diff options
author | Adam Frisby | 2007-10-22 15:23:48 +0000 |
---|---|---|
committer | Adam Frisby | 2007-10-22 15:23:48 +0000 |
commit | c4707a284ffecf81e8ca60a1019e234339222631 (patch) | |
tree | bff5da1d8ecf39b0b4578ebec0b8b3dc86c03d85 /OpenSim | |
parent | attempt to fix the muliple repeat problem (that sdague is getting) in the IRC... (diff) | |
download | opensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.zip opensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.tar.gz opensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.tar.bz2 opensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.tar.xz |
* Major ass commit.
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
Diffstat (limited to '')
18 files changed, 568 insertions, 495 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 17829b2..9dbd50e 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
72 | /// </summary> | 72 | /// </summary> |
73 | public AssetCache(IAssetServer assetServer) | 73 | public AssetCache(IAssetServer assetServer) |
74 | { | 74 | { |
75 | System.Console.WriteLine("Creating Asset cache"); | 75 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache"); |
76 | _assetServer = assetServer; | 76 | _assetServer = assetServer; |
77 | _assetServer.SetReceiver(this); | 77 | _assetServer.SetReceiver(this); |
78 | Assets = new Dictionary<LLUUID, AssetInfo>(); | 78 | Assets = new Dictionary<LLUUID, AssetInfo>(); |
@@ -89,7 +89,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
89 | 89 | ||
90 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) | 90 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) |
91 | { | 91 | { |
92 | System.Console.WriteLine("Creating Asset cache"); | 92 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache"); |
93 | _assetServer = this.LoadAssetDll(assetServerDLLName); | 93 | _assetServer = this.LoadAssetDll(assetServerDLLName); |
94 | 94 | ||
95 | 95 | ||
diff --git a/OpenSim/Framework/Communications/Cache/AssetServer.cs b/OpenSim/Framework/Communications/Cache/AssetServer.cs index 22bdc5c..aebda00 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServer.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
51 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); | 51 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); |
52 | 52 | ||
53 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); | 53 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); |
54 | MainLog.Instance.Verbose("Db4 Asset database creation"); | 54 | MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation"); |
55 | 55 | ||
56 | if (!yapfile) | 56 | if (!yapfile) |
57 | { | 57 | { |
@@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
75 | 75 | ||
76 | if (db != null) | 76 | if (db != null) |
77 | { | 77 | { |
78 | MainLog.Instance.Verbose("Closing local asset server database"); | 78 | MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database"); |
79 | db.Close(); | 79 | db.Close(); |
80 | } | 80 | } |
81 | } | 81 | } |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 08d5b87..685c0b9 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -36,8 +36,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
36 | 36 | ||
37 | 37 | ||
38 | public AssetServerBase() | 38 | public AssetServerBase() |
39 | { | 39 | { |
40 | System.Console.WriteLine("Starting Db4o asset storage system"); | 40 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting Db4o asset storage system"); |
41 | this._assetRequests = new BlockingQueue<ARequest>(); | 41 | this._assetRequests = new BlockingQueue<ARequest>(); |
42 | 42 | ||
43 | this._localAssetServerThread = new Thread( RunRequests ); | 43 | this._localAssetServerThread = new Thread( RunRequests ); |
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 69f83d2..580e5c4 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
68 | m_assetProviderPlugin = plug; | 68 | m_assetProviderPlugin = plug; |
69 | m_assetProviderPlugin.Initialise(); | 69 | m_assetProviderPlugin.Initialise(); |
70 | 70 | ||
71 | MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); | 71 | MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); |
72 | } | 72 | } |
73 | 73 | ||
74 | typeInterface = null; | 74 | typeInterface = null; |
@@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
92 | { | 92 | { |
93 | ARequest req = this._assetRequests.Dequeue(); | 93 | ARequest req = this._assetRequests.Dequeue(); |
94 | 94 | ||
95 | MainLog.Instance.Verbose("Requesting asset: " + req.AssetID); | 95 | MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID); |
96 | 96 | ||
97 | AssetBase asset = null; | 97 | AssetBase asset = null; |
98 | lock (syncLock) | 98 | lock (syncLock) |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 65eb509..06a1ca8 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications | |||
70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
71 | plug.Initialise(); | 71 | plug.Initialise(); |
72 | this.m_plugins.Add(plug.getName(), plug); | 72 | this.m_plugins.Add(plug.getName(), plug); |
73 | MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); | 73 | MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface"); |
74 | } | 74 | } |
75 | } | 75 | } |
76 | } | 76 | } |
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index 674c746..f4648df 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.UserManagement | |||
66 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | 66 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) |
67 | { | 67 | { |
68 | 68 | ||
69 | MainLog.Instance.Verbose("Attempting login now..."); | 69 | MainLog.Instance.Verbose("LOGIN","Attempting login now..."); |
70 | XmlRpcResponse response = new XmlRpcResponse(); | 70 | XmlRpcResponse response = new XmlRpcResponse(); |
71 | Hashtable requestData = (Hashtable)request.Params[0]; | 71 | Hashtable requestData = (Hashtable)request.Params[0]; |
72 | 72 | ||
diff --git a/OpenSim/Framework/Console/LogBase.cs b/OpenSim/Framework/Console/LogBase.cs index 5a7ce4d..246afa1 100644 --- a/OpenSim/Framework/Console/LogBase.cs +++ b/OpenSim/Framework/Console/LogBase.cs | |||
@@ -170,8 +170,11 @@ namespace OpenSim.Framework.Console | |||
170 | /// <param name="args">WriteLine-style message arguments</param> | 170 | /// <param name="args">WriteLine-style message arguments</param> |
171 | public void Verbose(string format, params object[] args) | 171 | public void Verbose(string format, params object[] args) |
172 | { | 172 | { |
173 | WriteNewLine(ConsoleColor.Gray, format, args); | 173 | if (!m_silent) |
174 | return; | 174 | { |
175 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
176 | return; | ||
177 | } | ||
175 | } | 178 | } |
176 | 179 | ||
177 | /// <summary> | 180 | /// <summary> |
@@ -182,9 +185,12 @@ namespace OpenSim.Framework.Console | |||
182 | /// <param name="args">WriteLine-style message arguments</param> | 185 | /// <param name="args">WriteLine-style message arguments</param> |
