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authorMW2008-10-10 15:02:40 +0000
committerMW2008-10-10 15:02:40 +0000
commit1edfbc652a130a6c318182b16680c58bd4902736 (patch)
tree3792c4ea28293b64f4ccaeb7872cca31b78bb6e6 /OpenSim
parent* Added NullReference check to EventQueueGetModule. (diff)
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very tiny change
XmlIgnored the SceneObjectPart.SitTargetAvatar property, as (afaik) this is only used to indicate that a avatar is sitting (or about to sit) on the prim. And there are situations where it might not be cleared, like if a client crashes while sitting on the prim. Which results in that avatar's id getting stored in any xml backup or taking the prim into inventory. And then its always classed as a avatar is sitting on that prim.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 7e7b2aa..f5cc680 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -783,9 +783,7 @@ if (m_shape != null) {
783 #endregion 783 #endregion
784 784
785//--------------- 785//---------------
786 786#region Public Properties with only Get
787
788 #region Public Properties with only Get
789 787
790 788
791 public Vector3 AbsolutePosition 789 public Vector3 AbsolutePosition
@@ -957,6 +955,7 @@ if (m_shape != null) {
957 set { _flags = value; } 955 set { _flags = value; }
958 } 956 }
959 957
958 [XmlIgnore]
960 public UUID SitTargetAvatar 959 public UUID SitTargetAvatar
961 { 960 {
962 get { return m_sitTargetAvatar; } 961 get { return m_sitTargetAvatar; }
@@ -993,6 +992,8 @@ if (m_shape != null) {
993 992
994 #endregion Public Properties with only Get 993 #endregion Public Properties with only Get
995 994
995
996
996 #region Private Methods 997 #region Private Methods
997 998
998 private uint ApplyMask(uint val, bool set, uint mask) 999 private uint ApplyMask(uint val, bool set, uint mask)