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authorJustin Clark-Casey (justincc)2011-03-21 22:27:16 +0000
committerJustin Clark-Casey (justincc)2011-03-21 22:27:16 +0000
commit2d1f0d224c355e92997643cf849b8e9774dddbad (patch)
treedd2abc8876be430c71cc27bd1afec41efe9a32f8 /OpenSim
parentadd method doc to IEstateDataService and IEstateDataStore interfaces (diff)
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minor: slightly adjust previous method doc.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEstateDataService.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs
index 55adef1..38c10a6 100644
--- a/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEstateDataService.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Region.Framework.Interfaces
38 /// Load estate settings for a region. 38 /// Load estate settings for a region.
39 /// </summary> 39 /// </summary>
40 /// <param name="regionID"></param> 40 /// <param name="regionID"></param>
41 /// <param name="create">If true, then an estate is created if one is not found. This is used in migration.</param> 41 /// <param name="create">If true, then an estate is created if one is not found.</param>
42 /// <returns></returns> 42 /// <returns></returns>
43 EstateSettings LoadEstateSettings(UUID regionID, bool create); 43 EstateSettings LoadEstateSettings(UUID regionID, bool create);
44 44
diff --git a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs b/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs
index 4974d5d..c82661d 100644
--- a/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEstateDataStore.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces
43 /// Load estate settings for a region. 43 /// Load estate settings for a region.
44 /// </summary> 44 /// </summary>
45 /// <param name="regionID"></param> 45 /// <param name="regionID"></param>
46 /// <param name="create">If true, then an estate is created if one is not found. This is used in migration.</param> 46 /// <param name="create">If true, then an estate is created if one is not found.</param>
47 /// <returns></returns> 47 /// <returns></returns>
48 EstateSettings LoadEstateSettings(UUID regionID, bool create); 48 EstateSettings LoadEstateSettings(UUID regionID, bool create);
49 49