aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorCharles Krinke2008-05-09 03:20:29 +0000
committerCharles Krinke2008-05-09 03:20:29 +0000
commit6ce00ce4603ce28af761ea97d53c0db3d056ff28 (patch)
treea36cb5b025b15838d559ba44376ccfa7586eaf9a /OpenSim
parent* Minor tweak to TerrainChannel (diff)
downloadopensim-SC_OLD-6ce00ce4603ce28af761ea97d53c0db3d056ff28.zip
opensim-SC_OLD-6ce00ce4603ce28af761ea97d53c0db3d056ff28.tar.gz
opensim-SC_OLD-6ce00ce4603ce28af761ea97d53c0db3d056ff28.tar.bz2
opensim-SC_OLD-6ce00ce4603ce28af761ea97d53c0db3d056ff28.tar.xz
Thank you, Melanie for a patch that:
Patch fixes the pesky "Cannot implicitly convert to bool" issue for function returns
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs86
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs86
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs86
3 files changed, 129 insertions, 129 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
index eccc6d9..aadad7b 100644
--- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
@@ -187,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Common
187 return m_LSL_Functions.llPow(fbase, fexponent); 187 return m_LSL_Functions.llPow(fbase, fexponent);
188 } 188 }
189 189
190 public int llAbs(int i) 190 public LSL_Types.LSLInteger llAbs(int i)
191 { 191 {
192 return m_LSL_Functions.llAbs(i); 192 return m_LSL_Functions.llAbs(i);
193 } 193 }
@@ -202,17 +202,17 @@ namespace OpenSim.Region.ScriptEngine.Common
202 return m_LSL_Functions.llFrand(mag); 202 return m_LSL_Functions.llFrand(mag);
203 } 203 }
204 204
205 public int llFloor(double f) 205 public LSL_Types.LSLInteger llFloor(double f)
206 { 206 {
207 return m_LSL_Functions.llFloor(f); 207 return m_LSL_Functions.llFloor(f);
208 } 208 }
209 209
210 public int llCeil(double f) 210 public LSL_Types.LSLInteger llCeil(double f)
211 { 211 {
212 return m_LSL_Functions.llCeil(f); 212 return m_LSL_Functions.llCeil(f);
213 } 213 }
214 214
215 public int llRound(double f) 215 public LSL_Types.LSLInteger llRound(double f)
216 { 216 {
217 return m_LSL_Functions.llRound(f); 217 return m_LSL_Functions.llRound(f);
218 } 218 }
@@ -290,7 +290,7 @@ namespace OpenSim.Region.ScriptEngine.Common
290 m_LSL_Functions.llRegionSay(channelID, text); 290 m_LSL_Functions.llRegionSay(channelID, text);
291 } 291 }
292 292
293 public int llListen(int channelID, string name, string ID, string msg) 293 public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg)
294 { 294 {
295 return m_LSL_Functions.llListen(channelID, name, ID, msg); 295 return m_LSL_Functions.llListen(channelID, name, ID, msg);
296 } 296 }
@@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.Common
335 return m_LSL_Functions.llDetectedOwner(number); 335 return m_LSL_Functions.llDetectedOwner(number);
336 } 336 }
337 337
338 public int llDetectedType(int number) 338 public LSL_Types.LSLInteger llDetectedType(int number)
339 { 339 {
340 return m_LSL_Functions.llDetectedType(number); 340 return m_LSL_Functions.llDetectedType(number);
341 } 341 }
@@ -360,12 +360,12 @@ namespace OpenSim.Region.ScriptEngine.Common
360 return m_LSL_Functions.llDetectedRot(number); 360 return m_LSL_Functions.llDetectedRot(number);
361 } 361 }
362 362
363 public int llDetectedGroup(int number) 363 public LSL_Types.LSLInteger llDetectedGroup(int number)
364 { 364 {
365 return m_LSL_Functions.llDetectedGroup(number); 365 return m_LSL_Functions.llDetectedGroup(number);
366 } 366 }
367 367
368 public int llDetectedLinkNumber(int number) 368 public LSL_Types.LSLInteger llDetectedLinkNumber(int number)
369 { 369 {
370 return m_LSL_Functions.llDetectedLinkNumber(number); 370 return m_LSL_Functions.llDetectedLinkNumber(number);
371 } 371 }
@@ -398,7 +398,7 @@ namespace OpenSim.Region.ScriptEngine.Common
398 m_LSL_Functions.llSetStatus(status, value); 398 m_LSL_Functions.llSetStatus(status, value);
399 } 399 }
400 400
401 public int llGetStatus(int status) 401 public LSL_Types.LSLInteger llGetStatus(int status)
402 { 402 {
403 return m_LSL_Functions.llGetStatus(status); 403 return m_LSL_Functions.llGetStatus(status);
404 } 404 }
@@ -501,7 +501,7 @@ namespace OpenSim.Region.ScriptEngine.Common
501 return m_LSL_Functions.llGetForce(); 501 return m_LSL_Functions.llGetForce();
502 } 502 }
503 503
504 public int llTarget(vector position, double range) 504 public LSL_Types.LSLInteger llTarget(vector position, double range)
505 { 505 {
506 return m_LSL_Functions.llTarget(position, range); 506 return m_LSL_Functions.llTarget(position, range);
507 } 507 }
@@ -511,7 +511,7 @@ namespace OpenSim.Region.ScriptEngine.Common
511 m_LSL_Functions.llTargetRemove(number); 511 m_LSL_Functions.llTargetRemove(number);
512 } 512 }
513 513
514 public int llRotTarget(rotation rot, double error) 514 public LSL_Types.LSLInteger llRotTarget(rotation rot, double error)
515 { 515 {
516 return m_LSL_Functions.llRotTarget(rot, error); 516 return m_LSL_Functions.llRotTarget(rot, error);
517 } 517 }
@@ -672,7 +672,7 @@ namespace OpenSim.Region.ScriptEngine.Common
672 return m_LSL_Functions.llToLower(source); 672 return m_LSL_Functions.llToLower(source);
673 } 673 }
674 674
675 public int llGiveMoney(string destination, int amount) 675 public LSL_Types.LSLInteger llGiveMoney(string destination, int amount)
676 { 676 {
677 return m_LSL_Functions.llGiveMoney(destination, amount); 677 return m_LSL_Functions.llGiveMoney(destination, amount);
678 } 678 }
@@ -823,7 +823,7 @@ namespace OpenSim.Region.ScriptEngine.Common
823 // 823 //
824 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs 824 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
825 // 825 //
826 public int llStringLength(string str) 826 public LSL_Types.LSLInteger llStringLength(string str)
827 { 827 {
828 return m_LSL_Functions.llStringLength(str); 828 return m_LSL_Functions.llStringLength(str);
829 } 829 }
@@ -853,7 +853,7 @@ namespace OpenSim.Region.ScriptEngine.Common
853 m_LSL_Functions.llTargetOmega(axis, spinrate, gain); 853 m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
854 } 854 }
855 855
856 public int llGetStartParameter() 856 public LSL_Types.LSLInteger llGetStartParameter()
857 { 857 {
858 return m_LSL_Functions.llGetStartParameter(); 858 return m_LSL_Functions.llGetStartParameter();
859 } 859 }
@@ -873,12 +873,12 @@ namespace OpenSim.Region.ScriptEngine.Common
873 return m_LSL_Functions.llGetPermissionsKey(); 873 return m_LSL_Functions.llGetPermissionsKey();
874 } 874 }
875 875
876 public int llGetPermissions() 876 public LSL_Types.LSLInteger llGetPermissions()
877 { 877 {
878 return m_LSL_Functions.llGetPermissions(); 878 return m_LSL_Functions.llGetPermissions();
879 } 879 }
880 880
881 public int llGetLinkNumber() 881 public LSL_Types.LSLInteger llGetLinkNumber()
882 { 882 {
