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authorJohn Hurliman2009-10-29 16:31:48 -0700
committerJohn Hurliman2009-10-29 16:31:48 -0700
commitaecaa5106394ea55b2442da74b72094f934a491c (patch)
treecd70e3b7d6254397dee675d799b91888214168d9 /ThirdParty/SmartThreadPool/WorkItemsGroup.cs
parent* Commented out two noisy debug lines in the LLUDP server (diff)
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* Fixed a NullReferenceException in GetMovementAnimation() and added more protection against NREs in AddNewMovement()
* Removed the three second limit on ImprovedTerseObjectUpdate. With the latest fixes I don't think this is necessary, and it generates a lot of unnecessary updates in a crowded sim
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