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authorMike Mazur2008-07-31 07:11:41 +0000
committerMike Mazur2008-07-31 07:11:41 +0000
commit57ec7a26cda361eeac9d7f010194cfe0dfa6c281 (patch)
treeeb8bb3680e3cb7db5449c3703835e6454e43ebbb /OpenSim
parentAllow assignments in if/while/do-while control statements. Fix issue 1862. (diff)
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-make ZERO_VECTOR and ZERO_ROTATION static readonly properties so they can be
used in scripts -cast from bool to LSL{Integer,Float,String} so functions such as `integer isZero(integer x) { return (x == 0); }` work -progress on issue 1863
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs24
-rw-r--r--OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs21
-rw-r--r--OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLInteger.cs21
-rw-r--r--OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs21
-rw-r--r--OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLFloat.cs21
-rw-r--r--OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs21
-rw-r--r--OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs21
11 files changed, 180 insertions, 6 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index 1db1446..b03e761 100644
--- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -2118,7 +2118,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL
2118 public const int PUBLIC_CHANNEL 0x00000000 2118 public const int PUBLIC_CHANNEL 0x00000000
2119 2119
2120 // Can not be public const? 2120 // Can not be public const?
2121 public vector ZERO_VECTOR = new vector(0, 0, 0); 2121 public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
2122 public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0); 2122 public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0);
2123 } 2123 }
2124} 2124}
diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
index 9dd7e01..575cb43 100644
--- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
@@ -2421,7 +2421,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2421 public const int OBJECT_CREATOR = 8; 2421 public const int OBJECT_CREATOR = 8;
2422 2422
2423 // Can not be public const? 2423 // Can not be public const?
2424 public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); 2424 public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
2425 public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); 2425 public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
2426 } 2426 }
2427} 2427}
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index b8a4a4d..21acac2 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -1186,6 +1186,14 @@ namespace OpenSim.Region.ScriptEngine.Common
1186 return new LSLString(f); 1186 return new LSLString(f);
1187 } 1187 }
1188 1188
1189 static public explicit operator LSLString(bool b)
1190 {
1191 if (b)
1192 return new LSLString("1");
1193 else
1194 return new LSLString("0");
1195 }
1196
1189 public static implicit operator Vector3(LSLString s) 1197 public static implicit operator Vector3(LSLString s)
1190 { 1198 {
1191 return new Vector3(s.m_string); 1199 return new Vector3(s.m_string);
@@ -1303,6 +1311,14 @@ namespace OpenSim.Region.ScriptEngine.Common
1303 return new LSLInteger(f.value); 1311 return new LSLInteger(f.value);
1304 } 1312 }
1305 1313
1314 static public implicit operator LSLInteger(bool b)
1315 {
1316 if (b)
1317 return new LSLInteger(1);
1318 else
1319 return new LSLInteger(0);
1320 }
1321
1306 static public bool operator ==(LSLInteger i1, LSLInteger i2) 1322 static public bool operator ==(LSLInteger i1, LSLInteger i2)
1307 { 1323 {
1308 bool ret = i1.value == i2.value; 1324 bool ret = i1.value == i2.value;
@@ -1481,6 +1497,14 @@ namespace OpenSim.Region.ScriptEngine.Common
1481 return new LSLFloat(d); 1497 return new LSLFloat(d);
1482 } 1498 }
1483 1499
1500 static public implicit operator LSLFloat(bool b)
1501 {
1502 if (b)
1503 return new LSLFloat(1.0);
1504 else
1505 return new LSLFloat(0.0);
1506 }
1507
1484 static public bool operator ==(LSLFloat f1, LSLFloat f2) 1508 static public bool operator ==(LSLFloat f1, LSLFloat f2)
1485 { 1509 {
1486 return f1.value == f2.value; 1510 return f1.value == f2.value;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index f02e970..fd9e1aa 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -416,8 +416,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
416 public const int OBJECT_CREATOR = 8; 416 public const int OBJECT_CREATOR = 8;
417 417
418 // Can not be public const? 418 // Can not be public const?
