aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authormingchen2007-08-03 00:14:11 +0000
committermingchen2007-08-03 00:14:11 +0000
commit1c68c7a37f60983f61cddc2bf8b1e9b793c4fd2b (patch)
tree758b28c9bc755223c679a5bdada137e0ea4ffeb8 /OpenSim
parentFixes flying glitch (hang) when crossing region boundaries (diff)
downloadopensim-SC_OLD-1c68c7a37f60983f61cddc2bf8b1e9b793c4fd2b.zip
opensim-SC_OLD-1c68c7a37f60983f61cddc2bf8b1e9b793c4fd2b.tar.gz
opensim-SC_OLD-1c68c7a37f60983f61cddc2bf8b1e9b793c4fd2b.tar.bz2
opensim-SC_OLD-1c68c7a37f60983f61cddc2bf8b1e9b793c4fd2b.tar.xz
*Estate settings are now saved in their own configuration file called estate_settings.xml using the configuration system.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/General/Configuration/ConfigurationMember.cs10
-rw-r--r--OpenSim/Framework/General/Types/EstateSettings.cs713
-rw-r--r--OpenSim/Framework/General/Types/RegionInfo.cs8
3 files changed, 685 insertions, 46 deletions
diff --git a/OpenSim/Framework/General/Configuration/ConfigurationMember.cs b/OpenSim/Framework/General/Configuration/ConfigurationMember.cs
index eb5465f..c94fd8e 100644
--- a/OpenSim/Framework/General/Configuration/ConfigurationMember.cs
+++ b/OpenSim/Framework/General/Configuration/ConfigurationMember.cs
@@ -64,7 +64,7 @@ namespace OpenSim.Framework.Configuration
64 configOption.configurationType = configuration_type; 64 configOption.configurationType = configuration_type;
65 configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; 65 configOption.configurationUseDefaultNoPrompt = use_default_no_prompt;
66 66
67 if (configuration_key != "" && configuration_question != "") 67 if ((configuration_key != "" && configuration_question != "") || (configuration_key != "" && use_default_no_prompt))
68 { 68 {
69 if (!configurationOptions.Contains(configOption)) 69 if (!configurationOptions.Contains(configOption))
70 { 70 {
@@ -375,5 +375,13 @@ namespace OpenSim.Framework.Configuration
375 pluginAssembly = null; 375 pluginAssembly = null;
376 return plug; 376 return plug;
377 } 377 }
378
379 public void forceSetConfigurationOption(string configuration_key, string configuration_value)
380 {
381 this.configurationPlugin.LoadData();
382 this.configurationPlugin.SetAttribute(configuration_key, configuration_value);
383 this.configurationPlugin.Commit();
384 this.configurationPlugin.Close();
385 }
378 } 386 }
379} 387}
diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs
index 25b3b18..ac173a9 100644
--- a/OpenSim/Framework/General/Types/EstateSettings.cs
+++ b/OpenSim/Framework/General/Types/EstateSettings.cs
@@ -27,67 +27,706 @@
27*/ 27*/
28 28
29using libsecondlife; 29using libsecondlife;
30 30using OpenSim.Framework.Configuration;
31namespace OpenSim.Framework.Types 31namespace OpenSim.Framework.Types
32{ 32{
33 public class EstateSettings 33 public class EstateSettings
34 { 34 {
35
35 //Settings to this island 36 //Settings to this island
36 public float billableFactor = (float)0.0; 37 private float m_billableFactor;
37 public uint estateID = 0; 38 public float billableFactor
38 public uint parentEstateID = 0; 39 {
40 get
41 {
42 return m_billableFactor;
43 }
44 set
45 {
46 m_billableFactor = value;
47 configMember.forceSetConfigurationOption("billable_factor", m_billableFactor.ToString());
48 }
49 }
50
51
52 private uint m_estateID;
53 public uint estateID
54 {
55 get
56 {
57 return m_estateID;
58 }
59 set
60 {
61 m_estateID = value;
62 configMember.forceSetConfigurationOption("estate_id", m_estateID.ToString());
63 }
64 }
65
66
67 private uint m_parentEstateID;
68 public uint parentEstateID
69 {
70 get
71 {
72 return m_parentEstateID;
73 }
74 set
75 {
76 m_parentEstateID = value;
77 configMember.forceSetConfigurationOption("parent_estate_id", m_parentEstateID.ToString());
78 }
79 }
80
81 private byte m_maxAgents;
82 public byte maxAgents
83 {
84 get
85 {
86 return m_maxAgents;
87 }
88 set
89 {
90 m_maxAgents = value;
91 configMember.forceSetConfigurationOption("max_agents", m_maxAgents.ToString());
92 }
93 }
94
95 private float m_objectBonusFactor;
96 public float objectBonusFactor
97 {
