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author | Robert Adams | 2012-12-24 20:18:06 -0800 |
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committer | Robert Adams | 2012-12-24 20:18:06 -0800 |
commit | bbc5a5089f79a4c5543f4a3f1cd4ffaf1de8c07e (patch) | |
tree | 508491dfb64055fde104f5f4459feeaee7a8526c /Prebuild/tests/include-001.prebuild | |
parent | BulletSim: Default avatar density changed to 3.5 which is WAY closer (diff) | |
download | opensim-SC_OLD-bbc5a5089f79a4c5543f4a3f1cd4ffaf1de8c07e.zip opensim-SC_OLD-bbc5a5089f79a4c5543f4a3f1cd4ffaf1de8c07e.tar.gz opensim-SC_OLD-bbc5a5089f79a4c5543f4a3f1cd4ffaf1de8c07e.tar.bz2 opensim-SC_OLD-bbc5a5089f79a4c5543f4a3f1cd4ffaf1de8c07e.tar.xz |
BulletSim: Rename some of the interface structures (BulletWorld, ...)
to get ready for...
Start creation of BulletAPITemplate. This defines the abstract interface
functions. Following commits will move over to the new interface.
This will enable switching between the managed and unmanaged version of
Bullet.
Diffstat (limited to 'Prebuild/tests/include-001.prebuild')
0 files changed, 0 insertions, 0 deletions