aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Services/InventoryService
diff options
context:
space:
mode:
authorDiva Canto2015-08-08 12:12:50 -0700
committerDiva Canto2015-08-08 12:12:50 -0700
commit959872315f67a1a33a2bae7330749f7dd74a4774 (patch)
treee31f6900453e77815859767cb2331d0412ec5b57 /OpenSim/Services/InventoryService
parentHave osAvatarName2Key check the cache first, even for foreign users (diff)
downloadopensim-SC_OLD-959872315f67a1a33a2bae7330749f7dd74a4774.zip
opensim-SC_OLD-959872315f67a1a33a2bae7330749f7dd74a4774.tar.gz
opensim-SC_OLD-959872315f67a1a33a2bae7330749f7dd74a4774.tar.bz2
opensim-SC_OLD-959872315f67a1a33a2bae7330749f7dd74a4774.tar.xz
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
Diffstat (limited to 'OpenSim/Services/InventoryService')
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs100
1 files changed, 50 insertions, 50 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index 64f727c..b75193f 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -111,48 +111,48 @@ namespace OpenSim.Services.InventoryService
111 111
112 if (rootFolder == null) 112 if (rootFolder == null)
113 { 113 {
114 rootFolder = ConvertToOpenSim(CreateFolder(principalID, UUID.Zero, (int)AssetType.RootFolder, "My Inventory")); 114 rootFolder = ConvertToOpenSim(CreateFolder(principalID, UUID.Zero, (int)FolderType.Root, InventoryFolderBase.ROOT_FOLDER_NAME));
115 result = true; 115 result = true;
116 } 116 }
117 117
118 XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID); 118 XInventoryFolder[] sysFolders = GetSystemFolders(principalID, rootFolder.ID);
119 119
120 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Animation) return true; return false; })) 120 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Animation) return true; return false; }))
121 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Animation, "Animations"); 121 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Animation, "Animations");
122 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Bodypart) return true; return false; })) 122 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.BodyPart) return true; return false; }))
123 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Bodypart, "Body Parts"); 123 CreateFolder(principalID, rootFolder.ID, (int)FolderType.BodyPart, "Body Parts");
124 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.CallingCard) return true; return false; })) 124 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CallingCard) return true; return false; }))
125 { 125 {
126 XInventoryFolder folder = CreateFolder(principalID, rootFolder.ID, (int)AssetType.CallingCard, "Calling Cards"); 126 XInventoryFolder folder = CreateFolder(principalID, rootFolder.ID, (int)FolderType.CallingCard, "Calling Cards");
127 folder = CreateFolder(principalID, folder.folderID, (int)AssetType.CallingCard, "Friends"); 127 folder = CreateFolder(principalID, folder.folderID, (int)FolderType.CallingCard, "Friends");
128 CreateFolder(principalID, folder.folderID, (int)AssetType.CallingCard, "All"); 128 CreateFolder(principalID, folder.folderID, (int)FolderType.CallingCard, "All");
129 } 129 }
130 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Clothing) return true; return false; })) 130 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Clothing) return true; return false; }))
131 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Clothing, "Clothing"); 131 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Clothing, "Clothing");
132 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.CurrentOutfitFolder) return true; return false; })) 132 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.CurrentOutfit) return true; return false; }))
133 CreateFolder(principalID, rootFolder.ID, (int)AssetType.CurrentOutfitFolder, "Current Outfit"); 133 CreateFolder(principalID, rootFolder.ID, (int)FolderType.CurrentOutfit, "Current Outfit");
134 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.FavoriteFolder) return true; return false; })) 134 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Favorites) return true; return false; }))
135 CreateFolder(principalID, rootFolder.ID, (int)AssetType.FavoriteFolder, "Favorites"); 135 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Favorites, "Favorites");
136 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)AssetType.Gesture) return true; return false; })) 136 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Gesture) return true; return false; }))
