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authorUbitUmarov2015-08-22 04:08:30 +0100
committerUbitUmarov2015-08-22 04:08:30 +0100
commite3d82ad706db04d295a549543380b71b00848f7f (patch)
tree5f03bf129f1bb1ce4c2189b72e383824d9e8204d /ThirdParty/SmartThreadPool/PriorityQueue.cs
parent"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or (diff)
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delay terrain sending if land queue is 2 busy
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