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authorDahlia Trimble2009-04-05 19:25:39 +0000
committerDahlia Trimble2009-04-05 19:25:39 +0000
commitf73d4f97356aad2a864c37253c466c56c651d264 (patch)
treeffb8467d218d58580aaaf724ab308da358985398 /OpenSim
parentAnd another fix for the windows build (diff)
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unspecified sculpt stitching mode now defaults to plane instead of sphere. Addresses Mantis #3403
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Physics/Meshing/Meshmerizer.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index 8c9836e..5d227dc 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -215,9 +215,11 @@ namespace OpenSim.Region.Physics.Meshing
215 sculptType = PrimMesher.SculptMesh.SculptType.torus; 215 sculptType = PrimMesher.SculptMesh.SculptType.torus;
216 break; 216 break;
217 case OpenMetaverse.SculptType.Sphere: 217 case OpenMetaverse.SculptType.Sphere:
218 default:
219 sculptType = PrimMesher.SculptMesh.SculptType.sphere; 218 sculptType = PrimMesher.SculptMesh.SculptType.sphere;
220 break; 219 break;
220 default:
221 sculptType = PrimMesher.SculptMesh.SculptType.plane;
222 break;
221 } 223 }
222 224
223 bool mirror = ((primShape.SculptType & 128) != 0); 225 bool mirror = ((primShape.SculptType & 128) != 0);