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authorJustin Clark-Casey (justincc)2011-10-25 22:28:40 +0100
committerJustin Clark-Casey (justincc)2011-10-25 22:28:40 +0100
commitb9f106f484e3b80c4572f10e81c20da254b5cbae (patch)
treea27925cbfcfec362926d508804ea178f75de122c /bin/Library
parentFor ScenePresence collision events, instead of creating a new CollisionEvents... (diff)
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When sending object collision updates, don't null out and recreate the CollisionEventUpdate() if the number of collisions falls to zero. Reuse the existing one instead.
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