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authorJustin Clark-Casey (justincc)2012-07-04 00:15:03 +0100
committerJustin Clark-Casey (justincc)2012-07-04 00:15:03 +0100
commit5691a8b860b22939e2b608d6d8400b5260b25cf3 (patch)
treeec66c323341399514ab601d66f1fa211f9db195a /OpenSim
parentCorrect spelling mistake m_BanedViewers to m_BannedViewers (diff)
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refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS to reflect what it actually is
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Watchdog.cs6
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs4
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs
index 7552cd1..2b3a719 100644
--- a/OpenSim/Framework/Watchdog.cs
+++ b/OpenSim/Framework/Watchdog.cs
@@ -41,8 +41,8 @@ namespace OpenSim.Framework
41 /// <summary>Timer interval in milliseconds for the watchdog timer</summary> 41 /// <summary>Timer interval in milliseconds for the watchdog timer</summary>
42 const double WATCHDOG_INTERVAL_MS = 2500.0d; 42 const double WATCHDOG_INTERVAL_MS = 2500.0d;
43 43
44 /// <summary>Maximum timeout in milliseconds before a thread is considered dead</summary> 44 /// <summary>Default timeout in milliseconds before a thread is considered dead</summary>
45 public const int WATCHDOG_TIMEOUT_MS = 5000; 45 public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000;
46 46
47 [System.Diagnostics.DebuggerDisplay("{Thread.Name}")] 47 [System.Diagnostics.DebuggerDisplay("{Thread.Name}")]
48 public class ThreadWatchdogInfo 48 public class ThreadWatchdogInfo
@@ -122,7 +122,7 @@ namespace OpenSim.Framework
122 public static Thread StartThread( 122 public static Thread StartThread(
123 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout) 123 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout)
124 { 124 {
125 return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, WATCHDOG_TIMEOUT_MS); 125 return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, DEFAULT_WATCHDOG_TIMEOUT_MS);
126 } 126 }
127 127
128 /// <summary> 128 /// <summary>
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 44c65e0..468d524 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -270,7 +270,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
270 false, 270 false,
271 true, 271 true,
272 GetWatchdogIncomingAlarmData, 272 GetWatchdogIncomingAlarmData,
273 Watchdog.WATCHDOG_TIMEOUT_MS); 273 Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);
274 274
275 Watchdog.StartThread( 275 Watchdog.StartThread(
276 OutgoingPacketHandler, 276 OutgoingPacketHandler,
@@ -279,7 +279,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
279 false, 279 false,
280 true, 280 true,
281 GetWatchdogOutgoingAlarmData, 281 GetWatchdogOutgoingAlarmData,
282 Watchdog.WATCHDOG_TIMEOUT_MS); 282 Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);
283 283
284 m_elapsedMSSinceLastStatReport = Environment.TickCount; 284 m_elapsedMSSinceLastStatReport = Environment.TickCount;
285 } 285 }