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author | Master ScienceSim | 2010-10-20 16:17:54 -0700 |
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committer | Master ScienceSim | 2010-10-20 16:17:54 -0700 |
commit | b1c8d0588829dfa76f89460eeb8406d9c4fc479f (patch) | |
tree | 463cbb0bf2eab5c7e7f98ebdc0dc7113dea56688 /OpenSim/Services/Connectors/Avatar | |
parent | Merge branch 'master' of /var/git/opensim/ (diff) | |
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Major refactoring of appearance handling.
AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.
AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.
AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.
AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
Diffstat (limited to 'OpenSim/Services/Connectors/Avatar')
-rw-r--r-- | OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs b/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs index 96c05a9..1cd6bf8 100644 --- a/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs +++ b/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs | |||
@@ -87,6 +87,18 @@ namespace OpenSim.Services.Connectors | |||
87 | 87 | ||
88 | #region IAvatarService | 88 | #region IAvatarService |
89 | 89 | ||
90 | public AvatarAppearance GetAppearance(UUID userID) | ||
91 | { | ||
92 | AvatarData avatar = GetAvatar(userID); | ||
93 | return avatar.ToAvatarAppearance(userID); | ||
94 | } | ||
95 | |||
96 | public bool SetAppearance(UUID userID, AvatarAppearance appearance) | ||
97 | { | ||
98 | AvatarData avatar = new AvatarData(appearance); | ||
99 | return SetAvatar(userID,avatar); | ||
100 | } | ||
101 | |||
90 | public AvatarData GetAvatar(UUID userID) | 102 | public AvatarData GetAvatar(UUID userID) |
91 | { | 103 | { |
92 | Dictionary<string, object> sendData = new Dictionary<string, object>(); | 104 | Dictionary<string, object> sendData = new Dictionary<string, object>(); |