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authorUbitUmarov2015-08-18 23:59:55 +0100
committerUbitUmarov2015-08-18 23:59:55 +0100
commit48ef22f62e07c0b9e6d23ee758a4800d05cfb231 (patch)
treed4f2b9d4b38b3e80ff459676c7a88bcf721ccfac /OpenSim
parentdo keepalive on mesh and texture GET. Dont use reusecontext any where. (diff)
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change pollService stop() to send 503 error and no keepalive. ( untested )
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs24
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs14
2 files changed, 32 insertions, 6 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs
index e636c38..5bd63a6 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceHttpRequest.cs
@@ -114,7 +114,29 @@ namespace OpenSim.Framework.Servers.HttpServer
114 PollServiceArgs.RequestsHandled++; 114 PollServiceArgs.RequestsHandled++;
115 } 115 }
116 } 116 }
117 117
118 internal void DoHTTPstop(BaseHttpServer server)
119 {
120 OSHttpResponse response
121 = new OSHttpResponse(new HttpResponse(HttpContext, Request), HttpContext);
122
123 response.SendChunked = false;
124 response.ContentLength64 = 0;
125 response.ContentEncoding = Encoding.UTF8;
126 response.ReuseContext = false;
127 response.KeepAlive = false;
128 response.SendChunked = false;
129 response.StatusCode = 503;
130
131 try
132 {
133 response.OutputStream.Flush();
134 response.Send();
135 }
136 catch (Exception e)
137 {
138 }
139 }
118 } 140 }
119 141
120 class PollServiceHttpRequestComparer : IEqualityComparer<PollServiceHttpRequest> 142 class PollServiceHttpRequestComparer : IEqualityComparer<PollServiceHttpRequest>
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 2c5c41d..b56ade8 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -204,12 +204,17 @@ namespace OpenSim.Framework.Servers.HttpServer
204 foreach (Thread t in m_workerThreads) 204 foreach (Thread t in m_workerThreads)
205 Watchdog.AbortThread(t.ManagedThreadId); 205 Watchdog.AbortThread(t.ManagedThreadId);
206 206
207 // any entry in m_bycontext should have a active request on the other queues
208 // so just delete contents to easy GC
209 foreach (Queue<PollServiceHttpRequest> qu in m_bycontext.Values)
210 qu.Clear();
211 m_bycontext.Clear();
212
207 try 213 try
208 { 214 {
209 foreach (PollServiceHttpRequest req in m_retryRequests) 215 foreach (PollServiceHttpRequest req in m_retryRequests)
210 { 216 {
211 req.DoHTTPGruntWork(m_server, 217 req.DoHTTPstop(m_server);
212 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
213 } 218 }
214 } 219 }
215 catch 220 catch
@@ -221,7 +226,7 @@ namespace OpenSim.Framework.Servers.HttpServer
221 226
222 lock (m_slowRequests) 227 lock (m_slowRequests)
223 { 228 {
224 while (m_slowRequests.Count > 0 && m_running) 229 while (m_slowRequests.Count > 0)
225 m_requests.Enqueue(m_slowRequests.Dequeue()); 230 m_requests.Enqueue(m_slowRequests.Dequeue());
226 } 231 }
227 232
@@ -230,8 +235,7 @@ namespace OpenSim.Framework.Servers.HttpServer
230 try 235 try
231 { 236 {
232 wreq = m_requests.Dequeue(0); 237 wreq = m_requests.Dequeue(0);
233 wreq.DoHTTPGruntWork(m_server, 238 wreq.DoHTTPstop(m_server);
234 wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id));
235 } 239 }
236 catch 240 catch
237 { 241 {