Right foot</summary>
882 </member>
883 <member name="F:OpenMetaverse.AttachmentPoint.Spine">
884 <summary>Spine</summary>
885 </member>
886 <member name="F:OpenMetaverse.AttachmentPoint.Pelvis">
887 <summary>Pelvis</summary>
888 </member>
889 <member name="F:OpenMetaverse.AttachmentPoint.Mouth">
890 <summary>Mouth</summary>
891 </member>
892 <member name="F:OpenMetaverse.AttachmentPoint.Chin">
893 <summary>Chin</summary>
894 </member>
895 <member name="F:OpenMetaverse.AttachmentPoint.LeftEar">
896 <summary>Left ear</summary>
897 </member>
898 <member name="F:OpenMetaverse.AttachmentPoint.RightEar">
899 <summary>Right ear</summary>
900 </member>
901 <member name="F:OpenMetaverse.AttachmentPoint.LeftEyeball">
902 <summary>Left eyeball</summary>
903 </member>
904 <member name="F:OpenMetaverse.AttachmentPoint.RightEyeball">
905 <summary>Right eyeball</summary>
906 </member>
907 <member name="F:OpenMetaverse.AttachmentPoint.Nose">
908 <summary>Nose</summary>
909 </member>
910 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperArm">
911 <summary>Right upper arm</summary>
912 </member>
913 <member name="F:OpenMetaverse.AttachmentPoint.RightForearm">
914 <summary>Right forearm</summary>
915 </member>
916 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperArm">
917 <summary>Left upper arm</summary>
918 </member>
919 <member name="F:OpenMetaverse.AttachmentPoint.LeftForearm">
920 <summary>Left forearm</summary>
921 </member>
922 <member name="F:OpenMetaverse.AttachmentPoint.RightHip">
923 <summary>Right hip</summary>
924 </member>
925 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperLeg">
926 <summary>Right upper leg</summary>
927 </member>
928 <member name="F:OpenMetaverse.AttachmentPoint.RightLowerLeg">
929 <summary>Right lower leg</summary>
930 </member>
931 <member name="F:OpenMetaverse.AttachmentPoint.LeftHip">
932 <summary>Left hip</summary>
933 </member>
934 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperLeg">
935 <summary>Left upper leg</summary>
936 </member>
937 <member name="F:OpenMetaverse.AttachmentPoint.LeftLowerLeg">
938 <summary>Left lower leg</summary>
939 </member>
940 <member name="F:OpenMetaverse.AttachmentPoint.Stomach">
941 <summary>Stomach</summary>
942 </member>
943 <member name="F:OpenMetaverse.AttachmentPoint.LeftPec">
944 <summary>Left pectoral</summary>
945 </member>
946 <member name="F:OpenMetaverse.AttachmentPoint.RightPec">
947 <summary>Right pectoral</summary>
948 </member>
949 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter2">
950 <summary>HUD Center position 2</summary>
951 </member>
952 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopRight">
953 <summary>HUD Top-right</summary>
954 </member>
955 <member name="F:OpenMetaverse.AttachmentPoint.HUDTop">
956 <summary>HUD Top</summary>
957 </member>
958 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopLeft">
959 <summary>HUD Top-left</summary>
960 </member>
961 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter">
962 <summary>HUD Center</summary>
963 </member>
964 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomLeft">
965 <summary>HUD Bottom-left</summary>
966 </member>
967 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottom">
968 <summary>HUD Bottom</summary>
969 </member>
970 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomRight">
971 <summary>HUD Bottom-right</summary>
972 </member>
973 <member name="T:OpenMetaverse.Tree">
974 <summary>
975 Tree foliage types
976 </summary>
977 </member>
978 <member name="F:OpenMetaverse.Tree.Pine1">
979 <summary>Pine1 tree</summary>
980 </member>
981 <member name="F:OpenMetaverse.Tree.Oak">
982 <summary>Oak tree</summary>
983 </member>
984 <member name="F:OpenMetaverse.Tree.TropicalBush1">
985 <summary>Tropical Bush1</summary>
986 </member>
987 <member name="F:OpenMetaverse.Tree.Palm1">
988 <summary>Palm1 tree</summary>
989 </member>
990 <member name="F:OpenMetaverse.Tree.Dogwood">
991 <summary>Dogwood tree</summary>
992 </member>
993 <member name="F:OpenMetaverse.Tree.TropicalBush2">
994 <summary>Tropical Bush2</summary>
995 </member>
996 <member name="F:OpenMetaverse.Tree.Palm2">
997 <summary>Palm2 tree</summary>
998 </member>
999 <member name="F:OpenMetaverse.Tree.Cypress1">
1000 <summary>Cypress1 tree</summary>
1001 </member>
1002 <member name="F:OpenMetaverse.Tree.Cypress2">
1003 <summary>Cypress2 tree</summary>
1004 </member>
1005 <member name="F:OpenMetaverse.Tree.Pine2">
1006 <summary>Pine2 tree</summary>
1007 </member>
1008 <member name="F:OpenMetaverse.Tree.Plumeria">
1009 <summary>Plumeria</summary>
1010 </member>
1011 <member name="F:OpenMetaverse.Tree.WinterPine1">
1012 <summary>Winter pinetree1</summary>
1013 </member>
1014 <member name="F:OpenMetaverse.Tree.WinterAspen">
1015 <summary>Winter Aspen tree</summary>
1016 </member>
1017 <member name="F:OpenMetaverse.Tree.WinterPine2">
1018 <summary>Winter pinetree2</summary>
1019 </member>
1020 <member name="F:OpenMetaverse.Tree.Eucalyptus">
1021 <summary>Eucalyptus tree</summary>
1022 </member>
1023 <member name="F:OpenMetaverse.Tree.Fern">
1024 <summary>Fern</summary>
1025 </member>
1026 <member name="F:OpenMetaverse.Tree.Eelgrass">
1027 <summary>Eelgrass</summary>
1028 </member>
1029 <member name="F:OpenMetaverse.Tree.SeaSword">
1030 <summary>Sea Sword</summary>
1031 </member>
1032 <member name="F:OpenMetaverse.Tree.Kelp1">
1033 <summary>Kelp1 plant</summary>
1034 </member>
1035 <member name="F:OpenMetaverse.Tree.BeachGrass1">
1036 <summary>Beach grass</summary>
1037 </member>
1038 <member name="F:OpenMetaverse.Tree.Kelp2">
1039 <summary>Kelp2 plant</summary>
1040 </member>
1041 <member name="T:OpenMetaverse.Grass">
1042 <summary>
1043 Grass foliage types
1044 </summary>
1045 </member>
1046 <member name="F:OpenMetaverse.Grass.Grass0">
1047 <summary>
1048 </summary>
1049 </member>
1050 <member name="F:OpenMetaverse.Grass.Grass1">
1051 <summary>
1052 </summary>
1053 </member>
1054 <member name="F:OpenMetaverse.Grass.Grass2">
1055 <summary>
1056 </summary>
1057 </member>
1058 <member name="F:OpenMetaverse.Grass.Grass3">
1059 <summary>
1060 </summary>
1061 </member>
1062 <member name="F:OpenMetaverse.Grass.Grass4">
1063 <summary>
1064 </summary>
1065 </member>
1066 <member name="F:OpenMetaverse.Grass.Undergrowth1">
1067 <summary>
1068 </summary>
1069 </member>
1070 <member name="T:OpenMetaverse.ClickAction">
1071 <summary>
1072 Action associated with clicking on an object
1073 </summary>
1074 </member>
1075 <member name="F:OpenMetaverse.ClickAction.Touch">
1076 <summary>Touch object</summary>
1077 </member>
1078 <member name="F:OpenMetaverse.ClickAction.Sit">
1079 <summary>Sit on object</summary>
1080 </member>
1081 <member name="F:OpenMetaverse.ClickAction.Buy">
1082 <summary>Purchase object or contents</summary>
1083 </member>
1084 <member name="F:OpenMetaverse.ClickAction.Pay">
1085 <summary>Pay the object</summary>
1086 </member>
1087 <member name="F:OpenMetaverse.ClickAction.OpenTask">
1088 <summary>Open task inventory</summary>
1089 </member>
1090 <member name="F:OpenMetaverse.ClickAction.PlayMedia">
1091 <summary>Play parcel media</summary>
1092 </member>
1093 <member name="F:OpenMetaverse.ClickAction.OpenMedia">
1094 <summary>Open parcel media</summary>
1095 </member>
1096 <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
1097 <summary>For thread safety</summary>
1098 </member>
1099 <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
1100 <summary>For thread safety</summary>
1101 </member>
1102 <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
1103 <summary>
1104 Purges expired objects from the cache. Called automatically by the purge timer.
1105 </summary>
1106 </member>
1107 <member name="T:OpenMetaverse.LocklessQueue`1">
1108 <summary>
1109 A thread-safe lockless queue that supports multiple readers and
1110 multiple writers
1111 </summary>
1112 </member>
1113 <member name="M:OpenMetaverse.LocklessQueue`1.#ctor">
1114 <summary>
1115 Constructor
1116 </summary>
1117 </member>
1118 <member name="T:OpenMetaverse.LocklessQueue`1.SingleLinkNode">
1119 <summary>
1120 Provides a node container for data in a singly linked list
1121 </summary>
1122 </member>
1123 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor">
1124 <summary>
1125 Constructor
1126 </summary>
1127 </member>
1128 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor(`0)">
1129 <summary>
1130 Constructor
1131 </summary>
1132 </member>
1133 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Next">
1134 <summary>Pointer to the next node in list</summary>
1135 </member>
1136 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Item">
1137 <summary>The data contained by the node</summary>
1138 </member>
1139 <member name="F:OpenMetaverse.LocklessQueue`1.head">
1140 <summary>Queue head</summary>
1141 </member>
1142 <member name="F:OpenMetaverse.LocklessQueue`1.tail">
1143 <summary>Queue tail</summary>
1144 </member>
1145 <member name="F:OpenMetaverse.LocklessQueue`1.count">
1146 <summary>Queue item count</summary>
1147 </member>
1148 <member name="P:OpenMetaverse.LocklessQueue`1.Count">
1149 <summary>Gets the current number of items in the queue. Since this
1150 is a lockless collection this value should be treated as a close
1151 estimate</summary>
1152 </member>
1153 <member name="M:OpenMetaverse.LocklessQueue`1.Enqueue(`0)">
1154 <summary>
1155 Enqueue an item
1156 </summary>
1157 <param name="item">Item to enqeue</param>
1158 </member>
1159 <member name="M:OpenMetaverse.LocklessQueue`1.TryDequeue(`0@)">
1160 <summary>
1161 Try to dequeue an item
1162 </summary>
1163 <param name="item">Dequeued item if the dequeue was successful</param>
1164 <returns>True if an item was successfully deqeued, otherwise false</returns>
1165 </member>
1166 <member name="F:OpenMetaverse.Matrix4.Zero">
1167 <summary>A 4x4 matrix containing all zeroes</summary>
1168 </member>
1169 <member name="F:OpenMetaverse.Matrix4.Identity">
1170 <summary>A 4x4 identity matrix</summary>
1171 </member>
1172 <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
1173 <summary>
1174 Convert this matrix to euler rotations
1175 </summary>
1176 <param name="roll">X euler angle</param>
1177 <param name="pitch">Y euler angle</param>
1178 <param name="yaw">Z euler angle</param>
1179 </member>
1180 <member name="M:OpenMetaverse.Matrix4.GetQuaternion">
1181 <summary>
1182 Convert this matrix to a quaternion rotation
1183 </summary>
1184 <returns>A quaternion representation of this rotation matrix</returns>
1185 </member>
1186 <member name="M:OpenMetaverse.Matrix4.CreateFromEulers(System.Single,System.Single,System.Single)">
1187 <summary>
1188 Construct a matrix from euler rotation values in radians
1189 </summary>
1190 <param name="roll">X euler angle in radians</param>
1191 <param name="pitch">Y euler angle in radians</param>
1192 <param name="yaw">Z euler angle in radians</param>
1193 </member>
1194 <member name="M:OpenMetaverse.Matrix4.ToString">
1195 <summary>
1196 Get a formatted string representation of the vector
1197 </summary>
1198 <returns>A string representation of the vector</returns>
1199 </member>
1200 <member name="T:OpenMetaverse.Parallel">
1201 <summary>
