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authorJustin Clark-Casey (justincc)2011-12-03 19:32:59 +0000
committerJustin Clark-Casey (justincc)2011-12-03 19:32:59 +0000
commita82aea53f863566037fa4fe3d546f57a49a126fa (patch)
treed264eec14628de88d44c2d23da8da240a68aa85e /OpenSim/Tests
parentRemove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin... (diff)
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Split up test SceneHelpers to provide an AddChildScenePresence() call
Diffstat (limited to 'OpenSim/Tests')
-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs35
1 files changed, 25 insertions, 10 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index e4640be..a25eb66 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -396,27 +396,42 @@ namespace OpenSim.Tests.Common
396 /// <returns></returns> 396 /// <returns></returns>
397 public static ScenePresence AddScenePresence(Scene scene, AgentCircuitData agentData) 397 public static ScenePresence AddScenePresence(Scene scene, AgentCircuitData agentData)
398 { 398 {
399 string reason;
400
401 // We emulate the proper login sequence here by doing things in four stages 399 // We emulate the proper login sequence here by doing things in four stages
402 400
403 // Stage 0: log the presence 401 // Stage 0: login
404 scene.PresenceService.LoginAgent(agentData.AgentID.ToString(), agentData.SessionID, agentData.SecureSessionID); 402 scene.PresenceService.LoginAgent(agentData.AgentID.ToString(), agentData.SessionID, agentData.SecureSessionID);
405 403
406 // Stage 1: simulate login by telling the scene to expect a new user connection 404 // Stages 1 & 2
407 if (!scene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason)) 405 ScenePresence sp = IntroduceClientToScene(scene, agentData, TeleportFlags.ViaLogin);
406
407 // Stage 3: Complete the entrance into the region. This converts the child agent into a root agent.
408 sp.CompleteMovement(sp.ControllingClient, true);
409
410 return sp;
411 }
412
413 private static ScenePresence IntroduceClientToScene(Scene scene, AgentCircuitData agentData, TeleportFlags tf)
414 {
415 string reason;
416
417 // Stage 1: tell the scene to expect a new user connection
418 if (!scene.NewUserConnection(agentData, (uint)tf, out reason))
408 Console.WriteLine("NewUserConnection failed: " + reason); 419 Console.WriteLine("NewUserConnection failed: " + reason);
409 420
410 // Stage 2: add the new client as a child agent to the scene 421 // Stage 2: add the new client as a child agent to the scene
411 TestClient client = new TestClient(agentData, scene); 422 TestClient client = new TestClient(agentData, scene);
412 scene.AddNewClient(client, PresenceType.User); 423 scene.AddNewClient(client, PresenceType.User);
413 424
414 // Stage 3: Complete the entrance into the region. This converts the child agent into a root agent. 425 return scene.GetScenePresence(agentData.AgentID);
415 ScenePresence scp = scene.GetScenePresence(agentData.AgentID); 426 }
416 scp.CompleteMovement(client, true); 427
417 //scp.MakeRootAgent(new Vector3(90, 90, 90), true); 428 public static ScenePresence AddChildScenePresence(Scene scene, UUID agentId)
429 {
430 AgentCircuitData acd = GenerateAgentData(agentId);
431 acd.child = true;
418 432
419 return scp; 433 // XXX: ViaLogin may not be correct for child agents
434 return IntroduceClientToScene(scene, acd, TeleportFlags.ViaLogin);
420 } 435 }
421 436
422 /// <summary> 437 /// <summary>