883 return m_LSL_Functions.llGetLinkNumber(); 883 return m_LSL_Functions.llGetLinkNumber();
884 } 884 }
@@ -913,7 +913,7 @@ namespace OpenSim.Region.ScriptEngine.Common
913 return m_LSL_Functions.llGetLinkName(linknum); 913 return m_LSL_Functions.llGetLinkName(linknum);
914 } 914 }
915 915
916 public int llGetInventoryNumber(int type) 916 public LSL_Types.LSLInteger llGetInventoryNumber(int type)
917 { 917 {
918 return m_LSL_Functions.llGetInventoryNumber(type); 918 return m_LSL_Functions.llGetInventoryNumber(type);
919 } 919 }
@@ -1026,7 +1026,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1026 return m_LSL_Functions.llGetScriptName(); 1026 return m_LSL_Functions.llGetScriptName();
1027 } 1027 }
1028 1028
1029 public int llGetNumberOfSides() 1029 public LSL_Types.LSLInteger llGetNumberOfSides()
1030 { 1030 {
1031 return m_LSL_Functions.llGetNumberOfSides(); 1031 return m_LSL_Functions.llGetNumberOfSides();
1032 } 1032 }
@@ -1094,7 +1094,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1094 return m_LSL_Functions.llGetTextureRot(side); 1094 return m_LSL_Functions.llGetTextureRot(side);
1095 } 1095 }
1096 1096
1097 public int llSubStringIndex(string source, string pattern) 1097 public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern)
1098 { 1098 {
1099 return m_LSL_Functions.llSubStringIndex(source, pattern); 1099 return m_LSL_Functions.llSubStringIndex(source, pattern);
1100 } 1100 }
@@ -1114,7 +1114,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1114 return m_LSL_Functions.llListSort(src, stride, ascending); 1114 return m_LSL_Functions.llListSort(src, stride, ascending);
1115 } 1115 }
1116 1116
1117 public int llGetListLength(LSL_Types.list src) 1117 public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src)
1118 { 1118 {
1119 return m_LSL_Functions.llGetListLength(src); 1119 return m_LSL_Functions.llGetListLength(src);
1120 } 1120 }
@@ -1122,7 +1122,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1122 // 1122 //
1123 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs 1123 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1124 // 1124 //
1125 public int llList2Integer(LSL_Types.list src, int index) 1125 public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index)
1126 { 1126 {
1127 return m_LSL_Functions.llList2Integer(src, index); 1127 return m_LSL_Functions.llList2Integer(src, index);
1128 } 1128 }
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1162 return m_LSL_Functions.llDeleteSubList(src, start, end); 1162 return m_LSL_Functions.llDeleteSubList(src, start, end);
1163 } 1163 }
1164 1164
1165 public int llGetListEntryType(LSL_Types.list src, int index) 1165 public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index)
1166 { 1166 {
1167 return m_LSL_Functions.llGetListEntryType(src, index); 1167 return m_LSL_Functions.llGetListEntryType(src, index);
1168 } 1168 }
@@ -1197,7 +1197,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1197 return m_LSL_Functions.llListInsertList(dest, src, start); 1197 return m_LSL_Functions.llListInsertList(dest, src, start);
1198 } 1198 }
1199 1199
1200 public int llListFindList(LSL_Types.list src, LSL_Types.list test) 1200 public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test)
1201 { 1201 {
1202 return m_LSL_Functions.llListFindList(src, test); 1202 return m_LSL_Functions.llListFindList(src, test);
1203 } 1203 }
@@ -1217,12 +1217,12 @@ namespace OpenSim.Region.ScriptEngine.Common
1217 return m_LSL_Functions.llGetDate(); 1217 return m_LSL_Functions.llGetDate();
1218 } 1218 }
1219 1219
1220 public int llEdgeOfWorld(vector pos, vector dir) 1220 public LSL_Types.LSLInteger llEdgeOfWorld(vector pos, vector dir)
1221 { 1221 {
1222 return m_LSL_Functions.llEdgeOfWorld(pos, dir); 1222 return m_LSL_Functions.llEdgeOfWorld(pos, dir);
1223 } 1223 }
1224 1224
1225 public int llGetAgentInfo(string id) 1225 public LSL_Types.LSLInteger llGetAgentInfo(string id)
1226 { 1226 {
1227 return m_LSL_Functions.llGetAgentInfo(id); 1227 return m_LSL_Functions.llGetAgentInfo(id);
1228 } 1228 }
@@ -1270,7 +1270,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1270 return m_LSL_Functions.llParseString2List(str,separators,spacers); 1270 return m_LSL_Functions.llParseString2List(str,separators,spacers);
1271 } 1271 }
1272 1272
1273 public int llOverMyLand(string id) 1273 public LSL_Types.LSLInteger llOverMyLand(string id)
1274 { 1274 {
1275 return m_LSL_Functions.llOverMyLand(id); 1275 return m_LSL_Functions.llOverMyLand(id);
1276 } 1276 }
@@ -1290,7 +1290,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1290 return m_LSL_Functions.llGetAgentSize(id); 1290 return m_LSL_Functions.llGetAgentSize(id);
1291 } 1291 }
1292 1292
1293 public int llSameGroup(string agent) 1293 public LSL_Types.LSLInteger llSameGroup(string agent)
1294 { 1294 {
1295 return m_LSL_Functions.llSameGroup(agent); 1295 return m_LSL_Functions.llSameGroup(agent);
1296 } 1296 }
@@ -1315,12 +1315,12 @@ namespace OpenSim.Region.ScriptEngine.Common
1315 return m_LSL_Functions.llGroundContour(offset); 1315 return m_LSL_Functions.llGroundContour(offset);
1316 } 1316 }
1317 1317
1318 public int llGetAttached() 1318 public LSL_Types.LSLInteger llGetAttached()
1319 { 1319 {
1320 return m_LSL_Functions.llGetAttached(); 1320 return m_LSL_Functions.llGetAttached();
1321 } 1321 }
1322 1322
1323 public int llGetFreeMemory() 1323 public LSL_Types.LSLInteger llGetFreeMemory()
1324 { 1324 {
1325 return m_LSL_Functions.llGetFreeMemory(); 1325 return m_LSL_Functions.llGetFreeMemory();
1326 } 1326 }
@@ -1433,7 +1433,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1433 return m_LSL_Functions.llDumpList2String(src, seperator); 1433 return m_LSL_Functions.llDumpList2String(src, seperator);
1434 } 1434 }
1435 1435
1436 public int llScriptDanger(vector pos) 1436 public LSL_Types.LSLInteger llScriptDanger(vector pos)
1437 { 1437 {
1438 return m_LSL_Functions.llScriptDanger(pos); 1438 return m_LSL_Functions.llScriptDanger(pos);
1439 } 1439 }
@@ -1453,7 +1453,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1453 m_LSL_Functions.llResetOtherScript(name); 1453 m_LSL_Functions.llResetOtherScript(name);
1454 } 1454 }
1455 1455
1456 public int llGetScriptState(string name) 1456 public LSL_Types.LSLInteger llGetScriptState(string name)
1457 { 1457 {
1458 return m_LSL_Functions.llGetScriptState(name); 1458 return m_LSL_Functions.llGetScriptState(name);
1459 } 1459 }
@@ -1585,7 +1585,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1585 m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); 1585 m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
1586 } 1586 }
1587 1587
1588 public int llGetNumberOfPrims() 1588 public LSL_Types.LSLInteger llGetNumberOfPrims()
1589 { 1589 {