1202 Provides helper methods for parallelizing loops
1203 </summary>
1204 </member>
1205 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
1206 <summary>
1207 Executes a for loop in which iterations may run in parallel
1208 </summary>
1209 <param name="fromInclusive">The loop will be started at this index</param>
1210 <param name="toExclusive">The loop will be terminated before this index is reached</param>
1211 <param name="body">Method body to run for each iteration of the loop</param>
1212 </member>
1213 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})">
1214 <summary>
1215 Executes a for loop in which iterations may run in parallel
1216 </summary>
1217 <param name="threadCount">The number of concurrent execution threads to run</param>
1218 <param name="fromInclusive">The loop will be started at this index</param>
1219 <param name="toExclusive">The loop will be terminated before this index is reached</param>
1220 <param name="body">Method body to run for each iteration of the loop</param>
1221 </member>
1222 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
1223 <summary>
1224 Executes a foreach loop in which iterations may run in parallel
1225 </summary>
1226 <typeparam name="T">Object type that the collection wraps</typeparam>
1227 <param name="enumerable">An enumerable collection to iterate over</param>
1228 <param name="body">Method body to run for each object in the collection</param>
1229 </member>
1230 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
1231 <summary>
1232 Executes a foreach loop in which iterations may run in parallel
1233 </summary>
1234 <typeparam name="T">Object type that the collection wraps</typeparam>
1235 <param name="threadCount">The number of concurrent execution threads to run</param>
1236 <param name="enumerable">An enumerable collection to iterate over</param>
1237 <param name="body">Method body to run for each object in the collection</param>
1238 </member>
1239 <member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])">
1240 <summary>
1241 Executes a series of tasks in parallel
1242 </summary>
1243 <param name="actions">A series of method bodies to execute</param>
1244 </member>
1245 <member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])">
1246 <summary>
1247 Executes a series of tasks in parallel
1248 </summary>
1249 <param name="threadCount">The number of concurrent execution threads to run</param>
1250 <param name="actions">A series of method bodies to execute</param>
110 </member> 1251 </member>
111 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)"> 1252 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)">
112 <summary> 1253 <summary>
@@ -126,6 +1267,21 @@
126 not. If this is true 12 bytes will be read, otherwise 16 bytes will 1267 not. If this is true 12 bytes will be read, otherwise 16 bytes will
127 be read.</param> 1268 be read.</param>
128 </member> 1269 </member>
1270 <member name="F:OpenMetaverse.Quaternion.X">
1271 <summary>X value</summary>
1272 </member>
1273 <member name="F:OpenMetaverse.Quaternion.Y">
1274 <summary>Y value</summary>
1275 </member>
1276 <member name="F:OpenMetaverse.Quaternion.Z">
1277 <summary>Z value</summary>
1278 </member>
1279 <member name="F:OpenMetaverse.Quaternion.W">
1280 <summary>W value</summary>
1281 </member>
1282 <member name="F:OpenMetaverse.Quaternion.Identity">
1283 <summary>A quaternion with a value of 0,0,0,1</summary>
1284 </member>
129 <member name="M:OpenMetaverse.Quaternion.Normalize"> 1285 <member name="M:OpenMetaverse.Quaternion.Normalize">
130 <summary> 1286 <summary>
131 Normalizes the quaternion 1287 Normalizes the quaternion
@@ -226,83 +1382,329 @@
226 </summary> 1382 </summary>
227 <returns>Raw string representation of the quaternion</returns> 1383 <returns>Raw string representation of the quaternion</returns>
228 </member> 1384 </member>
229 <member name="F:OpenMetaverse.Quaternion.Identity"> 1385 <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
230 <summary>A quaternion with a value of 0,0,0,1</summary> 1386 <summary>
1387 Determines the appropriate events to set, leaves the locks, and sets the events.
1388 </summary>
231 </member> 1389 </member>
232 <member name="T:OpenMetaverse.BlockingQueue`1"> 1390 <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
233 <summary> 1391 <summary>
234 Same as Queue except Dequeue function blocks until there is an object to return. 1392 A routine for lazily creating a event outside the lock (so if errors
235 Note: This class does not need to be synchronized 1393 happen they are outside the lock and that we don't do much work
1394 while holding a spin lock). If all goes well, reenter the lock and
1395 set 'waitEvent'
236 </summary> 1396 </summary>
237 </member> 1397 </member>
238 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})"> 1398 <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
239 <summary> 1399 <summary>
240 Create new BlockingQueue. 1400 Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
1401 Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
241 </summary> 1402 </summary>
242 <param name="col">The System.Collections.ICollection to copy elements from</param>
243 </member> 1403 </member>
244 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)"> 1404 <member name="T:OpenMetaverse.TokenBucket">
245 <summary> 1405 <summary>
246 Create new BlockingQueue. 1406 A hierarchical token bucket for bandwidth throttling. See
1407 http://en.wikipedia.org/wiki/Token_bucket for more information
247 </summary> 1408 </summary>
248 <param name="capacity">The initial number of elements that the queue can contain</param>
249 </member> 1409 </member>
250 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor"> 1410 <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)">
251 <summary> 1411 <summary>
252 Create new BlockingQueue. 1412 Default constructor
253 </summary> 1413 </summary>
1414 <param name="parent">Parent bucket if this is a child bucket, or
1415 null if this is a root bucket</param>
1416 <param name="maxBurst">Maximum size of the bucket in bytes, or
1417 zero if this bucket has no maximum capacity</param>
1418 <param name="dripRate">Rate that the bucket fills, in bytes per
1419 second. If zero, the bucket always remains full</param>
254 </member> 1420 </member>
255 <member name="M:OpenMetaverse.BlockingQueue`1.Finalize"> 1421 <member name="F:OpenMetaverse.TokenBucket.parent">
1422 <summary>Parent bucket to this bucket, or null if this is a root
1423 bucket</summary>
1424 </member>
1425 <member name="F:OpenMetaverse.TokenBucket.maxBurst">
1426 <summary>Size of the bucket in bytes. If zero, the bucket has
1427 infinite capacity</summary>
1428 </member>
1429 <member name="F:OpenMetaverse.TokenBucket.tokensPerMS">
1430 <summary>Rate that the bucket fills, in bytes per millisecond. If
1431 zero, the bucket always remains full</summary>
1432 </member>
1433 <member name="F:OpenMetaverse.TokenBucket.content">
1434 <summary>Number of tokens currently in the bucket</summary>
1435 </member>
1436 <member name="F:OpenMetaverse.TokenBucket.lastDrip">
1437 <summary>Time of the last drip, in system ticks</summary>
1438 </member>
1439 <member name="P:OpenMetaverse.TokenBucket.Parent">
256 <summary> 1440 <summary>
257 BlockingQueue Destructor (Close queue, resume any waiting thread). 1441 The parent bucket of this bucket, or null if this bucket has no
1442 parent. The parent bucket will limit the aggregate bandwidth of all
1443 of its children buckets
258 </summary> 1444 </summary>
259 </member> 1445 </member>
260 <member name="M:OpenMetaverse.BlockingQueue`1.Clear"> 1446 <member name="P:OpenMetaverse.TokenBucket.MaxBurst">
261 <summary> 1447 <summary>
262 Remove all objects from the Queue. 1448 Maximum burst rate in bytes per second. This is the maximum number
1449 of tokens that can accumulate in the bucket at any one time
263 </summary> 1450 </summary>
264 </member> 1451 </member>
265 <member name="M:OpenMetaverse.BlockingQueue`1.Close"> 1452 <member name="P:OpenMetaverse.TokenBucket.DripRate">
266 <summary> 1453 <summary>
267 Remove all objects from the Queue, resume all dequeue threads. 1454 The speed limit of this bucket in bytes per second. This is the
1455 number of tokens that are added to the bucket per second
268 </summary> 1456 </summary>
1457 <remarks>Tokens are added to the bucket any time
1458 <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean)" /> is called, at the granularity of
1459 the system tick interval (typically around 15-22ms)</remarks>
269 </member> 1460 </member>
270 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue"> 1461 <member name="P:OpenMetaverse.TokenBucket.Content">
271 <summary> 1462 <summary>
272 Removes and returns the object at the beginning of the Queue. 1463 The number of bytes that can be sent at this moment. This is the
1464 current number of tokens in the bucket
1465 <remarks>If this bucket has a parent bucket that does not have
1466 enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean)" /> will
1467 return false regardless of the content of this bucket</remarks></summary>
1468 </member>
1469 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)">
1470 <summary>
1471 Remove a given number of tokens from the bucket
273 </summary> 1472 </summary>
274 <returns>Object in queue.</returns> 1473 <param name="amount">Number of tokens to remove from the bucket</param>
1474 <returns>True if the requested number of tokens were removed from
1475 the bucket, otherwise false</returns>
275 </member> 1476 </member>
276 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)"> 1477 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)">
277 <summary> 1478 <summary>
278 Removes and returns the object at the beginning of the Queue. 1479 Remove a given number of tokens from the bucket
279 </summary> 1480 </summary>
280 <param name="timeout">time to wait before returning</param> 1481 <param name="amount">Number of tokens to remove from the bucket</param>
281 <returns>Object in queue.</returns> 1482 <param name="dripSucceeded">True if tokens were added to the bucket
1483 during this call, otherwise false</param>
1484 <returns>True if the requested number of tokens were removed from
1485 the bucket, otherwise false</returns>
282 </member> 1486 </member>
283 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)"> 1487 <member name="M:OpenMetaverse.TokenBucket.Drip">
284 <summary> 1488 <summary>
285 Removes and returns the object at the beginning of the Queue. 1489 Add tokens to the bucket over time. The number of tokens added each
1490 call depends on the length of time that has passed since the last
1491 call to Drip
286 </summary> 1492 </summary>
287 <param name="timeout">time to wait before returning (in milliseconds)</param> 1493 <returns>True if tokens were added to the bucket, otherwise false</returns>
288 <returns>Object in queue.</returns>
289 </member> 1494 </member>
290 <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)"> 1495 <member name="T:OpenMetaverse.UUID">
291 <summary> 1496 <summary>
292 Adds an object to the end of the Queue 1497 A 128-bit Universally Unique Identifier, used throughout the Second
