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authorTom Grimshaw2010-05-18 03:44:09 -0700
committerTom Grimshaw2010-05-18 03:44:09 -0700
commitbb0806c61e545b6509843ed0258475e47d4bb273 (patch)
treee821e510adef415492a850a8e0b6511b92dbd7c4 /OpenSim
parentFix to the scenario where we send an agent to a neighbouring sim (via telepor... (diff)
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Don't send kill packets to child agents as we close them
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index f331984..377abe3 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3957,11 +3957,11 @@ namespace OpenSim.Region.Framework.Scenes
3957 } 3957 }
3958 else 3958 else
3959 presence.ControllingClient.SendShutdownConnectionNotice(); 3959 presence.ControllingClient.SendShutdownConnectionNotice();
3960 presence.ControllingClient.Close(); 3960 presence.ControllingClient.Close(false);
3961 } 3961 }
3962 else if (!childOnly) 3962 else if (!childOnly)
3963 { 3963 {
3964 presence.ControllingClient.Close(); 3964 presence.ControllingClient.Close(true);
3965 } 3965 }
3966 return true; 3966 return true;
3967 } 3967 }