diff options
author | Justin Clark-Casey (justincc) | 2011-08-18 00:53:05 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-08-18 00:53:05 +0100 |
commit | c1a34cd8da293e63d3cba70b5271c9a297789db2 (patch) | |
tree | f6d87f42151ca8891cb37ed1bf2a5d5361c86ddf /OpenSim/Services/FreeswitchService | |
parent | comment out noisy attachments logging (diff) | |
download | opensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.zip opensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.tar.gz opensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.tar.bz2 opensim-SC_OLD-c1a34cd8da293e63d3cba70b5271c9a297789db2.tar.xz |
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc.
This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
Diffstat (limited to 'OpenSim/Services/FreeswitchService')
0 files changed, 0 insertions, 0 deletions