98 get
99 {
100 return m_objectBonusFactor;
101 }
102 set
103 {
104 m_objectBonusFactor = value;
105 configMember.forceSetConfigurationOption("object_bonus_factor", m_objectBonusFactor.ToString());
106 }
107 }
108
109 private int m_redirectGridX;
110 public int redirectGridX
111 {
112 get
113 {
114 return m_redirectGridX;
115 }
116 set
117 {
118 m_redirectGridX = value;
119 configMember.forceSetConfigurationOption("redirect_grid_x", m_redirectGridX.ToString());
120 }
121 }
122
123 private int m_redirectGridY;
124 public int redirectGridY
125 {
126 get
127 {
128 return m_redirectGridY;
129 }
130 set
131 {
132 m_redirectGridY = value;
133 configMember.forceSetConfigurationOption("redirect_grid_y", m_redirectGridY.ToString());
134 }
135 }
136
137 private Simulator.RegionFlags m_regionFlags;
138 public Simulator.RegionFlags regionFlags
139 {
140 get
141 {
142 return m_regionFlags;
143 }
144 set
145 {
146 m_regionFlags = value;
147 configMember.forceSetConfigurationOption("region_flags", m_regionFlags.ToString());
148 }
149 }
150
39 151
40 public byte maxAgents = 40; 152 private Simulator.SimAccess m_simAccess;
41 public float objectBonusFactor = (float)1.0; 153 public Simulator.SimAccess simAccess
154 {
155 get
156 {
157 return m_simAccess;
158 }
159 set
160 {
161 m_simAccess = value;
162 configMember.forceSetConfigurationOption("sim_access", m_simAccess.ToString());
163 }
164 }
42 165
43 public int redirectGridX = 0; //?? 166 private float m_sunHour;
44 public int redirectGridY = 0; //?? 167 public float sunHour
45 public Simulator.RegionFlags regionFlags = Simulator.RegionFlags.None; //Booleam values of various region settings 168 {
46 public Simulator.SimAccess simAccess = Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default. 169 get
47 public float sunHour = 0; 170 {
171 return m_sunHour;
172 }
173 set
174 {
175 m_sunHour = value;
176 configMember.forceSetConfigurationOption("sun_hour", m_sunHour.ToString());
177 }
178 }
48 179
49 public float terrainRaiseLimit = 0; 180 private float m_terrainRaiseLimit;
50 public float terrainLowerLimit = 0; 181 public float terrainRaiseLimit
182 {
183 get
184 {
185 return m_terrainRaiseLimit;
186 }
187 set
188 {
189 m_terrainRaiseLimit = value;
190 configMember.forceSetConfigurationOption("terrain_raise_limit", m_terrainRaiseLimit.ToString());
191 }
192 }
51 193
52 public bool useFixedSun = false; 194 private float m_terrainLowerLimit;
53 public int pricePerMeter = 1; 195 public float terrainLowerLimit
196 {
197 get
198 {
199 return m_terrainLowerLimit;
200 }
201 set
202 {
203 m_terrainLowerLimit = value;
204 configMember.forceSetConfigurationOption("terrain_lower_limit", m_terrainLowerLimit.ToString());
205 }
206 }
54 207
55 public ushort regionWaterHeight = 20; 208 private bool m_useFixedSun;
56 public bool regionAllowTerraform = true; 209 public bool useFixedSun
210 {
211 get
212 {
213 return m_useFixedSun;
214 }
215 set
216 {
217 m_useFixedSun = value;
218 configMember.forceSetConfigurationOption("use_fixed_sun", m_useFixedSun.ToString());
219 }
220 }
57 221
222
223 private int m_pricePerMeter;
224 public int pricePerMeter
225 {
226 get
227 {
228 return m_pricePerMeter;
229 }
230 set
231 {
232 m_pricePerMeter = value;
233 configMember.forceSetConfigurationOption("price_per_meter", m_pricePerMeter.ToString());
234 }
235 }
236
237
238 private ushort m_regionWaterHeight;
239 public ushort regionWaterHeight
240 {
241 get
242 {
243 return m_regionWaterHeight;
244 }
245 set
246 {
247 m_regionWaterHeight = value;
248 configMember.forceSetConfigurationOption("region_water_height", m_regionWaterHeight.ToString());
249 }
250 }
251
252
253 private bool m_regionAllowTerraform;
254 public bool regionAllowTerraform
255 {
256 get
257 {
258 return m_regionAllowTerraform;
259 }
260 set
261 {
262 m_regionAllowTerraform = value;
263 configMember.forceSetConfigurationOption("region_allow_terraform", m_regionAllowTerraform.ToString());
264 }
265 }
266
267
58 // Region Information 268 // Region Information
59 // Low resolution 'base' textures. No longer used. 269 // Low resolution 'base' textures. No longer used.