1498 Life networking protocol
293 </summary> 1499 </summary>
294 <param name="obj">Object to put in queue</param>
295 </member> 1500 </member>
296 <member name="M:OpenMetaverse.BlockingQueue`1.Open"> 1501 <member name="M:OpenMetaverse.UUID.#ctor(System.String)">
297 <summary> 1502 <summary>
298 Open Queue. 1503 Constructor that takes a string UUID representation
299 </summary> 1504 </summary>
1505 <param name="val">A string representation of a UUID, case
1506 insensitive and can either be hyphenated or non-hyphenated</param>
1507 <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
300 </member> 1508 </member>
301 <member name="P:OpenMetaverse.BlockingQueue`1.Closed"> 1509 <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)">
302 <summary> 1510 <summary>
303 Gets flag indicating if queue has been closed. 1511 Constructor that takes a System.Guid object
1512 </summary>
1513 <param name="val">A Guid object that contains the unique identifier
1514 to be represented by this UUID</param>
1515 </member>
1516 <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)">
1517 <summary>
1518 Constructor that takes a byte array containing a UUID
1519 </summary>
1520 <param name="source">Byte array containing a 16 byte UUID</param>
1521 <param name="pos">Beginning offset in the array</param>
1522 </member>
1523 <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)">
1524 <summary>
1525 Constructor that takes an unsigned 64-bit unsigned integer to
1526 convert to a UUID
1527 </summary>
1528 <param name="val">64-bit unsigned integer to convert to a UUID</param>
1529 </member>
1530 <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)">
1531 <summary>
1532 Copy constructor
1533 </summary>
1534 <param name="val">UUID to copy</param>
1535 </member>
1536 <member name="F:OpenMetaverse.UUID.Guid">
1537 <summary>The System.Guid object this struct wraps around</summary>
1538 </member>
1539 <member name="F:OpenMetaverse.UUID.Zero">
1540 <summary>An UUID with a value of all zeroes</summary>
1541 </member>
1542 <member name="F:OpenMetaverse.UUID.ZeroString">
1543 <summary>A cache of UUID.Zero as a string to optimize a common path</summary>
1544 </member>
1545 <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)">
1546 <summary>
1547 IComparable.CompareTo implementation
1548 </summary>
1549 </member>
1550 <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)">
1551 <summary>
1552 Assigns this UUID from 16 bytes out of a byte array
1553 </summary>
1554 <param name="source">Byte array containing the UUID to assign this UUID to</param>
1555 <param name="pos">Starting position of the UUID in the byte array</param>
1556 </member>
1557 <member name="M:OpenMetaverse.UUID.GetBytes">
1558 <summary>
1559 Returns a copy of the raw bytes for this UUID
1560 </summary>
1561 <returns>A 16 byte array containing this UUID</returns>
1562 </member>
1563 <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)">
1564 <summary>
1565 Writes the raw bytes for this UUID to a byte array
1566 </summary>
1567 <param name="dest">Destination byte array</param>
1568 <param name="pos">Position in the destination array to start
1569 writing. Must be at least 16 bytes before the end of the array</param>
1570 </member>
1571 <member name="M:OpenMetaverse.UUID.CRC">
1572 <summary>
1573 Calculate an LLCRC (cyclic redundancy check) for this UUID
1574 </summary>
1575 <returns>The CRC checksum for this UUID</returns>
1576 </member>
1577 <member name="M:OpenMetaverse.UUID.GetULong">
1578 <summary>
1579 Create a 64-bit integer representation from the second half of this UUID
1580 </summary>
1581 <returns>An integer created from the last eight bytes of this UUID</returns>
1582 </member>
1583 <member name="M:OpenMetaverse.UUID.Parse(System.String)">
1584 <summary>
1585 Generate a UUID from a string
1586 </summary>
1587 <param name="val">A string representation of a UUID, case
1588 insensitive and can either be hyphenated or non-hyphenated</param>
1589 <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
1590 </member>
1591 <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)">
1592 <summary>
1593 Generate a UUID from a string
1594 </summary>
1595 <param name="val">A string representation of a UUID, case
1596 insensitive and can either be hyphenated or non-hyphenated</param>
1597 <param name="result">Will contain the parsed UUID if successful,
1598 otherwise null</param>
1599 <returns>True if the string was successfully parse, otherwise false</returns>
1600 <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
1601 </member>
1602 <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)">
1603 <summary>
1604 Combine two UUIDs together by taking the MD5 hash of a byte array
1605 containing both UUIDs
1606 </summary>
1607 <param name="first">First UUID to combine</param>
1608 <param name="second">Second UUID to combine</param>
1609 <returns>The UUID product of the combination</returns>
1610 </member>
1611 <member name="M:OpenMetaverse.UUID.Random">
1612 <summary>
1613 </summary>
1614 <returns>
1615 </returns>
1616 </member>
1617 <member name="M:OpenMetaverse.UUID.GetHashCode">
1618 <summary>
1619 Return a hash code for this UUID, used by .NET for hash tables
1620 </summary>
1621 <returns>An integer composed of all the UUID bytes XORed together</returns>
1622 </member>
1623 <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
1624 <summary>
1625 Comparison function
1626 </summary>
1627 <param name="o">An object to compare to this UUID</param>
1628 <returns>True if the object is a UUID and both UUIDs are equal</returns>
1629 </member>
1630 <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
1631 <summary>
1632 Comparison function
1633 </summary>
1634 <param name="uuid">UUID to compare to</param>
1635 <returns>True if the UUIDs are equal, otherwise false</returns>
1636 </member>
1637 <member name="M:OpenMetaverse.UUID.ToString">
1638 <summary>
1639 Get a hyphenated string representation of this UUID
1640 </summary>
1641 <returns>A string representation of this UUID, lowercase and
1642 with hyphens</returns>
1643 <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
1644 </member>
1645 <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
1646 <summary>
1647 Equals operator
1648 </summary>
1649 <param name="lhs">First UUID for comparison</param>
1650 <param name="rhs">Second UUID for comparison</param>
1651 <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
1652 </member>
1653 <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
1654 <summary>
1655 Not equals operator
1656 </summary>
1657 <param name="lhs">First UUID for comparison</param>
1658 <param name="rhs">Second UUID for comparison</param>
1659 <returns>True if the UUIDs are not equal, otherwise true</returns>
1660 </member>
1661 <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)">
1662 <summary>
1663 XOR operator
1664 </summary>
1665 <param name="lhs">First UUID</param>
1666 <param name="rhs">Second UUID</param>
1667 <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
1668 </member>
1669 <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID">
1670 <summary>
1671 String typecasting operator
1672 </summary>
1673 <param name="val">A UUID in string form. Case insensitive,
1674 hyphenated or non-hyphenated</param>
1675 <returns>A UUID built from the string representation</returns>
1676 </member>
1677 <member name="T:OpenMetaverse.Utils.Platform">
1678 <summary>
1679 Operating system
1680 </summary>
1681 </member>
1682 <member name="F:OpenMetaverse.Utils.Platform.Unknown">
1683 <summary>Unknown</summary>
1684 </member>
1685 <member name="F:OpenMetaverse.Utils.Platform.Windows">
1686 <summary>Microsoft Windows</summary>
1687 </member>
1688 <member name="F:OpenMetaverse.Utils.Platform.WindowsCE">
1689 <summary>Microsoft Windows CE</summary>
1690 </member>
1691 <member name="F:OpenMetaverse.Utils.Platform.Linux">
1692 <summary>Linux</summary>
1693 </member>
1694 <member name="F:OpenMetaverse.Utils.Platform.OSX">
1695 <summary>Apple OSX</summary>
1696 </member>
1697 <member name="T:OpenMetaverse.Utils.Runtime">
1698 <summary>
1699 Runtime platform
304 </summary> 1700 </summary>
305 </member> 1701 </member>
1702 <member name="F:OpenMetaverse.Utils.Runtime.Windows">
1703 <summary>.NET runtime</summary>
1704 </member>
1705 <member name="F:OpenMetaverse.Utils.Runtime.Mono">
1706 <summary>Mono runtime: http://www.mono-project.com/</summary>
1707 </member>
306 <member name="F:OpenMetaverse.Utils.DEG_TO_RAD"> 1708 <member name="F:OpenMetaverse.Utils.DEG_TO_RAD">
307 <summary>Used for converting degrees to radians</summary> 1709 <summary>Used for converting degrees to radians</summary>
308 </member> 1710 </member>
@@ -311,7 +1713,7 @@
311 </member> 1713 </member>
312 <member name="F:OpenMetaverse.Utils.EnUsCulture"> 1714 <member name="F:OpenMetaverse.Utils.EnUsCulture">
313 <summary>Provide a single instance of the CultureInfo class to 1715 <summary>Provide a single instance of the CultureInfo class to
314 help parsing in situations where the grid assumes an en-us 1716 help parsing in situations where the grid assumes an en-us
315 culture</summary> 1717 culture</summary>
316 </member> 1718 </member>
317 <member name="F:OpenMetaverse.Utils.Epoch"> 1719 <member name="F:OpenMetaverse.Utils.Epoch">
@@ -720,11 +2122,20 @@
720 <param name="result">Resulting integer</param> 2122 <param name="result">Resulting integer</param>
721 <returns>True if the parse was successful, otherwise false</returns> 2123 <returns>True if the parse was successful, otherwise false</returns>
722 </member> 2124 </member>
2125 <member name="M:OpenMetaverse.Utils.EnumToText(System.Enum)">
2126 <summary>
2127 Returns text specified in EnumInfo attribute of the enumerator
2128 To add the text use [EnumInfo(Text = "Some nice text here")] before declaration
2129 of enum values
2130 </summary>
2131 <param name="value">Enum value</param>
2132 <returns>Text representation of the enum</returns>
2133 </member>
723 <member name="M:OpenMetaverse.Utils.AssetTypeToString(OpenMetaverse.AssetType)"> 2134 <member name="M:OpenMetaverse.Utils.AssetTypeToString(OpenMetaverse.AssetType)">
724 <summary> 2135 <summary>
725 Takes an AssetType and returns the string representation 2136 Takes an AssetType and returns the string representation
726 </summary> 2137 </summary>
727 <param name="type">The source <seealso cref="T:OpenMetaverse.AssetType"/></param> 2138 <param name="type">The source <seealso cref="T:OpenMetaverse.AssetType" /></param>
728 <returns>The string version of the AssetType</returns> 2139 <returns>The string version of the AssetType</returns>
729 </member> 2140 </member>
730 <member name="M:OpenMetaverse.Utils.StringToAssetType(System.String)"> 2141 <member name="M:OpenMetaverse.Utils.StringToAssetType(System.String)">
@@ -738,7 +2149,7 @@
738 <summary> 2149 <summary>
739 Convert an InventoryType to a string 2150 Convert an InventoryType to a string
740 </summary> 2151 </summary>
741 <param name="type">The <seealso cref="T:InventoryType"/> to convert</param> 2152 <param name="type">The <seealso cref="T:InventoryType" /> to convert</param>
