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author | Justin Clark-Casey (justincc) | 2011-09-02 22:54:03 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-02 22:54:03 +0100 |
commit | dbcfb25a52282a4cde84a770d4d9894b00c2c8b8 (patch) | |
tree | b5b71ec8b79b357294c8c41674d3c6204cbc9e41 /OpenSim | |
parent | Go back to resetting the State parameter for all parts of a SOG when SOG.Clea... (diff) | |
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Remove redundant RootPart.CreatedSelected = true in IAM.RezObject() since this is done through parts iteration
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 4b39341..0c0b0c5 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -799,8 +799,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
799 | // If it's rezzed in world, select it. Much easier to | 799 | // If it's rezzed in world, select it. Much easier to |
800 | // find small items. | 800 | // find small items. |
801 | // | 801 | // |
802 | group.RootPart.CreateSelected = true; | ||
803 | |||
804 | foreach (SceneObjectPart part in group.Parts) | 802 | foreach (SceneObjectPart part in group.Parts) |
805 | { | 803 | { |
806 | part.CreateSelected = true; | 804 | part.CreateSelected = true; |