183 | public void Verbose(string sender, string format, params object[] args) | 186 | public void Verbose(string sender, string format, params object[] args) |
184 | { | 187 | { |
185 | WritePrefixLine(DeriveColor(sender), sender); | 188 | if (!m_silent) |
186 | WriteNewLine(ConsoleColor.Gray, format, args); | 189 | { |
187 | return; | 190 | WritePrefixLine(DeriveColor(sender), sender); |
191 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
192 | return; | ||
193 | } | ||
188 | } | 194 | } |
189 | 195 | ||
190 | /// <summary> | 196 | /// <summary> |
@@ -234,22 +240,20 @@ namespace OpenSim.Framework.Console | |||
234 | Log.Write(now); | 240 | Log.Write(now); |
235 | Log.WriteLine(format, args); | 241 | Log.WriteLine(format, args); |
236 | Log.Flush(); | 242 | Log.Flush(); |
237 | if (!m_silent) | 243 | |
244 | System.Console.Write(now); | ||
245 | try | ||
238 | { | 246 | { |
239 | System.Console.Write(now); | 247 | if (color != ConsoleColor.White) |
240 | try | 248 | System.Console.ForegroundColor = color; |
241 | { | ||
242 | if (color != ConsoleColor.White) | ||
243 | System.Console.ForegroundColor = color; | ||
244 | 249 | ||
245 | System.Console.WriteLine(format, args); | 250 | System.Console.WriteLine(format, args); |
246 | System.Console.ResetColor(); | 251 | System.Console.ResetColor(); |
247 | } | 252 | } |
248 | catch (ArgumentNullException) | 253 | catch (ArgumentNullException) |
249 | { | 254 | { |
250 | // Some older systems dont support coloured text. | 255 | // Some older systems dont support coloured text. |
251 | System.Console.WriteLine(format, args); | 256 | System.Console.WriteLine(format, args); |
252 | } | ||
253 | } | 257 | } |
254 | return; | 258 | return; |
255 | } | 259 | } |
@@ -265,19 +269,16 @@ namespace OpenSim.Framework.Console | |||
265 | 269 | ||
266 | System.Console.Write("["); | 270 | System.Console.Write("["); |
267 | 271 | ||
268 | if (!m_silent) | 272 | try |
269 | { | 273 | { |
270 | try | 274 | System.Console.ForegroundColor = color; |
271 | { | 275 | System.Console.Write(sender); |
272 | System.Console.ForegroundColor = color; | 276 | System.Console.ResetColor(); |
273 | System.Console.Write(sender); | 277 | } |
274 | System.Console.ResetColor(); | 278 | catch (ArgumentNullException) |
275 | } | 279 | { |
276 | catch (ArgumentNullException) | 280 | // Some older systems dont support coloured text. |
277 | { | 281 | System.Console.WriteLine(sender); |
278 | // Some older systems dont support coloured text. | ||
279 | System.Console.WriteLine(sender); | ||
280 | } | ||
281 | } | 282 | } |
282 | 283 | ||
283 | System.Console.Write("] \t"); | 284 | System.Console.Write("] \t"); |
diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs index abdcf6f..2675e52 100644 --- a/OpenSim/Framework/General/Types/EstateSettings.cs +++ b/OpenSim/Framework/General/Types/EstateSettings.cs | |||
@@ -557,8 +557,12 @@ namespace OpenSim.Framework.Types | |||
557 | private ConfigurationMember configMember; | 557 | private ConfigurationMember configMember; |
558 | public EstateSettings() | 558 | public EstateSettings() |
559 | { | 559 | { |
560 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(),"estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); | 560 | // Temporary hack to prevent multiple loadings. |
561 | configMember.performConfigurationRetrieve(); | 561 | if (configMember == null) |
562 | { | ||
563 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); | ||
564 | configMember.performConfigurationRetrieve(); | ||
565 | } | ||
562 | } | 566 | } |
563 | 567 | ||
564 | public void loadConfigurationOptions() | 568 | public void loadConfigurationOptions() |
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 6d432fd..179a651 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Framework.Servers | |||
224 | { | 224 | { |
225 | try | 225 | try |
226 | { | 226 | { |
227 | MainLog.Instance.Status("HTTPD", "Spawned main thread OK"); | 227 | MainLog.Instance.Verbose("HTTPD", "Spawned main thread OK"); |
228 | m_httpListener = new HttpListener(); | 228 | m_httpListener = new HttpListener(); |
229 | 229 | ||
230 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); | 230 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); |
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index d2f5648..9de3831 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -262,8 +262,10 @@ namespace OpenSim | |||
262 | } | 262 | } |
263 | else | 263 | else |
264 | { | 264 | { |
265 | MainLog.Instance.Verbose("No startup command script specified. Moving on..."); | 265 | MainLog.Instance.Verbose("STARTUP","No startup command script specified. Moving on..."); |
266 | } | 266 | } |
267 | |||
268 | MainLog.Instance.Status("STARTUP","Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)"); | ||
267 | } | 269 | } |
268 | 270 | ||
269 | private static void CreateDefaultRegionInfoXml(string fileName) | 271 | private static void CreateDefaultRegionInfoXml(string fileName) |
@@ -361,11 +363,11 @@ namespace OpenSim | |||
361 | RunCommandScript(m_shutdownCommandsFile); | 363 | RunCommandScript(m_shutdownCommandsFile); |
362 | } | 364 | } |
363 | 365 | ||
364 | m_log.Verbose("Closing all threads"); | 366 | m_log.Verbose("SHUTDOWN", "Closing all threads"); |
365 | m_log.Verbose("Killing listener thread"); | 367 | m_log.Verbose("SHUTDOWN", "Killing listener thread"); |
366 | m_log.Verbose("Killing clients"); | 368 | m_log.Verbose("SHUTDOWN", "Killing clients"); |
367 | // IMPLEMENT THIS | 369 | // IMPLEMENT THIS |
368 | m_log.Verbose("Closing console and terminating"); | 370 | m_log.Verbose("SHUTDOWN", "Closing console and terminating"); |
369 | 371 | ||
370 | m_sceneManager.Close(); | 372 | m_sceneManager.Close(); |
371 | 373 | ||
@@ -380,7 +382,7 @@ namespace OpenSim | |||
380 | /// <param name="fileName"></param> | 382 | /// <param name="fileName"></param> |
381 | private void RunCommandScript(string fileName) | 383 | private void RunCommandScript(string fileName) |
382 | { | 384 | { |
383 | MainLog.Instance.Verbose("Running command script (" + fileName + ")"); | 385 | MainLog.Instance.Verbose("COMMANDFILE", "Running " + fileName); |
384 | if (File.Exists(fileName)) | 386 | if (File.Exists(fileName)) |
385 | { | 387 | { |
386 | StreamReader readFile = File.OpenText(fileName); | 388 | StreamReader readFile = File.OpenText(fileName); |
@@ -389,14 +391,14 @@ namespace OpenSim | |||
389 | { | 391 | { |
390 | if (currentCommand != "") | 392 | if (currentCommand != "") |
391 | { | 393 | { |
392 | MainLog.Instance.Verbose("Running '" + currentCommand + "'"); | 394 | MainLog.Instance.Verbose("COMMANDFILE", "Running '" + currentCommand + "'"); |
393 | MainLog.Instance.MainLogRunCommand(currentCommand); | 395 | MainLog.Instance.MainLogRunCommand(currentCommand); |
394 | } | 396 | } |
395 | } | 397 | } |
396 | } | 398 | } |
397 | else | 399 | else |
398 | { | 400 | { |
399 | MainLog.Instance.Error("Command script missing. Can not run commands"); | 401 | MainLog.Instance.Error("COMMANDFILE","Command script missing. Can not run commands"); |
