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authorMelanie2011-05-03 22:33:53 +0200
committerMelanie2011-05-03 22:33:53 +0200
commit3f7050173d589a40706ba41c0c9ad74e01d7d080 (patch)
treeea204170ed9f73dc93d4b40e4e0d4be00046c57b /OpenSim
parentSome private changes to the prioritizer: 30m steps instead of 10 and disable (diff)
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Attempt to make teleports more reliable. This may break redirection on login
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
index 0ad9121..3b49ab7 100644
--- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
@@ -102,7 +102,7 @@ namespace OpenSim.Services.Connectors.Simulation
102 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString()); 102 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
103 args["teleport_flags"] = OSD.FromString(flags.ToString()); 103 args["teleport_flags"] = OSD.FromString(flags.ToString());
104 104
105 OSDMap result = WebUtil.PostToService(uri, args, 20000); 105 OSDMap result = WebUtil.PostToService(uri, args, 30000);
106 if (result["Success"].AsBoolean()) 106 if (result["Success"].AsBoolean())
107 return true; 107 return true;
108 108