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authorUbitUmarov2012-04-16 16:33:57 +0100
committerUbitUmarov2012-04-16 16:33:57 +0100
commit25a2f97bc2bb26fdb0d5856340f3ec8ce3ca9b98 (patch)
treee846f81e86e21f30a5ce43093fe5e1fa15ca4b5c /OpenSim
parentubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl... (diff)
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added suport funtions for ubitODE raycastFiltered
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a34079c..3e08128 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1891,6 +1891,19 @@ namespace OpenSim.Region.Framework.Scenes
1891 EventManager.TriggerPrimsLoaded(this); 1891 EventManager.TriggerPrimsLoaded(this);
1892 } 1892 }
1893 1893
1894 public bool SuportsRayCastFiltered()
1895 {
1896 if (PhysicsScene == null)
1897 return false;
1898 return PhysicsScene.SuportsRaycastWorldFiltered();
1899 }
1900
1901 public object RayCastFiltered(Vector3 position, Vector3 direction, float length, int Count, RayFilterFlags filter)
1902 {
1903 if (PhysicsScene == null)
1904 return null;
1905 return PhysicsScene.RaycastWorld(position, direction, length, Count,filter);
1906 }
1894 1907
1895 /// <summary> 1908 /// <summary>
1896 /// Gets a new rez location based on the raycast and the size of the object that is being rezzed. 1909 /// Gets a new rez location based on the raycast and the size of the object that is being rezzed.