419 public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); 419 public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
420 public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); 420 public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
421 421
422 } 422 }
423} 423}
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index 25f6957..d15aa81 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -1186,6 +1186,14 @@ namespace OpenSim.Region.ScriptEngine.Shared
1186 return new LSLString(f); 1186 return new LSLString(f);
1187 } 1187 }
1188 1188
1189 static public explicit operator LSLString(bool b)
1190 {
1191 if (b)
1192 return new LSLString("1");
1193 else
1194 return new LSLString("0");
1195 }
1196
1189 public static implicit operator Vector3(LSLString s) 1197 public static implicit operator Vector3(LSLString s)
1190 { 1198 {
1191 return new Vector3(s.m_string); 1199 return new Vector3(s.m_string);
@@ -1303,6 +1311,14 @@ namespace OpenSim.Region.ScriptEngine.Shared
1303 return new LSLInteger(f.value); 1311 return new LSLInteger(f.value);
1304 } 1312 }
1305 1313
1314 static public implicit operator LSLInteger(bool b)
1315 {
1316 if (b)
1317 return new LSLInteger(1);
1318 else
1319 return new LSLInteger(0);
1320 }
1321
1306 static public bool operator ==(LSLInteger i1, LSLInteger i2) 1322 static public bool operator ==(LSLInteger i1, LSLInteger i2)
1307 { 1323 {
1308 bool ret = i1.value == i2.value; 1324 bool ret = i1.value == i2.value;
@@ -1481,6 +1497,14 @@ namespace OpenSim.Region.ScriptEngine.Shared
1481 return new LSLFloat(d); 1497 return new LSLFloat(d);
1482 } 1498 }
1483 1499
1500 static public implicit operator LSLFloat(bool b)
1501 {
1502 if (b)
1503 return new LSLFloat(1.0);
1504 else
1505 return new LSLFloat(0.0);
1506 }
1507
1484 static public bool operator ==(LSLFloat f1, LSLFloat f2) 1508 static public bool operator ==(LSLFloat f1, LSLFloat f2)
1485 { 1509 {
1486 return f1.value == f2.value; 1510 return f1.value == f2.value;
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs
index 58ca8dd..d89bb87 100644
--- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs
+++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLFloat.cs
@@ -558,5 +558,26 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests
558 } 558 }
559 } 559 }
560 } 560 }
561
562 /// <summary>
563 /// Tests boolean correctly cast implicitly to LSLFloat.
564 /// </summary>
565 [Test]
566 public void TestImplicitCastBooleanToLSLFloat()
567 {
568 LSL_Types.LSLFloat testFloat;
569
570 testFloat = (1 == 0);
571 Assert.That(testFloat.value, new DoubleToleranceConstraint(0.0, _lowPrecisionTolerance));
572
573 testFloat = (1 == 1);
574 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
575
576 testFloat = false;
577 Assert.That(testFloat.value, new DoubleToleranceConstraint(0.0, _lowPrecisionTolerance));
578
579 testFloat = true;
580 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
581 }
561 } 582 }
562} 583}
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLInteger.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLInteger.cs
index 3f01d09..d2839db 100644
--- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLInteger.cs
+++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLInteger.cs
@@ -108,5 +108,26 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests
108 Assert.AreEqual(testInteger.value, number.Value); 108 Assert.AreEqual(testInteger.value, number.Value);
109 } 109 }
110 } 110 }
111
112 /// <summary>
113 /// Tests boolean correctly cast implicitly to LSLInteger.
114 /// </summary>
115 [Test]
116 public void TestImplicitCastBooleanToLSLInteger()
117 {
118 LSL_Types.LSLInteger testInteger;
119
120 testInteger = (1 == 0);
121 Assert.AreEqual(0, testInteger.value);
122
123 testInteger = (1 == 1);
124 Assert.AreEqual(1, testInteger.value);
125
126 testInteger = false;
127 Assert.AreEqual(0, testInteger.value);
128
129 testInteger = true;
130 Assert.AreEqual(1, testInteger.value);
131 }
111 } 132 }
112} 133}
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs
index 5d4424b..3aa52cb 100644
--- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs
+++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs
@@ -111,5 +111,26 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests
111 Assert.AreEqual(expectedQuaternion, stringQuaternion); 111 Assert.AreEqual(expectedQuaternion, stringQuaternion);
112 Assert.AreEqual(expectedQuaternion, LSLStringQuaternion); 112 Assert.AreEqual(expectedQuaternion, LSLStringQuaternion);
113 } 113 }
114
115 /// <summary>
116 /// Tests boolean correctly cast explicitly to LSLString.