60 public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default 270 private LLUUID m_terrainBase0;
61 public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default 271 public LLUUID terrainBase0
62 public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default 272 {
63 public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default 273 get
274 {
275 return m_terrainBase0;
276 }
277 set
278 {
279 m_terrainBase0 = value;
280 configMember.forceSetConfigurationOption("terrain_base_0", m_terrainBase0.ToString());
281 }
282 }
283
284 private LLUUID m_terrainBase1;
285 public LLUUID terrainBase1
286 {
287 get
288 {
289 return m_terrainBase1;
290 }
291 set
292 {
293 m_terrainBase1 = value;
294 configMember.forceSetConfigurationOption("terrain_base_1", m_terrainBase1.ToString());
295 }
296 }
297
298 private LLUUID m_terrainBase2;
299 public LLUUID terrainBase2
300 {
301 get
302 {
303 return m_terrainBase2;
304 }
305 set
306 {
307 m_terrainBase2 = value;
308 configMember.forceSetConfigurationOption("terrain_base_2", m_terrainBase2.ToString());
309 }
310 }
311
312 private LLUUID m_terrainBase3;
313 public LLUUID terrainBase3
314 {
315 get
316 {
317 return m_terrainBase3;
318 }
319 set
320 {
321 m_terrainBase3 = value;
322 configMember.forceSetConfigurationOption("terrain_base_3", m_terrainBase3.ToString());
323 }
324 }
325
64 326
65 // Higher resolution terrain textures 327 // Higher resolution terrain textures
66 public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000"); 328 private LLUUID m_terrainDetail0;
67 public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000"); 329 public LLUUID terrainDetail0
68 public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000"); 330 {
69 public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000"); 331 get
332 {
333 return m_terrainDetail0;
334 }
335 set
336 {
337
338 m_terrainDetail0 = value;
339 configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString());
340 }
341 }
342
343 private LLUUID m_terrainDetail1;
344 public LLUUID terrainDetail1
345 {
346 get
347 {
348 return m_terrainDetail1;
349 }
350 set
351 {
352 m_terrainDetail1 = value;
353 configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString());
354 }
355 }
356 private LLUUID m_terrainDetail2;
357 public LLUUID terrainDetail2
358 {
359 get
360 {
361 return m_terrainDetail2;
362 }
363 set
364 {
365 m_terrainDetail2 = value;
366 configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString());
367 }
368 }
369 private LLUUID m_terrainDetail3;
370 public LLUUID terrainDetail3
371 {
372 get
373 {
374 return m_terrainDetail3;
375 }
376 set
377 {
378 m_terrainDetail3 = value;
379 configMember.forceSetConfigurationOption("terrain_detail_3", m_terrainDetail3.ToString());
380 }
381 }
70 382
71 // First quad - each point is bilinearly interpolated at each meter of terrain 383 // First quad - each point is bilinearly interpolated at each meter of terrain
72 public float terrainStartHeight0 = 10.0f; 384 private float m_terrainStartHeight0;
73 public float terrainStartHeight1 = 10.0f; 385 public float terrainStartHeight0
74 public float terrainStartHeight2 = 10.0f; 386 {
75 public float terrainStartHeight3 = 10.0f; 387 get
388 {
389 return m_terrainStartHeight0;
390 }
391 set
392 {
393 m_terrainStartHeight0 = value;
394 configMember.forceSetConfigurationOption("terrain_start_height_0", m_terrainStartHeight0.ToString());
395 }
396 }
76 397
398
399 private float m_terrainStartHeight1;
400 public float terrainStartHeight1
401 {
402 get
403 {
404 return m_terrainStartHeight1;
405 }
406 set
407 {
408 m_terrainStartHeight1 = value;
409 configMember.forceSetConfigurationOption("terrain_start_height_1", m_terrainStartHeight1.ToString());
410 }
411 }
412
413 private float m_terrainStartHeight2;
414 public float terrainStartHeight2
415 {
416 get
417 {
418 return m_terrainStartHeight2;
419 }
420 set
421 {
422 m_terrainStartHeight2 = value;
423 configMember.forceSetConfigurationOption("terrain_start_height_2", m_terrainStartHeight2.ToString());
424 }
425 }
426
427 private float m_terrainStartHeight3;
428 public float terrainStartHeight3
429 {
430 get
431 {
432 return m_terrainStartHeight3;
433 }
434 set
435 {
436 m_terrainStartHeight3 = value;
437 configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString());
438 }
439 }
77 // Second quad - also bilinearly interpolated. 440 // Second quad - also bilinearly interpolated.