400 | } | 402 | } |
401 | } | 403 | } |
402 | 404 | ||
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index 1a00f2c..e375343 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | |||
@@ -47,8 +47,8 @@ namespace OpenSim.Region.Environment.Interfaces | |||
47 | 47 | ||
48 | List<SceneObjectGroup> LoadObjects(LLUUID regionUUID); | 48 | List<SceneObjectGroup> LoadObjects(LLUUID regionUUID); |
49 | 49 | ||
50 | void StoreTerrain(double[,] terrain); | 50 | void StoreTerrain(double[,] terrain, LLUUID regionID); |
51 | double[,] LoadTerrain(); | 51 | double[,] LoadTerrain(LLUUID regionID); |
52 | 52 | ||
53 | void StoreParcel(Land Parcel); | 53 | void StoreParcel(Land Parcel); |
54 | void RemoveLandObject(uint ID); | 54 | void RemoveLandObject(uint ID); |
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index 4c66d2e..4fc45a0 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs | |||
@@ -1,214 +1,214 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Modules; | 35 | using OpenSim.Region.Environment.Modules; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | 38 | ||
39 | namespace OpenSim.Region.Environment | 39 | namespace OpenSim.Region.Environment |
40 | { | 40 | { |
41 | public class ModuleLoader | 41 | public class ModuleLoader |
42 | { | 42 | { |
43 | public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); | 43 | public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); |
44 | 44 | ||
45 | public List<IRegionModule> LoadedModules = new List<IRegionModule>(); | 45 | public List<IRegionModule> LoadedModules = new List<IRegionModule>(); |
46 | public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>(); | 46 | public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>(); |
47 | private readonly LogBase m_log; | 47 | private readonly LogBase m_log; |
48 | private IConfigSource m_config; | 48 | private IConfigSource m_config; |
49 | 49 | ||
50 | public ModuleLoader(LogBase log, IConfigSource config) | 50 | public ModuleLoader(LogBase log, IConfigSource config) |
51 | { | 51 | { |
52 | m_log = log; | 52 | m_log = log; |
53 | m_config = config; | 53 | m_config = config; |
54 | } | 54 | } |
55 | 55 | ||
56 | public void PickupModules(Scene scene, string moduleDir) | 56 | public void PickupModules(Scene scene, string moduleDir) |
57 | { | 57 | { |
58 | DirectoryInfo dir = new DirectoryInfo(moduleDir); | 58 | DirectoryInfo dir = new DirectoryInfo(moduleDir); |
59 | 59 | ||
60 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) | 60 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) |
61 | { | 61 | { |
62 | LoadRegionModules(fileInfo.FullName, scene); | 62 | LoadRegionModules(fileInfo.FullName, scene); |
63 | } | 63 | } |
64 | } | 64 | } |
65 | 65 | ||
66 | public void LoadDefaultSharedModules() | 66 | public void LoadDefaultSharedModules() |
67 | { | 67 | { |
68 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); | 68 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); |
69 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); | 69 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); |
70 | ChatModule chat = new ChatModule(); | 70 | ChatModule chat = new ChatModule(); |
71 | LoadedSharedModules.Add(chat.Name, chat); | 71 | LoadedSharedModules.Add(chat.Name, chat); |
72 | InstantMessageModule imMod = new InstantMessageModule(); | 72 | InstantMessageModule imMod = new InstantMessageModule(); |
73 | LoadedSharedModules.Add(imMod.Name, imMod); | 73 | LoadedSharedModules.Add(imMod.Name, imMod); |
74 | LoadImageURLModule loadMod = new LoadImageURLModule(); | 74 | LoadImageURLModule loadMod = new LoadImageURLModule(); |
75 | LoadedSharedModules.Add(loadMod.Name, loadMod); | 75 | LoadedSharedModules.Add(loadMod.Name, loadMod); |
76 | } | 76 | } |
77 | 77 | ||
78 | public void InitialiseSharedModules(Scene scene) | 78 | public void InitialiseSharedModules(Scene scene) |
79 | { | 79 | { |
80 | foreach (IRegionModule module in LoadedSharedModules.Values) | 80 | foreach (IRegionModule module in LoadedSharedModules.Values) |
81 | { | 81 | { |
82 | module.Initialise(scene, m_config); | 82 | module.Initialise(scene, m_config); |
83 | scene.AddModule(module.Name, module); //should be doing this? | 83 | scene.AddModule(module.Name, module); //should be doing this? |
84 | } | 84 | } |
85 | } | 85 | } |
86 | 86 | ||
87 | public void InitializeModule(IRegionModule module, Scene scene) | 87 | public void InitializeModule(IRegionModule module, Scene scene) |
88 | { | 88 | { |
89 | module.Initialise(scene, m_config); | 89 | module.Initialise(scene, m_config); |
90 | scene.AddModule(module.Name, module); | 90 | scene.AddModule(module.Name, module); |
91 | LoadedModules.Add(module); | 91 | LoadedModules.Add(module); |
92 | } | 92 | } |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// Loads/initialises a Module instance that can be used by mutliple Regions | 95 | /// Loads/initialises a Module instance that can be used by mutliple Regions |
96 | /// </summary> | 96 | /// </summary> |
97 | /// <param name="dllName"></param> | 97 | /// <param name="dllName"></param> |
98 | /// <param name="moduleName"></param> | 98 | /// <param name="moduleName"></param> |
99 | /// <param name="scene"></param> | 99 | /// <param name="scene"></param> |
100 | public void LoadSharedModule(string dllName, string moduleName) | 100 | public void LoadSharedModule(string dllName, string moduleName) |
101 | { | 101 | { |
102 | IRegionModule module = LoadModule(dllName, moduleName); | 102 | IRegionModule module = LoadModule(dllName, moduleName); |
103 | if (module != null) | 103 | if (module != null) |
104 | { | 104 | { |
105 | LoadedSharedModules.Add(module.Name, module); | 105 | LoadedSharedModules.Add(module.Name, module); |
106 | } | 106 | } |
107 | } | 107 | } |
108 | 108 | ||
109 | public void LoadRegionModules(string dllName, Scene scene) | 109 | public void LoadRegionModules(string dllName, Scene scene) |
110 | { | 110 | { |
111 | IRegionModule[] modules = LoadModules(dllName); | 111 | IRegionModule[] modules = LoadModules(dllName); |
112 | 112 | ||
113 | if (modules.Length > 0) | 113 | if (modules.Length > 0) |
114 | { | 114 | { |
115 | m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); | 115 | m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); |
116 | foreach (IRegionModule module in modules) | 116 | foreach (IRegionModule module in modules) |
117 | { | 117 | { |
118 | if (!module.IsSharedModule) | 118 | if (!module.IsSharedModule) |
119 | { | 119 | { |
120 | m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); | 120 | m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); |
121 | InitializeModule(module, scene); | 121 | InitializeModule(module, scene); |
122 | } | 122 | } |
123 | } | 123 | } |
124 | } | 124 | } |
125 | } | 125 | } |
126 | 126 | ||
127 | public void LoadRegionModule(string dllName, string moduleName, Scene scene) | 127 | public void LoadRegionModule(string dllName, string moduleName, Scene scene) |