1590 return m_LSL_Functions.llGetNumberOfPrims(); 1590 return m_LSL_Functions.llGetNumberOfPrims();
1591 } 1591 }
@@ -1618,7 +1618,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1618 return m_LSL_Functions.llIntegerToBase64(number); 1618 return m_LSL_Functions.llIntegerToBase64(number);
1619 } 1619 }
1620 1620
1621 public int llBase64ToInteger(string str) 1621 public LSL_Types.LSLInteger llBase64ToInteger(string str)
1622 { 1622 {
1623 return m_LSL_Functions.llBase64ToInteger(str); 1623 return m_LSL_Functions.llBase64ToInteger(str);
1624 } 1624 }
@@ -1648,7 +1648,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1648 m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); 1648 m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
1649 } 1649 }
1650 1650
1651 public int llGetObjectPermMask(int mask) 1651 public LSL_Types.LSLInteger llGetObjectPermMask(int mask)
1652 { 1652 {
1653 return m_LSL_Functions.llGetObjectPermMask(mask); 1653 return m_LSL_Functions.llGetObjectPermMask(mask);
1654 } 1654 }
@@ -1658,7 +1658,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1658 m_LSL_Functions.llSetObjectPermMask(mask, value); 1658 m_LSL_Functions.llSetObjectPermMask(mask, value);
1659 } 1659 }
1660 1660
1661 public int llGetInventoryPermMask(string item, int mask) 1661 public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask)
1662 { 1662 {
1663 return m_LSL_Functions.llGetInventoryPermMask(item, mask); 1663 return m_LSL_Functions.llGetInventoryPermMask(item, mask);
1664 } 1664 }
@@ -1713,7 +1713,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1713 m_LSL_Functions.llParcelMediaQuery(); 1713 m_LSL_Functions.llParcelMediaQuery();
1714 } 1714 }
1715 1715
1716 public int llModPow(int a, int b, int c) 1716 public LSL_Types.LSLInteger llModPow(int a, int b, int c)
1717 { 1717 {
1718 return m_LSL_Functions.llModPow(a, b, c); 1718 return m_LSL_Functions.llModPow(a, b, c);
1719 } 1719 }
@@ -1721,7 +1721,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1721 // 1721 //
1722 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs 1722 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1723 // 1723 //
1724 public int llGetInventoryType(string name) 1724 public LSL_Types.LSLInteger llGetInventoryType(string name)
1725 { 1725 {
1726 return m_LSL_Functions.llGetInventoryType(name); 1726 return m_LSL_Functions.llGetInventoryType(name);
1727 } 1727 }
@@ -1796,17 +1796,17 @@ namespace OpenSim.Region.ScriptEngine.Common
1796 return m_LSL_Functions.llListStatistics(operation, src); 1796 return m_LSL_Functions.llListStatistics(operation, src);
1797 } 1797 }
1798 1798
1799 public int llGetUnixTime() 1799 public LSL_Types.LSLInteger llGetUnixTime()
1800 { 1800 {
1801 return m_LSL_Functions.llGetUnixTime(); 1801 return m_LSL_Functions.llGetUnixTime();
1802 } 1802 }
1803 1803
1804 public int llGetParcelFlags(vector pos) 1804 public LSL_Types.LSLInteger llGetParcelFlags(vector pos)
1805 { 1805 {
1806 return m_LSL_Functions.llGetParcelFlags(pos); 1806 return m_LSL_Functions.llGetParcelFlags(pos);
1807 } 1807 }
1808 1808
1809 public int llGetRegionFlags() 1809 public LSL_Types.LSLInteger llGetRegionFlags()
1810 { 1810 {
1811 return m_LSL_Functions.llGetRegionFlags(); 1811 return m_LSL_Functions.llGetRegionFlags();
1812 } 1812 }
@@ -1831,7 +1831,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1831 m_LSL_Functions.llResetLandPassList(); 1831 m_LSL_Functions.llResetLandPassList();
1832 } 1832 }
1833 1833
1834 public int llGetParcelPrimCount(vector pos, int category, int sim_wide) 1834 public LSL_Types.LSLInteger llGetParcelPrimCount(vector pos, int category, int sim_wide)
1835 { 1835 {
1836 return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); 1836 return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
1837 } 1837 }
@@ -1841,7 +1841,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1841 return m_LSL_Functions.llGetParcelPrimOwners(pos); 1841 return m_LSL_Functions.llGetParcelPrimOwners(pos);
1842 } 1842 }
1843 1843
1844 public int llGetObjectPrimCount(string object_id) 1844 public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id)
1845 { 1845 {
1846 return m_LSL_Functions.llGetObjectPrimCount(object_id); 1846 return m_LSL_Functions.llGetObjectPrimCount(object_id);
1847 } 1847 }
@@ -1849,7 +1849,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1849 // 1849 //
1850 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs 1850 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1851 // 1851 //
1852 public int llGetParcelMaxPrims(vector pos, int sim_wide) 1852 public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide)
1853 { 1853 {
1854 return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); 1854 return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
1855 } 1855 }
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 48b356a..8e56440 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -225,7 +225,7 @@ namespace OpenSim.Region.ScriptEngine.Common
225 return (double)Math.Pow(fbase, fexponent); 225 return (double)Math.Pow(fbase, fexponent);
226 } 226 }
227 227
228 public int llAbs(int i) 228 public LSL_Types.LSLInteger llAbs(int i)
229 { 229 {
230 m_host.AddScriptLPS(1); 230 m_host.AddScriptLPS(1);
231 return (int)Math.Abs(i); 231 return (int)Math.Abs(i);
@@ -246,20 +246,20 @@ namespace OpenSim.Region.ScriptEngine.Common
246 } 246 }
247 } 247 }
248 248
249 public int llFloor(double f) 249 public LSL_Types.LSLInteger llFloor(double f)
250 { 250 {
251 m_host.AddScriptLPS(1); 251 m_host.AddScriptLPS(1);
252 return (int)Math.Floor(f); 252 return (int)Math.Floor(f);
253 } 253 }
254 254
255 public int llCeil(double f) 255 public LSL_Types.LSLInteger llCeil(double f)
256 { 256 {
257 m_host.AddScriptLPS(1); 257 m_host.AddScriptLPS(1);
258 return (int)Math.Ceiling(f); 258 return (int)Math.Ceiling(f);
259 } 259 }
260 260
261 // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven) 261 // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven)
262 public int llRound(double f) 262 public LSL_Types.LSLInteger llRound(double f)
263 { 263 {
264 m_host.AddScriptLPS(1); 264 m_host.AddScriptLPS(1);
265 return (int)Math.Round(f, MidpointRounding.AwayFromZero); 265 return (int)Math.Round(f, MidpointRounding.AwayFromZero);
@@ -502,7 +502,7 @@ namespace OpenSim.Region.ScriptEngine.Common
502 wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text); 502 wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text);
503 } 503 }
504 504
505 public int llListen(int channelID, string name, string ID, string msg) 505 public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg)
506 { 506 {
507 m_host.AddScriptLPS(1); 507 m_host.AddScriptLPS(1);
508 LLUUID keyID; 508 LLUUID keyID;
@@ -685,7 +685,7 @@ namespace OpenSim.Region.ScriptEngine.Common