742 <returns>A string representation of the source</returns> 2153 <returns>A string representation of the source</returns>
743 </member> 2154 </member>
744 <member name="M:OpenMetaverse.Utils.StringToInventoryType(System.String)"> 2155 <member name="M:OpenMetaverse.Utils.StringToInventoryType(System.String)">
@@ -752,7 +2163,7 @@
752 <summary> 2163 <summary>
753 Convert a SaleType to a string 2164 Convert a SaleType to a string
754 </summary> 2165 </summary>
755 <param name="type">The <seealso cref="T:SaleType"/> to convert</param> 2166 <param name="type">The <seealso cref="T:SaleType" /> to convert</param>
756 <returns>A string representation of the source</returns> 2167 <returns>A string representation of the source</returns>
757 </member> 2168 </member>
758 <member name="M:OpenMetaverse.Utils.StringToSaleType(System.String)"> 2169 <member name="M:OpenMetaverse.Utils.StringToSaleType(System.String)">
@@ -762,6 +2173,13 @@
762 <param name="value">A string representation of the SaleType to convert</param> 2173 <param name="value">A string representation of the SaleType to convert</param>
763 <returns>A SaleType object which matched the type</returns> 2174 <returns>A SaleType object which matched the type</returns>
764 </member> 2175 </member>
2176 <member name="M:OpenMetaverse.Utils.StringToAttachmentPoint(System.String)">
2177 <summary>
2178 Converts a string used in LLSD to AttachmentPoint type
2179 </summary>
2180 <param name="value">String representation of AttachmentPoint to convert</param>
2181 <returns>AttachmentPoint enum</returns>
2182 </member>
765 <member name="M:OpenMetaverse.Utils.CopyBytes(System.Byte[])"> 2183 <member name="M:OpenMetaverse.Utils.CopyBytes(System.Byte[])">
766 <summary> 2184 <summary>
767 Copy a byte array 2185 Copy a byte array
@@ -820,7 +2238,7 @@
820 <summary> 2238 <summary>
821 Convert a native DateTime object to a UNIX timestamp 2239 Convert a native DateTime object to a UNIX timestamp
822 </summary> 2240 </summary>
823 <param name="time">A DateTime object you want to convert to a 2241 <param name="time">A DateTime object you want to convert to a
824 timestamp</param> 2242 timestamp</param>
825 <returns>An unsigned integer representing a UNIX timestamp</returns> 2243 <returns>An unsigned integer representing a UNIX timestamp</returns>
826 </member> 2244 </member>
@@ -851,108 +2269,35 @@
851 <member name="M:OpenMetaverse.Utils.HostnameToIPv4(System.String)"> 2269 <member name="M:OpenMetaverse.Utils.HostnameToIPv4(System.String)">
852 <summary> 2270 <summary>
853 Attempts to convert a string representation of a hostname or IP 2271 Attempts to convert a string representation of a hostname or IP
854 address to a <seealso cref="T:System.Net.IPAddress"/> 2272 address to a <seealso cref="T:System.Net.IPAddress" /></summary>
855 </summary>
856 <param name="hostname">Hostname to convert to an IPAddress</param> 2273 <param name="hostname">Hostname to convert to an IPAddress</param>
857 <returns>Converted IP address object, or null if the conversion 2274 <returns>Converted IP address object, or null if the conversion
858 failed</returns> 2275 failed</returns>
859 </member> 2276 </member>
860 <member name="T:OpenMetaverse.Utils.Platform"> 2277 <member name="T:OpenMetaverse.Vector2">
861 <summary>
862 Operating system
863 </summary>
864 </member>
865 <member name="F:OpenMetaverse.Utils.Platform.Unknown">
866 <summary>Unknown</summary>
867 </member>
868 <member name="F:OpenMetaverse.Utils.Platform.Windows">
869 <summary>Microsoft Windows</summary>
870 </member>
871 <member name="F:OpenMetaverse.Utils.Platform.WindowsCE">
872 <summary>Microsoft Windows CE</summary>
873 </member>
874 <member name="F:OpenMetaverse.Utils.Platform.Linux">
875 <summary>Linux</summary>
876 </member>
877 <member name="F:OpenMetaverse.Utils.Platform.OSX">
878 <summary>Apple OSX</summary>
879 </member>
880 <member name="T:OpenMetaverse.Utils.Runtime">
881 <summary>
882 Runtime platform
883 </summary>
884 </member>
885 <member name="F:OpenMetaverse.Utils.Runtime.Windows">
886 <summary>.NET runtime</summary>
887 </member>
888 <member name="F:OpenMetaverse.Utils.Runtime.Mono">
889 <summary>Mono runtime: http://www.mono-project.com/</summary>
890 </member>
891 <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
892 <summary>
893 Convert this matrix to euler rotations
894 </summary>
895 <param name="roll">X euler angle</param>
896 <param name="pitch">Y euler angle</param>
897 <param name="yaw">Z euler angle</param>
898 </member>
899 <member name="M:OpenMetaverse.Matrix4.GetQuaternion">
900 <summary>
901 Convert this matrix to a quaternion rotation
902 </summary>
903 <returns>A quaternion representation of this rotation matrix</returns>
904 </member>
905 <member name="M:OpenMetaverse.Matrix4.CreateFromEulers(System.Single,System.Single,System.Single)">
906 <summary>
907 Construct a matrix from euler rotation values in radians
908 </summary>
909 <param name="roll">X euler angle in radians</param>
910 <param name="pitch">Y euler angle in radians</param>
911 <param name="yaw">Z euler angle in radians</param>
912 </member>
913 <member name="M:OpenMetaverse.Matrix4.ToString">
914 <summary>
915 Get a formatted string representation of the vector
916 </summary>
917 <returns>A string representation of the vector</returns>
918 </member>
919 <member name="F:OpenMetaverse.Matrix4.Zero">
920 <summary>A 4x4 matrix containing all zeroes</summary>
921 </member>
922 <member name="F:OpenMetaverse.Matrix4.Identity">
923 <summary>A 4x4 identity matrix</summary>
924 </member>
925 <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
926 <summary>For thread safety</summary>
927 </member>
928 <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
929 <summary>For thread safety</summary>
930 </member>
931 <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
932 <summary> 2278 <summary>
933 Purges expired objects from the cache. Called automatically by the purge timer. 2279 A two-dimensional vector with floating-point values
934 </summary> 2280 </summary>
935 </member> 2281 </member>
936 <member name="F:OpenMetaverse.Vector4.X"> 2282 <member name="F:OpenMetaverse.Vector2.X">
937 <summary>X value</summary> 2283 <summary>X value</summary>
938 </member> 2284 </member>
939 <member name="F:OpenMetaverse.Vector4.Y"> 2285 <member name="F:OpenMetaverse.Vector2.Y">
940 <summary>Y value</summary> 2286 <summary>Y value</summary>
941 </member> 2287 </member>
942 <member name="F:OpenMetaverse.Vector4.Z"> 2288 <member name="F:OpenMetaverse.Vector2.Zero">
943 <summary>Z value</summary> 2289 <summary>A vector with a value of 0,0</summary>
944 </member> 2290 </member>
945 <member name="F:OpenMetaverse.Vector4.W"> 2291 <member name="F:OpenMetaverse.Vector2.One">
946 <summary>W value</summary> 2292 <summary>A vector with a value of 1,1</summary>
947 </member> 2293 </member>
948 <member name="M:OpenMetaverse.Vector4.#ctor(System.Byte[],System.Int32)"> 2294 <member name="F:OpenMetaverse.Vector2.UnitX">
949 <summary> 2295 <summary>A vector with a value of 1,0</summary>
950 Constructor, builds a vector from a byte array
951 </summary>
952 <param name="byteArray">Byte array containing four four-byte floats</param>
953 <param name="pos">Beginning position in the byte array</param>
954 </member> 2296 </member>
955 <member name="M:OpenMetaverse.Vector4.ApproxEquals(OpenMetaverse.Vector4,System.Single)"> 2297 <member name="F:OpenMetaverse.Vector2.UnitY">
2298 <summary>A vector with a value of 0,1</summary>
2299 </member>
2300 <member name="M:OpenMetaverse.Vector2.ApproxEquals(OpenMetaverse.Vector2,System.Single)">
956 <summary> 2301 <summary>
957 Test if this vector is equal to another vector, within a given 2302 Test if this vector is equal to another vector, within a given
958 tolerance range 2303 tolerance range
@@ -963,118 +2308,73 @@
963 <returns>True if the magnitude of difference between the two vectors 2308 <returns>True if the magnitude of difference between the two vectors
964 is less than the given tolerance, otherwise false</returns> 2309 is less than the given tolerance, otherwise false</returns>
965 </member> 2310 </member>
966 <member name="M:OpenMetaverse.Vector4.CompareTo(OpenMetaverse.Vector4)"> 2311 <member name="M:OpenMetaverse.Vector2.IsFinite">
967 <summary> 2312 <summary>
968 IComparable.CompareTo implementation 2313 Test if this vector is composed of all finite numbers
969 </summary> 2314 </summary>
970 </member> 2315 </member>
971 <member name="M:OpenMetaverse.Vector4.IsFinite"> 2316 <member name="M:OpenMetaverse.Vector2.CompareTo(OpenMetaverse.Vector2)">
972 <summary> 2317 <summary>
973 Test if this vector is composed of all finite numbers 2318 IComparable.CompareTo implementation
974 </summary> 2319 </summary>
975 </member> 2320 </member>
976 <member name="M:OpenMetaverse.Vector4.FromBytes(System.Byte[],System.Int32)"> 2321 <member name="M:OpenMetaverse.Vector2.FromBytes(System.Byte[],System.Int32)">
977 <summary> 2322 <summary>
978 Builds a vector from a byte array 2323 Builds a vector from a byte array
979 </summary> 2324 </summary>
980 <param name="byteArray">Byte array containing a 16 byte vector</param> 2325 <param name="byteArray">Byte array containing two four-byte floats</param>
981 <param name="pos">Beginning position in the byte array</param> 2326 <param name="pos">Beginning position in the byte array</param>
982 </member> 2327 </member>
983 <member name="M:OpenMetaverse.Vector4.GetBytes"> 2328 <member name="M:OpenMetaverse.Vector2.GetBytes">
984 <summary> 2329 <summary>
985 Returns the raw bytes for this vector 2330 Returns the raw bytes for this vector
986 </summary> 2331 </summary>
987 <returns>A 16 byte array containing X, Y, Z, and W</returns> 2332 <returns>An eight-byte array containing X and Y</returns>
988 </member> 2333 </member>
989 <member name="M:OpenMetaverse.Vector4.ToBytes(System.Byte[],System.Int32)"> 2334 <member name="M:OpenMetaverse.Vector2.ToBytes(System.Byte[],System.Int32)">
990 <summary> 2335 <summary>
991 Writes the raw bytes for this vector to a byte array 2336 Writes the raw bytes for this vector to a byte array
992 </summary> 2337 </summary>
993 <param name="dest">Destination byte array</param> 2338 <param name="dest">Destination byte array</param>
994 <param name="pos">Position in the destination array to start 2339 <param name="pos">Position in the destination array to start
995 writing. Must be at least 16 bytes before the end of the array</param> 2340 writing. Must be at least 8 bytes before the end of the array</param>
996 </member>
997 <member name="M:OpenMetaverse.Vector4.ToRawString">
998 <summary>
999 Get a string representation of the vector elements with up to three
1000 decimal digits and separated by spaces only
1001 </summary>
1002 <returns>Raw string representation of the vector</returns>
1003 </member>
1004 <member name="F:OpenMetaverse.Vector4.Zero">
1005 <summary>A vector with a value of 0,0,0,0</summary>
1006 </member>
1007 <member name="F:OpenMetaverse.Vector4.One">
1008 <summary>A vector with a value of 1,1,1,1</summary>
1009 </member>
1010 <member name="F:OpenMetaverse.Vector4.UnitX">
1011 <summary>A vector with a value of 1,0,0,0</summary>
1012 </member>
