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authorTedd Hansen2007-12-31 19:18:17 +0000
committerTedd Hansen2007-12-31 19:18:17 +0000
commitff4f2f568163e61a71f324c1e90b4d2e863839f7 (patch)
tree98c35b9d3170af91dab6c64c2280f4195bb9e885 /OpenSim
parentCorrectly output library inventory folder type and version information (diff)
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Changed type comparison from String to object type
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index e6a9fe2..77f31b5 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -1654,7 +1654,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
1654 { 1654 {
1655 return new LSL_Types.Vector3(0, 0, 0); 1655 return new LSL_Types.Vector3(0, 0, 0);
1656 } 1656 }
1657 if (src.Data[index].GetType().ToString() == "OpenSim.Region.ScriptEngine.Common.LSL_Types+Vector3") 1657 if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3))
1658 { 1658 {
1659 return (LSL_Types.Vector3)src.Data[index]; 1659 return (LSL_Types.Vector3)src.Data[index];
1660 } 1660 }
@@ -1674,7 +1674,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
1674 { 1674 {
1675 return new LSL_Types.Quaternion(0, 0, 0, 1); 1675 return new LSL_Types.Quaternion(0, 0, 0, 1);
1676 } 1676 }
1677 if (src.Data[index].GetType().ToString() == "OpenSim.Region.ScriptEngine.Common.LSL_Types+Quaternion") 1677 if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion))
1678 { 1678 {
1679 return (LSL_Types.Quaternion)src.Data[index]; 1679 return (LSL_Types.Quaternion)src.Data[index];
1680 } 1680 }
@@ -1709,13 +1709,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
1709 { 1709 {
1710 return 0; 1710 return 0;
1711 } 1711 }
1712 switch (src.Data[index].GetType().ToString()) 1712 switch (src.Data[index].GetType())
1713 { 1713 {
1714 case "System.Int32": 1714 case typeof(System.Int32):
1715 return 1; 1715 return 1;
1716 case "System.Double": 1716 case typeof(System.Double):
1717 return 2; 1717 return 2;
1718 case "System.String": 1718 case typeof(System.String):
1719 LLUUID tuuid; 1719 LLUUID tuuid;
1720 if (LLUUID.TryParse(src.Data[index].ToString(),out tuuid)) 1720 if (LLUUID.TryParse(src.Data[index].ToString(),out tuuid))
1721 { 1721 {
@@ -1725,11 +1725,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
1725 { 1725 {
1726 return 4; 1726 return 4;
1727 } 1727 }
1728 case "OpenSim.Region.ScriptEngine.Common.LSL_Types+Vector3": 1728 case typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3):
1729 return 5; 1729 return 5;
1730 case "OpenSim.Region.ScriptEngine.Common.LSL_Types+Quaternion": 1730 case typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion):
1731 return 6; 1731 return 6;
1732 case "OpenSim.Region.ScriptEngine.Common.LSL_Types+list": 1732 case typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.list):
1733 return 7; 1733 return 7;
1734 default: 1734 default:
1735 return 0; 1735 return 0;