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author | MW | 2007-12-07 17:23:11 +0000 |
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committer | MW | 2007-12-07 17:23:11 +0000 |
commit | e23290eff67ec2b19cffa3a555deef0a63511358 (patch) | |
tree | ec1bed4d0571eca6099ec4de2453a2f8e293824f /ThirdPartyLicenses | |
parent | This small patch means that the inventoryserver for grid mode now (diff) | |
download | opensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.zip opensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.tar.gz opensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.tar.bz2 opensim-SC_OLD-e23290eff67ec2b19cffa3a555deef0a63511358.tar.xz |
Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ScenePresence "has" a AvatarAppearance object. All the ScenePresences in a opensim related to one user (so a user's various ScenePresence's in all the regions in that instance) share the same AvatarAppearance object. This means that a user's avatar should appear correctly (to both that user and other users) no matter what border crossing or teleporting they have done.
Note: this mainly improves Standalone mode, as in grid mode the appearance data isn't passed between region servers. Although people should notice a improvement when moving between regions in the same instance.
Diffstat (limited to 'ThirdPartyLicenses')
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