1013 <member name="F:OpenMetaverse.Vector4.UnitY">
1014 <summary>A vector with a value of 0,1,0,0</summary>
1015 </member>
1016 <member name="F:OpenMetaverse.Vector4.UnitZ">
1017 <summary>A vector with a value of 0,0,1,0</summary>
1018 </member>
1019 <member name="F:OpenMetaverse.Vector4.UnitW">
1020 <summary>A vector with a value of 0,0,0,1</summary>
1021 </member>
1022 <member name="T:OpenMetaverse.Parallel">
1023 <summary>
1024 Provides helper methods for parallelizing loops
1025 </summary>
1026 </member>
1027 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
1028 <summary>
1029 Executes a for loop in which iterations may run in parallel
1030 </summary>
1031 <param name="fromInclusive">The loop will be started at this index</param>
1032 <param name="toExclusive">The loop will be terminated before this index is reached</param>
1033 <param name="body">Method body to run for each iteration of the loop</param>
1034 </member> 2341 </member>
1035 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})"> 2342 <member name="M:OpenMetaverse.Vector2.Parse(System.String)">
1036 <summary> 2343 <summary>
1037 Executes a for loop in which iterations may run in parallel 2344 Parse a vector from a string
1038 </summary> 2345 </summary>
1039 <param name="threadCount">The number of concurrent execution threads to run</param> 2346 <param name="val">A string representation of a 2D vector, enclosed
1040 <param name="fromInclusive">The loop will be started at this index</param> 2347 in arrow brackets and separated by commas</param>
1041 <param name="toExclusive">The loop will be terminated before this index is reached</param>
1042 <param name="body">Method body to run for each iteration of the loop</param>
1043 </member> 2348 </member>
1044 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})"> 2349 <member name="M:OpenMetaverse.Vector2.SmoothStep(OpenMetaverse.Vector2,OpenMetaverse.Vector2,System.Single)">
1045 <summary> 2350 <summary>
1046 Executes a foreach loop in which iterations may run in parallel 2351 Interpolates between two vectors using a cubic equation
1047 </summary> 2352 </summary>
1048 <typeparam name="T">Object type that the collection wraps</typeparam>
1049 <param name="enumerable">An enumerable collection to iterate over</param>
1050 <param name="body">Method body to run for each object in the collection</param>
1051 </member> 2353 </member>
1052 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})"> 2354 <member name="M:OpenMetaverse.Vector2.ToString">
1053 <summary> 2355 <summary>
1054 Executes a foreach loop in which iterations may run in parallel 2356 Get a formatted string representation of the vector
1055 </summary> 2357 </summary>
1056 <typeparam name="T">Object type that the collection wraps</typeparam> 2358 <returns>A string representation of the vector</returns>
1057 <param name="threadCount">The number of concurrent execution threads to run</param>
1058 <param name="enumerable">An enumerable collection to iterate over</param>
1059 <param name="body">Method body to run for each object in the collection</param>
1060 </member> 2359 </member>
1061 <member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])"> 2360 <member name="M:OpenMetaverse.Vector2.ToRawString">
1062 <summary> 2361 <summary>
1063 Executes a series of tasks in parallel 2362 Get a string representation of the vector elements with up to three
2363 decimal digits and separated by spaces only
1064 </summary> 2364 </summary>
1065 <param name="actions">A series of method bodies to execute</param> 2365 <returns>Raw string representation of the vector</returns>
1066 </member> 2366 </member>
1067 <member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])"> 2367 <member name="T:OpenMetaverse.Vector3">
1068 <summary> 2368 <summary>
1069 Executes a series of tasks in parallel 2369 A three-dimensional vector with floating-point values
1070 </summary> 2370 </summary>
1071 <param name="threadCount">The number of concurrent execution threads to run</param>
1072 <param name="actions">A series of method bodies to execute</param>
1073 </member> 2371 </member>
1074 <member name="T:OpenMetaverse.Vector3"> 2372 <member name="M:OpenMetaverse.Vector3.#ctor(System.Byte[],System.Int32)">
1075 <summary> 2373 <summary>
1076 A three-dimensional vector with floating-point values 2374 Constructor, builds a vector from a byte array
1077 </summary> 2375 </summary>
2376 <param name="byteArray">Byte array containing three four-byte floats</param>
2377 <param name="pos">Beginning position in the byte array</param>
1078 </member> 2378 </member>
1079 <member name="F:OpenMetaverse.Vector3.X"> 2379 <member name="F:OpenMetaverse.Vector3.X">
1080 <summary>X value</summary> 2380 <summary>X value</summary>
@@ -1085,12 +2385,20 @@
1085 <member name="F:OpenMetaverse.Vector3.Z"> 2385 <member name="F:OpenMetaverse.Vector3.Z">
1086 <summary>Z value</summary> 2386 <summary>Z value</summary>
1087 </member> 2387 </member>
1088 <member name="M:OpenMetaverse.Vector3.#ctor(System.Byte[],System.Int32)"> 2388 <member name="F:OpenMetaverse.Vector3.Zero">
1089 <summary> 2389 <summary>A vector with a value of 0,0,0</summary>
1090 Constructor, builds a vector from a byte array 2390 </member>
1091 </summary> 2391 <member name="F:OpenMetaverse.Vector3.One">
1092 <param name="byteArray">Byte array containing three four-byte floats</param> 2392 <summary>A vector with a value of 1,1,1</summary>
1093 <param name="pos">Beginning position in the byte array</param> 2393 </member>
2394 <member name="F:OpenMetaverse.Vector3.UnitX">
2395 <summary>A unit vector facing forward (X axis), value 1,0,0</summary>
2396 </member>
2397 <member name="F:OpenMetaverse.Vector3.UnitY">
2398 <summary>A unit vector facing left (Y axis), value 0,1,0</summary>
2399 </member>
2400 <member name="F:OpenMetaverse.Vector3.UnitZ">
2401 <summary>A unit vector facing up (Z axis), value 0,0,1</summary>
1094 </member> 2402 </member>
1095 <member name="M:OpenMetaverse.Vector3.ApproxEquals(OpenMetaverse.Vector3,System.Single)"> 2403 <member name="M:OpenMetaverse.Vector3.ApproxEquals(OpenMetaverse.Vector3,System.Single)">
1096 <summary> 2404 <summary>
@@ -1138,7 +2446,7 @@
1138 <summary> 2446 <summary>
1139 Parse a vector from a string 2447 Parse a vector from a string
1140 </summary> 2448 </summary>
1141 <param name="val">A string representation of a 3D vector, enclosed 2449 <param name="val">A string representation of a 3D vector, enclosed
1142 in arrow brackets and separated by commas</param> 2450 in arrow brackets and separated by commas</param>
1143 </member> 2451 </member>
1144 <member name="M:OpenMetaverse.Vector3.RotationBetween(OpenMetaverse.Vector3,OpenMetaverse.Vector3)"> 2452 <member name="M:OpenMetaverse.Vector3.RotationBetween(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
@@ -1171,215 +2479,43 @@
1171 Cross product between two vectors 2479 Cross product between two vectors
1172 </summary> 2480 </summary>
1173 </member> 2481 </member>
1174 <member name="F:OpenMetaverse.Vector3.Zero"> 2482 <member name="T:OpenMetaverse.Vector3d">
1175 <summary>A vector with a value of 0,0,0</summary>
1176 </member>
1177 <member name="F:OpenMetaverse.Vector3.One">
1178 <summary>A vector with a value of 1,1,1</summary>
1179 </member>
1180 <member name="F:OpenMetaverse.Vector3.UnitX">
1181 <summary>A unit vector facing forward (X axis), value 1,0,0</summary>
1182 </member>
1183 <member name="F:OpenMetaverse.Vector3.UnitY">
1184 <summary>A unit vector facing left (Y axis), value 0,1,0</summary>
1185 </member>
1186 <member name="F:OpenMetaverse.Vector3.UnitZ">
1187 <summary>A unit vector facing up (Z axis), value 0,0,1</summary>
1188 </member>
1189 <member name="T:OpenMetaverse.UUID">
1190 <summary>
1191 A 128-bit Universally Unique Identifier, used throughout the Second
1192 Life networking protocol
1193 </summary>
1194 </member>
1195 <member name="F:OpenMetaverse.UUID.Guid">
1196 <summary>The System.Guid object this struct wraps around</summary>
1197 </member>
1198 <member name="M:OpenMetaverse.UUID.#ctor(System.String)">
1199 <summary>
1200 Constructor that takes a string UUID representation
1201 </summary>
1202 <param name="val">A string representation of a UUID, case
1203 insensitive and can either be hyphenated or non-hyphenated</param>
1204 <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
1205 </member>
1206 <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)">
1207 <summary>
1208 Constructor that takes a System.Guid object
1209 </summary>
1210 <param name="val">A Guid object that contains the unique identifier
1211 to be represented by this UUID</param>
1212 </member>
1213 <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)">
1214 <summary>
1215 Constructor that takes a byte array containing a UUID
1216 </summary>
1217 <param name="source">Byte array containing a 16 byte UUID</param>
1218 <param name="pos">Beginning offset in the array</param>
1219 </member>
1220 <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)">
1221 <summary>
1222 Constructor that takes an unsigned 64-bit unsigned integer to
1223 convert to a UUID
1224 </summary>
1225 <param name="val">64-bit unsigned integer to convert to a UUID</param>
1226 </member>
1227 <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)">
1228 <summary>
1229 Copy constructor
1230 </summary>
1231 <param name="val">UUID to copy</param>
1232 </member>
1233 <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)">
1234 <summary>
1235 IComparable.CompareTo implementation
1236 </summary>
1237 </member>
1238 <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)">
1239 <summary>
1240 Assigns this UUID from 16 bytes out of a byte array
1241 </summary>
1242 <param name="source">Byte array containing the UUID to assign this UUID to</param>
1243 <param name="pos">Starting position of the UUID in the byte array</param>
1244 </member>
1245 <member name="M:OpenMetaverse.UUID.GetBytes">
1246 <summary>
1247 Returns a copy of the raw bytes for this UUID
1248 </summary>
1249 <returns>A 16 byte array containing this UUID</returns>
1250 </member>
1251 <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)">
1252 <summary>
1253 Writes the raw bytes for this UUID to a byte array
1254 </summary>
1255 <param name="dest">Destination byte array</param>
1256 <param name="pos">Position in the destination array to start
1257 writing. Must be at least 16 bytes before the end of the array</param>
1258 </member>
1259 <member name="M:OpenMetaverse.UUID.CRC">
1260 <summary>
1261 Calculate an LLCRC (cyclic redundancy check) for this UUID
1262 </summary>
1263 <returns>The CRC checksum for this UUID</returns>
1264 </member>
1265 <member name="M:OpenMetaverse.UUID.GetULong">
1266 <summary>
1267 Create a 64-bit integer representation from the second half of this UUID
1268 </summary>
1269 <returns>An integer created from the last eight bytes of this UUID</returns>
1270 </member>
1271 <member name="M:OpenMetaverse.UUID.Parse(System.String)">
1272 <summary>
1273 Generate a UUID from a string
1274 </summary>
1275 <param name="val">A string representation of a UUID, case
1276 insensitive and can either be hyphenated or non-hyphenated</param>
