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authorJustin Clark-Casey (justincc)2011-06-27 23:12:54 +0100
committerJustin Clark-Casey (justincc)2011-06-27 23:12:54 +0100
commit36e205476073d1b93b8adf37ab995410f8664273 (patch)
treeccd090112730d86eeb7a44cc9cfdb83b78cbe66f /OpenSim
parentRemove the now unused [cms] section from OpenSimDefaults.ini (diff)
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minor: temporarily comment out the local status notify friends messages seen on login/logout, since it's a bit noisy on the console.
Please uncomment if/when this is still needed.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index daee4ca..3a7178c 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -830,7 +830,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
830 830
831 public bool LocalStatusNotification(UUID userID, UUID friendID, bool online) 831 public bool LocalStatusNotification(UUID userID, UUID friendID, bool online)
832 { 832 {
833 m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online); 833// m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online);
834 IClientAPI friendClient = LocateClientObject(friendID); 834 IClientAPI friendClient = LocateClientObject(friendID);
835 if (friendClient != null) 835 if (friendClient != null)
836 { 836 {