128 | { | 128 | { |
129 | IRegionModule module = LoadModule(dllName, moduleName); | 129 | IRegionModule module = LoadModule(dllName, moduleName); |
130 | if (module != null) | 130 | if (module != null) |
131 | { | 131 | { |
132 | InitializeModule(module, scene); | 132 | InitializeModule(module, scene); |
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | /// <summary> | 136 | /// <summary> |
137 | /// Loads a external Module (if not already loaded) and creates a new instance of it. | 137 | /// Loads a external Module (if not already loaded) and creates a new instance of it. |
138 | /// </summary> | 138 | /// </summary> |
139 | /// <param name="dllName"></param> | 139 | /// <param name="dllName"></param> |
140 | /// <param name="moduleName"></param> | 140 | /// <param name="moduleName"></param> |
141 | /// <param name="scene"></param> | 141 | /// <param name="scene"></param> |
142 | public IRegionModule LoadModule(string dllName, string moduleName) | 142 | public IRegionModule LoadModule(string dllName, string moduleName) |
143 | { | 143 | { |
144 | IRegionModule[] modules = LoadModules(dllName); | 144 | IRegionModule[] modules = LoadModules(dllName); |
145 | 145 | ||
146 | foreach (IRegionModule module in modules) | 146 | foreach (IRegionModule module in modules) |
147 | { | 147 | { |
148 | if ((module != null) && (module.Name == moduleName)) | 148 | if ((module != null) && (module.Name == moduleName)) |
149 | { | 149 | { |
150 | return module; | 150 | return module; |
151 | } | 151 | } |
152 | } | 152 | } |
153 | 153 | ||
154 | return null; | 154 | return null; |
155 | } | 155 | } |
156 | 156 | ||
157 | public IRegionModule[] LoadModules(string dllName) | 157 | public IRegionModule[] LoadModules(string dllName) |
158 | { | 158 | { |
159 | List<IRegionModule> modules = new List<IRegionModule>(); | 159 | List<IRegionModule> modules = new List<IRegionModule>(); |
160 | 160 | ||
161 | Assembly pluginAssembly; | 161 | Assembly pluginAssembly; |
162 | if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) | 162 | if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) |
163 | { | 163 | { |
164 | try | 164 | try |
165 | { | 165 | { |
166 | pluginAssembly = Assembly.LoadFrom(dllName); | 166 | pluginAssembly = Assembly.LoadFrom(dllName); |
167 | LoadedAssemblys.Add(dllName, pluginAssembly); | 167 | LoadedAssemblys.Add(dllName, pluginAssembly); |
168 | } | 168 | } |
169 | catch( BadImageFormatException e ) | 169 | catch( BadImageFormatException e ) |
170 | { | 170 | { |
171 | m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); | 171 | m_log.Verbose( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); |
172 | } | 172 | } |
173 | } | 173 | } |
174 | 174 | ||
175 | 175 | ||
176 | if (pluginAssembly != null) | 176 | if (pluginAssembly != null) |
177 | { | 177 | { |
178 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 178 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
179 | { | 179 | { |
180 | if (pluginType.IsPublic) | 180 | if (pluginType.IsPublic) |
181 | { | 181 | { |
182 | if (!pluginType.IsAbstract) | 182 | if (!pluginType.IsAbstract) |
183 | { | 183 | { |
184 | if( pluginType.GetInterface("IRegionModule") != null ) | 184 | if( pluginType.GetInterface("IRegionModule") != null ) |
185 | { | 185 | { |
186 | modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); | 186 | modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); |
187 | } | 187 | } |
188 | } | 188 | } |
189 | } | 189 | } |
190 | } | 190 | } |
191 | } | 191 | } |
192 | 192 | ||
193 | return modules.ToArray(); | 193 | return modules.ToArray(); |
194 | } | 194 | } |
195 | 195 | ||
196 | public void PostInitialise() | 196 | public void PostInitialise() |
197 | { | 197 | { |
198 | foreach (IRegionModule module in LoadedSharedModules.Values) | 198 | foreach (IRegionModule module in LoadedSharedModules.Values) |
199 | { | 199 | { |
200 | module.PostInitialise(); | 200 | module.PostInitialise(); |
201 | } | 201 | } |
202 | 202 | ||
203 | foreach (IRegionModule module in LoadedModules) | 203 | foreach (IRegionModule module in LoadedModules) |
204 | { | 204 | { |
205 | module.PostInitialise(); | 205 | module.PostInitialise(); |
206 | } | 206 | } |
207 | } | 207 | } |
208 | 208 | ||
209 | public void ClearCache() | 209 | public void ClearCache() |
210 | { | 210 | { |
211 | LoadedAssemblys.Clear(); | 211 | LoadedAssemblys.Clear(); |
212 | } | 212 | } |
213 | } | 213 | } |
214 | } | 214 | } |
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 58b9d7b..1f488b0 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -45,26 +45,55 @@ namespace OpenSim.Region.Environment.Modules | |||
45 | private List<Scene> m_scenes = new List<Scene>(); | 45 | private List<Scene> m_scenes = new List<Scene>(); |
46 | private LogBase m_log; | 46 | private LogBase m_log; |
47 | 47 | ||
48 | private string m_server = null; | ||
49 | private int m_port = 6668; | ||
50 | private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | ||
51 | private string m_nick = null; | ||
52 | private string m_channel = null; | ||
53 | |||
48 | private int m_whisperdistance = 10; | 54 | private int m_whisperdistance = 10; |
49 | private int m_saydistance = 30; | 55 | private int m_saydistance = 30; |
50 | private int m_shoutdistance = 100; | 56 | private int m_shoutdistance = 100; |
51 | 57 | ||
52 | private IRCChatModule m_irc = null; | 58 | private NetworkStream m_stream; |
59 | private TcpClient m_irc; | ||
60 | private StreamWriter m_ircWriter; | ||
61 | private StreamReader m_ircReader; | ||
62 | |||
63 | private Thread pingSender; | ||
64 | private Thread listener; | ||
65 | |||
66 | private bool m_enable_irc = false; | ||
67 | private bool connected = false; | ||
53 | 68 | ||
54 | public ChatModule() | 69 | public ChatModule() |
55 | { | 70 | { |
71 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | ||
72 | m_irc = null; | ||
73 | m_ircWriter = null; | ||
74 | m_ircReader = null; | ||
75 | |||
56 | m_log = OpenSim.Framework.Console.MainLog.Instance; | 76 | m_log = OpenSim.Framework.Console.MainLog.Instance; |
57 | } | 77 | } |
58 | 78 | ||
59 | public void Initialise(Scene scene, Nini.Config.IConfigSource config) | 79 | public void Initialise(Scene scene, Nini.Config.IConfigSource config) |
60 | { | 80 | { |
61 | // wrap this in a try block so that defaults will work if | ||
62 | // the config file doesn't specify otherwise. | ||
63 | try { | 81 | try { |
64 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); | 82 | m_server = config.Configs["IRC"].GetString("server"); |
65 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); | 83 | m_nick = config.Configs["IRC"].GetString("nick"); |
66 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); | 84 | m_channel = config.Configs["IRC"].GetString("channel"); |
67 | } catch (Exception e) {} | 85 | m_port = config.Configs["IRC"].GetInt("port", m_port); |
