aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorAdam Frisby2008-05-11 04:32:43 +0000
committerAdam Frisby2008-05-11 04:32:43 +0000
commitee352ebc7971fbb62319da53c520304bda5a15a2 (patch)
treec7f6fba9087846bb203e1f3812c4e3445c8650e1 /OpenSim
parent* Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert... (diff)
downloadopensim-SC_OLD-ee352ebc7971fbb62319da53c520304bda5a15a2.zip
opensim-SC_OLD-ee352ebc7971fbb62319da53c520304bda5a15a2.tar.gz
opensim-SC_OLD-ee352ebc7971fbb62319da53c520304bda5a15a2.tar.bz2
opensim-SC_OLD-ee352ebc7971fbb62319da53c520304bda5a15a2.tar.xz
* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow them out.
* Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this])
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs716
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs43
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs7
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs10
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs9
-rw-r--r--OpenSim/Region/Modules/Python/PythonModule.cs2
6 files changed, 781 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
new file mode 100644
index 0000000..0e13b3d
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -0,0 +1,716 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Net;
31using libsecondlife;
32using libsecondlife.Packets;
33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes;
35
36namespace OpenSim.Region.Environment.Modules.World.NPC
37{
38 public class NPCAvatar : IClientAPI
39 {
40 private readonly string m_firstname;
41 private readonly string m_lastname;
42 private readonly LLVector3 m_startPos;
43 private readonly LLUUID m_uuid = LLUUID.Random();
44 private readonly Scene m_scene;
45
46 public NPCAvatar(string firstname, string lastname, LLVector3 position, Scene scene)
47 {
48 m_firstname = firstname;
49 m_lastname = lastname;
50 m_startPos = position;
51 m_scene = scene;
52 }
53
54 public void Say(string message)
55 {
56 SendOnChatFromViewer(message, ChatTypeEnum.Say);
57 }
58
59 public void Shout(string message)
60 {
61 SendOnChatFromViewer(message, ChatTypeEnum.Shout);
62 }
63
64 public void Whisper(string message)
65 {
66 SendOnChatFromViewer(message, ChatTypeEnum.Whisper);
67 }
68
69 public void Broadcast(string message)
70 {
71 SendOnChatFromViewer(message, ChatTypeEnum.Broadcast);
72 }
73
74 public void GiveMoney(LLUUID target, int amount)
75 {
76 OnMoneyTransferRequest(m_uuid, target, amount, 1, "Payment");
77 }
78
79 public void InstantMessage(LLUUID target, string message)
80 {
81 OnInstantMessage(this, m_uuid, SessionId, target, LLUUID.Combine(m_uuid, target),
82 (uint) Util.UnixTimeSinceEpoch(), Name, message, 0, false, 0, 0,
83 Position, m_scene.RegionInfo.RegionID, new byte[0]);
84 }
85
86 public LLVector3 Position
87 {
88 get { return m_scene.Entities[m_uuid].AbsolutePosition; }
89 set { m_scene.Entities[m_uuid].AbsolutePosition = value; }
90 }
91
92 #region Internal Functions
93
94 private void SendOnChatFromViewer(string message, ChatTypeEnum chatType)
95 {
96 ChatFromViewerArgs chatFromViewer = new ChatFromViewerArgs();
97 chatFromViewer.Channel = 0;
98 chatFromViewer.From = Name;
99 chatFromViewer.Message = message;
100 chatFromViewer.Position = StartPos;
101 chatFromViewer.Scene = m_scene;
102 chatFromViewer.Sender = this;
103 chatFromViewer.SenderUUID = AgentId;
104 chatFromViewer.Type = chatType;
105
106 OnChatFromViewer(this, chatFromViewer);
107 }
108
109 #endregion
110
111 #region Event Definitions IGNORE
112#pragma warning disable 67
113
114 public event Action<IClientAPI> OnLogout;
115 public event ObjectPermissions OnObjectPermissions;
116
117 public event MoneyTransferRequest OnMoneyTransferRequest;
118 public event ParcelBuy OnParcelBuy;
119 public event Action<IClientAPI> OnConnectionClosed;
120
121 public event ImprovedInstantMessage OnInstantMessage;
122 public event ChatFromViewer OnChatFromViewer;
123 public event TextureRequest OnRequestTexture;
124 public event RezObject OnRezObject;
125 public event ModifyTerrain OnModifyTerrain;
126 public event SetAppearance OnSetAppearance;
127 public event AvatarNowWearing OnAvatarNowWearing;
