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authorUbitUmarov2012-05-28 22:23:32 +0100
committerUbitUmarov2012-05-28 22:23:32 +0100
commitdbbfe0cdd78c919b39da52e1ccc0c1fc500b57d5 (patch)
tree95d340572ba2dac00fcf7c88fdfe2b8ffb287c08 /OpenSim
parenta bit cleaner code (?) on sculpts/meshs meshing checking (diff)
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fix avatars collisions on sim crossings and other few cases where freemove() is called
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
index 6fb54cb..093bc3c 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
@@ -1322,8 +1322,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1322 m_iscollidingGround = false; 1322 m_iscollidingGround = false;
1323 m_iscollidingObj = false; 1323 m_iscollidingObj = false;
1324 1324
1325 CollisionEventsThisFrame = new CollisionEventUpdate(); 1325 CollisionEventsThisFrame.Clear();
1326 m_eventsubscription = 0;
1327 } 1326 }
1328 1327
1329 private void changeForce(Vector3 newForce) 1328 private void changeForce(Vector3 newForce)