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author | Robert Adams | 2013-08-07 07:54:47 -0700 |
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committer | Robert Adams | 2013-09-11 09:11:36 -0700 |
commit | 48ee73bfa771de64685a694417b34188f0a3350e (patch) | |
tree | c392992c72b4c5facdba20f6e175881850a9bd56 /OpenSim | |
parent | BulletSim: fixes for change linkset implementation of physical linksets. (diff) | |
download | opensim-SC_OLD-48ee73bfa771de64685a694417b34188f0a3350e.zip opensim-SC_OLD-48ee73bfa771de64685a694417b34188f0a3350e.tar.gz opensim-SC_OLD-48ee73bfa771de64685a694417b34188f0a3350e.tar.bz2 opensim-SC_OLD-48ee73bfa771de64685a694417b34188f0a3350e.tar.xz |
BulletSim: add API and calls for spring constraint parameters.
Diffstat (limited to 'OpenSim')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs | 36 | ||||
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs | 38 | ||||
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 8 |
3 files changed, 82 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs index 12a0c17..6c36485 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs | |||
@@ -596,6 +596,30 @@ public override bool SetBreakingImpulseThreshold(BulletConstraint constrain, flo | |||
596 | return BSAPICPP.SetBreakingImpulseThreshold2(constrainu.ptr, threshold); | 596 | return BSAPICPP.SetBreakingImpulseThreshold2(constrainu.ptr, threshold); |
597 | } | 597 | } |
598 | 598 | ||
599 | public override bool SpringEnable(BulletConstraint constrain, int index, float numericTrueFalse) | ||
600 | { | ||
601 | BulletConstraintUnman constrainu = constrain as BulletConstraintUnman; | ||
602 | return BSAPICPP.ConstraintSpringEnable2(constrainu.ptr, index, numericTrueFalse); | ||
603 | } | ||
604 | |||
605 | public override bool SpringSetEquilibriumPoint(BulletConstraint constrain, int index, float equilibriumPoint) | ||
606 | { | ||
607 | BulletConstraintUnman constrainu = constrain as BulletConstraintUnman; | ||
608 | return BSAPICPP.ConstraintSpringSetEquilibriumPoint2(constrainu.ptr, index, equilibriumPoint); | ||
609 | } | ||
610 | |||
611 | public override bool SpringSetStiffness(BulletConstraint constrain, int index, float stiffnesss) | ||
612 | { | ||
613 | BulletConstraintUnman constrainu = constrain as BulletConstraintUnman; | ||
614 | return BSAPICPP.ConstraintSpringSetStiffness2(constrainu.ptr, index, stiffnesss); | ||
615 | } | ||
616 | |||
617 | public override bool SpringSetDamping(BulletConstraint constrain, int index, float damping) | ||
618 | { | ||
619 | BulletConstraintUnman constrainu = constrain as BulletConstraintUnman; | ||
620 | return BSAPICPP.ConstraintSpringSetDamping2(constrainu.ptr, index, damping); | ||
621 | } | ||
622 | |||
599 | public override bool CalculateTransforms(BulletConstraint constrain) | 623 | public override bool CalculateTransforms(BulletConstraint constrain) |
600 | { | 624 | { |
601 | BulletConstraintUnman constrainu = constrain as BulletConstraintUnman; | 625 | BulletConstraintUnman constrainu = constrain as BulletConstraintUnman; |
@@ -1601,6 +1625,18 @@ public static extern bool TranslationalLimitMotor2(IntPtr constrain, float enabl | |||
1601 | public static extern bool SetBreakingImpulseThreshold2(IntPtr constrain, float threshold); | 1625 | public static extern bool SetBreakingImpulseThreshold2(IntPtr constrain, float threshold); |
1602 | 1626 | ||
1603 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1627 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
1628 | public static extern bool ConstraintSpringEnable2(IntPtr constrain, int index, float numericTrueFalse); | ||
1629 | |||
1630 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1631 | public static extern bool ConstraintSpringSetEquilibriumPoint2(IntPtr constrain, int index, float equilibriumPoint); | ||
1632 | |||
1633 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1634 | public static extern bool ConstraintSpringSetStiffness2(IntPtr constrain, int index, float stiffness); | ||
1635 | |||
1636 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1637 | public static extern bool ConstraintSpringSetDamping2(IntPtr constrain, int index, float damping); | ||