128 public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
129 public event UUIDNameRequest OnDetachAttachmentIntoInv;
130 public event ObjectAttach OnObjectAttach;
131 public event ObjectDeselect OnObjectDetach;
132 public event StartAnim OnStartAnim;
133 public event StopAnim OnStopAnim;
134 public event LinkObjects OnLinkObjects;
135 public event DelinkObjects OnDelinkObjects;
136 public event RequestMapBlocks OnRequestMapBlocks;
137 public event RequestMapName OnMapNameRequest;
138 public event TeleportLocationRequest OnTeleportLocationRequest;
139 public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
140 public event DisconnectUser OnDisconnectUser;
141 public event RequestAvatarProperties OnRequestAvatarProperties;
142 public event SetAlwaysRun OnSetAlwaysRun;
143
144 public event GenericCall4 OnDeRezObject;
145 public event Action<IClientAPI> OnRegionHandShakeReply;
146 public event GenericCall2 OnRequestWearables;
147 public event GenericCall2 OnCompleteMovementToRegion;
148 public event UpdateAgent OnAgentUpdate;
149 public event AgentRequestSit OnAgentRequestSit;
150 public event AgentSit OnAgentSit;
151 public event AvatarPickerRequest OnAvatarPickerRequest;
152 public event Action<IClientAPI> OnRequestAvatarsData;
153 public event AddNewPrim OnAddPrim;
154 public event RequestGodlikePowers OnRequestGodlikePowers;
155 public event GodKickUser OnGodKickUser;
156 public event ObjectDuplicate OnObjectDuplicate;
157 public event UpdateVector OnGrabObject;
158 public event ObjectSelect OnDeGrabObject;
159 public event MoveObject OnGrabUpdate;
160 public event ViewerEffectEventHandler OnViewerEffect;
161
162 public event FetchInventory OnAgentDataUpdateRequest;
163 public event FetchInventory OnUserInfoRequest;
164 public event TeleportLocationRequest OnSetStartLocationRequest;
165
166 public event UpdateShape OnUpdatePrimShape;
167 public event ObjectExtraParams OnUpdateExtraParams;
168 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
169 public event ObjectSelect OnObjectSelect;
170 public event GenericCall7 OnObjectDescription;
171 public event GenericCall7 OnObjectName;
172 public event UpdatePrimFlags OnUpdatePrimFlags;
173 public event UpdatePrimTexture OnUpdatePrimTexture;
174 public event UpdateVector OnUpdatePrimGroupPosition;
175 public event UpdateVector OnUpdatePrimSinglePosition;
176 public event UpdatePrimRotation OnUpdatePrimGroupRotation;
177 public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
178 public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
179 public event UpdateVector OnUpdatePrimScale;
180 public event UpdateVector OnUpdatePrimGroupScale;
181 public event StatusChange OnChildAgentStatus;
182 public event GenericCall2 OnStopMovement;
183 public event Action<LLUUID> OnRemoveAvatar;
184
185 public event CreateNewInventoryItem OnCreateNewInventoryItem;
186 public event CreateInventoryFolder OnCreateNewInventoryFolder;
187 public event UpdateInventoryFolder OnUpdateInventoryFolder;
188 public event MoveInventoryFolder OnMoveInventoryFolder;
189 public event RemoveInventoryFolder OnRemoveInventoryFolder;
190 public event RemoveInventoryItem OnRemoveInventoryItem;
191 public event FetchInventoryDescendents OnFetchInventoryDescendents;
192 public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
193 public event FetchInventory OnFetchInventory;
194 public event RequestTaskInventory OnRequestTaskInventory;
195 public event UpdateInventoryItem OnUpdateInventoryItem;
196 public event CopyInventoryItem OnCopyInventoryItem;
197 public event MoveInventoryItem OnMoveInventoryItem;
198 public event UDPAssetUploadRequest OnAssetUploadRequest;
199 public event XferReceive OnXferReceive;
200 public event RequestXfer OnRequestXfer;
201 public event ConfirmXfer OnConfirmXfer;
202 public event RezScript OnRezScript;
203 public event UpdateTaskInventory OnUpdateTaskInventory;
204 public event MoveTaskInventory OnMoveTaskItem;
205 public event RemoveTaskInventory OnRemoveTaskItem;
206 public event RequestAsset OnRequestAsset;
207
208 public event UUIDNameRequest OnNameFromUUIDRequest;
209
210 public event ParcelPropertiesRequest OnParcelPropertiesRequest;