685 685
686 } 686 }
687 687
688 public int llDetectedType(int number) 688 public LSL_Types.LSLInteger llDetectedType(int number)
689 { 689 {
690 m_host.AddScriptLPS(1); 690 m_host.AddScriptLPS(1);
691 EntityBase SensedObject = entityDetectedKey(number); 691 EntityBase SensedObject = entityDetectedKey(number);
@@ -744,14 +744,14 @@ namespace OpenSim.Region.ScriptEngine.Common
744 return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w); 744 return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w);
745 } 745 }
746 746
747 public int llDetectedGroup(int number) 747 public LSL_Types.LSLInteger llDetectedGroup(int number)
748 { 748 {
749 m_host.AddScriptLPS(1); 749 m_host.AddScriptLPS(1);
750 NotImplemented("llDetectedGroup"); 750 NotImplemented("llDetectedGroup");
751 return 0; 751 return 0;
752 } 752 }
753 753
754 public int llDetectedLinkNumber(int number) 754 public LSL_Types.LSLInteger llDetectedLinkNumber(int number)
755 { 755 {
756 m_host.AddScriptLPS(1); 756 m_host.AddScriptLPS(1);
757 NotImplemented("llDetectedLinkNumber"); 757 NotImplemented("llDetectedLinkNumber");
@@ -852,7 +852,7 @@ namespace OpenSim.Region.ScriptEngine.Common
852 return; 852 return;
853 } 853 }
854 854
855 public int llGetStatus(int status) 855 public LSL_Types.LSLInteger llGetStatus(int status)
856 { 856 {
857 m_host.AddScriptLPS(1); 857 m_host.AddScriptLPS(1);
858 Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); 858 Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString());
@@ -1331,7 +1331,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1331 return new LSL_Types.Vector3(); 1331 return new LSL_Types.Vector3();
1332 } 1332 }
1333 1333
1334 public int llTarget(LSL_Types.Vector3 position, double range) 1334 public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range)
1335 { 1335 {
1336 m_host.AddScriptLPS(1); 1336 m_host.AddScriptLPS(1);
1337 return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); 1337 return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range);
@@ -1344,7 +1344,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1344 m_host.unregisterTargetWaypoint(number); 1344 m_host.unregisterTargetWaypoint(number);
1345 } 1345 }
1346 1346
1347 public int llRotTarget(LSL_Types.Quaternion rot, double error) 1347 public LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error)
1348 { 1348 {
1349 m_host.AddScriptLPS(1); 1349 m_host.AddScriptLPS(1);
1350 NotImplemented("llRotTarget"); 1350 NotImplemented("llRotTarget");
@@ -1761,7 +1761,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1761 return src.ToLower(); 1761 return src.ToLower();
1762 } 1762 }
1763 1763
1764 public int llGiveMoney(string destination, int amount) 1764 public LSL_Types.LSLInteger llGiveMoney(string destination, int amount)
1765 { 1765 {
1766 LLUUID invItemID=InventorySelf(); 1766 LLUUID invItemID=InventorySelf();
1767 if (invItemID == LLUUID.Zero) 1767 if (invItemID == LLUUID.Zero)
@@ -2110,7 +2110,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2110 NotImplemented("llRotLookAt"); 2110 NotImplemented("llRotLookAt");
2111 } 2111 }
2112 2112
2113 public int llStringLength(string str) 2113 public LSL_Types.LSLInteger llStringLength(string str)
2114 { 2114 {
2115 m_host.AddScriptLPS(1); 2115 m_host.AddScriptLPS(1);
2116 if (str.Length > 0) 2116 if (str.Length > 0)
@@ -2201,7 +2201,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2201 m_host.SendTerseUpdateToAllClients(); 2201 m_host.SendTerseUpdateToAllClients();
2202 } 2202 }
2203 2203
2204 public int llGetStartParameter() 2204 public LSL_Types.LSLInteger llGetStartParameter()
2205 { 2205 {
2206 m_host.AddScriptLPS(1); 2206 m_host.AddScriptLPS(1);
2207 NotImplemented("llGetStartParameter"); 2207 NotImplemented("llGetStartParameter");
@@ -2332,7 +2332,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2332 return LLUUID.Zero.ToString(); 2332 return LLUUID.Zero.ToString();
2333 } 2333 }
2334 2334
2335 public int llGetPermissions() 2335 public LSL_Types.LSLInteger llGetPermissions()
2336 { 2336 {
2337 m_host.AddScriptLPS(1); 2337 m_host.AddScriptLPS(1);
2338 2338
@@ -2347,7 +2347,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2347 return 0; 2347 return 0;
2348 } 2348 }
2349 2349
2350 public int llGetLinkNumber() 2350 public LSL_Types.LSLInteger llGetLinkNumber()
2351 { 2351 {
2352 m_host.AddScriptLPS(1); 2352 m_host.AddScriptLPS(1);
2353 2353
@@ -2505,7 +2505,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2505 } 2505 }
2506 } 2506 }
2507 2507
2508 public int llGetInventoryNumber(int type) 2508 public LSL_Types.LSLInteger llGetInventoryNumber(int type)
2509 { 2509 {
2510 m_host.AddScriptLPS(1); 2510 m_host.AddScriptLPS(1);
2511 int count = 0; 2511 int count = 0;
@@ -2889,7 +2889,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2889 2889
2890 } 2890 }
2891 2891
2892 public int llGetNumberOfSides() 2892 public LSL_Types.LSLInteger llGetNumberOfSides()
2893 { 2893 {
2894 m_host.AddScriptLPS(1); 2894 m_host.AddScriptLPS(1);
2895 NotImplemented("llGetNumberOfSides"); 2895 NotImplemented("llGetNumberOfSides");
@@ -3112,7 +3112,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3112 return tex.GetFace((uint)face).Rotation; 3112 return tex.GetFace((uint)face).Rotation;
3113 } 3113 }
3114 3114
3115 public int llSubStringIndex(string source, string pattern) 3115 public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern)
3116 { 3116 {
3117 m_host.AddScriptLPS(1); 3117 m_host.AddScriptLPS(1);
3118 return source.IndexOf(pattern); 3118 return source.IndexOf(pattern);
@@ -3145,13 +3145,13 @@ namespace OpenSim.Region.ScriptEngine.Common
3145 return src.Sort(stride, ascending); 3145 return src.Sort(stride, ascending);
3146 } 3146 }
3147 3147
3148 public int llGetListLength(LSL_Types.list src) 3148 public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src)
3149 { 3149 {
3150 m_host.AddScriptLPS(1); 3150 m_host.AddScriptLPS(1);
3151 return src.Length; 3151 return src.Length;
3152 } 3152 }
3153 3153
3154 public int llList2Integer(LSL_Types.list src, int index) 3154 public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index)
3155 { 3155 {
3156 m_host.AddScriptLPS(1); 3156 m_host.AddScriptLPS(1);
3157 if (index < 0) 3157 if (index < 0)
@@ -3288,7 +3288,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3288 return src.DeleteSublist(end, start); 3288 return src.DeleteSublist(end, start);
3289 } 3289 }
3290 3290
3291 public int llGetListEntryType(LSL_Types.list src, int index) 3291 public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index)
3292 { 3292 {
3293 m_host.AddScriptLPS(1); 3293 m_host.AddScriptLPS(1);
3294 if (index < 0) 3294 if (index < 0)
@@ -3628,7 +3628,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3628 /// in src. 3628 /// in src.