86 | m_user = config.Configs["IRC"].GetString("username", m_user); | ||
87 | if (m_server != null && m_nick != null && m_channel != null) { | ||
88 | m_enable_irc = true; | ||
89 | } | ||
90 | } catch (Exception e) { | ||
91 | OpenSim.Framework.Console.MainLog.Instance.Verbose("No IRC config information, skipping IRC bridge configuration"); | ||
92 | } | ||
93 | |||
94 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance"); | ||
95 | m_saydistance = config.Configs["Chat"].GetInt("say_distance"); | ||
96 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance"); | ||
68 | 97 | ||
69 | if (!m_scenes.Contains(scene)) | 98 | if (!m_scenes.Contains(scene)) |
70 | { | 99 | { |
@@ -72,21 +101,43 @@ namespace OpenSim.Region.Environment.Modules | |||
72 | scene.EventManager.OnNewClient += NewClient; | 101 | scene.EventManager.OnNewClient += NewClient; |
73 | scene.RegisterModuleInterface<ISimChat>(this); | 102 | scene.RegisterModuleInterface<ISimChat>(this); |
74 | } | 103 | } |
75 | |||
76 | // setup IRC Relay | ||
77 | m_irc = new IRCChatModule(config); | ||
78 | } | 104 | } |
79 | 105 | ||
80 | public void PostInitialise() | 106 | public void PostInitialise() |
81 | { | 107 | { |
82 | 108 | if( m_enable_irc ) { | |
83 | if (m_irc.Enabled) { | 109 | try |
84 | m_irc.Connect(m_scenes); | 110 | { |
111 | m_irc = new TcpClient(m_server, m_port); | ||
112 | m_stream = m_irc.GetStream(); | ||
113 | m_ircReader = new StreamReader(m_stream); | ||
114 | m_ircWriter = new StreamWriter(m_stream); | ||
115 | |||
116 | pingSender = new Thread(new ThreadStart(this.PingRun)); | ||
117 | pingSender.Start(); | ||
118 | |||
119 | listener = new Thread(new ThreadStart(this.ListenerRun)); | ||
120 | listener.Start(); | ||
121 | |||
122 | m_ircWriter.WriteLine(m_user); | ||
123 | m_ircWriter.Flush(); | ||
124 | m_ircWriter.WriteLine("NICK " + m_nick); | ||
125 | m_ircWriter.Flush(); | ||
126 | m_ircWriter.WriteLine("JOIN " + m_channel); | ||
127 | m_ircWriter.Flush(); | ||
128 | connected = true; | ||
129 | } | ||
130 | catch (Exception e) | ||
131 | { | ||
132 | Console.WriteLine(e.ToString()); | ||
133 | } | ||
85 | } | 134 | } |
86 | } | 135 | } |
87 | 136 | ||
88 | public void Close() | 137 | public void Close() |
89 | { | 138 | { |
139 | m_ircWriter.Close(); | ||
140 | m_ircReader.Close(); | ||
90 | m_irc.Close(); | 141 | m_irc.Close(); |
91 | } | 142 | } |
92 | 143 | ||
@@ -105,6 +156,43 @@ namespace OpenSim.Region.Environment.Modules | |||
105 | client.OnChatFromViewer += SimChat; | 156 | client.OnChatFromViewer += SimChat; |
106 | } | 157 | } |
107 | 158 | ||
159 | public void PingRun() | ||
160 | { | ||
161 | while (true) | ||
162 | { | ||
163 | m_ircWriter.WriteLine("PING :" + m_server); | ||
164 | m_ircWriter.Flush(); | ||
165 | Thread.Sleep(15000); | ||
166 | } | ||
167 | } | ||
168 | |||
169 | public void ListenerRun() | ||
170 | { | ||
171 | string inputLine; | ||
172 | LLVector3 pos = new LLVector3(128, 128, 20); | ||
173 | while (true) | ||
174 | { | ||
175 | while ((inputLine = m_ircReader.ReadLine()) != null) | ||
176 | { | ||
177 | Console.WriteLine(inputLine); | ||
178 | if (inputLine.Contains(m_channel)) | ||
179 | { | ||
180 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | ||
181 | foreach (Scene m_scene in m_scenes) | ||
182 | { | ||
183 | m_scene.Broadcast(delegate(IClientAPI client) | ||
184 | { | ||
185 | client.SendChatMessage( | ||
186 | Helpers.StringToField(mess), 255, pos, "IRC:", | ||
187 | LLUUID.Zero); | ||
188 | }); | ||
189 | } | ||
190 | } | ||
191 | } | ||
192 | Thread.Sleep(50); | ||
193 | } | ||
194 | } | ||
195 | |||
108 | public void SimChat(Object sender, ChatFromViewerArgs e) | 196 | public void SimChat(Object sender, ChatFromViewerArgs e) |
109 | { | 197 | { |
110 | ScenePresence avatar = null; | 198 | ScenePresence avatar = null; |
@@ -158,215 +246,80 @@ namespace OpenSim.Region.Environment.Modules | |||
158 | 246 | ||
159 | m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message); | 247 | m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message); |
160 | 248 | ||
161 | if (m_irc.Connected) | 249 | if (connected) |
162 | { | 250 | { |
163 | m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); | 251 | try |
164 | } | 252 | { |
165 | 253 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + " in " + scene.RegionInfo.RegionName + ">: " + | |
166 | if (e.Channel == 0) | 254 | e.Message); |
167 | { | 255 | m_ircWriter.Flush(); |
168 | foreach (Scene m_scene in m_scenes) | ||
169 | { | ||
170 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | ||
171 | { | ||
172 | int dis = -100000; | ||
173 | |||
174 | LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0); | ||
175 | dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos)); | ||
176 | |||
177 | switch (e.Type) | ||
178 | { | ||
179 | case ChatTypeEnum.Whisper: | ||
180 | if (dis < m_whisperdistance) | ||
181 | { | ||
182 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
183 | presence.ControllingClient.SendChatMessage(message, | ||
184 | type, | ||
185 | fromPos, | ||
186 | fromName, | ||
187 | fromAgentID); | ||
188 | } | ||
189 | break; | ||
190 | case ChatTypeEnum.Say: | ||
191 | if (dis < m_saydistance) | ||
192 | { | ||
193 | //Console.WriteLine("sending chat"); | ||
194 | presence.ControllingClient.SendChatMessage(message, | ||
195 | type, | ||
196 | fromPos, | ||
197 | fromName, | ||
198 | fromAgentID); | ||
199 | } | ||
200 | break; | ||
201 | case ChatTypeEnum.Shout: | ||
202 | if (dis < m_shoutdistance) | ||
203 | { | ||
204 | presence.ControllingClient.SendChatMessage(message, | ||
205 | type, | ||
206 | fromPos, | ||
207 | fromName, | ||
208 | fromAgentID); | ||
209 | } | ||
210 | break; | ||
211 | |||
212 | case ChatTypeEnum.Broadcast: | ||
213 | presence.ControllingClient.SendChatMessage(message, type, | ||
214 | fromPos, | ||
215 | fromName, | ||
216 | fromAgentID); | ||
217 | break; | ||
218 | default: | ||
219 | break; | ||
220 | } | ||
221 | }); | ||
222 | } | 256 | } |
223 | } | 257 | catch (IOException) |
224 | } | 258 | { |
225 | } | 259 | m_log.Error("IRC","Disconnected from IRC server."); |
226 | 260 | listener.Abort(); | |
227 | class IRCChatModule { | 261 | pingSender.Abort(); |
228 | private string m_server = null; | 262 | connected = false; |
229 | private int m_port = 6668; | ||
230 | private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | ||
231 | private string m_nick = null; | ||
232 | private string m_channel = null; | ||
233 | |||
234 | private NetworkStream m_stream; | ||
235 | private TcpClient m_tcp; | ||
236 | private StreamWriter m_writer; | ||
237 | private StreamReader m_reader; | ||
238 | |||
239 | private Thread pingSender; | ||
240 | private Thread listener; | ||
241 | |||
242 | private bool m_enabled = false; | ||
243 | private bool m_connected = false; | ||
244 | |||
245 | private List<Scene> m_scenes = null; | ||
246 | private LogBase m_log; | ||
247 | |||
