diff options
author | Justin Clark-Casey (justincc) | 2011-09-06 22:44:34 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-09-06 22:44:34 +0100 |
commit | 3d4d3427cd2c61b982b602eeba0ec7105ae9be50 (patch) | |
tree | c0d65a04702c4745e20eb2eb916af460ba3a28c7 /Prebuild/tests/include-001.expected | |
parent | Comment out unused ISceneViewer.Reset() to reduce code complexity (diff) | |
download | opensim-SC_OLD-3d4d3427cd2c61b982b602eeba0ec7105ae9be50.zip opensim-SC_OLD-3d4d3427cd2c61b982b602eeba0ec7105ae9be50.tar.gz opensim-SC_OLD-3d4d3427cd2c61b982b602eeba0ec7105ae9be50.tar.bz2 opensim-SC_OLD-3d4d3427cd2c61b982b602eeba0ec7105ae9be50.tar.xz |
Comment out SceneViewer.Reset() and stop calling from Close() since this is useless work as a closed scene object is never reset.
Strictly speaking, we could also stop bothering to clear the m_updateTimes and m_partsUpdateQueue if we are sure that the whole SceneViewer is shortly to be garbage collected anyway, but we'll leave them around for now.
Diffstat (limited to 'Prebuild/tests/include-001.expected')
0 files changed, 0 insertions, 0 deletions