3629 /// </summary> 3629 /// </summary>
3630 3630
3631 public int llListFindList(LSL_Types.list src, LSL_Types.list test) 3631 public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test)
3632 { 3632 {
3633 3633
3634 int index = -1; 3634 int index = -1;
@@ -3681,14 +3681,14 @@ namespace OpenSim.Region.ScriptEngine.Common
3681 return result; 3681 return result;
3682 } 3682 }
3683 3683
3684 public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) 3684 public LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir)
3685 { 3685 {
3686 m_host.AddScriptLPS(1); 3686 m_host.AddScriptLPS(1);
3687 NotImplemented("llEdgeOfWorld"); 3687 NotImplemented("llEdgeOfWorld");
3688 return 0; 3688 return 0;
3689 } 3689 }
3690 3690
3691 public int llGetAgentInfo(string id) 3691 public LSL_Types.LSLInteger llGetAgentInfo(string id)
3692 { 3692 {
3693 m_host.AddScriptLPS(1); 3693 m_host.AddScriptLPS(1);
3694 NotImplemented("llGetAgentInfo"); 3694 NotImplemented("llGetAgentInfo");
@@ -3818,7 +3818,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3818 return ret; 3818 return ret;
3819 } 3819 }
3820 3820
3821 public int llOverMyLand(string id) 3821 public LSL_Types.LSLInteger llOverMyLand(string id)
3822 { 3822 {
3823 3823
3824 m_host.AddScriptLPS(1); 3824 m_host.AddScriptLPS(1);
@@ -3862,7 +3862,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3862 return new LSL_Types.Vector3(); 3862 return new LSL_Types.Vector3();
3863 } 3863 }
3864 3864
3865 public int llSameGroup(string agent) 3865 public LSL_Types.LSLInteger llSameGroup(string agent)
3866 { 3866 {
3867 m_host.AddScriptLPS(1); 3867 m_host.AddScriptLPS(1);
3868 NotImplemented("llSameGroup"); 3868 NotImplemented("llSameGroup");
@@ -3933,14 +3933,14 @@ namespace OpenSim.Region.ScriptEngine.Common
3933 return new LSL_Types.Vector3(); 3933 return new LSL_Types.Vector3();
3934 } 3934 }
3935 3935
3936 public int llGetAttached() 3936 public LSL_Types.LSLInteger llGetAttached()
3937 { 3937 {
3938 m_host.AddScriptLPS(1); 3938 m_host.AddScriptLPS(1);
3939 NotImplemented("llGetAttached"); 3939 NotImplemented("llGetAttached");
3940 return 0; 3940 return 0;
3941 } 3941 }
3942 3942
3943 public int llGetFreeMemory() 3943 public LSL_Types.LSLInteger llGetFreeMemory()
3944 { 3944 {
3945 m_host.AddScriptLPS(1); 3945 m_host.AddScriptLPS(1);
3946 NotImplemented("llGetFreeMemory"); 3946 NotImplemented("llGetFreeMemory");
@@ -4300,7 +4300,7 @@ namespace OpenSim.Region.ScriptEngine.Common
4300 return ret; 4300 return ret;
4301 } 4301 }
4302 4302
4303 public int llScriptDanger(LSL_Types.Vector3 pos) 4303 public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos)
4304 { 4304 {
4305 m_host.AddScriptLPS(1); 4305 m_host.AddScriptLPS(1);
4306 bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); 4306 bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z));
@@ -4386,7 +4386,7 @@ namespace OpenSim.Region.ScriptEngine.Common
4386 4386
4387 } 4387 }
4388 4388
4389 public int llGetScriptState(string name) 4389 public LSL_Types.LSLInteger llGetScriptState(string name)
4390 { 4390 {
4391 4391
4392 LLUUID item; 4392 LLUUID item;
@@ -4805,7 +4805,7 @@ namespace OpenSim.Region.ScriptEngine.Common
4805 } 4805 }
4806 } 4806 }
4807 4807
4808 public int llGetNumberOfPrims() 4808 public LSL_Types.LSLInteger llGetNumberOfPrims()
4809 { 4809 {
4810 m_host.AddScriptLPS(1); 4810 m_host.AddScriptLPS(1);
4811 return m_host.ParentGroup.PrimCount; 4811 return m_host.ParentGroup.PrimCount;
@@ -5201,7 +5201,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5201 // </para> 5201 // </para>
5202 // </remarks> 5202 // </remarks>
5203 5203
5204 public int llBase64ToInteger(string str) 5204 public LSL_Types.LSLInteger llBase64ToInteger(string str)
5205 { 5205 {
5206 5206
5207 int number = 0; 5207 int number = 0;
@@ -5463,7 +5463,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5463 NotImplemented("llRezAtRoot"); 5463 NotImplemented("llRezAtRoot");
5464 } 5464 }
5465 5465
5466 public int llGetObjectPermMask(int mask) 5466 public LSL_Types.LSLInteger llGetObjectPermMask(int mask)
5467 { 5467 {
5468 m_host.AddScriptLPS(1); 5468 m_host.AddScriptLPS(1);
5469 5469
@@ -5527,7 +5527,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5527 } 5527 }
5528 } 5528 }
5529 5529
5530 public int llGetInventoryPermMask(string item, int mask) 5530 public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask)
5531 { 5531 {
5532 m_host.AddScriptLPS(1); 5532 m_host.AddScriptLPS(1);
5533 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) 5533 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
@@ -5711,7 +5711,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5711 NotImplemented("llParcelMediaQuery"); 5711 NotImplemented("llParcelMediaQuery");
5712 } 5712 }
5713 5713
5714 public int llModPow(int a, int b, int c) 5714 public LSL_Types.LSLInteger llModPow(int a, int b, int c)
5715 { 5715 {
5716 m_host.AddScriptLPS(1); 5716 m_host.AddScriptLPS(1);
5717 Int64 tmp = 0; 5717 Int64 tmp = 0;
@@ -5719,7 +5719,7 @@ namespace OpenSim.Region.ScriptEngine.Common
5719 return Convert.ToInt32(tmp); 5719 return Convert.ToInt32(tmp);
5720 } 5720 }
5721 5721
5722 public int llGetInventoryType(string name) 5722 public LSL_Types.LSLInteger llGetInventoryType(string name)
5723 { 5723 {
5724 m_host.AddScriptLPS(1); 5724 m_host.AddScriptLPS(1);
5725 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) 5725 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
@@ -5911,19 +5911,19 @@ namespace OpenSim.Region.ScriptEngine.Common
5911 } 5911 }
5912 } 5912 }
5913 5913
5914 public int llGetUnixTime() 5914 public LSL_Types.LSLInteger llGetUnixTime()
5915 { 5915 {
5916 m_host.AddScriptLPS(1); 5916 m_host.AddScriptLPS(1);
5917 return Util.UnixTimeSinceEpoch(); 5917 return Util.UnixTimeSinceEpoch();
5918 } 5918 }
5919 5919
5920 public int llGetParcelFlags(LSL_Types.Vector3 pos) 5920 public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos)
5921 { 5921 {
5922 m_host.AddScriptLPS(1); 5922 m_host.AddScriptLPS(1);
5923 return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags; 5923 return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags;
5924 } 5924 }
5925 5925
5926 public int llGetRegionFlags() 5926 public LSL_Types.LSLInteger llGetRegionFlags()
5927 { 5927 {
5928 m_host.AddScriptLPS(1); 5928 m_host.AddScriptLPS(1);
5929 return (int)World.RegionInfo.EstateSettings.regionFlags; 5929 return (int)World.RegionInfo.EstateSettings.regionFlags;
@@ -6003,7 +6003,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6003 } 6003 }
6004 } 6004 }
6005 6005
6006 public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) 6006 public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide)
6007 { 6007 {
6008 m_host.AddScriptLPS(1); 6008 m_host.AddScriptLPS(1);
6009 6009
@@ -6082,7 +6082,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6082 return ret; 6082 return ret;
6083 } 6083 }
6084 6084
6085 public int llGetObjectPrimCount(string object_id) 6085 public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id)
6086 { 6086 {
6087 m_host.AddScriptLPS(1); 6087 m_host.AddScriptLPS(1);
6088 SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); 6088 SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id));
@@ -6096,7 +6096,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6096 } 6096 }
6097 } 6097 }
6098 6098
6099 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) 6099 public LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide)
6100 { 6100 {
6101 m_host.AddScriptLPS(1); 6101 m_host.AddScriptLPS(1);
6102 // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation 6102 // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
index f970878..57d0de1 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
@@ -43,12 +43,12 @@ namespace OpenSim.Region.ScriptEngine.Common
43 double llAtan2(double x, double y); 43 double llAtan2(double x, double y);