248 | public IRCChatModule(Nini.Config.IConfigSource config) { | ||
249 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | ||
250 | m_tcp = null; | ||
251 | m_writer = null; | ||
252 | m_reader = null; | ||
253 | |||
254 | try { | ||
255 | m_server = config.Configs["IRC"].GetString("server"); | ||
256 | m_nick = config.Configs["IRC"].GetString("nick"); | ||
257 | m_channel = config.Configs["IRC"].GetString("channel"); | ||
258 | m_port = config.Configs["IRC"].GetInt("port", m_port); | ||
259 | m_user = config.Configs["IRC"].GetString("username", m_user); | ||
260 | if (m_server != null && m_nick != null && m_channel != null) { | ||
261 | m_enabled = true; | ||
262 | } | 263 | } |
263 | } catch (Exception e) { | ||
264 | Console.WriteLine("No IRC config information, skipping IRC bridge configuration"); | ||
265 | } | 264 | } |
266 | m_log = OpenSim.Framework.Console.MainLog.Instance; | ||
267 | } | ||
268 | 265 | ||
269 | public bool Connect(List<Scene> scenes) { | 266 | if (e.Channel == 0) |
270 | try { | ||
271 | m_scenes = scenes; | ||
272 | |||
273 | m_tcp = new TcpClient(m_server, m_port); | ||
274 | m_log.Verbose("IRC", "Connecting..."); | ||
275 | m_stream = m_tcp.GetStream(); | ||
276 | m_log.Verbose("IRC", "Connected to " + m_server); | ||
277 | m_reader = new StreamReader(m_stream); | ||
278 | m_writer = new StreamWriter(m_stream); | ||
279 | |||
280 | pingSender = new Thread(new ThreadStart(this.PingRun)); | ||
281 | pingSender.Start(); | ||
282 | |||
283 | listener = new Thread(new ThreadStart(this.ListenerRun)); | ||
284 | listener.Start(); | ||
285 | |||
286 | m_writer.WriteLine(m_user); | ||
287 | m_writer.Flush(); | ||
288 | m_writer.WriteLine("NICK " + m_nick); | ||
289 | m_writer.Flush(); | ||
290 | m_writer.WriteLine("JOIN " + m_channel); | ||
291 | m_writer.Flush(); | ||
292 | m_log.Verbose("IRC", "Connection fully established"); | ||
293 | m_connected = true; | ||
294 | } catch (Exception e) { | ||
295 | Console.WriteLine(e.ToString()); | ||
296 | } | ||
297 | return m_connected; | ||
298 | } | ||
299 | |||
300 | public bool Enabled | ||
301 | { | ||
302 | get { return m_enabled; } | ||
303 | } | ||
304 | |||
305 | public bool Connected | ||
306 | { | ||
307 | get { return m_connected; } | ||
308 | } | ||
309 | |||
310 | public void PrivMsg(string from, string region, string msg) { | ||
311 | try { | ||
312 | m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg); | ||
313 | m_writer.Flush(); | ||
314 | } catch (IOException) { | ||
315 | m_log.Error("IRC","Disconnected from IRC server."); | ||
316 | listener.Abort(); | ||
317 | pingSender.Abort(); | ||
318 | m_connected = false; | ||
319 | } | ||
320 | } | ||
321 | |||
322 | |||
323 | public void PingRun() | ||
324 | { | ||
325 | while (true) | ||
326 | { | ||
327 | m_writer.WriteLine("PING :" + m_server); | ||
328 | m_writer.Flush(); | ||
329 | Thread.Sleep(15000); | ||
330 | } | ||
331 | } | ||
332 | |||
333 | public void ListenerRun() | ||
334 | { | ||
335 | string inputLine; | ||
336 | LLVector3 pos = new LLVector3(128, 128, 20); | ||
337 | while (true) | ||
338 | { | 267 | { |
339 | while ((inputLine = m_reader.ReadLine()) != null) | 268 | foreach (Scene m_scene in m_scenes) |
340 | { | 269 | { |
341 | Console.WriteLine(inputLine); | 270 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
342 | if (inputLine.Contains(m_channel)) | 271 | { |
343 | { | 272 | int dis = -100000; |
344 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | 273 | |
345 | foreach (Scene m_scene in m_scenes) | 274 | LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0); |
346 | { | 275 | dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos)); |
347 | m_scene.ForEachScenePresence(delegate(ScenePresence avatar) | 276 | |
348 | { | 277 | switch (e.Type) |
349 | if (!avatar.IsChildAgent) | 278 | { |
350 | { | 279 | case ChatTypeEnum.Whisper: |
351 | avatar.ControllingClient.SendChatMessage( | 280 | if (dis < m_whisperdistance) |
352 | Helpers.StringToField(mess), 255, pos, "IRC:", | 281 | { |
353 | LLUUID.Zero); | 282 | //should change so the message is sent through the avatar rather than direct to the ClientView |
283 | presence.ControllingClient.SendChatMessage(message, | ||
284 | type, | ||
285 | fromPos, | ||
286 | fromName, | ||
287 | fromAgentID); | ||
354 | } | 288 | } |
355 | }); | 289 | break; |
356 | } | 290 | default: |
357 | } | 291 | case ChatTypeEnum.Say: |
292 | if (dis < m_saydistance) | ||
293 | { | ||
294 | //Console.WriteLine("sending chat"); | ||
295 | presence.ControllingClient.SendChatMessage(message, | ||
296 | type, | ||
297 | fromPos, | ||
298 | fromName, | ||
299 | fromAgentID); | ||
300 | } | ||
301 | break; | ||
302 | case ChatTypeEnum.Shout: | ||
303 | if (dis < m_shoutdistance) | ||
304 | { | ||
305 | presence.ControllingClient.SendChatMessage(message, | ||
306 | type, | ||
307 | fromPos, | ||
308 | fromName, | ||
309 | fromAgentID); | ||
310 | } | ||
311 | break; | ||
312 | |||
313 | case ChatTypeEnum.Broadcast: | ||
314 | presence.ControllingClient.SendChatMessage(message, type, | ||
315 | fromPos, | ||
316 | fromName, | ||
317 | fromAgentID); | ||
318 | break; | ||
319 | } | ||
320 | }); | ||
358 | } | 321 | } |
359 | Thread.Sleep(50); | ||
360 | } | 322 | } |
361 | } | 323 | } |
362 | |||
363 | |||
364 | public void Close() { | ||
365 | listener.Abort(); | ||
366 | pingSender.Abort(); | ||
367 | m_writer.Close(); | ||
368 | m_reader.Close(); | ||
369 | m_tcp.Close(); | ||
370 | } | ||
371 | } | 324 | } |
372 | } | 325 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 553e55f..fe2e470 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
370 | phyScene.SetTerrain(Terrain.GetHeights1D()); | 370 | phyScene.SetTerrain(Terrain.GetHeights1D()); |
371 | } | 371 | } |
372 | 372 | ||
373 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); | 373 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); |
374 | 374 | ||
375 | float[] terData = Terrain.GetHeights1D(); | 375 | float[] terData = Terrain.GetHeights1D(); |
376 | 376 | ||
@@ -466,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
466 | { | 466 | { |
467 | try | 467 | try |
468 | { | 468 | { |
469 | double[,] map = storageManager.DataStore.LoadTerrain(); | 469 | double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID); |
470 | if (map == null) | 470 | if (map == null) |
471 | { | 471 | { |
472 | if (string.IsNullOrEmpty(m_regInfo.estateSettings.terrainFile)) | 472 | if (string.IsNullOrEmpty(m_regInfo.estateSettings.terrainFile)) |
@@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
474 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); | 474 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); |
475 | Terrain.HillsGenerator(); | 475 | Terrain.HillsGenerator(); |
476 | 476 | ||
477 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); | 477 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); |
478 | } | 478 | } |
479 | else | 479 | else |
480 | { | 480 | { |