211 public event ParcelDivideRequest OnParcelDivideRequest;
212 public event ParcelJoinRequest OnParcelJoinRequest;
213 public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
214
215 public event ParcelAccessListRequest OnParcelAccessListRequest;
216 public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
217 public event ParcelSelectObjects OnParcelSelectObjects;
218 public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
219 public event ObjectDeselect OnObjectDeselect;
220 public event RegionInfoRequest OnRegionInfoRequest;
221 public event EstateCovenantRequest OnEstateCovenantRequest;
222
223 public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
224
225 public event FriendActionDelegate OnApproveFriendRequest;
226 public event FriendActionDelegate OnDenyFriendRequest;
227 public event FriendshipTermination OnTerminateFriendship;
228 public event PacketStats OnPacketStats;
229
230 public event EconomyDataRequest OnEconomyDataRequest;
231 public event MoneyBalanceRequest OnMoneyBalanceRequest;
232 public event UpdateAvatarProperties OnUpdateAvatarProperties;
233
234 public event ObjectIncludeInSearch OnObjectIncludeInSearch;
235 public event UUIDNameRequest OnTeleportHomeRequest;
236
237 public event ScriptAnswer OnScriptAnswer;
238 public event RequestPayPrice OnRequestPayPrice;
239 public event AgentSit OnUndo;
240
241 public event ForceReleaseControls OnForceReleaseControls;
242
243 public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
244 public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
245 public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
246 public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
247 public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
248 public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
249 public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
250 public event EstateRestartSimRequest OnEstateRestartSimRequest;
251 public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
252 public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
253 public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
254 public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
255 public event EstateDebugRegionRequest OnEstateDebugRegionRequest;
256 public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
257#pragma warning restore 67
258 #endregion
259
260 #region Overrriden Methods IGNORE
261
262 public virtual LLVector3 StartPos
263 {
264 get { return m_startPos; }
265 set { }
266 }
267
268 public virtual LLUUID AgentId
269 {
270 get { return m_uuid; }
271 }
272
273 public LLUUID SessionId
274 {
275 get { return LLUUID.Zero; }
276 }
277
278 public LLUUID SecureSessionId
279 {
280 get { return LLUUID.Zero; }
281 }
282
283 public virtual string FirstName
284 {
285 get { return m_firstname; }
286 }
287
288 public virtual string LastName
289 {
290 get { return m_lastname; }
291 }
292
293 public virtual String Name
294 {
295 get { return FirstName + " " + LastName; }
296 }
297
298 public bool IsActive
299 {
300 get { return true; }
301 set { }
302 }
303
304 public virtual int NextAnimationSequenceNumber
305 {
306 get { return 1; }
307 }
308
309 public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType)
310 {
311 }
312
313 public virtual void SendWearables(AvatarWearable[] wearables, int serial)
314 {
315 }
316
317 public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry)
318 {
319 }
320
321 public virtual void Kick(string message)
322 {
323 }
324
325 public virtual void SendStartPingCheck(byte seq)
326 {
327 }
328
329 public virtual void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data)
330 {
331 }
332
333 public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
334 {
335
336 }
337
338 public virtual void SendKillObject(ulong regionHandle, uint localID)
339 {
340 }
341
342 public virtual void SetChildAgentThrottle(byte[] throttle)
343 {
344 }
345 public byte[] GetThrottlesPacked(float multiplier)
346 {
347 return new byte[0];
348 }
349
350
351 public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId)
352 {
353 }
354
355 public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName,