44 double llSqrt(double f); 44 double llSqrt(double f);
45 double llPow(double fbase, double fexponent); 45 double llPow(double fbase, double fexponent);
46 int llAbs(int i); 46 LSL_Types.LSLInteger llAbs(int i);
47 double llFabs(double f); 47 double llFabs(double f);
48 double llFrand(double mag); 48 double llFrand(double mag);
49 int llFloor(double f); 49 LSL_Types.LSLInteger llFloor(double f);
50 int llCeil(double f); 50 LSL_Types.LSLInteger llCeil(double f);
51 int llRound(double f); 51 LSL_Types.LSLInteger llRound(double f);
52 double llVecMag(LSL_Types.Vector3 v); 52 double llVecMag(LSL_Types.Vector3 v);
53 LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v); 53 LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v);
54 double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b); 54 double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b);
@@ -64,7 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Common
64 void llSay(int channelID, string text); 64 void llSay(int channelID, string text);
65 void llShout(int channelID, string text); 65 void llShout(int channelID, string text);
66 void llRegionSay(int channelID, string text); 66 void llRegionSay(int channelID, string text);
67 int llListen(int channelID, string name, string ID, string msg); 67 LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg);
68 void llListenControl(int number, int active); 68 void llListenControl(int number, int active);
69 void llListenRemove(int number); 69 void llListenRemove(int number);
70 void llSensor(string name, string id, int type, double range, double arc); 70 void llSensor(string name, string id, int type, double range, double arc);
@@ -73,19 +73,19 @@ namespace OpenSim.Region.ScriptEngine.Common
73 string llDetectedName(int number); 73 string llDetectedName(int number);
74 string llDetectedKey(int number); 74 string llDetectedKey(int number);
75 string llDetectedOwner(int number); 75 string llDetectedOwner(int number);
76 int llDetectedType(int number); 76 LSL_Types.LSLInteger llDetectedType(int number);
77 LSL_Types.Vector3 llDetectedPos(int number); 77 LSL_Types.Vector3 llDetectedPos(int number);
78 LSL_Types.Vector3 llDetectedVel(int number); 78 LSL_Types.Vector3 llDetectedVel(int number);
79 LSL_Types.Vector3 llDetectedGrab(int number); 79 LSL_Types.Vector3 llDetectedGrab(int number);
80 LSL_Types.Quaternion llDetectedRot(int number); 80 LSL_Types.Quaternion llDetectedRot(int number);
81 int llDetectedGroup(int number); 81 LSL_Types.LSLInteger llDetectedGroup(int number);
82 int llDetectedLinkNumber(int number); 82 LSL_Types.LSLInteger llDetectedLinkNumber(int number);
83 void llDie(); 83 void llDie();
84 double llGround(LSL_Types.Vector3 offset); 84 double llGround(LSL_Types.Vector3 offset);
85 double llCloud(LSL_Types.Vector3 offset); 85 double llCloud(LSL_Types.Vector3 offset);
86 LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset); 86 LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset);
87 void llSetStatus(int status, int value); 87 void llSetStatus(int status, int value);
88 int llGetStatus(int status); 88 LSL_Types.LSLInteger llGetStatus(int status);
89 void llSetScale(LSL_Types.Vector3 scale); 89 void llSetScale(LSL_Types.Vector3 scale);
90 LSL_Types.Vector3 llGetScale(); 90 LSL_Types.Vector3 llGetScale();
91 void llSetColor(LSL_Types.Vector3 color, int face); 91 void llSetColor(LSL_Types.Vector3 color, int face);
@@ -114,11 +114,11 @@ namespace OpenSim.Region.ScriptEngine.Common
114 //wiki: vector llGetForce() 114 //wiki: vector llGetForce()
115 LSL_Types.Vector3 llGetForce(); 115 LSL_Types.Vector3 llGetForce();
116 //wiki: integer llTarget(vector position, double range) 116 //wiki: integer llTarget(vector position, double range)
117 int llTarget(LSL_Types.Vector3 position, double range); 117 LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range);
118 //wiki: llTargetRemove(integer number) 118 //wiki: llTargetRemove(integer number)
119 void llTargetRemove(int number); 119 void llTargetRemove(int number);
120 //wiki: integer llRotTarget(rotation rot, double error) 120 //wiki: integer llRotTarget(rotation rot, double error)
121 int llRotTarget(LSL_Types.Quaternion rot, double error); 121 LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error);
122 //wiki: integer llRotTargetRemove(integer number) 122 //wiki: integer llRotTargetRemove(integer number)
123 void llRotTargetRemove(int number); 123 void llRotTargetRemove(int number);
124 //wiki: llMoveToTarget(vector target, double tau) 124 //wiki: llMoveToTarget(vector target, double tau)
@@ -180,7 +180,7 @@ namespace OpenSim.Region.ScriptEngine.Common
180 //wiki: string llToLower(string source) 180 //wiki: string llToLower(string source)
181 string llToLower(string source); 181 string llToLower(string source);
182 //wiki: integer llGiveMoney(key destination, integer amount) 182 //wiki: integer llGiveMoney(key destination, integer amount)
183 int llGiveMoney(string destination, int amount); 183 LSL_Types.LSLInteger llGiveMoney(string destination, int amount);
184 //wiki: (deprecated) 184 //wiki: (deprecated)
185 void llMakeExplosion(); 185 void llMakeExplosion();
186 //wiki: (deprecated) 186 //wiki: (deprecated)
@@ -238,7 +238,7 @@ namespace OpenSim.Region.ScriptEngine.Common
238 //wiki: llRotLookAt(rotation target, double strength, double damping) 238 //wiki: llRotLookAt(rotation target, double strength, double damping)
239 void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping); 239 void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping);
240 //wiki: integer llStringLength(string str) 240 //wiki: integer llStringLength(string str)
241 int llStringLength(string str); 241 LSL_Types.LSLInteger llStringLength(string str);
242 //wiki: llStartAnimation(string anim) 242 //wiki: llStartAnimation(string anim)
243 void llStartAnimation(string anim); 243 void llStartAnimation(string anim);
244 //wiki: llStopAnimation(string anim) 244 //wiki: llStopAnimation(string anim)
@@ -250,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.Common
250 //wiki: llTargetOmega(vector axis, double spinrate, double gain) 250 //wiki: llTargetOmega(vector axis, double spinrate, double gain)
251 void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain); 251 void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain);
252 //wiki: integer llGetStartParameter() 252 //wiki: integer llGetStartParameter()
253 int llGetStartParameter(); 253 LSL_Types.LSLInteger llGetStartParameter();
254 //wiki: llGodLikeRezObject(key inventory, vector pos) 254 //wiki: llGodLikeRezObject(key inventory, vector pos)
255 void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos); 255 void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos);
256 //wiki: llRequestPermissions(key agent, integer perm) 256 //wiki: llRequestPermissions(key agent, integer perm)
@@ -258,9 +258,9 @@ namespace OpenSim.Region.ScriptEngine.Common
258 //wiki: key llGetPermissionsKey() 258 //wiki: key llGetPermissionsKey()
259 string llGetPermissionsKey(); 259 string llGetPermissionsKey();
260 //wiki: integer llGetPermissions() 260 //wiki: integer llGetPermissions()
261 int llGetPermissions(); 261 LSL_Types.LSLInteger llGetPermissions();
262 //wiki integer llGetLinkNumber() 262 //wiki integer llGetLinkNumber()
263 int llGetLinkNumber(); 263 LSL_Types.LSLInteger llGetLinkNumber();
264 //wiki: llSetLinkColor(integer linknumber, vector color, integer face) 264 //wiki: llSetLinkColor(integer linknumber, vector color, integer face)
265 void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face); 265 void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face);
266 //wiki: llCreateLink(key target, integer parent) 266 //wiki: llCreateLink(key target, integer parent)
@@ -274,7 +274,7 @@ namespace OpenSim.Region.ScriptEngine.Common
274 //wiki: llGetLinkName(integer linknum) 274 //wiki: llGetLinkName(integer linknum)