@@ -488,7 +488,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
488 | MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); | 488 | MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); |
489 | Terrain.HillsGenerator(); | 489 | Terrain.HillsGenerator(); |
490 | } | 490 | } |
491 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); | 491 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); |
492 | } | 492 | } |
493 | } | 493 | } |
494 | else | 494 | else |
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs index be27a0b..74bd856 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs | |||
@@ -69,8 +69,8 @@ namespace OpenSim.Region.ExtensionsScriptModule | |||
69 | } | 69 | } |
70 | 70 | ||
71 | public void Initialise(Scene scene, IConfigSource config) | 71 | public void Initialise(Scene scene, IConfigSource config) |
72 | { | 72 | { |
73 | System.Console.WriteLine("Initialising Extensions Scripting Module"); | 73 | OpenSim.Framework.Console.MainLog.Instance.Verbose("SCRIPTMODULE", "Initialising Extensions Scripting Module"); |
74 | m_scene = scene; | 74 | m_scene = scene; |
75 | 75 | ||
76 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); | 76 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 87b6d34..81bc938 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager | |||
93 | IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 93 | IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
94 | plug.Init(); | 94 | plug.Init(); |
95 | this._plugins.Add(plug.GetName(),plug); | 95 | this._plugins.Add(plug.GetName(),plug); |
96 | Console.WriteLine("added physics engine: " + plug.GetName()); | 96 | OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS","Added physics engine: " + plug.GetName()); |
97 | 97 | ||
98 | } | 98 | } |
99 | 99 | ||
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 733e4c4..cc0ff7a 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -43,10 +43,12 @@ namespace OpenSim.DataStore.MonoSqlite | |||
43 | { | 43 | { |
44 | private const string primSelect = "select * from prims"; | 44 | private const string primSelect = "select * from prims"; |
45 | private const string shapeSelect = "select * from primshapes"; | 45 | private const string shapeSelect = "select * from primshapes"; |
46 | private const string terrainSelect = "select * from terrain"; | ||
46 | 47 | ||
47 | private DataSet ds; | 48 | private DataSet ds; |
48 | private SqliteDataAdapter primDa; | 49 | private SqliteDataAdapter primDa; |
49 | private SqliteDataAdapter shapeDa; | 50 | private SqliteDataAdapter shapeDa; |
51 | private SqliteDataAdapter terrainDa; | ||
50 | 52 | ||
51 | /*********************************************************************** | 53 | /*********************************************************************** |
52 | * | 54 | * |
@@ -70,6 +72,8 @@ namespace OpenSim.DataStore.MonoSqlite | |||
70 | shapeDa = new SqliteDataAdapter(shapeSelectCmd); | 72 | shapeDa = new SqliteDataAdapter(shapeSelectCmd); |
71 | // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); | 73 | // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); |
72 | 74 | ||
75 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); | ||
76 | terrainDa = new SqliteDataAdapter(terrainSelectCmd); | ||
73 | 77 | ||
74 | // We fill the data set, now we've got copies in memory for the information | 78 | // We fill the data set, now we've got copies in memory for the information |
75 | // TODO: see if the linkage actually holds. | 79 | // TODO: see if the linkage actually holds. |
@@ -83,6 +87,10 @@ namespace OpenSim.DataStore.MonoSqlite | |||
83 | 87 | ||
84 | ds.Tables.Add(createShapeTable()); | 88 | ds.Tables.Add(createShapeTable()); |
85 | setupShapeCommands(shapeDa, conn); | 89 | setupShapeCommands(shapeDa, conn); |
90 | |||
91 | ds.Tables.Add(createTerrainTable()); | ||
92 | setupTerrainCommands(terrainDa, conn); | ||
93 | terrainDa.Fill(ds.Tables["terrain"]); | ||
86 | 94 | ||
87 | // WORKAROUND: This is a work around for sqlite on | 95 | // WORKAROUND: This is a work around for sqlite on |
88 | // windows, which gets really unhappy with blob columns | 96 | // windows, which gets really unhappy with blob columns |
@@ -210,14 +218,57 @@ namespace OpenSim.DataStore.MonoSqlite | |||
210 | } | 218 | } |
211 | 219 | ||
212 | 220 | ||
213 | public void StoreTerrain(double[,] ter) | 221 | public void StoreTerrain(double[,] ter, LLUUID regionID) |
214 | { | 222 | { |
223 | int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch(); | ||
224 | |||
225 | MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString()); | ||
226 | |||
227 | DataTable terrain = ds.Tables["terrain"]; | ||
228 | |||
229 | DataRow newrow = terrain.NewRow(); | ||
230 | fillTerrainRow(newrow, regionID, revision, ter); | ||
231 | terrain.Rows.Add(newrow); | ||
215 | 232 | ||
233 | Commit(); | ||
216 | } | 234 | } |
217 | 235 | ||
218 | public double[,] LoadTerrain() | 236 | public double[,] LoadTerrain(LLUUID regionID) |
219 | { | 237 | { |
220 | return null; | 238 | double[,] terret = new double[256, 256]; |
239 | terret.Initialize(); | ||
240 | |||
241 | DataTable terrain = ds.Tables["terrain"]; | ||
242 | |||
243 | DataRow[] rows = terrain.Select("RegionUUID = '" + regionID.ToString() + "'","Revision DESC"); | ||
244 | |||
245 | int rev = 0; | ||
246 | |||
247 | if (rows.Length > 0) | ||
248 | { | ||
249 | DataRow row = rows[0]; | ||
250 | |||
251 | byte[] heightmap = (byte[])row["Heightfield"]; | ||
252 | for (int x = 0; x < 256; x++) | ||
253 | { | ||
254 | for (int y = 0; y < 256; y++) | ||
255 | { | ||
256 | terret[x, y] = BitConverter.ToDouble(heightmap, ((x * 256) + y) * 8); | ||
257 | } | ||
258 | } | ||
259 | |||
260 | rev = (int)row["Revision"]; | ||
261 | } | ||
262 | else | ||
263 | { | ||
264 | MainLog.Instance.Verbose("DATASTORE", "No terrain found for region"); | ||
265 | return null; | ||
266 | } | ||
267 | |||
268 | |||
269 | MainLog.Instance.Verbose("DATASTORE", "Loaded terrain revision r" + rev.ToString()); | ||
270 | |||
271 | return terret; | ||
221 | } | 272 | } |
222 | 273 | ||
223 | public void RemoveLandObject(uint id) | 274 | public void RemoveLandObject(uint id) |
@@ -240,6 +291,7 @@ namespace OpenSim.DataStore.MonoSqlite | |||
240 | lock (ds) { | 291 | lock (ds) { |
241 | primDa.Update(ds, "prims"); | 292 | primDa.Update(ds, "prims"); |
242 | shapeDa.Update(ds, "primshapes"); | 293 | shapeDa.Update(ds, "primshapes"); |
294 | terrainDa.Update(ds, "terrain"); | ||
243 | ds.AcceptChanges(); | 295 | ds.AcceptChanges(); |
244 | } | 296 | } |
245 | } | 297 | } |
@@ -263,6 +315,22 @@ namespace OpenSim.DataStore.MonoSqlite | |||
263 | dt.Columns.Add(col); | 315 | dt.Columns.Add(col); |
264 | } | 316 | } |
265 | 317 | ||
318 | private DataTable createTerrainTable() | ||
319 | { | ||
320 | DataTable terrain = new DataTable("terrain"); | ||
321 | |||
322 | createCol(terrain, "RegionUUID", typeof(System.String)); | ||
323 | createCol(terrain, "Revision", typeof(System.Int32)); | ||
