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authorTedd Hansen2008-01-19 21:51:16 +0000
committerTedd Hansen2008-01-19 21:51:16 +0000
commit056b2940b4d7b9b5cbd7a2c84d93f8f38f9b78a9 (patch)
tree7a6044ea0830485b064548903d75374a64a84317 /OpenSim
parentRemoved mega-debugging. (diff)
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That didn't work, trying with TableAdapter.FillSchema(DataSet, SchemaType.Source)
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLDataStore.cs30
1 files changed, 26 insertions, 4 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
index d9a39a3..4e92af2 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
@@ -108,11 +108,13 @@ namespace OpenSim.Framework.Data.MySQL
108 m_primTable = createPrimTable(); 108 m_primTable = createPrimTable();
109 m_dataSet.Tables.Add(m_primTable); 109 m_dataSet.Tables.Add(m_primTable);
110 SetupPrimCommands(m_primDataAdapter, m_connection); 110 SetupPrimCommands(m_primDataAdapter, m_connection);
111 m_primDataAdapter.FillSchema(m_primTable, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
111 m_primDataAdapter.Fill(m_primTable); 112 m_primDataAdapter.Fill(m_primTable);
112 113
113 m_shapeTable = createShapeTable(); 114 m_shapeTable = createShapeTable();
114 m_dataSet.Tables.Add(m_shapeTable); 115 m_dataSet.Tables.Add(m_shapeTable);
115 SetupShapeCommands(m_shapeDataAdapter, m_connection); 116 SetupShapeCommands(m_shapeDataAdapter, m_connection);
117 m_shapeDataAdapter.FillSchema(m_shapeTable, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
116 m_shapeDataAdapter.Fill(m_shapeTable); 118 m_shapeDataAdapter.Fill(m_shapeTable);
117 119
118 if (persistPrimInventories) 120 if (persistPrimInventories)
@@ -120,22 +122,26 @@ namespace OpenSim.Framework.Data.MySQL
120 m_itemsTable = createItemsTable(); 122 m_itemsTable = createItemsTable();
121 m_dataSet.Tables.Add(m_itemsTable); 123 m_dataSet.Tables.Add(m_itemsTable);
122 SetupItemsCommands(m_itemsDataAdapter, m_connection); 124 SetupItemsCommands(m_itemsDataAdapter, m_connection);
125 m_itemsDataAdapter.FillSchema(m_itemsTable, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
123 m_itemsDataAdapter.Fill(m_itemsTable); 126 m_itemsDataAdapter.Fill(m_itemsTable);
124 } 127 }
125 128
126 m_terrainTable = createTerrainTable(); 129 m_terrainTable = createTerrainTable();
127 m_dataSet.Tables.Add(m_terrainTable); 130 m_dataSet.Tables.Add(m_terrainTable);
128 SetupTerrainCommands(m_terrainDataAdapter, m_connection); 131 SetupTerrainCommands(m_terrainDataAdapter, m_connection);
132 m_terrainDataAdapter.FillSchema(m_terrainTable, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
129 m_terrainDataAdapter.Fill(m_terrainTable); 133 m_terrainDataAdapter.Fill(m_terrainTable);
130 134
131 m_landTable = createLandTable(); 135 m_landTable = createLandTable();
132 m_dataSet.Tables.Add(m_landTable); 136 m_dataSet.Tables.Add(m_landTable);
133 setupLandCommands(m_landDataAdapter, m_connection); 137 setupLandCommands(m_landDataAdapter, m_connection);
138 m_landDataAdapter.FillSchema(m_landTable, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
134 m_landDataAdapter.Fill(m_landTable); 139 m_landDataAdapter.Fill(m_landTable);
135 140
136 m_landAccessListTable = createLandAccessListTable(); 141 m_landAccessListTable = createLandAccessListTable();
137 m_dataSet.Tables.Add(m_landAccessListTable); 142 m_dataSet.Tables.Add(m_landAccessListTable);
138 setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); 143 setupLandAccessCommands(m_landAccessListDataAdapter, m_connection);
144 m_landAccessListDataAdapter.FillSchema(m_landAccessListTable, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
139 m_landAccessListDataAdapter.Fill(m_landAccessListTable); 145 m_landAccessListDataAdapter.Fill(m_landAccessListTable);
140 } 146 }
141 } 147 }
@@ -1581,14 +1587,22 @@ namespace OpenSim.Framework.Data.MySQL
1581 DataSet tmpDS = new DataSet(); 1587 DataSet tmpDS = new DataSet();
1582 try 1588 try
1583 { 1589 {
1590 pDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1584 pDa.Fill(tmpDS, "prims"); 1591 pDa.Fill(tmpDS, "prims");
1592 sDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1585 sDa.Fill(tmpDS, "primshapes"); 1593 sDa.Fill(tmpDS, "primshapes");
1586 1594
1587 if (persistPrimInventories) 1595 if (persistPrimInventories)
1596 {
1597 iDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1588 iDa.Fill(tmpDS, "primitems"); 1598 iDa.Fill(tmpDS, "primitems");
1589 1599 }
1600
1601 tDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1590 tDa.Fill(tmpDS, "terrain"); 1602 tDa.Fill(tmpDS, "terrain");
1603 lDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1591 lDa.Fill(tmpDS, "land"); 1604 lDa.Fill(tmpDS, "land");
1605 lalDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1592 lalDa.Fill(tmpDS, "landaccesslist"); 1606 lalDa.Fill(tmpDS, "landaccesslist");
1593 } 1607 }
1594 catch (MySqlException) 1608 catch (MySqlException)
@@ -1597,14 +1611,22 @@ namespace OpenSim.Framework.Data.MySQL
1597 InitDB(conn); 1611 InitDB(conn);
1598 } 1612 }
1599 1613
1614 pDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1600 pDa.Fill(tmpDS, "prims"); 1615 pDa.Fill(tmpDS, "prims");
1616 sDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1601 sDa.Fill(tmpDS, "primshapes"); 1617 sDa.Fill(tmpDS, "primshapes");
1602 1618
1603 if (persistPrimInventories) 1619 if (persistPrimInventories)
1620 {
1621 iDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1604 iDa.Fill(tmpDS, "primitems"); 1622 iDa.Fill(tmpDS, "primitems");
1605 1623 }
1624
1625 tDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1606 tDa.Fill(tmpDS, "terrain"); 1626 tDa.Fill(tmpDS, "terrain");
1627 lDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1607 lDa.Fill(tmpDS, "land"); 1628 lDa.Fill(tmpDS, "land");
1629 lalDa.FillSchema(tmpDS, SchemaType.Source); // to avoid random System.Data.DBConcurrencyException: Concurrency violation: the UpdateCommand affected 0 records.
1608 lalDa.Fill(tmpDS, "landaccesslist"); 1630 lalDa.Fill(tmpDS, "landaccesslist");
1609 1631
1610 foreach (DataColumn col in createPrimTable().Columns) 1632 foreach (DataColumn col in createPrimTable().Columns)