137 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Gesture, "Gestures"); 137 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Gesture, "Gestures");
138 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Landmark) return true; return false; })) 138 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Landmark) return true; return false; }))
139 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Landmark, "Landmarks"); 139 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Landmark, "Landmarks");
140 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.LostAndFoundFolder) return true; return false; })) 140 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LostAndFound) return true; return false; }))
141 CreateFolder(principalID, rootFolder.ID, (int)AssetType.LostAndFoundFolder, "Lost And Found"); 141 CreateFolder(principalID, rootFolder.ID, (int)FolderType.LostAndFound, "Lost And Found");
142 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Notecard) return true; return false; })) 142 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Notecard) return true; return false; }))
143 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Notecard, "Notecards"); 143 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Notecard, "Notecards");
144 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Object) return true; return false; })) 144 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Object) return true; return false; }))
145 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Object, "Objects"); 145 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Object, "Objects");
146 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.SnapshotFolder) return true; return false; })) 146 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Snapshot) return true; return false; }))
147 CreateFolder(principalID, rootFolder.ID, (int)AssetType.SnapshotFolder, "Photo Album"); 147 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Snapshot, "Photo Album");
148 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.LSLText) return true; return false; })) 148 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.LSLText) return true; return false; }))
149 CreateFolder(principalID, rootFolder.ID, (int)AssetType.LSLText, "Scripts"); 149 CreateFolder(principalID, rootFolder.ID, (int)FolderType.LSLText, "Scripts");
150 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Sound) return true; return false; })) 150 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Sound) return true; return false; }))
151 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Sound, "Sounds"); 151 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Sound, "Sounds");
152 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.Texture) return true; return false; })) 152 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Texture) return true; return false; }))
153 CreateFolder(principalID, rootFolder.ID, (int)AssetType.Texture, "Textures"); 153 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Texture, "Textures");
154 if (!Array.Exists(sysFolders, delegate (XInventoryFolder f) { if (f.type == (int)AssetType.TrashFolder) return true; return false; })) 154 if (!Array.Exists(sysFolders, delegate(XInventoryFolder f) { if (f.type == (int)FolderType.Trash) return true; return false; }))
155 CreateFolder(principalID, rootFolder.ID, (int)AssetType.TrashFolder, "Trash"); 155 CreateFolder(principalID, rootFolder.ID, (int)FolderType.Trash, "Trash");
156 156
157 return result; 157 return result;
158 } 158 }
@@ -228,7 +228,7 @@ namespace OpenSim.Services.InventoryService
228 XInventoryFolder root = null; 228 XInventoryFolder root = null;
229 foreach (XInventoryFolder folder in folders) 229 foreach (XInventoryFolder folder in folders)
230 { 230 {
231 if (folder.folderName == "My Inventory") 231 if (folder.folderName == InventoryFolderBase.ROOT_FOLDER_NAME)
232 { 232 {
233 root = folder; 233 root = folder;
234 break; 234 break;
@@ -241,7 +241,7 @@ namespace OpenSim.Services.InventoryService
241 return ConvertToOpenSim(root); 241 return ConvertToOpenSim(root);
242 } 242 }
243 243
244 public virtual InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) 244 public virtual InventoryFolderBase GetFolderForType(UUID principalID, FolderType type)
245 { 245 {