275 string llGetLinkName(int linknum); 275 string llGetLinkName(int linknum);
276 //wiki: integer llGetInventoryNumber(integer type) 276 //wiki: integer llGetInventoryNumber(integer type)
277 int llGetInventoryNumber(int type); 277 LSL_Types.LSLInteger llGetInventoryNumber(int type);
278 //wiki: string llGetInventoryName(integer type, integer number) 278 //wiki: string llGetInventoryName(integer type, integer number)
279 string llGetInventoryName(int type, int number); 279 string llGetInventoryName(int type, int number);
280 //wiki: llSetScriptState(string name, integer run) 280 //wiki: llSetScriptState(string name, integer run)
@@ -318,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Common
318 //wiki: string llGetScriptName() 318 //wiki: string llGetScriptName()
319 string llGetScriptName(); 319 string llGetScriptName();
320 //wiki: integer llGetNumberOfSides() 320 //wiki: integer llGetNumberOfSides()
321 int llGetNumberOfSides(); 321 LSL_Types.LSLInteger llGetNumberOfSides();
322 //wiki: rotation llAxisAngle2Rot(vector axis, double angle) 322 //wiki: rotation llAxisAngle2Rot(vector axis, double angle)
323 LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle); 323 LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle);
324 //wiki: vector llRot2Axis(rotation rot) 324 //wiki: vector llRot2Axis(rotation rot)
@@ -344,7 +344,7 @@ namespace OpenSim.Region.ScriptEngine.Common
344 //wiki: double llGetTextureRot(integer side) 344 //wiki: double llGetTextureRot(integer side)
345 double llGetTextureRot(int side); 345 double llGetTextureRot(int side);
346 //wiki: integer llSubStringIndex(string source, string pattern) 346 //wiki: integer llSubStringIndex(string source, string pattern)
347 int llSubStringIndex(string source, string pattern); 347 LSL_Types.LSLInteger llSubStringIndex(string source, string pattern);
348 //wiki: key llGetOwnerKey(key id) 348 //wiki: key llGetOwnerKey(key id)
349 string llGetOwnerKey(string id); 349 string llGetOwnerKey(string id);
350 //wiki: vector llGetCenterOfMass() 350 //wiki: vector llGetCenterOfMass()
@@ -352,9 +352,9 @@ namespace OpenSim.Region.ScriptEngine.Common
352 //wiki: list llListSort(list src, integer stride, integer ascending) 352 //wiki: list llListSort(list src, integer stride, integer ascending)
353 LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending); 353 LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending);
354 //integer llGetListLength(list src) 354 //integer llGetListLength(list src)
355 int llGetListLength(LSL_Types.list src); 355 LSL_Types.LSLInteger llGetListLength(LSL_Types.list src);
356 //wiki: integer llList2Integer(list src, integer index) 356 //wiki: integer llList2Integer(list src, integer index)
357 int llList2Integer(LSL_Types.list src, int index); 357 LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index);
358 //wiki: double llList2double(list src, integer index) 358 //wiki: double llList2double(list src, integer index)
359 double llList2Float(LSL_Types.list src, int index); 359 double llList2Float(LSL_Types.list src, int index);
360 double osList2Double(LSL_Types.list src, int index); 360 double osList2Double(LSL_Types.list src, int index);
@@ -371,7 +371,7 @@ namespace OpenSim.Region.ScriptEngine.Common
371 //wiki: llDeleteSubList(list src, integer start, integer end) 371 //wiki: llDeleteSubList(list src, integer start, integer end)
372 LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end); 372 LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end);
373 //wiki: integer llGetListEntryType( list src, integer index ) 373 //wiki: integer llGetListEntryType( list src, integer index )
374 int llGetListEntryType(LSL_Types.list src, int index); 374 LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index);
375 //wiki: string llList2CSV( list src ) 375 //wiki: string llList2CSV( list src )
376 string llList2CSV(LSL_Types.list src); 376 string llList2CSV(LSL_Types.list src);
377 //wiki: list llCSV2List( string src ) 377 //wiki: list llCSV2List( string src )
@@ -385,7 +385,7 @@ namespace OpenSim.Region.ScriptEngine.Common
385 //wiki: list llListInsertList( list dest, list src, integer start ) 385 //wiki: list llListInsertList( list dest, list src, integer start )
386 LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start); 386 LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start);
387 //wiki: integer llListFindList( list src, list test ) 387 //wiki: integer llListFindList( list src, list test )
388 int llListFindList(LSL_Types.list src, LSL_Types.list test); 388 LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test);
389 //wiki: string llGetObjectName() 389 //wiki: string llGetObjectName()
390 string llGetObjectName(); 390 string llGetObjectName();
391 //wiki: llSetObjectName(string name) 391 //wiki: llSetObjectName(string name)
@@ -393,9 +393,9 @@ namespace OpenSim.Region.ScriptEngine.Common
393 //wiki: string llGetDate() 393 //wiki: string llGetDate()
394 string llGetDate(); 394 string llGetDate();
395 //wiki: integer llEdgeOfWorld(vector pos, vector dir) 395 //wiki: integer llEdgeOfWorld(vector pos, vector dir)
396 int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); 396 LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir);
397 //wiki: integer llGetAgentInfo(key id) 397 //wiki: integer llGetAgentInfo(key id)
398 int llGetAgentInfo(string id); 398 LSL_Types.LSLInteger llGetAgentInfo(string id);
399 //wiki: llAdjustSoundVolume(double volume) 399 //wiki: llAdjustSoundVolume(double volume)
400 void llAdjustSoundVolume(double volume); 400 void llAdjustSoundVolume(double volume);
401 //wiki: llSetSoundQueueing(integer queue) 401 //wiki: llSetSoundQueueing(integer queue)
@@ -414,7 +414,7 @@ namespace OpenSim.Region.ScriptEngine.Common
414 void llEjectFromLand(string pest); 414 void llEjectFromLand(string pest);
415 LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers); 415 LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers);
416 //wiki: integer llOverMyLand(key id) 416 //wiki: integer llOverMyLand(key id)
417 int llOverMyLand(string id); 417 LSL_Types.LSLInteger llOverMyLand(string id);
418 //wiki: key llGetLandOwnerAt(vector pos) 418 //wiki: key llGetLandOwnerAt(vector pos)
419 string llGetLandOwnerAt(LSL_Types.Vector3 pos); 419 string llGetLandOwnerAt(LSL_Types.Vector3 pos);
420 //wiki: key llGetNotecardLine(string name, integer line) 420 //wiki: key llGetNotecardLine(string name, integer line)
@@ -422,7 +422,7 @@ namespace OpenSim.Region.ScriptEngine.Common
422 //wiki: vector llGetAgentSize(key id) 422 //wiki: vector llGetAgentSize(key id)
423 LSL_Types.Vector3 llGetAgentSize(string id); 423 LSL_Types.Vector3 llGetAgentSize(string id);
424 //wiki: integer llSameGroup(key agent) 424 //wiki: integer llSameGroup(key agent)
425 int llSameGroup(string agent); 425 LSL_Types.LSLInteger llSameGroup(string agent);
426 //wiki: llUnSit(key id) 426 //wiki: llUnSit(key id)
427 void llUnSit(string id); 427 void llUnSit(string id);
428 //wiki: vector llGroundSlope(vector offset) 428 //wiki: vector llGroundSlope(vector offset)
@@ -432,9 +432,9 @@ namespace OpenSim.Region.ScriptEngine.Common
432 //wiki: vector llGroundContour(vector offset) 432 //wiki: vector llGroundContour(vector offset)
433 LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset); 433 LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset);
434 //wiki: integer llGetAttached() 434 //wiki: integer llGetAttached()
435 int llGetAttached(); 435 LSL_Types.LSLInteger llGetAttached();
436 //wiki: integer llGetFreeMemory() 436 //wiki: integer llGetFreeMemory()
437 int llGetFreeMemory(); 437 LSL_Types.LSLInteger llGetFreeMemory();
438 //wiki: string llGetRegionName() 438 //wiki: string llGetRegionName()
439 string llGetRegionName(); 439 string llGetRegionName();
440 //wiki: double llGetRegionTimeDilation() 440 //wiki: double llGetRegionTimeDilation()
@@ -477,7 +477,7 @@ namespace OpenSim.Region.ScriptEngine.Common