1638 | |||
1639 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
1604 | public static extern bool CalculateTransforms2(IntPtr constrain); | 1640 | public static extern bool CalculateTransforms2(IntPtr constrain); |
1605 | 1641 | ||
1606 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1642 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs b/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs index 2a820be..9ad12a9 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs | |||
@@ -752,6 +752,44 @@ private sealed class BulletConstraintXNA : BulletConstraint | |||
752 | constraint.SetBreakingImpulseThreshold(threshold); | 752 | constraint.SetBreakingImpulseThreshold(threshold); |
753 | return true; | 753 | return true; |
754 | } | 754 | } |
755 | public override bool SpringEnable(BulletConstraint pConstraint, int index, float numericTrueFalse) | ||
756 | { | ||
757 | Generic6DofSpringConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as Generic6DofSpringConstraint; | ||
758 | constraint.EnableSpring(index, (numericTrueFalse == 0f ? false : true)); | ||
759 | return true; | ||
760 | } | ||
761 | |||
762 | public override bool SpringSetEquilibriumPoint(BulletConstraint pConstraint, int index, float equilibriumPoint) | ||
763 | { | ||
764 | Generic6DofSpringConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as Generic6DofSpringConstraint; | ||
765 | if (index == -1) | ||
766 | { | ||
767 | constraint.SetEquilibriumPoint(); | ||
768 | } | ||
769 | else | ||
770 | { | ||
771 | if (equilibriumPoint == -1) | ||
772 | constraint.SetEquilibriumPoint(index); | ||
773 | else | ||
774 | constraint.SetEquilibriumPoint(index, equilibriumPoint); | ||
775 | } | ||
776 | return true; | ||
777 | } | ||
778 | |||
779 | public override bool SpringSetStiffness(BulletConstraint pConstraint, int index, float stiffness) | ||
780 | { | ||
781 | Generic6DofSpringConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as Generic6DofSpringConstraint; | ||
782 | constraint.SetStiffness(index, stiffness); | ||
783 | return true; | ||
784 | } | ||
785 | |||
786 | public override bool SpringSetDamping(BulletConstraint pConstraint, int index, float damping) | ||
787 | { | ||
788 | Generic6DofSpringConstraint constraint = (pConstraint as BulletConstraintXNA).constrain as Generic6DofSpringConstraint; | ||
789 | constraint.SetDamping(index, damping); | ||
790 | return true; | ||
791 | } | ||
792 | |||
755 | //BulletSimAPI.SetAngularDamping(Prim.PhysBody.ptr, angularDamping); | 793 | //BulletSimAPI.SetAngularDamping(Prim.PhysBody.ptr, angularDamping); |
756 | public override void SetAngularDamping(BulletBody pBody, float angularDamping) | 794 | public override void SetAngularDamping(BulletBody pBody, float angularDamping) |
757 | { | 795 | { |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index 6cdc112..8cca29f 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |||
@@ -441,6 +441,14 @@ public abstract bool TranslationalLimitMotor(BulletConstraint constrain, float e | |||
441 | 441 | ||
442 | public abstract bool SetBreakingImpulseThreshold(BulletConstraint constrain, float threshold); | 442 | public abstract bool SetBreakingImpulseThreshold(BulletConstraint constrain, float threshold); |
443 | 443 | ||
444 | public abstract bool SpringEnable(BulletConstraint constrain, int index, float numericTrueFalse); | ||
445 | |||
446 | public abstract bool SpringSetEquilibriumPoint(BulletConstraint constrain, int index, float equilibriumPoint); | ||
447 | |||
448 | public abstract bool SpringSetStiffness(BulletConstraint constrain, int index, float stiffnesss); | ||
449 | |||
450 | public abstract bool SpringSetDamping(BulletConstraint constrain, int index, float damping); | ||
451 | |||
444 | public abstract bool CalculateTransforms(BulletConstraint constrain); | 452 | public abstract bool CalculateTransforms(BulletConstraint constrain); |
445 | 453 | ||
446 | public abstract bool SetConstraintParam(BulletConstraint constrain, ConstraintParams paramIndex, float value, ConstraintParamAxis axis); | 454 | public abstract bool SetConstraintParam(BulletConstraint constrain, ConstraintParams paramIndex, float value, ConstraintParamAxis axis); |