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authorMelanie2010-10-07 01:13:17 +0200
committerMelanie2010-10-07 01:13:17 +0200
commit2db0ac74c72f18d1bceb15b8a368777e42b366c0 (patch)
tree874f9c1eaa17855e0dd6f07ea50efa0326647a16 /OpenSim/Services/Connectors/Simulation/EstateDataService.cs
parentPlumb the path for multiple object deletes (diff)
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Implement taking of coalesced objects.
WARNING!!!!! You can TAKE them, but you can't REZ them again. Only the first of the contained objects will rez, the rest is inaccessible until rezzing them is implemented. Also, rotations are not explicitly stored. This MAY work. Or not.
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