78 // Terrain texturing is done that: 441 // Terrain texturing is done that:
79 // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] 442 // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y]
80 public float terrainHeightRange0 = 60.0f; //00 443 private float m_terrainHeightRange0;
81 public float terrainHeightRange1 = 60.0f; //01 444 public float terrainHeightRange0
82 public float terrainHeightRange2 = 60.0f; //10 445 {
83 public float terrainHeightRange3 = 60.0f; //11 446 get
447 {
448 return m_terrainHeightRange0;
449 }
450 set
451 {
452 m_terrainHeightRange0 = value;
453 configMember.forceSetConfigurationOption("terrain_height_range_0", m_terrainHeightRange0.ToString());
454 }
455 }
84 456
457 private float m_terrainHeightRange1;
458 public float terrainHeightRange1
459 {
460 get
461 {
462 return m_terrainHeightRange1;
463 }
464 set
465 {
466 m_terrainHeightRange1 = value;
467 configMember.forceSetConfigurationOption("terrain_height_range_1", m_terrainHeightRange1.ToString());
468 }
469 }
470
471 private float m_terrainHeightRange2;
472 public float terrainHeightRange2
473 {
474 get
475 {
476 return m_terrainHeightRange2;
477 }
478 set
479 {
480 m_terrainHeightRange2 = value;
481 configMember.forceSetConfigurationOption("terrain_height_range_2", m_terrainHeightRange2.ToString());
482 }
483 }
484
485 private float m_terrainHeightRange3;
486 public float terrainHeightRange3
487 {
488 get
489 {
490 return m_terrainHeightRange3;
491 }
492 set
493 {
494 m_terrainHeightRange3 = value;
495 configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString());
496 }
497 }
85 // Terrain Default (Must be in F32 Format!) 498 // Terrain Default (Must be in F32 Format!)
