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authorTom Grimshaw2010-05-18 03:24:43 -0700
committerTom Grimshaw2010-05-18 03:24:43 -0700
commit1c040d8c1ed5ee1ba1e80aa1d248a9b06d1790a5 (patch)
treec85d36357a2ae9f7a81d8e81b23039b5bdf06d08 /OpenSim/Services/Interfaces/ISimulationService.cs
parentMissed a nullref in the previous commit (diff)
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Fix to the scenario where we send an agent to a neighbouring sim (via teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
Diffstat (limited to 'OpenSim/Services/Interfaces/ISimulationService.cs')
-rw-r--r--OpenSim/Services/Interfaces/ISimulationService.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Services/Interfaces/ISimulationService.cs b/OpenSim/Services/Interfaces/ISimulationService.cs
index 67d7cbe..33d6fde 100644
--- a/OpenSim/Services/Interfaces/ISimulationService.cs
+++ b/OpenSim/Services/Interfaces/ISimulationService.cs
@@ -71,6 +71,14 @@ namespace OpenSim.Services.Interfaces
71 bool ReleaseAgent(UUID originRegion, UUID id, string uri); 71 bool ReleaseAgent(UUID originRegion, UUID id, string uri);
72 72
73 /// <summary> 73 /// <summary>
74 /// Close child agent.
75 /// </summary>
76 /// <param name="regionHandle"></param>
77 /// <param name="id"></param>
78 /// <returns></returns>
79 bool CloseChildAgent(GridRegion destination, UUID id);
80
81 /// <summary>
74 /// Close agent. 82 /// Close agent.
75 /// </summary> 83 /// </summary>
76 /// <param name="regionHandle"></param> 84 /// <param name="regionHandle"></param>