324 | createCol(terrain, "Heightfield", typeof(System.Byte[])); | ||
325 | |||
326 | /* // Attempting to work out requirements to get SQLite to actually *save* the data. | ||
327 | createCol(terrain, "PrIndex", typeof(System.String)); | ||
328 | terrain.PrimaryKey = new DataColumn[] { terrain.Columns["PrIndex"] }; | ||
329 | */ | ||
330 | |||
331 | return terrain; | ||
332 | } | ||
333 | |||
266 | private DataTable createPrimTable() | 334 | private DataTable createPrimTable() |
267 | { | 335 | { |
268 | DataTable prims = new DataTable("prims"); | 336 | DataTable prims = new DataTable("prims"); |
@@ -431,6 +499,22 @@ namespace OpenSim.DataStore.MonoSqlite | |||
431 | return prim; | 499 | return prim; |
432 | } | 500 | } |
433 | 501 | ||
502 | private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val) | ||
503 | { | ||
504 | row["RegionUUID"] = regionUUID; | ||
505 | row["Revision"] = rev; | ||
506 | |||
507 | System.IO.MemoryStream str = new System.IO.MemoryStream(65536 * sizeof(double)); | ||
508 | System.IO.BinaryWriter bw = new System.IO.BinaryWriter(str); | ||
509 | |||
510 | // TODO: COMPATIBILITY - Add byte-order conversions | ||
511 | for (int x = 0; x < 256; x++) | ||
512 | for (int y = 0; y < 256; y++) | ||
513 | bw.Write(val[x, y]); | ||
514 | |||
515 | row["Heightfield"] = str.ToArray(); | ||
516 | } | ||
517 | |||
434 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 518 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) |
435 | { | 519 | { |
436 | row["UUID"] = prim.UUID; | 520 | row["UUID"] = prim.UUID; |
@@ -692,7 +776,7 @@ namespace OpenSim.DataStore.MonoSqlite | |||
692 | subsql += ",\n"; | 776 | subsql += ",\n"; |
693 | } | 777 | } |
694 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | 778 | subsql += col.ColumnName + " " + sqliteType(col.DataType); |
695 | if (col == dt.PrimaryKey[0]) | 779 | if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) |
696 | { | 780 | { |
697 | subsql += " primary key"; | 781 | subsql += " primary key"; |
698 | } | 782 | } |
@@ -746,6 +830,12 @@ namespace OpenSim.DataStore.MonoSqlite | |||
746 | da.DeleteCommand = delete; | 830 | da.DeleteCommand = delete; |
747 | } | 831 | } |
748 | 832 | ||
833 | private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
834 | { | ||
835 | da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]); | ||
836 | da.InsertCommand.Connection = conn; | ||
837 | } | ||
838 | |||
749 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) | 839 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) |
750 | { | 840 | { |
751 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); | 841 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); |
@@ -764,12 +854,15 @@ namespace OpenSim.DataStore.MonoSqlite | |||
764 | { | 854 | { |
765 | string createPrims = defineTable(createPrimTable()); | 855 | string createPrims = defineTable(createPrimTable()); |
766 | string createShapes = defineTable(createShapeTable()); | 856 | string createShapes = defineTable(createShapeTable()); |
857 | string createTerrain = defineTable(createTerrainTable()); | ||
767 | 858 | ||
768 | SqliteCommand pcmd = new SqliteCommand(createPrims, conn); | 859 | SqliteCommand pcmd = new SqliteCommand(createPrims, conn); |
769 | SqliteCommand scmd = new SqliteCommand(createShapes, conn); | 860 | SqliteCommand scmd = new SqliteCommand(createShapes, conn); |
861 | SqliteCommand tcmd = new SqliteCommand(createTerrain, conn); | ||
770 | conn.Open(); | 862 | conn.Open(); |
771 | pcmd.ExecuteNonQuery(); | 863 | pcmd.ExecuteNonQuery(); |
772 | scmd.ExecuteNonQuery(); | 864 | scmd.ExecuteNonQuery(); |
865 | tcmd.ExecuteNonQuery(); | ||
773 | conn.Close(); | 866 | conn.Close(); |
774 | } | 867 | } |
775 | 868 | ||
@@ -779,12 +872,15 @@ namespace OpenSim.DataStore.MonoSqlite | |||
779 | SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); | 872 | SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); |
780 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); | 873 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); |
781 | SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); | 874 | SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); |
875 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); | ||
876 | SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd); | ||
782 | 877 | ||
783 | DataSet tmpDS = new DataSet(); | 878 | DataSet tmpDS = new DataSet(); |
784 | try | 879 | try |
785 | { | 880 | { |
786 | pDa.Fill(tmpDS, "prims"); | 881 | pDa.Fill(tmpDS, "prims"); |
787 | sDa.Fill(tmpDS, "primshapes"); | 882 | sDa.Fill(tmpDS, "primshapes"); |
883 | tDa.Fill(tmpDS, "terrain"); | ||
788 | } | 884 | } |
789 | catch (Mono.Data.SqliteClient.SqliteSyntaxException) | 885 | catch (Mono.Data.SqliteClient.SqliteSyntaxException) |
790 | { | 886 | { |
@@ -794,6 +890,7 @@ namespace OpenSim.DataStore.MonoSqlite | |||
794 | 890 | ||
795 | pDa.Fill(tmpDS, "prims"); | 891 | pDa.Fill(tmpDS, "prims"); |
796 | sDa.Fill(tmpDS, "primshapes"); | 892 | sDa.Fill(tmpDS, "primshapes"); |
893 | tDa.Fill(tmpDS, "terrain"); | ||
797 | 894 | ||
798 | foreach (DataColumn col in createPrimTable().Columns) | 895 | foreach (DataColumn col in createPrimTable().Columns) |
799 | { | 896 | { |
@@ -811,6 +908,14 @@ namespace OpenSim.DataStore.MonoSqlite | |||
811 | return false; | 908 | return false; |
812 | } | 909 | } |
813 | } | 910 | } |
911 | foreach (DataColumn col in createTerrainTable().Columns) | ||
912 | { | ||
913 | if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) | ||
914 | { | ||
915 | MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName); | ||
916 | return false; | ||
917 | } | ||
918 | } | ||
814 | return true; | 919 | return true; |
815 | } | 920 | } |
816 | 921 | ||
@@ -834,6 +939,14 @@ namespace OpenSim.DataStore.MonoSqlite | |||
834 | { | 939 | { |
835 | return DbType.Double; | 940 | return DbType.Double; |
836 | } | 941 | } |
942 | else if (type == typeof(System.Byte)) | ||
943 | { | ||
944 | return DbType.Byte; | ||
945 | } | ||
946 | else if (type == typeof(System.Double)) | ||
947 | { | ||
948 | return DbType.Double; | ||
949 | } | ||
837 | else if (type == typeof(System.Byte[])) | 950 | else if (type == typeof(System.Byte[])) |
838 | { | 951 | { |
839 | return DbType.Binary; | 952 | return DbType.Binary; |
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs index 91b1914..f726ea2 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs | |||
@@ -61,12 +61,12 @@ namespace OpenSim.DataStore.NullStorage | |||
61 | return new List<SceneObjectGroup>(); | 61 | return new List<SceneObjectGroup>(); |
62 | } | 62 | } |
63 | 63 | ||
64 | public void StoreTerrain(double[,] ter) | 64 | public void StoreTerrain(double[,] ter, LLUUID regionID) |
65 | { | 65 | { |
66 | 66 | ||
67 | } | 67 | } |
68 | 68 | ||
69 | public double[,] LoadTerrain() | 69 | public double[,] LoadTerrain(LLUUID regionID) |
70 | { | 70 | { |
71 | return null; | 71 | return null; |
72 | } | 72 | } |