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authorDiva Canto2015-09-04 16:33:07 -0700
committerDiva Canto2015-09-04 16:33:07 -0700
commit2210c5807f9d75eab87098c7d2c49d67543043e3 (patch)
treec3f6f89b5a92c1f3fcd37369ba9a697ca1e8768a /OpenSim
parentPOSScene wasn't really a region module. Fixed now. (diff)
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Fixes a problem with Bullet physics when it is configured to run on a separate thread.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/PhysicsModules/BulletS/BSScene.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs b/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
index db4d3cf..452ce55 100644
--- a/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
@@ -270,6 +270,8 @@ namespace OpenSim.Region.PhysicsModule.BulletS
270 mesher = scene.RequestModuleInterface<IMesher>(); 270 mesher = scene.RequestModuleInterface<IMesher>();
271 if (mesher == null) 271 if (mesher == null)
272 m_log.WarnFormat("{0} No mesher. Things will not work well.", LogHeader); 272 m_log.WarnFormat("{0} No mesher. Things will not work well.", LogHeader);
273
274 scene.PhysicsEnabled = true;
273 } 275 }
274 #endregion 276 #endregion
275 277