356 LLUUID fromAgentID, byte source, byte audible)
357 {
358 }
359
360 public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName,
361 LLUUID fromAgentID, byte source, byte audible)
362 {
363 }
364
365 public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
366 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp)
367 {
368 }
369
370 public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
371 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp,
372 byte[] binaryBucket)
373 {
374 }
375
376 public virtual void SendLayerData(float[] map)
377 {
378 }
379
380 public virtual void SendLayerData(int px, int py, float[] map)
381 {
382 }
383
384 public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look)
385 {
386 }
387
388 public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)
389 {
390 }
391
392 public virtual AgentCircuitData RequestClientInfo()
393 {
394 return new AgentCircuitData();
395 }
396
397 public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt,
398 IPEndPoint newRegionExternalEndPoint, string capsURL)
399 {
400 }
401
402 public virtual void SendMapBlock(List<MapBlockData> mapBlocks)
403 {
404 }
405
406 public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags)
407 {
408 }
409
410 public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
411 uint locationID, uint flags, string capsURL)
412 {
413 }
414
415 public virtual void SendTeleportFailed(string reason)
416 {
417 }
418
419 public virtual void SendTeleportLocationStart()
420 {
421 }
422
423 public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance)
424 {
425 }
426
427 public virtual void SendPayPrice(LLUUID objectID, int[] payPrice)
428 {
429 }
430
431 public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID,
432 uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID)
433 {
434 }
435
436 public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
437 LLVector3 position, LLVector3 velocity, LLQuaternion rotation)
438 {
439 }
440
441 public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations)
442 {
443 }
444
445 public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint)
446 {
447 }
448
449 public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels)
450 {
451 }
452
453 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
454 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
455 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
456 LLUUID objectID, LLUUID ownerID, string text, byte[] color,
457 uint parentID,
458 byte[] particleSystem, byte clickAction)
459 {
460 }
461 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
462 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
463 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
464 LLUUID objectID, LLUUID ownerID, string text, byte[] color,
465 uint parentID,
466 byte[] particleSystem, byte clickAction, byte[] textureanimation,
467 bool attachment, uint AttachmentPoint, LLUUID AssetId)
468 {
469 }
470 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
471 LLVector3 position, LLQuaternion rotation, LLVector3 velocity,
472 LLVector3 rotationalvelocity, byte state, LLUUID AssetId)
473 {
474 }
475
476 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
477 LLVector3 position, LLQuaternion rotation, LLVector3 velocity,
478 LLVector3 rotationalvelocity)
479 {
480 }
481
482 public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID,
483 List<InventoryItemBase> items,
484 List<InventoryFolderBase> folders,
485 bool fetchFolders,
486 bool fetchItems)
487 {
488 }
489
490 public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item)
491 {
492 }
493
494 public virtual void SendInventoryItemCreateUpdate(InventoryItemBase Item)
495 {
496 }
497
498 public virtual void SendRemoveInventoryItem(LLUUID itemID)
499 {
500 }
501
502 /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see>
503 public virtual void SendBulkUpdateInventory(InventoryItemBase item)
504 {
505 }
506
507 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
508 {
509 }
510
511 public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName)
512 {
513 }
514
515 public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data)
516 {
517 }