477 // 477 //
478 string llDumpList2String(LSL_Types.list src, string seperator); 478 string llDumpList2String(LSL_Types.list src, string seperator);
479 //wiki: integer llScriptDanger(vector pos) 479 //wiki: integer llScriptDanger(vector pos)
480 int llScriptDanger(LSL_Types.Vector3 pos); 480 LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos);
481 //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel ) 481 //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel )
482 void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel); 482 void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel);
483 //wiki: llVolumeDetect(integer detect) 483 //wiki: llVolumeDetect(integer detect)
@@ -485,7 +485,7 @@ namespace OpenSim.Region.ScriptEngine.Common
485 //wiki: llResetOtherScript(string name) 485 //wiki: llResetOtherScript(string name)
486 void llResetOtherScript(string name); 486 void llResetOtherScript(string name);
487 //wiki: integer llGetScriptState(string name) 487 //wiki: integer llGetScriptState(string name)
488 int llGetScriptState(string name); 488 LSL_Types.LSLInteger llGetScriptState(string name);
489 //wiki: (deprecated) 489 //wiki: (deprecated)
490 void llRemoteLoadScript(); 490 void llRemoteLoadScript();
491 //wiki: llSetRemoteScriptAccessPin(integer pin) 491 //wiki: llSetRemoteScriptAccessPin(integer pin)
@@ -537,7 +537,7 @@ namespace OpenSim.Region.ScriptEngine.Common
537 //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) 537 //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face)
538 void llSetLinkAlpha(int linknumber, double alpha, int face); 538 void llSetLinkAlpha(int linknumber, double alpha, int face);
539 //wiki: integer llGetNumberOfPrims() 539 //wiki: integer llGetNumberOfPrims()
540 int llGetNumberOfPrims(); 540 LSL_Types.LSLInteger llGetNumberOfPrims();
541 //wiki: key llGetNumberOfNotecardLines(string name) 541 //wiki: key llGetNumberOfNotecardLines(string name)
542 string llGetNumberOfNotecardLines(string name); 542 string llGetNumberOfNotecardLines(string name);
543 //wiki: list llGetBoundingBox( key object ) 543 //wiki: list llGetBoundingBox( key object )
@@ -549,7 +549,7 @@ namespace OpenSim.Region.ScriptEngine.Common
549 //wiki: string llIntegerToBase64(integer number) 549 //wiki: string llIntegerToBase64(integer number)
550 string llIntegerToBase64(int number); 550 string llIntegerToBase64(int number);
551 //wiki integer llBase64ToInteger(string str) 551 //wiki integer llBase64ToInteger(string str)
552 int llBase64ToInteger(string str); 552 LSL_Types.LSLInteger llBase64ToInteger(string str);
553 //wiki: double llGetGMTclock() 553 //wiki: double llGetGMTclock()
554 double llGetGMTclock(); 554 double llGetGMTclock();
555 //wiki: string llGetSimulatorHostname() 555 //wiki: string llGetSimulatorHostname()
@@ -563,11 +563,11 @@ namespace OpenSim.Region.ScriptEngine.Common
563 LSL_Types.Quaternion rot, int param); 563 LSL_Types.Quaternion rot, int param);
564 564
565 //wiki: integer llGetObjectPermMask(integer mask) 565 //wiki: integer llGetObjectPermMask(integer mask)
566 int llGetObjectPermMask(int mask); 566 LSL_Types.LSLInteger llGetObjectPermMask(int mask);
567 //wiki: llSetObjectPermMask(integer mask, integer value) 567 //wiki: llSetObjectPermMask(integer mask, integer value)
568 void llSetObjectPermMask(int mask, int value); 568 void llSetObjectPermMask(int mask, int value);
569 //wiki integer llGetInventoryPermMask(string item, integer mask) 569 //wiki integer llGetInventoryPermMask(string item, integer mask)
570 int llGetInventoryPermMask(string item, int mask); 570 LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask);
571 //wiki: llSetInventoryPermMask(string item, integer mask, integer value) 571 //wiki: llSetInventoryPermMask(string item, integer mask, integer value)
572 void llSetInventoryPermMask(string item, int mask, int value); 572 void llSetInventoryPermMask(string item, int mask, int value);
573 //wiki: key llGetInventoryCreator(string item) 573 //wiki: key llGetInventoryCreator(string item)
@@ -587,9 +587,9 @@ namespace OpenSim.Region.ScriptEngine.Common
587 void llParcelMediaCommandList(LSL_Types.list commandList); 587 void llParcelMediaCommandList(LSL_Types.list commandList);
588 void llParcelMediaQuery(); 588 void llParcelMediaQuery();
589 //wiki integer llModPow(integer a, integer b, integer c) 589 //wiki integer llModPow(integer a, integer b, integer c)
590 int llModPow(int a, int b, int c); 590 LSL_Types.LSLInteger llModPow(int a, int b, int c);
591 //wiki: integer llGetInventoryType(string name) 591 //wiki: integer llGetInventoryType(string name)
592 int llGetInventoryType(string name); 592 LSL_Types.LSLInteger llGetInventoryType(string name);
593 //wiki: llSetPayPrice( integer price, list quick_pay_buttons ) 593 //wiki: llSetPayPrice( integer price, list quick_pay_buttons )
594 void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons); 594 void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons);
595 //wiki: vector llGetCameraPos() 595 //wiki: vector llGetCameraPos()
@@ -619,11 +619,11 @@ namespace OpenSim.Region.ScriptEngine.Common
619 //wiki: double llListStatistics( integer operation, list src ) 619 //wiki: double llListStatistics( integer operation, list src )
620 double llListStatistics(int operation, LSL_Types.list src); 620 double llListStatistics(int operation, LSL_Types.list src);
621 //wiki: integer llGetUnixTime() 621 //wiki: integer llGetUnixTime()
622 int llGetUnixTime(); 622 LSL_Types.LSLInteger llGetUnixTime();
623 //wiki: integer llGetParcelFlags(vector pos) 623 //wiki: integer llGetParcelFlags(vector pos)
624 int llGetParcelFlags(LSL_Types.Vector3 pos); 624 LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos);
625 //wiki: integer llGetRegionFlags() 625 //wiki: integer llGetRegionFlags()
626 int llGetRegionFlags(); 626 LSL_Types.LSLInteger llGetRegionFlags();
627 //wiki: string llXorBase64StringsCorrect(string str1, string str2) 627 //wiki: string llXorBase64StringsCorrect(string str1, string str2)
628 string llXorBase64StringsCorrect(string str1, string str2); 628 string llXorBase64StringsCorrect(string str1, string str2);
629 string llHTTPRequest(string url, LSL_Types.list parameters, string body); 629 string llHTTPRequest(string url, LSL_Types.list parameters, string body);
@@ -632,13 +632,13 @@ namespace OpenSim.Region.ScriptEngine.Common
632 //wiki: llResetLandPassList() 632 //wiki: llResetLandPassList()
633 void llResetLandPassList(); 633 void llResetLandPassList();
634 //wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) 634 //wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
635 int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); 635 LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide);
636 //wiki: list llGetParcelPrimOwners( vector pos ) 636 //wiki: list llGetParcelPrimOwners( vector pos )
637 LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos); 637 LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos);
638 //wiki: integer llGetObjectPrimCount(key object_id) 638 //wiki: integer llGetObjectPrimCount(key object_id)
639 int llGetObjectPrimCount(string object_id); 639 LSL_Types.LSLInteger llGetObjectPrimCount(string object_id);
640 //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide ) 640 //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide )
641 int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); 641 LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
642 //wiki: llGetParcelDetails(vector pos, list params) 642 //wiki: llGetParcelDetails(vector pos, list params)
643 LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param); 643 LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param);
644 //wiki: llSetLinkTexture(integer linknumber, string texture, integer face ) 644 //wiki: llSetLinkTexture(integer linknumber, string texture, integer face )