1277 <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
1278 </member>
1279 <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)">
1280 <summary>
1281 Generate a UUID from a string
1282 </summary>
1283 <param name="val">A string representation of a UUID, case
1284 insensitive and can either be hyphenated or non-hyphenated</param>
1285 <param name="result">Will contain the parsed UUID if successful,
1286 otherwise null</param>
1287 <returns>True if the string was successfully parse, otherwise false</returns>
1288 <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
1289 </member>
1290 <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)">
1291 <summary>
1292 Combine two UUIDs together by taking the MD5 hash of a byte array
1293 containing both UUIDs
1294 </summary>
1295 <param name="first">First UUID to combine</param>
1296 <param name="second">Second UUID to combine</param>
1297 <returns>The UUID product of the combination</returns>
1298 </member>
1299 <member name="M:OpenMetaverse.UUID.Random">
1300 <summary>
1301
1302 </summary>
1303 <returns></returns>
1304 </member>
1305 <member name="M:OpenMetaverse.UUID.GetHashCode">
1306 <summary>
1307 Return a hash code for this UUID, used by .NET for hash tables
1308 </summary>
1309 <returns>An integer composed of all the UUID bytes XORed together</returns>
1310 </member>
1311 <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
1312 <summary>
1313 Comparison function
1314 </summary>
1315 <param name="o">An object to compare to this UUID</param>
1316 <returns>True if the object is a UUID and both UUIDs are equal</returns>
1317 </member>
1318 <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
1319 <summary>
1320 Comparison function
1321 </summary>
1322 <param name="uuid">UUID to compare to</param>
1323 <returns>True if the UUIDs are equal, otherwise false</returns>
1324 </member>
1325 <member name="M:OpenMetaverse.UUID.ToString">
1326 <summary> 2483 <summary>
1327 Get a hyphenated string representation of this UUID 2484 A three-dimensional vector with doubleing-point values
1328 </summary> 2485 </summary>
1329 <returns>A string representation of this UUID, lowercase and
1330 with hyphens</returns>
1331 <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
1332 </member> 2486 </member>
1333 <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)"> 2487 <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)">
1334 <summary> 2488 <summary>
1335 Equals operator 2489 Constructor, builds a vector from a byte array
1336 </summary> 2490 </summary>
1337 <param name="lhs">First UUID for comparison</param> 2491 <param name="byteArray">Byte array containing three eight-byte doubles</param>
1338 <param name="rhs">Second UUID for comparison</param> 2492 <param name="pos">Beginning position in the byte array</param>
1339 <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
1340 </member> 2493 </member>
1341 <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)"> 2494 <member name="F:OpenMetaverse.Vector3d.X">
1342 <summary> 2495 <summary>X value</summary>
1343 Not equals operator
1344 </summary>
1345 <param name="lhs">First UUID for comparison</param>
1346 <param name="rhs">Second UUID for comparison</param>
1347 <returns>True if the UUIDs are not equal, otherwise true</returns>
1348 </member> 2496 </member>
1349 <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)"> 2497 <member name="F:OpenMetaverse.Vector3d.Y">
1350 <summary> 2498 <summary>Y value</summary>
1351 XOR operator
1352 </summary>
1353 <param name="lhs">First UUID</param>
1354 <param name="rhs">Second UUID</param>
1355 <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
1356 </member> 2499 </member>
1357 <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID"> 2500 <member name="F:OpenMetaverse.Vector3d.Z">
1358 <summary> 2501 <summary>Z value</summary>
1359 String typecasting operator
1360 </summary>
1361 <param name="val">A UUID in string form. Case insensitive,
1362 hyphenated or non-hyphenated</param>
1363 <returns>A UUID built from the string representation</returns>
1364 </member> 2502 </member>
1365 <member name="F:OpenMetaverse.UUID.Zero"> 2503 <member name="F:OpenMetaverse.Vector3d.Zero">
1366 <summary>An UUID with a value of all zeroes</summary> 2504 <summary>A vector with a value of 0,0,0</summary>
1367 </member> 2505 </member>
1368 <member name="F:OpenMetaverse.UUID.ZeroString"> 2506 <member name="F:OpenMetaverse.Vector3d.One">
1369 <summary>A cache of UUID.Zero as a string to optimize a common path</summary> 2507 <summary>A vector with a value of 1,1,1</summary>
1370 </member> 2508 </member>
1371 <member name="T:OpenMetaverse.Vector2"> 2509 <member name="F:OpenMetaverse.Vector3d.UnitX">
1372 <summary> 2510 <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
1373 A two-dimensional vector with floating-point values
1374 </summary>
1375 </member> 2511 </member>
1376 <member name="F:OpenMetaverse.Vector2.X"> 2512 <member name="F:OpenMetaverse.Vector3d.UnitY">
1377 <summary>X value</summary> 2513 <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
1378 </member> 2514 </member>
1379 <member name="F:OpenMetaverse.Vector2.Y"> 2515 <member name="F:OpenMetaverse.Vector3d.UnitZ">
1380 <summary>Y value</summary> 2516 <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
1381 </member> 2517 </member>
1382 <member name="M:OpenMetaverse.Vector2.ApproxEquals(OpenMetaverse.Vector2,System.Single)"> 2518 <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)">
1383 <summary> 2519 <summary>
1384 Test if this vector is equal to another vector, within a given 2520 Test if this vector is equal to another vector, within a given
1385 tolerance range 2521 tolerance range
@@ -1390,458 +2526,105 @@
1390 <returns>True if the magnitude of difference between the two vectors 2526 <returns>True if the magnitude of difference between the two vectors
1391 is less than the given tolerance, otherwise false</returns> 2527 is less than the given tolerance, otherwise false</returns>
1392 </member> 2528 </member>
1393 <member name="M:OpenMetaverse.Vector2.IsFinite"> 2529 <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)">
1394 <summary> 2530 <summary>
1395 Test if this vector is composed of all finite numbers 2531 IComparable.CompareTo implementation
1396 </summary> 2532 </summary>
1397 </member> 2533 </member>
1398 <member name="M:OpenMetaverse.Vector2.CompareTo(OpenMetaverse.Vector2)"> 2534 <member name="M:OpenMetaverse.Vector3d.IsFinite">
1399 <summary> 2535 <summary>
1400 IComparable.CompareTo implementation 2536 Test if this vector is composed of all finite numbers
1401 </summary> 2537 </summary>
1402 </member> 2538 </member>
1403 <member name="M:OpenMetaverse.Vector2.FromBytes(System.Byte[],System.Int32)"> 2539 <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)">
1404 <summary> 2540 <summary>
1405 Builds a vector from a byte array 2541 Builds a vector from a byte array
1406 </summary> 2542 </summary>
1407 <param name="byteArray">Byte array containing two four-byte floats</param> 2543 <param name="byteArray">Byte array containing a 24 byte vector</param>
1408 <param name="pos">Beginning position in the byte array</param> 2544 <param name="pos">Beginning position in the byte array</param>
1409 </member> 2545 </member>
1410 <member name="M:OpenMetaverse.Vector2.GetBytes"> 2546 <member name="M:OpenMetaverse.Vector3d.GetBytes">
1411 <summary> 2547 <summary>
1412 Returns the raw bytes for this vector 2548 Returns the raw bytes for this vector
1413 </summary> 2549 </summary>
1414 <returns>An eight-byte array containing X and Y</returns> 2550 <returns>A 24 byte array containing X, Y, and Z</returns>
1415 </member> 2551 </member>
1416 <member name="M:OpenMetaverse.Vector2.ToBytes(System.Byte[],System.Int32)"> 2552 <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)">
1417 <summary> 2553 <summary>
1418 Writes the raw bytes for this vector to a byte array 2554 Writes the raw bytes for this vector to a byte array
1419 </summary> 2555 </summary>
1420 <param name="dest">Destination byte array</param> 2556 <param name="dest">Destination byte array</param>
1421 <param name="pos">Position in the destination array to start 2557 <param name="pos">Position in the destination array to start
1422 writing. Must be at least 8 bytes before the end of the array</param> 2558 writing. Must be at least 24 bytes before the end of the array</param>
1423 </member> 2559 </member>
1424 <member name="M:OpenMetaverse.Vector2.Parse(System.String)"> 2560 <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
1425 <summary> 2561 <summary>
1426 Parse a vector from a string 2562 Parse a vector from a string
1427 </summary> 2563 </summary>
1428 <param name="val">A string representation of a 2D vector, enclosed 2564 <param name="val">A string representation of a 3D vector, enclosed
1429 in arrow brackets and separated by commas</param> 2565 in arrow brackets and separated by commas</param>
1430 </member> 2566 </member>
1431 <member name="M:OpenMetaverse.Vector2.SmoothStep(OpenMetaverse.Vector2,OpenMetaverse.Vector2,System.Single)"> 2567 <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
1432 <summary> 2568 <summary>
1433 Interpolates between two vectors using a cubic equation 2569 Interpolates between two vectors using a cubic equation
1434 </summary> 2570 </summary>
1435 </member> 2571 </member>
1436 <member name="M:OpenMetaverse.Vector2.ToString"> 2572 <member name="M:OpenMetaverse.Vector3d.ToString">
1437 <summary> 2573 <summary>
1438 Get a formatted string representation of the vector 2574 Get a formatted string representation of the vector
1439 </summary> 2575 </summary>
1440 <returns>A string representation of the vector</returns> 2576 <returns>A string representation of the vector</returns>
1441 </member> 2577 </member>
1442 <member name="M:OpenMetaverse.Vector2.ToRawString"> 2578 <member name="M:OpenMetaverse.Vector3d.ToRawString">
1443 <summary> 2579 <summary>
1444 Get a string representation of the vector elements with up to three 2580 Get a string representation of the vector elements with up to three
1445 decimal digits and separated by spaces only 2581 decimal digits and separated by spaces only
1446 </summary> 2582 </summary>
1447 <returns>Raw string representation of the vector</returns> 2583 <returns>Raw string representation of the vector</returns>
1448 </member> 2584 </member>
1449 <member name="F:OpenMetaverse.Vector2.Zero"> 2585 <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
1450 <summary>A vector with a value of 0,0</summary>
1451 </member>
1452 <member name="F:OpenMetaverse.Vector2.One">
1453 <summary>A vector with a value of 1,1</summary>
1454 </member>
1455 <member name="F:OpenMetaverse.Vector2.UnitX">
1456 <summary>A vector with a value of 1,0</summary>
1457 </member>
1458 <member name="F:OpenMetaverse.Vector2.UnitY">
1459 <summary>A vector with a value of 0,1</summary>
1460 </member>
1461 <member name="T:OpenMetaverse.Color4">
1462 <summary>
1463 An 8-bit color structure including an alpha channel
1464 </summary>
1465 </member>
1466 <member name="F:OpenMetaverse.Color4.R">
1467 <summary>Red</summary>
1468 </member>
1469 <member name="F:OpenMetaverse.Color4.G">