117 /// </summary>
118 [Test]
119 public void TestImplicitCastBooleanToLSLFloat()
120 {
121 LSL_Types.LSLString testString;
122
123 testString = (LSL_Types.LSLString) (1 == 0);
124 Assert.AreEqual("0", testString.m_string);
125
126 testString = (LSL_Types.LSLString) (1 == 1);
127 Assert.AreEqual("1", testString.m_string);
128
129 testString = (LSL_Types.LSLString) false;
130 Assert.AreEqual("0", testString.m_string);
131
132 testString = (LSL_Types.LSLString) true;
133 Assert.AreEqual("1", testString.m_string);
134 }
114 } 135 }
115} 136}
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLFloat.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLFloat.cs
index d55f0e3..c021963 100644
--- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLFloat.cs
+++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLFloat.cs
@@ -558,5 +558,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
558 } 558 }
559 } 559 }
560 } 560 }
561
562 /// <summary>
563 /// Tests boolean correctly cast implicitly to LSLFloat.
564 /// </summary>
565 [Test]
566 public void TestImplicitCastBooleanToLSLFloat()
567 {
568 LSL_Types.LSLFloat testFloat;
569
570 testFloat = (1 == 0);
571 Assert.That(testFloat.value, new DoubleToleranceConstraint(0.0, _lowPrecisionTolerance));
572
573 testFloat = (1 == 1);
574 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
575
576 testFloat = false;
577 Assert.That(testFloat.value, new DoubleToleranceConstraint(0.0, _lowPrecisionTolerance));
578
579 testFloat = true;
580 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
581 }
561 } 582 }
562} 583}
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs
index d158084..f826c00 100644
--- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs
+++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs
@@ -108,5 +108,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
108 Assert.AreEqual(testInteger.value, number.Value); 108 Assert.AreEqual(testInteger.value, number.Value);
109 } 109 }
110 } 110 }
111
112 /// <summary>
113 /// Tests boolean correctly cast implicitly to LSLInteger.
114 /// </summary>
115 [Test]
116 public void TestImplicitCastBooleanToLSLInteger()
117 {
118 LSL_Types.LSLInteger testInteger;
119
120 testInteger = (1 == 0);
121 Assert.AreEqual(0, testInteger.value);
122
123 testInteger = (1 == 1);
124 Assert.AreEqual(1, testInteger.value);
125
126 testInteger = false;
127 Assert.AreEqual(0, testInteger.value);
128
129 testInteger = true;
130 Assert.AreEqual(1, testInteger.value);
131 }
111 } 132 }
112} 133}
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs
index 8fcb385..49e5023 100644
--- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs
+++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs
@@ -111,5 +111,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
111 Assert.AreEqual(expectedQuaternion, stringQuaternion); 111 Assert.AreEqual(expectedQuaternion, stringQuaternion);
112 Assert.AreEqual(expectedQuaternion, LSLStringQuaternion); 112 Assert.AreEqual(expectedQuaternion, LSLStringQuaternion);
113 } 113 }
114
115 /// <summary>
116 /// Tests boolean correctly cast explicitly to LSLString.
117 /// </summary>
118 [Test]
119 public void TestImplicitCastBooleanToLSLFloat()
120 {
121 LSL_Types.LSLString testString;
122
123 testString = (LSL_Types.LSLString) (1 == 0);
124 Assert.AreEqual("0", testString.m_string);
125
126 testString = (LSL_Types.LSLString) (1 == 1);
127 Assert.AreEqual("1", testString.m_string);
128
129 testString = (LSL_Types.LSLString) false;
130 Assert.AreEqual("0", testString.m_string);
131
132 testString = (LSL_Types.LSLString) true;
133 Assert.AreEqual("1", testString.m_string);
134 }
114 } 135 }
115} 136}