246// m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0} for user {1}", type, principalID); 246// m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0} for user {1}", type, principalID);
247 247
@@ -259,11 +259,11 @@ namespace OpenSim.Services.InventoryService
259 return GetSystemFolderForType(rootFolder, type); 259 return GetSystemFolderForType(rootFolder, type);
260 } 260 }
261 261
262 private InventoryFolderBase GetSystemFolderForType(InventoryFolderBase rootFolder, AssetType type) 262 private InventoryFolderBase GetSystemFolderForType(InventoryFolderBase rootFolder, FolderType type)
263 { 263 {
264 //m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0}", type); 264 //m_log.DebugFormat("[XINVENTORY SERVICE]: Getting folder type {0}", type);
265 265
266 if (type == AssetType.RootFolder) 266 if (type == FolderType.Root)
267 return rootFolder; 267 return rootFolder;
268 268
269 XInventoryFolder[] folders = m_Database.GetFolders( 269 XInventoryFolder[] folders = m_Database.GetFolders(
@@ -363,7 +363,7 @@ namespace OpenSim.Services.InventoryService
363 if (check != null) 363 if (check != null)
364 return false; 364 return false;
365 365
366 if (folder.Type != (short)AssetType.Folder && folder.Type != (short)AssetType.Unknown) 366 if (folder.Type != (short)FolderType.None)
367 { 367 {
368 InventoryFolderBase rootFolder = GetRootFolder(folder.Owner); 368 InventoryFolderBase rootFolder = GetRootFolder(folder.Owner);
369 369
@@ -380,7 +380,7 @@ namespace OpenSim.Services.InventoryService
380 if (folder.ParentID == rootFolder.ID) 380 if (folder.ParentID == rootFolder.ID)
381 { 381 {
382 InventoryFolderBase existingSystemFolder 382 InventoryFolderBase existingSystemFolder
383 = GetSystemFolderForType(rootFolder, (AssetType)folder.Type); 383 = GetSystemFolderForType(rootFolder, (FolderType)folder.Type);
384 384
385 if (existingSystemFolder != null) 385 if (existingSystemFolder != null)
386 { 386 {
@@ -407,8 +407,8 @@ namespace OpenSim.Services.InventoryService
407 if (check == null) 407 if (check == null)
408 return AddFolder(folder); 408 return AddFolder(folder);
409 409
410 if ((check.Type != (short)AssetType.Unknown || xFolder.type != (short)AssetType.Unknown) 410 if ((check.Type != (short)FolderType.None || xFolder.type != (short)FolderType.None)
411 && (check.Type != (short)AssetType.OutfitFolder || xFolder.type != (short)AssetType.OutfitFolder)) 411 && (check.Type != (short)FolderType.Outfit || xFolder.type != (short)FolderType.Outfit))
412 { 412 {
413 if (xFolder.version < check.Version) 413 if (xFolder.version < check.Version)
414 { 414 {
@@ -672,9 +672,9 @@ namespace OpenSim.Services.InventoryService
672 672
673 newFolder.ParentID = folder.parentFolderID; 673 newFolder.ParentID = folder.parentFolderID;
674 newFolder.Type = (short)folder.type; 674 newFolder.Type = (short)folder.type;
675 // Viewer can't understand anything that's not in it's LLFolderType enum 675 //// Viewer can't understand anything that's not in it's LLFolderType enum
676 if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) 676 //if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE)
677 newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; 677 // newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE;
678 newFolder.Version = (ushort)folder.version; 678 newFolder.Version = (ushort)folder.version;
679 newFolder.Name = folder.folderName; 679 newFolder.Name = folder.folderName;
680 newFolder.Owner = folder.agentID; 680 newFolder.Owner = folder.agentID;
@@ -765,7 +765,7 @@ namespace OpenSim.Services.InventoryService
765 if (folder.Length < 1) 765 if (folder.Length < 1)
766 return false; 766 return false;
767 767
768 if (folder[0].type == (int)AssetType.TrashFolder) 768 if (folder[0].type == (int)FolderType.Trash)
769 return true; 769 return true;
770 770
771 UUID parentFolder = folder[0].parentFolderID; 771 UUID parentFolder = folder[0].parentFolderID;
@@ -776,9 +776,9 @@ namespace OpenSim.Services.InventoryService
776 if (parent.Length < 1) 776 if (parent.Length < 1)
777 return false; 777 return false;
778 778
779 if (parent[0].type == (int)AssetType.TrashFolder) 779 if (parent[0].type == (int)FolderType.Trash)
780 return true; 780 return true;
781 if (parent[0].type == (int)AssetType.RootFolder) 781 if (parent[0].type == (int)FolderType.Root)
782 return false; 782 return false;
783 783
784 parentFolder = parent[0].parentFolderID; 784 parentFolder = parent[0].parentFolderID;