1470 <summary>Green</summary>
1471 </member>
1472 <member name="F:OpenMetaverse.Color4.B">
1473 <summary>Blue</summary>
1474 </member>
1475 <member name="F:OpenMetaverse.Color4.A">
1476 <summary>Alpha</summary>
1477 </member>
1478 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
1479 <summary>
1480
1481 </summary>
1482 <param name="r"></param>
1483 <param name="g"></param>
1484 <param name="b"></param>
1485 <param name="a"></param>
1486 </member>
1487 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
1488 <summary>
1489 Builds a color from a byte array
1490 </summary>
1491 <param name="byteArray">Byte array containing a 16 byte color</param>
1492 <param name="pos">Beginning position in the byte array</param>
1493 <param name="inverted">True if the byte array stores inverted values,
1494 otherwise false. For example the color black (fully opaque) inverted
1495 would be 0xFF 0xFF 0xFF 0x00</param>
1496 </member>
1497 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
1498 <summary>
1499 Returns the raw bytes for this vector
1500 </summary>
1501 <param name="byteArray">Byte array containing a 16 byte color</param>
1502 <param name="pos">Beginning position in the byte array</param>
1503 <param name="inverted">True if the byte array stores inverted values,
1504 otherwise false. For example the color black (fully opaque) inverted
1505 would be 0xFF 0xFF 0xFF 0x00</param>
1506 <param name="alphaInverted">True if the alpha value is inverted in
1507 addition to whatever the inverted parameter is. Setting inverted true
1508 and alphaInverted true will flip the alpha value back to non-inverted,
1509 but keep the other color bytes inverted</param>
1510 <returns>A 16 byte array containing R, G, B, and A</returns>
1511 </member>
1512 <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
1513 <summary>
1514 Copy constructor
1515 </summary>
1516 <param name="color">Color to copy</param>
1517 </member>
1518 <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
1519 <summary> 2586 <summary>
1520 IComparable.CompareTo implementation 2587 Cross product between two vectors
1521 </summary> 2588 </summary>
1522 <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
1523 Alpha is only used when the colors are otherwise equivalent</remarks>
1524 </member> 2589 </member>
1525 <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)"> 2590 <member name="M:OpenMetaverse.Vector4.#ctor(System.Byte[],System.Int32)">
1526 <summary> 2591 <summary>
1527 Builds a color from a byte array 2592 Constructor, builds a vector from a byte array
1528 </summary> 2593 </summary>
1529 <param name="byteArray">Byte array containing a 16 byte color</param> 2594 <param name="byteArray">Byte array containing four four-byte floats</param>
1530 <param name="pos">Beginning position in the byte array</param> 2595 <param name="pos">Beginning position in the byte array</param>
1531 <param name="inverted">True if the byte array stores inverted values,
1532 otherwise false. For example the color black (fully opaque) inverted
1533 would be 0xFF 0xFF 0xFF 0x00</param>
1534 <param name="alphaInverted">True if the alpha value is inverted in
1535 addition to whatever the inverted parameter is. Setting inverted true
1536 and alphaInverted true will flip the alpha value back to non-inverted,
1537 but keep the other color bytes inverted</param>
1538 </member>
1539 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
1540 <summary>
1541 Writes the raw bytes for this color to a byte array
1542 </summary>
1543 <param name="dest">Destination byte array</param>
1544 <param name="pos">Position in the destination array to start
1545 writing. Must be at least 16 bytes before the end of the array</param>
1546 </member> 2596 </member>
1547 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)"> 2597 <member name="F:OpenMetaverse.Vector4.X">
1548 <summary> 2598 <summary>X value</summary>
1549 Serializes this color into four bytes in a byte array
1550 </summary>
1551 <param name="dest">Destination byte array</param>
1552 <param name="pos">Position in the destination array to start
1553 writing. Must be at least 4 bytes before the end of the array</param>
1554 <param name="inverted">True to invert the output (1.0 becomes 0
1555 instead of 255)</param>
1556 </member>
1557 <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
1558 <summary>
1559 Writes the raw bytes for this color to a byte array
1560 </summary>
1561 <param name="dest">Destination byte array</param>
1562 <param name="pos">Position in the destination array to start
1563 writing. Must be at least 16 bytes before the end of the array</param>
1564 </member>
1565 <member name="M:OpenMetaverse.Color4.ClampValues">
1566 <summary>
1567 Ensures that values are in range 0-1
1568 </summary>
1569 </member>
1570 <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
1571 <summary>
1572 Create an RGB color from a hue, saturation, value combination
1573 </summary>
1574 <param name="hue">Hue</param>
1575 <param name="saturation">Saturation</param>
1576 <param name="value">Value</param>
1577 <returns>An fully opaque RGB color (alpha is 1.0)</returns>
1578 </member>
1579 <member name="M:OpenMetaverse.Color4.Lerp(OpenMetaverse.Color4,OpenMetaverse.Color4,System.Single)">
1580 <summary>
1581 Performs linear interpolation between two colors
1582 </summary>
1583 <param name="value1">Color to start at</param>
1584 <param name="value2">Color to end at</param>
1585 <param name="amount">Amount to interpolate</param>
1586 <returns>The interpolated color</returns>
1587 </member>
1588 <member name="F:OpenMetaverse.Color4.Black">
1589 <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
1590 </member>
1591 <member name="F:OpenMetaverse.Color4.White">
1592 <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
1593 </member>
1594 <member name="T:OpenMetaverse.AssetType">
1595 <summary>
1596 The different types of grid assets
1597 </summary>
1598 </member>
1599 <member name="F:OpenMetaverse.AssetType.Unknown">
1600 <summary>Unknown asset type</summary>
1601 </member>
1602 <member name="F:OpenMetaverse.AssetType.Texture">
1603 <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
1604 </member>
1605 <member name="F:OpenMetaverse.AssetType.Sound">
1606 <summary>Sound asset</summary>
1607 </member>
1608 <member name="F:OpenMetaverse.AssetType.CallingCard">
1609 <summary>Calling card for another avatar</summary>
1610 </member>
1611 <member name="F:OpenMetaverse.AssetType.Landmark">
1612 <summary>Link to a location in world</summary>
1613 </member>
1614 <member name="F:OpenMetaverse.AssetType.Clothing">
1615 <summary>Collection of textures and parameters that can be
1616 worn by an avatar</summary>
1617 </member>
1618 <member name="F:OpenMetaverse.AssetType.Object">
1619 <summary>Primitive that can contain textures, sounds,
1620 scripts and more</summary>
1621 </member>
1622 <member name="F:OpenMetaverse.AssetType.Notecard">
1623 <summary>Notecard asset</summary>
1624 </member>
1625 <member name="F:OpenMetaverse.AssetType.Folder">
1626 <summary>Holds a collection of inventory items</summary>
1627 </member>
1628 <member name="F:OpenMetaverse.AssetType.RootFolder">
1629 <summary>Root inventory folder</summary>
1630 </member>
1631 <member name="F:OpenMetaverse.AssetType.LSLText">
1632 <summary>Linden scripting language script</summary>
1633 </member>
1634 <member name="F:OpenMetaverse.AssetType.LSLBytecode">
1635 <summary>LSO bytecode for a script</summary>
1636 </member>
1637 <member name="F:OpenMetaverse.AssetType.TextureTGA">
1638 <summary>Uncompressed TGA texture</summary>
1639 </member>
1640 <member name="F:OpenMetaverse.AssetType.Bodypart">
1641 <summary>Collection of textures and shape parameters that can
1642 be worn</summary>
1643 </member>
1644 <member name="F:OpenMetaverse.AssetType.TrashFolder">
1645 <summary>Trash folder</summary>
1646 </member>
1647 <member name="F:OpenMetaverse.AssetType.SnapshotFolder">
1648 <summary>Snapshot folder</summary>
1649 </member>
1650 <member name="F:OpenMetaverse.AssetType.LostAndFoundFolder">
1651 <summary>Lost and found folder</summary>
1652 </member>
1653 <member name="F:OpenMetaverse.AssetType.SoundWAV">
1654 <summary>Uncompressed sound</summary>
1655 </member>
1656 <member name="F:OpenMetaverse.AssetType.ImageTGA">
1657 <summary>Uncompressed TGA non-square image, not to be used as a
1658 texture</summary>
1659 </member>
1660 <member name="F:OpenMetaverse.AssetType.ImageJPEG">
1661 <summary>Compressed JPEG non-square image, not to be used as a
1662 texture</summary>
1663 </member>
1664 <member name="F:OpenMetaverse.AssetType.Animation">
1665 <summary>Animation</summary>
1666 </member>
1667 <member name="F:OpenMetaverse.AssetType.Gesture">
1668 <summary>Sequence of animations, sounds, chat, and pauses</summary>
1669 </member>
1670 <member name="F:OpenMetaverse.AssetType.Simstate">
1671 <summary>Simstate file</summary>
1672 </member>
1673 <member name="F:OpenMetaverse.AssetType.FavoriteFolder">
1674 <summary>Contains landmarks for favorites</summary>
1675 </member>
1676 <member name="F:OpenMetaverse.AssetType.Link">
1677 <summary>Asset is a link to another inventory item</summary>
1678 </member>
1679 <member name="F:OpenMetaverse.AssetType.LinkFolder">
1680 <summary>Asset is a link to another inventory folder</summary>
1681 </member>
1682 <member name="F:OpenMetaverse.AssetType.EnsembleStart">
1683 <summary>Beginning of the range reserved for ensembles</summary>
1684 </member>
1685 <member name="F:OpenMetaverse.AssetType.EnsembleEnd">
1686 <summary>End of the range reserved for ensembles</summary>
1687 </member>
1688 <member name="F:OpenMetaverse.AssetType.CurrentOutfitFolder">
1689 <summary>Folder containing inventory links to wearables and attachments
1690 that are part of the current outfit</summary>
1691 </member>
1692 <member name="F:OpenMetaverse.AssetType.OutfitFolder">
1693 <summary>Folder containing inventory items or links to
1694 inventory items of wearables and attachments
1695 together make a full outfit</summary>
1696 </member>
1697 <member name="F:OpenMetaverse.AssetType.MyOutfitsFolder">
1698 <summary>Root folder for the folders of type OutfitFolder</summary>
1699 </member>
1700 <member name="F:OpenMetaverse.AssetType.InboxFolder">
1701 <summary></summary>
1702 </member>
1703 <member name="T:OpenMetaverse.InventoryType">
1704 <summary>
1705 Inventory Item Types, eg Script, Notecard, Folder, etc
1706 </summary>
1707 </member>
1708 <member name="F:OpenMetaverse.InventoryType.Unknown">
1709 <summary>Unknown</summary>
1710 </member>
1711 <member name="F:OpenMetaverse.InventoryType.Texture">
1712 <summary>Texture</summary>
1713 </member>
1714 <member name="F:OpenMetaverse.InventoryType.Sound">
1715 <summary>Sound</summary>
1716 </member>
1717 <member name="F:OpenMetaverse.InventoryType.CallingCard">
1718 <summary>Calling Card</summary>
1719 </member>
1720 <member name="F:OpenMetaverse.InventoryType.Landmark">
1721 <summary>Landmark</summary>
1722 </member>
1723 <member name="F:OpenMetaverse.InventoryType.Notecard">
1724 <summary>Notecard</summary>
1725 </member>
1726 <member name="F:OpenMetaverse.InventoryType.Category">