518
519 public virtual void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit,
520 int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor,
521 int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay,
522 int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
523 {
524
525 }
526 public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname)
527 {
528 }
529
530 public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID)
531 {
532 }
533
534 public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain,
535 byte flags)
536 {
537 }
538
539 public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain)
540 {
541 }
542
543 public void SendAttachedSoundGainChange(LLUUID objectID, float gain)
544 {
545
546 }
547
548 public void SendAlertMessage(string message)
549 {
550 }
551
552 public void SendAgentAlertMessage(string message, bool modal)
553 {
554 }
555
556 public void SendSystemAlertMessage(string message)
557 {
558 }
559
560 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message,
561 string url)
562 {
563 }
564
565 public virtual void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)
566 {
567 if (OnRegionHandShakeReply != null)
568 {
569 OnRegionHandShakeReply(this);
570 }
571
572 if (OnCompleteMovementToRegion != null)
573 {
574 OnCompleteMovementToRegion();
575 }
576 }
577 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID)
578 {
579 }
580
581 public void SendConfirmXfer(ulong xferID, uint PacketID)
582 {
583 }
584
585 public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName)
586 {
587 }
588
589 public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
590 {
591 }
592
593 public void SendShutdownConnectionNotice()
594 {
595 }
596
597 public void SendSimStats(Packet pack)
598 {
599 }
600
601 public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID,
602 uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask,
603 uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category,
604 LLUUID LastOwnerID, string ObjectName, string Description)
605 {
606 }
607
608 public void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID,
609 LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID,
610 LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName,
611 string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask,
612 uint BaseMask)
613 {
614 }
615
616 public bool AddMoney(int debit)
617 {
618 return false;
619 }
620
621 public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong time, uint dlen, uint ylen, float phase)
622 {
623 }
624
625 public void SendViewerTime(int phase)
626 {
627 }
628
629 public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember,
630 string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL,
631 LLUUID partnerID)
632 {
633 }
634
635 public void SetDebug(int newDebug)
636 {
637 }
638
639 public void InPacket(Packet NewPack)
640 {
641 }
642
643 public void Close(bool ShutdownCircuit)
644 {
645 }
646
647 public void Stop()
648 {
649 }
650
651 private uint m_circuitCode;
652
653 public uint CircuitCode
654 {
655 get { return m_circuitCode; }
656 set { m_circuitCode = value; }
657 }
658 public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message)
659 {
660
661 }
662 public void SendLogoutPacket()
663 {
664 }
665
666 public void Terminate()
667 {
668 }
669
670 public ClientInfo GetClientInfo()
671 {
672 return null;
673 }
674
675 public void SetClientInfo(ClientInfo info)
676 {
677 }
678
679 public void SendScriptQuestion(LLUUID objectID, string taskName, string ownerName, LLUUID itemID, int question)
680 {
681 }
682 public void SendHealth(float health)
683 {
684 }
685
686 public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID)
687 {
688 }
689 public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
690 {
691 }
692 public void sendEstateCovenantInformation()
693 {
694 }
695 public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID)
696 {
697 }
698
699 public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags)
700 {
701 }
702 public void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID)
703 {
704 }
705 public void sendForceClientSelectObjects(List<uint> objectIDs)
706 {
707 }