86 public string terrainFile = "default.r32"; 499 private string m_terrainFile;
87 public double terrainMultiplier = 60.0; 500 public string terrainFile
88 public float waterHeight = (float)20.0; 501 {
502 get
503 {
504 return m_terrainFile;
505 }
506 set
507 {
508 m_terrainFile = value;
509 configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString());
510 }
511 }
512
513 private double m_terrainMultiplier;
514 public double terrainMultiplier
515 {
516 get
517 {
518 return m_terrainMultiplier;
519 }
520 set
521 {
522 m_terrainMultiplier = value;
523 configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString());
524 }
525 }
526
527 private float m_waterHeight;
528 public float waterHeight
529 {
530 get
531 {
532 return m_waterHeight;
533 }
534 set
535 {
536 m_waterHeight = value;
537 configMember.forceSetConfigurationOption("water_height", m_waterHeight.ToString());
538 }
539 }
540
541 private LLUUID m_terrainImageID;
542 public LLUUID terrainImageID
543 {
544 get
545 {
546 return m_terrainImageID;
547 }
548 set
549 {
550 m_terrainImageID = value;
551 configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString());
552 }
553 }
554 private ConfigurationMember configMember;
555 public EstateSettings()
556 {
557 configMember = new ConfigurationMember("estate_settings.xml", "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration);
558 configMember.performConfigurationRetrieve();
559 }
560
561 public void loadConfigurationOptions()
562 {
563
564 configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "","0.0",true);
565 configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "","0",true);
566 configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true);
567 configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", true);
568
569 configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "1.0", true);
570 configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true);
571 configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true);
572 configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true);
573 configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", true);
574 configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true);
575 configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true);
576 configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true);
577 configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "false", true);
578 configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "1", true);
579 configMember.addConfigurationOption("region_water_height", ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true);
580 configMember.addConfigurationOption("region_allow_terraform", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true);
581
582 configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "b8d3965a-ad78-bf43-699b-bff8eca6c975", true);
583 configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "abb783e6-3e93-26c0-248a-247666855da3", true);
584 configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "179cdabd-398a-9b6b-1391-4dc333ba321f", true);
585 configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "beb169c7-11ea-fff2-efe5-0f24dc881df2", true);
586
587 configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true);
588 configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true);
589 configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true);
590 configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true);
591
592 configMember.addConfigurationOption("terrain_start_height_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
593 configMember.addConfigurationOption("terrain_start_height_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
594 configMember.addConfigurationOption("terrain_start_height_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
595 configMember.addConfigurationOption("terrain_start_height_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
596
597 configMember.addConfigurationOption("terrain_height_range_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
598 configMember.addConfigurationOption("terrain_height_range_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
599 configMember.addConfigurationOption("terrain_height_range_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
600 configMember.addConfigurationOption("terrain_height_range_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
601
602 configMember.addConfigurationOption("terrain_file", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", "default.r32", true);
603 configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
604 configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", "20.0", true);
605 configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true);
606
607 }
608
609 public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
610 {
611 switch (configuration_key)
612 {
613 case "billable_factor":
614 this.m_billableFactor = (float)configuration_result;
615 break;
616 case "estate_id":
617 this.m_estateID = (uint)configuration_result;
618 break;
619 case "parent_estate_id":
620 this.m_parentEstateID = (uint)configuration_result;
621 break;
622 case "max_agents":
623 this.m_maxAgents = (byte)configuration_result;
624 break;
625
626 case "object_bonus_factor":
627 this.m_objectBonusFactor = (float)configuration_result;
628 break;
629 case "redirect_grid_x":
630 this.m_redirectGridX = (int)configuration_result;
631 break;
632 case "redirect_grid_y":
633 this.m_redirectGridY = (int)configuration_result;
634 break;
635 case "region_flags":
636 this.m_regionFlags = (Simulator.RegionFlags)((uint)configuration_result);
637 break;
638 case "sim_access":
639 this.m_simAccess = (Simulator.SimAccess)((byte)configuration_result);
640 break;
641 case "sun_hour":
642 this.m_sunHour = (float)configuration_result;
643 break;
644 case "terrain_raise_limit":
