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author | Sean Dague | 2008-04-21 12:42:56 +0000 |
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committer | Sean Dague | 2008-04-21 12:42:56 +0000 |
commit | bf1580fba45df7624180b07599c8170074500c99 (patch) | |
tree | 696a69c94554f0789b123c82fb34c658e9a0b6af /ThirdPartyLicenses/Bullet for Xna (ModifiedBulletX).txt | |
parent | * Various refactorings. (diff) | |
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From: Dr Scofield <hud@zurich.ibm.com>
the attached patch set is centered around RemoteAdminPlugin and focuses
mainly on making it more robust (i.e. more parameter checking and better
error reporting) but also we've re-implemented the LoadTerrain stuff that
got disabled during the terrain code reworking:
* missing PostInitialize() calls on region modules that were loaded
for regions created via RemoteAdmin's CreateRegion XmlRpc call
* re-implements RemoteAdmin's LoadTerrain XmlRpc call (probably lost
during the TerrainModule rework)
* adds lots more parameter checking and error reporting to RemoteAdmin
* adds a read-only property to RegionApplicationBase so that we can
access the CommsManager
* adds Exceptions to TerrainModule so that we get better error case
feedback (and can report more meaningful errors in turn)
* adds a CheckForTerrainUpdate() call to
TerrainModule.LoadFromFile() to make terrain changes effective
* adds TryGetCurrentScene(LLUUID) to SceneManager so that we can
retrieve Scenes not only by name but also by LLUUID
cheers,
dr scofield
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