1727 <summary></summary>
1728 </member>
1729 <member name="F:OpenMetaverse.InventoryType.Folder">
1730 <summary>Folder</summary>
1731 </member>
1732 <member name="F:OpenMetaverse.InventoryType.RootCategory">
1733 <summary></summary>
1734 </member>
1735 <member name="F:OpenMetaverse.InventoryType.LSL">
1736 <summary>an LSL Script</summary>
1737 </member>
1738 <member name="F:OpenMetaverse.InventoryType.Snapshot">
1739 <summary></summary>
1740 </member>
1741 <member name="F:OpenMetaverse.InventoryType.Attachment">
1742 <summary></summary>
1743 </member>
1744 <member name="F:OpenMetaverse.InventoryType.Wearable">
1745 <summary></summary>
1746 </member>
1747 <member name="F:OpenMetaverse.InventoryType.Animation">
1748 <summary></summary>
1749 </member>
1750 <member name="F:OpenMetaverse.InventoryType.Gesture">
1751 <summary></summary>
1752 </member>
1753 <member name="T:OpenMetaverse.SaleType">
1754 <summary>
1755 Item Sale Status
1756 </summary>
1757 </member>
1758 <member name="F:OpenMetaverse.SaleType.Not">
1759 <summary>Not for sale</summary>
1760 </member>
1761 <member name="F:OpenMetaverse.SaleType.Original">
1762 <summary>The original is for sale</summary>
1763 </member>
1764 <member name="F:OpenMetaverse.SaleType.Copy">
1765 <summary>Copies are for sale</summary>
1766 </member>
1767 <member name="F:OpenMetaverse.SaleType.Contents">
1768 <summary>The contents of the object are for sale</summary>
1769 </member>
1770 <member name="T:OpenMetaverse.WearableType">
1771 <summary>
1772 Types of wearable assets
1773 </summary>
1774 </member>
1775 <member name="F:OpenMetaverse.WearableType.Shape">
1776 <summary>Body shape</summary>
1777 </member>
1778 <member name="F:OpenMetaverse.WearableType.Skin">
1779 <summary>Skin textures and attributes</summary>
1780 </member>
1781 <member name="F:OpenMetaverse.WearableType.Hair">
1782 <summary>Hair</summary>
1783 </member>
1784 <member name="F:OpenMetaverse.WearableType.Eyes">
1785 <summary>Eyes</summary>
1786 </member>
1787 <member name="F:OpenMetaverse.WearableType.Shirt">
1788 <summary>Shirt</summary>
1789 </member>
1790 <member name="F:OpenMetaverse.WearableType.Pants">
1791 <summary>Pants</summary>
1792 </member>
1793 <member name="F:OpenMetaverse.WearableType.Shoes">
1794 <summary>Shoes</summary>
1795 </member>
1796 <member name="F:OpenMetaverse.WearableType.Socks">
1797 <summary>Socks</summary>
1798 </member>
1799 <member name="F:OpenMetaverse.WearableType.Jacket">
1800 <summary>Jacket</summary>
1801 </member>
1802 <member name="F:OpenMetaverse.WearableType.Gloves">
1803 <summary>Gloves</summary>
1804 </member>
1805 <member name="F:OpenMetaverse.WearableType.Undershirt">
1806 <summary>Undershirt</summary>
1807 </member>
1808 <member name="F:OpenMetaverse.WearableType.Underpants">
1809 <summary>Underpants</summary>
1810 </member> 2599 </member>
1811 <member name="F:OpenMetaverse.WearableType.Skirt"> 2600 <member name="F:OpenMetaverse.Vector4.Y">
1812 <summary>Skirt</summary> 2601 <summary>Y value</summary>
1813 </member> 2602 </member>
1814 <member name="F:OpenMetaverse.WearableType.Alpha"> 2603 <member name="F:OpenMetaverse.Vector4.Z">
1815 <summary>Alpha mask to hide parts of the avatar</summary> 2604 <summary>Z value</summary>
1816 </member> 2605 </member>
1817 <member name="F:OpenMetaverse.WearableType.Tattoo"> 2606 <member name="F:OpenMetaverse.Vector4.W">
1818 <summary>Tattoo</summary> 2607 <summary>W value</summary>
1819 </member> 2608 </member>
1820 <member name="F:OpenMetaverse.WearableType.Invalid"> 2609 <member name="F:OpenMetaverse.Vector4.Zero">
1821 <summary>Invalid wearable asset</summary> 2610 <summary>A vector with a value of 0,0,0,0</summary>
1822 </member> 2611 </member>
1823 <member name="T:OpenMetaverse.Vector3d"> 2612 <member name="F:OpenMetaverse.Vector4.One">
1824 <summary> 2613 <summary>A vector with a value of 1,1,1,1</summary>
1825 A three-dimensional vector with doubleing-point values
1826 </summary>
1827 </member> 2614 </member>
1828 <member name="F:OpenMetaverse.Vector3d.X"> 2615 <member name="F:OpenMetaverse.Vector4.UnitX">
1829 <summary>X value</summary> 2616 <summary>A vector with a value of 1,0,0,0</summary>
1830 </member> 2617 </member>
1831 <member name="F:OpenMetaverse.Vector3d.Y"> 2618 <member name="F:OpenMetaverse.Vector4.UnitY">
1832 <summary>Y value</summary> 2619 <summary>A vector with a value of 0,1,0,0</summary>
1833 </member> 2620 </member>
1834 <member name="F:OpenMetaverse.Vector3d.Z"> 2621 <member name="F:OpenMetaverse.Vector4.UnitZ">
1835 <summary>Z value</summary> 2622 <summary>A vector with a value of 0,0,1,0</summary>
1836 </member> 2623 </member>
1837 <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)"> 2624 <member name="F:OpenMetaverse.Vector4.UnitW">
1838 <summary> 2625 <summary>A vector with a value of 0,0,0,1</summary>
1839 Constructor, builds a vector from a byte array
1840 </summary>
1841 <param name="byteArray">Byte array containing three eight-byte doubles</param>
1842 <param name="pos">Beginning position in the byte array</param>
1843 </member> 2626 </member>
1844 <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)"> 2627 <member name="M:OpenMetaverse.Vector4.ApproxEquals(OpenMetaverse.Vector4,System.Single)">
1845 <summary> 2628 <summary>
1846 Test if this vector is equal to another vector, within a given 2629 Test if this vector is equal to another vector, within a given
1847 tolerance range 2630 tolerance range
@@ -1852,106 +2635,43 @@
1852 <returns>True if the magnitude of difference between the two vectors 2635 <returns>True if the magnitude of difference between the two vectors
1853 is less than the given tolerance, otherwise false</returns> 2636 is less than the given tolerance, otherwise false</returns>
1854 </member> 2637 </member>
1855 <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)"> 2638 <member name="M:OpenMetaverse.Vector4.CompareTo(OpenMetaverse.Vector4)">
1856 <summary> 2639 <summary>
1857 IComparable.CompareTo implementation 2640 IComparable.CompareTo implementation
1858 </summary> 2641 </summary>
1859 </member> 2642 </member>
1860 <member name="M:OpenMetaverse.Vector3d.IsFinite"> 2643 <member name="M:OpenMetaverse.Vector4.IsFinite">
1861 <summary> 2644 <summary>
1862 Test if this vector is composed of all finite numbers 2645 Test if this vector is composed of all finite numbers
1863 </summary> 2646 </summary>
1864 </member> 2647 </member>
1865 <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)"> 2648 <member name="M:OpenMetaverse.Vector4.FromBytes(System.Byte[],System.Int32)">
1866 <summary> 2649 <summary>
1867 Builds a vector from a byte array 2650 Builds a vector from a byte array
1868 </summary> 2651 </summary>
1869 <param name="byteArray">Byte array containing a 24 byte vector</param> 2652 <param name="byteArray">Byte array containing a 16 byte vector</param>
1870 <param name="pos">Beginning position in the byte array</param> 2653 <param name="pos">Beginning position in the byte array</param>
1871 </member> 2654 </member>
1872 <member name="M:OpenMetaverse.Vector3d.GetBytes"> 2655 <member name="M:OpenMetaverse.Vector4.GetBytes">
1873 <summary> 2656 <summary>
1874 Returns the raw bytes for this vector 2657 Returns the raw bytes for this vector
1875 </summary> 2658 </summary>
1876 <returns>A 24 byte array containing X, Y, and Z</returns> 2659 <returns>A 16 byte array containing X, Y, Z, and W</returns>
1877 </member> 2660 </member>
1878 <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)"> 2661 <member name="M:OpenMetaverse.Vector4.ToBytes(System.Byte[],System.Int32)">
1879 <summary> 2662 <summary>
1880 Writes the raw bytes for this vector to a byte array 2663 Writes the raw bytes for this vector to a byte array
1881 </summary> 2664 </summary>
1882 <param name="dest">Destination byte array</param> 2665 <param name="dest">Destination byte array</param>
1883 <param name="pos">Position in the destination array to start 2666 <param name="pos">Position in the destination array to start
1884 writing. Must be at least 24 bytes before the end of the array</param> 2667 writing. Must be at least 16 bytes before the end of the array</param>
1885 </member>
1886 <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
1887 <summary>
1888 Parse a vector from a string
1889 </summary>
1890 <param name="val">A string representation of a 3D vector, enclosed
1891 in arrow brackets and separated by commas</param>
1892 </member>
1893 <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
1894 <summary>
1895 Interpolates between two vectors using a cubic equation
1896 </summary>
1897 </member>
1898 <member name="M:OpenMetaverse.Vector3d.ToString">
1899 <summary>
1900 Get a formatted string representation of the vector
1901 </summary>
1902 <returns>A string representation of the vector</returns>
1903 </member> 2668 </member>
1904 <member name="M:OpenMetaverse.Vector3d.ToRawString"> 2669 <member name="M:OpenMetaverse.Vector4.ToRawString">
1905 <summary> 2670 <summary>
1906 Get a string representation of the vector elements with up to three 2671 Get a string representation of the vector elements with up to three
1907 decimal digits and separated by spaces only 2672 decimal digits and separated by spaces only
1908 </summary> 2673 </summary>
1909 <returns>Raw string representation of the vector</returns> 2674 <returns>Raw string representation of the vector</returns>
1910 </member> 2675 </member>
1911 <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
1912 <summary>
1913 Cross product between two vectors
1914 </summary>
1915 </member>
1916 <member name="F:OpenMetaverse.Vector3d.Zero">
1917 <summary>A vector with a value of 0,0,0</summary>
1918 </member>
1919 <member name="F:OpenMetaverse.Vector3d.One">
1920 <summary>A vector with a value of 1,1,1</summary>
1921 </member>
1922 <member name="F:OpenMetaverse.Vector3d.UnitX">
1923 <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
1924 </member>
1925 <member name="F:OpenMetaverse.Vector3d.UnitY">
1926 <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
1927 </member>
1928 <member name="F:OpenMetaverse.Vector3d.UnitZ">
1929 <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
1930 </member>
1931 <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
1932 <summary>
1933 Determines the appropriate events to set, leaves the locks, and sets the events.
1934 </summary>
1935 </member>
1936 <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
1937 <summary>
1938 A routine for lazily creating a event outside the lock (so if errors
1939 happen they are outside the lock and that we don't do much work
1940 while holding a spin lock). If all goes well, reenter the lock and
1941 set 'waitEvent'
1942 </summary>
1943 </member>
1944 <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
1945 <summary>
1946 Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
1947 Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
1948 </summary>
1949 </member>
1950 <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
1951 <summary>
1952 Copy constructor
1953 </summary>
1954 <param name="queue">Circular queue to copy</param>
1955 </member>
1956 </members> 2676 </members>
1957</doc> 2677</doc>