645 this.m_terrainRaiseLimit = (float)configuration_result;
646 break;
647 case "terrain_lower_limit":
648 this.m_terrainLowerLimit = (float)configuration_result;
649 break;
650 case "use_fixed_sun":
651 this.m_useFixedSun = (bool)configuration_result;
652 break;
653 case "price_per_meter":
654 this.m_pricePerMeter = System.Convert.ToInt32(configuration_result);
655 break;
656 case "region_water_height":
657 this.m_regionWaterHeight = (ushort)configuration_result;
658 break;
659 case "region_allow_terraform":
660 this.m_regionAllowTerraform = (bool)configuration_result;
661 break;
662
663 case "terrain_base_0":
664 this.m_terrainBase0 = (LLUUID)configuration_result;
665 break;
666 case "terrain_base_1":
667 this.m_terrainBase1 = (LLUUID)configuration_result;
668 break;
669 case "terrain_base_2":
670 this.m_terrainBase2 = (LLUUID)configuration_result;
671 break;
672 case "terrain_base_3":
673 this.m_terrainBase3 = (LLUUID)configuration_result;
674 break;
675
676 case "terrain_detail_0":
677 this.m_terrainDetail0 = (LLUUID)configuration_result;
678 break;
679 case "terrain_detail_1":
680 this.m_terrainDetail1 = (LLUUID)configuration_result;
681 break;
682 case "terrain_detail_2":
683 this.m_terrainDetail2 = (LLUUID)configuration_result;
684 break;
685 case "terrain_detail_3":
686 this.m_terrainDetail3 = (LLUUID)configuration_result;
687 break;
688
689 case "terrain_start_height_0":
690 this.m_terrainStartHeight0 = (float)configuration_result;
691 break;
692 case "terrain_start_height_1":
693 this.m_terrainStartHeight1 = (float)configuration_result;
694 break;
695 case "terrain_start_height_2":
696 this.m_terrainStartHeight2 = (float)configuration_result;
697 break;
698 case "terrain_start_height_3":
699 this.m_terrainStartHeight3 = (float)configuration_result;
700 break;
701
702 case "terrain_height_range_0":
703 this.m_terrainHeightRange0 = (float)configuration_result;
704 break;
705 case "terrain_height_range_1":
706 this.m_terrainHeightRange1 = (float)configuration_result;
707 break;
708 case "terrain_height_range_2":
709 this.m_terrainHeightRange2 = (float)configuration_result;
710 break;
711 case "terrain_height_range_3":
712 this.m_terrainHeightRange3 = (float)configuration_result;
713 break;
89 714
90 public LLUUID terrainImageID = LLUUID.Zero; // the assetID that is the current Map image for this region 715 case "terrain_file":
716 this.m_terrainFile = (string)configuration_result;
717 break;
718 case "terrain_multiplier":
719 this.m_terrainMultiplier = System.Convert.ToDouble(configuration_result);
720 break;
721 case "water_height":
722 float.TryParse(((double)configuration_result).ToString(),out this.m_waterHeight);
723 break;
724 case "terrain_image_id":
725 this.m_terrainImageID = (LLUUID)configuration_result;
726 break;
727 }
91 728
729 return true;
730 }
92 } 731 }
93} 732}
diff --git a/OpenSim/Framework/General/Types/RegionInfo.cs b/OpenSim/Framework/General/Types/RegionInfo.cs
index ef05534..297e324 100644
--- a/OpenSim/Framework/General/Types/RegionInfo.cs
+++ b/OpenSim/Framework/General/Types/RegionInfo.cs
@@ -172,8 +172,6 @@ namespace OpenSim.Framework.Types
172 configMember.addConfigurationOption("internal_ip_address", ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, "Internal IP Address for incoming UDP client connections", "0.0.0.0", false); 172 configMember.addConfigurationOption("internal_ip_address", ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, "Internal IP Address for incoming UDP client connections", "0.0.0.0", false);
173 configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Internal IP Port for incoming UDP client connections", "9000", false); 173 configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Internal IP Port for incoming UDP client connections", "9000", false);
174 configMember.addConfigurationOption("external_host_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "External Host Name", "127.0.0.1", false); 174 configMember.addConfigurationOption("external_host_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "External Host Name", "127.0.0.1", false);
175 configMember.addConfigurationOption("terrain_file", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Terrain File", "default.r32", false);
176 configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "Terrain Height Multiplier", "60.0", false);
177 configMember.addConfigurationOption("master_avatar_first", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "First Name of Master Avatar", "Test", false); 175 configMember.addConfigurationOption("master_avatar_first", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "First Name of Master Avatar", "Test", false);
178 configMember.addConfigurationOption("master_avatar_last", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Last Name of Master Avatar", "User", false); 176 configMember.addConfigurationOption("master_avatar_last", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Last Name of Master Avatar", "User", false);
179 configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "(Sandbox Mode Only)Password for Master Avatar account", "test", false); 177 configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "(Sandbox Mode Only)Password for Master Avatar account", "test", false);
@@ -216,12 +214,6 @@ namespace OpenSim.Framework.Types
216 this.m_externalHostName = Util.GetLocalHost().ToString(); 214 this.m_externalHostName = Util.GetLocalHost().ToString();
217 } 215 }
218 break; 216 break;
219 case "terrain_file":
220 this.estateSettings.terrainFile = (string)configuration_result;
221 break;
222 case "terrain_multiplier":
223 this.estateSettings.terrainMultiplier = (double)configuration_result;
224 break;
225 case "master_avatar_first": 217 case "master_avatar_first":
226 this.MasterAvatarFirstName = (string)configuration_result; 218 this.MasterAvatarFirstName = (string)configuration_result;
227 break; 219 break;