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author | BlueWall | 2010-08-31 17:02:36 -0400 |
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committer | Justin Clark-Casey (justincc) | 2010-09-04 02:12:21 +0100 |
commit | 1e44ec84bd90ec9078027d1d9d78e83c7d305f2a (patch) | |
tree | e34db5ced4bc7bf59b98ff9fb72271dda0f25a33 /Prebuild/src/Core/Targets/VS2002Target.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-1e44ec84bd90ec9078027d1d9d78e83c7d305f2a.zip opensim-SC_OLD-1e44ec84bd90ec9078027d1d9d78e83c7d305f2a.tar.gz opensim-SC_OLD-1e44ec84bd90ec9078027d1d9d78e83c7d305f2a.tar.bz2 opensim-SC_OLD-1e44ec84bd90ec9078027d1d9d78e83c7d305f2a.tar.xz |
Build system upgrade:
Upgrading Prebuild.exe to correctly construct build solutions
for crossplatform tools such as xbuild, monodevelop and nant.
NOTE: Module prebuild files will need modification to work,
as the prebuild must correctly define the reference path for
all assemblies shipped in the OpenSimulator ./bin directory.
These include assemblies such as XMLRPC.dll, OpenMetaverse.dll,
Nini.dll, etc. . The entries should follow the form:
<Reference name="Nini" path="../../../bin/"/>
See the distributed prebuild.xml for further examples.
Crossplatform tools: xbuild and monodevelop use the
vs2008 OpenSim.sln and the .csproj files in each namespace.
Changes to the Prebuild.exe are against svn 322 and are included
in a patch attached to the mantis. And the dnpb source are
available@ svn co https://dnpb.svn.sourceforge.net/svnroot/dnpb dnpb
The patches are pending application by the dnpb team. After which,
the un-modified upstream Prebuild.exe will work as expected.
Diffstat (limited to 'Prebuild/src/Core/Targets/VS2002Target.cs')
-rw-r--r-- | Prebuild/src/Core/Targets/VS2002Target.cs | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/Prebuild/src/Core/Targets/VS2002Target.cs b/Prebuild/src/Core/Targets/VS2002Target.cs deleted file mode 100644 index 2292624..0000000 --- a/Prebuild/src/Core/Targets/VS2002Target.cs +++ /dev/null | |||
@@ -1,87 +0,0 @@ | |||
1 | #region BSD License | ||
2 | /* | ||
3 | Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com) | ||
4 | |||
5 | Redistribution and use in source and binary forms, with or without modification, are permitted | ||
6 | provided that the following conditions are met: | ||
7 | |||
8 | * Redistributions of source code must retain the above copyright notice, this list of conditions | ||
9 | and the following disclaimer. | ||
10 | * Redistributions in binary form must reproduce the above copyright notice, this list of conditions | ||
11 | and the following disclaimer in the documentation and/or other materials provided with the | ||
12 | distribution. | ||
13 | * The name of the author may not be used to endorse or promote products derived from this software | ||
14 | without specific prior written permission. | ||
15 | |||
16 | THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, | ||
17 | BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
18 | ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||
19 | EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | ||
20 | OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | ||
21 | OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING | ||
22 | IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
23 | */ | ||
24 | #endregion | ||
25 | |||
26 | using System; | ||
27 | |||
28 | using Prebuild.Core.Attributes; | ||
29 | |||
30 | namespace Prebuild.Core.Targets | ||
31 | { | ||
32 | /// <summary> | ||
33 | /// | ||
34 | /// </summary> | ||
35 | [Target("vs2002")] | ||
36 | public class VS2002Target : VS2003Target | ||
37 | { | ||
38 | #region Private Methods | ||
39 | |||
40 | private void SetVS2002() | ||
41 | { | ||
42 | this.SolutionVersion = "7.00"; | ||
43 | this.ProductVersion = "7.0.9254"; | ||
44 | this.SchemaVersion = "1.0"; | ||
45 | this.VersionName = "2002"; | ||
46 | this.Version = VSVersion.VS70; | ||
47 | } | ||
48 | |||
49 | #endregion | ||
50 | |||
51 | #region Public Methods | ||
52 | |||
53 | /// <summary> | ||
54 | /// Writes the specified kern. | ||
55 | /// </summary> | ||
56 | /// <param name="kern">The kern.</param> | ||
57 | public override void Write(Kernel kern) | ||
58 | { | ||
59 | SetVS2002(); | ||
60 | base.Write(kern); | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Cleans the specified kern. | ||
65 | /// </summary> | ||
66 | /// <param name="kern">The kern.</param> | ||
67 | public override void Clean(Kernel kern) | ||
68 | { | ||
69 | SetVS2002(); | ||
70 | base.Clean(kern); | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Gets the name. | ||
75 | /// </summary> | ||
76 | /// <value>The name.</value> | ||
77 | public override string Name | ||
78 | { | ||
79 | get | ||
80 | { | ||
81 | return "vs2002"; | ||
82 | } | ||
83 | } | ||
84 | |||
85 | #endregion | ||
86 | } | ||
87 | } | ||