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author | Melanie Thielker | 2009-06-19 20:46:17 +0000 |
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committer | Melanie Thielker | 2009-06-19 20:46:17 +0000 |
commit | e4d26d7bfa4b4d4e775531a7dd400f41fc61f45f (patch) | |
tree | a15fb5f00eb11a26a49b287c76209fb3e80833d4 /ThirdParty/SmartThreadPool/WorkItemsGroup.cs | |
parent | Thanks cmickeyb for a patch that checks for null assets in Cenome asset cache... (diff) | |
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When a shared module hooks OnClientClosed, it has no way of finding
out which client connection has closed. So, in multi-region sims, things
can get messy fast.
This introduces a second parameters, which is a Scene object ref. Minor
adjustments to custom modules may be required due to this change.
Diffstat (limited to 'ThirdParty/SmartThreadPool/WorkItemsGroup.cs')
0 files changed, 0 insertions, 0 deletions