708 public void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount)
709 {
710 }
711 public void sendLandParcelOverlay(byte[] data, int sequence_id)
712 {
713 }
714 #endregion
715 }
716} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs
new file mode 100644
index 0000000..7aeff57
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs
@@ -0,0 +1,43 @@
1using libsecondlife;
2using Nini.Config;
3using OpenSim.Region.Environment.Interfaces;
4using OpenSim.Region.Environment.Scenes;
5
6namespace OpenSim.Region.Environment.Modules.World.NPC
7{
8 public class NPCModule : IRegionModule
9 {
10 private const bool m_enabled = false;
11
12 public void Initialise(Scene scene, IConfigSource source)
13 {
14 if (m_enabled)
15 {
16 NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new LLVector3(128, 128, 40), scene);
17 NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new LLVector3(136, 128, 40), scene);
18 scene.AddNewClient(testAvatar, false);
19 scene.AddNewClient(testAvatar2, false);
20 }
21 }
22
23 public void PostInitialise()
24 {
25
26 }
27
28 public void Close()
29 {
30
31 }
32
33 public string Name
34 {
35 get { return "NPCModule"; }
36 }
37
38 public bool IsSharedModule
39 {
40 get { return true; }
41 }
42 }
43}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index e78ad2b..29bcf0b 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -50,9 +50,12 @@ namespace OpenSim.Region.Environment.Scenes
50 { 50 {
51 m_log.Info("[PRIM INVENTORY]: Starting scripts in scene"); 51 m_log.Info("[PRIM INVENTORY]: Starting scripts in scene");
52 52
53 foreach (SceneObjectGroup group in Entities.Values) 53 foreach (EntityBase group in Entities.Values)
54 { 54 {
55 group.StartScripts(); 55 if (group is SceneObjectGroup)
56 {
57 ((SceneObjectGroup) group).StartScripts();
58 }
56 } 59 }
57 } 60 }
58 61
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 2e1116b..e8a6c45 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1524,7 +1524,15 @@ namespace OpenSim.Region.Environment.Scenes
1524 1524
1525 CreateAndAddScenePresence(client, child); 1525 CreateAndAddScenePresence(client, child);
1526 1526
1527 LandChannel.SendParcelOverlay(client); 1527 try
1528 {
1529 LandChannel.SendParcelOverlay(client);
1530 } //BUG: Mike - please fix this.
1531 catch (KeyNotFoundException)
1532 {
1533 m_log.Warn("[LAND]: Bug #2 triggered with NPC. LandModule needs a refactor to fix this.");
1534 }
1535
1528 CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); 1536 CommsManager.UserProfileCacheService.AddNewUser(client.AgentId);
1529 } 1537 }
1530 } 1538 }
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 043d337..466b20a 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -410,7 +410,14 @@ namespace OpenSim.Region.Environment.Scenes
410 RegisterToEvents(); 410 RegisterToEvents();
411 SetDirectionVectors(); 411 SetDirectionVectors();
412 412
413 m_scene.LandChannel.SendLandUpdate(this, true); 413 try
414 {
415 m_scene.LandChannel.SendLandUpdate(this, true);
416 } //BUG: Mike - please fix this.
417 catch (KeyNotFoundException)
418 {
419 m_log.Warn("[LAND]: Bug triggered with NPC. LandModule needs a refactor to fix this.");
420 }
414 } 421 }
415 422
416 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, 423 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams,
diff --git a/OpenSim/Region/Modules/Python/PythonModule.cs b/OpenSim/Region/Modules/Python/PythonModule.cs
index 48e0a59..77c5125 100644
--- a/OpenSim/Region/Modules/Python/PythonModule.cs
+++ b/OpenSim/Region/Modules/Python/PythonModule.cs
@@ -23,11 +23,9 @@ namespace OpenSim.Region.Modules.Python
23 23
24 public void PostInitialise() 24 public void PostInitialise()
25 { 25 {
26 /*
27 m_log.Info("[PYTHON] Initialising IronPython engine."); 26 m_log.Info("[PYTHON] Initialising IronPython engine.");
28 m_python = new PythonEngine(); 27 m_python = new PythonEngine();
29 m_python.AddToPath(System.Environment.CurrentDirectory + System.IO.Path.DirectorySeparatorChar + "Python"); 28 m_python.AddToPath(System.Environment.CurrentDirectory + System.IO.Path.DirectorySeparatorChar + "Python");
30 */
31 } 29 }
32 30
33 public void Close() 31 public void Close()