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authorJustin Clark-Casey (justincc)2012-10-20 02:02:13 +0100
committerJustin Clark-Casey (justincc)2012-10-20 02:02:13 +0100
commitda2b23f18d232230ac4d967f8d3b256aebd4741e (patch)
treee8ca08b230cfa8d11317532b176a405cc302eeb3 /OpenSim/Services/HypergridService/UserAgentService.cs
parentAdd experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc gr... (diff)
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Improve efficiency of friends notification by only make one PresenceService call for all friends rather than one for each friend.
However, large groups could still take a very long time since we still need to message each avatar on different simulators.
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/HypergridService/UserAgentService.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Services/HypergridService/UserAgentService.cs b/OpenSim/Services/HypergridService/UserAgentService.cs
index a6fc731..a26a922 100644
--- a/OpenSim/Services/HypergridService/UserAgentService.cs
+++ b/OpenSim/Services/HypergridService/UserAgentService.cs
@@ -504,7 +504,7 @@ namespace OpenSim.Services.HypergridService
504 if (region != null) 504 if (region != null)
505 { 505 {
506 m_log.DebugFormat("[USER AGENT SERVICE]: Remote Notify to region {0}, user {1} is {2}", region.RegionName, foreignUserID, (online ? "online" : "offline")); 506 m_log.DebugFormat("[USER AGENT SERVICE]: Remote Notify to region {0}, user {1} is {2}", region.RegionName, foreignUserID, (online ? "online" : "offline"));
507 m_FriendsSimConnector.StatusNotify(region, foreignUserID, userID, online); 507 m_FriendsSimConnector.StatusNotify(region, foreignUserID, userID.ToString(), online);
508 } 508 }
509 } 509 }
510 } 510 }