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author | meta7 | 2010-08-07 17:33:27 -0700 |
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committer | meta7 | 2010-08-07 17:33:27 -0700 |
commit | b771965f287af0cb5d46e4f652e9912dfaa40682 (patch) | |
tree | 0b2903443d3863ce55de78ccb85874502c3b2f63 /OpenSim | |
parent | Fix the unscripted sit rotation being incorrect (relative to the prim). Note ... (diff) | |
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Get rid of some debug chatter that someone who can't spell left behind. ;)
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5191236..6f92a41 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2378,8 +2378,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2378 | m_bodyRot = sitTargetOrient; | 2378 | m_bodyRot = sitTargetOrient; |
2379 | m_parentPosition = part.AbsolutePosition; | 2379 | m_parentPosition = part.AbsolutePosition; |
2380 | part.IsOccupied = true; | 2380 | part.IsOccupied = true; |
2381 | part.ParentGroup.AddAvatar(agentID); | 2381 | part.ParentGroup.AddAvatar(agentID); |
2382 | Console.WriteLine("Scripted Sit ofset {0}", m_pos); | ||
2383 | } | 2382 | } |
2384 | else | 2383 | else |
2385 | { | 2384 | { |