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authorOren Hurvitz2014-03-31 11:53:12 +0300
committerOren Hurvitz2014-04-02 06:30:57 +0100
commitd1c3f8eef58b29eb8760eeb1ac03852a2387f927 (patch)
treeb8686f4ea01b6dac3740b9685734686e2178dd2d /OpenSim/Tests/Common
parentfix orphaned code in sun module per mantis 7068 (diff)
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r--OpenSim/Tests/Common/Mock/BaseAssetRepository.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs b/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
index cfefd38..e6e08cd 100644
--- a/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
+++ b/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using OpenMetaverse; 30using OpenMetaverse;
30using OpenSim.Framework; 31using OpenSim.Framework;
@@ -37,7 +38,7 @@ namespace OpenSim.Tests.Common.Mock
37 38
38 public AssetBase FetchAsset(UUID uuid) 39 public AssetBase FetchAsset(UUID uuid)
39 { 40 {
40 if (ExistsAsset(uuid)) 41 if (AssetsExist(new[] { uuid })[0])
41 return Assets[uuid]; 42 return Assets[uuid];
42 else 43 else
43 return null; 44 return null;
@@ -53,9 +54,9 @@ namespace OpenSim.Tests.Common.Mock
53 CreateAsset(asset); 54 CreateAsset(asset);
54 } 55 }
55 56
56 public bool ExistsAsset(UUID uuid) 57 public bool[] AssetsExist(UUID[] uuids)
57 { 58 {
58 return Assets.ContainsKey(uuid); 59 return Array.ConvertAll(uuids, id => Assets.ContainsKey(id));
59 } 60 }
60 } 61 }
61} \ No newline at end of file 62} \ No newline at end of file