diff options
author | onefang | 2019-05-19 21:24:15 +1000 |
---|---|---|
committer | onefang | 2019-05-19 21:24:15 +1000 |
commit | 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch) | |
tree | a9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Services/Connectors/Asset | |
parent | Add a build script. (diff) | |
download | opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2 opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz |
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Services/Connectors/Asset')
-rw-r--r-- | OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | 458 |
1 files changed, 369 insertions, 89 deletions
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs index bd43552..7e81be7 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | |||
@@ -27,12 +27,14 @@ | |||
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using System; | 29 | using System; |
30 | using System.Threading; | ||
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.IO; | 32 | using System.IO; |
32 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Timers; | ||
33 | using Nini.Config; | 35 | using Nini.Config; |
34 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Console; | 37 | using OpenSim.Framework.Monitoring; |
36 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
37 | using OpenMetaverse; | 39 | using OpenMetaverse; |
38 | 40 | ||
@@ -44,15 +46,27 @@ namespace OpenSim.Services.Connectors | |||
44 | LogManager.GetLogger( | 46 | LogManager.GetLogger( |
45 | MethodBase.GetCurrentMethod().DeclaringType); | 47 | MethodBase.GetCurrentMethod().DeclaringType); |
46 | 48 | ||
49 | const int MAXSENDRETRIESLEN = 30; | ||
50 | |||
47 | private string m_ServerURI = String.Empty; | 51 | private string m_ServerURI = String.Empty; |
48 | private IImprovedAssetCache m_Cache = null; | 52 | private IAssetCache m_Cache = null; |
53 | private int m_retryCounter; | ||
54 | private bool m_inRetries; | ||
55 | private List<AssetBase>[] m_sendRetries = new List<AssetBase>[MAXSENDRETRIESLEN]; | ||
56 | private System.Timers.Timer m_retryTimer; | ||
49 | private int m_maxAssetRequestConcurrency = 30; | 57 | private int m_maxAssetRequestConcurrency = 30; |
50 | 58 | ||
51 | private delegate void AssetRetrievedEx(AssetBase asset); | 59 | private delegate void AssetRetrievedEx(AssetBase asset); |
52 | 60 | ||
53 | // Keeps track of concurrent requests for the same asset, so that it's only loaded once. | 61 | // Keeps track of concurrent requests for the same asset, so that it's only loaded once. |
54 | // Maps: Asset ID -> Handlers which will be called when the asset has been loaded | 62 | // Maps: Asset ID -> Handlers which will be called when the asset has been loaded |
55 | private Dictionary<string, AssetRetrievedEx> m_AssetHandlers = new Dictionary<string, AssetRetrievedEx>(); | 63 | // private Dictionary<string, AssetRetrievedEx> m_AssetHandlers = new Dictionary<string, AssetRetrievedEx>(); |
64 | |||
65 | private Dictionary<string, List<AssetRetrievedEx>> m_AssetHandlers = new Dictionary<string, List<AssetRetrievedEx>>(); | ||
66 | |||
67 | private Dictionary<string, string> m_UriMap = new Dictionary<string, string>(); | ||
68 | |||
69 | private Thread[] m_fetchThreads; | ||
56 | 70 | ||
57 | public int MaxAssetRequestConcurrency | 71 | public int MaxAssetRequestConcurrency |
58 | { | 72 | { |
@@ -91,31 +105,155 @@ namespace OpenSim.Services.Connectors | |||
91 | string serviceURI = assetConfig.GetString("AssetServerURI", | 105 | string serviceURI = assetConfig.GetString("AssetServerURI", |
92 | String.Empty); | 106 | String.Empty); |
93 | 107 | ||
108 | m_ServerURI = serviceURI; | ||
109 | |||
94 | if (serviceURI == String.Empty) | 110 | if (serviceURI == String.Empty) |
95 | { | 111 | { |
96 | m_log.Error("[ASSET CONNECTOR]: No Server URI named in section AssetService"); | 112 | m_log.Error("[ASSET CONNECTOR]: No Server URI named in section AssetService"); |
97 | throw new Exception("Asset connector init error"); | 113 | throw new Exception("Asset connector init error"); |
98 | } | 114 | } |
99 | 115 | ||
100 | m_ServerURI = serviceURI; | 116 | m_retryTimer = new System.Timers.Timer(); |
117 | m_retryTimer.Elapsed += new ElapsedEventHandler(retryCheck); | ||
118 | m_retryTimer.AutoReset = true; | ||
119 | m_retryTimer.Interval = 60000; | ||
120 | |||
121 | Uri serverUri = new Uri(m_ServerURI); | ||
122 | |||
123 | string groupHost = serverUri.Host; | ||
124 | |||
125 | for (int i = 0 ; i < 256 ; i++) | ||
126 | { | ||
127 | string prefix = i.ToString("x2"); | ||
128 | groupHost = assetConfig.GetString("AssetServerHost_"+prefix, groupHost); | ||
129 | |||
130 | m_UriMap[prefix] = groupHost; | ||
131 | //m_log.DebugFormat("[ASSET]: Using {0} for prefix {1}", groupHost, prefix); | ||
132 | } | ||
133 | |||
134 | m_fetchThreads = new Thread[2]; | ||
135 | |||
136 | for (int i = 0 ; i < 2 ; i++) | ||
137 | { | ||
138 | m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, | ||
139 | String.Format("GetTextureWorker{0}", i), | ||
140 | ThreadPriority.Normal, | ||
141 | true, | ||
142 | false); | ||
143 | } | ||
144 | } | ||
145 | |||
146 | private string MapServer(string id) | ||
147 | { | ||
148 | if (m_UriMap.Count == 0) | ||
149 | return m_ServerURI; | ||
150 | |||
151 | UriBuilder serverUri = new UriBuilder(m_ServerURI); | ||
152 | |||
153 | string prefix = id.Substring(0, 2).ToLower(); | ||
154 | |||
155 | string host; | ||
156 | |||
157 | // HG URLs will not be valid UUIDS | ||
158 | if (m_UriMap.ContainsKey(prefix)) | ||
159 | host = m_UriMap[prefix]; | ||
160 | else | ||
161 | host = m_UriMap["00"]; | ||
162 | |||
163 | serverUri.Host = host; | ||
164 | |||
165 | // m_log.DebugFormat("[ASSET]: Using {0} for host name for prefix {1}", host, prefix); | ||
166 | |||
167 | string ret = serverUri.Uri.AbsoluteUri; | ||
168 | if (ret.EndsWith("/")) | ||
169 | ret = ret.Substring(0, ret.Length - 1); | ||
170 | return ret; | ||
101 | } | 171 | } |
102 | 172 | ||
103 | protected void SetCache(IImprovedAssetCache cache) | 173 | protected void retryCheck(object source, ElapsedEventArgs e) |
174 | { | ||
175 | lock(m_sendRetries) | ||
176 | { | ||
177 | if(m_inRetries) | ||
178 | return; | ||
179 | m_inRetries = true; | ||
180 | } | ||
181 | |||
182 | m_retryCounter++; | ||
183 | if(m_retryCounter >= 61 ) // avoid overflow 60 is max in use below | ||
184 | m_retryCounter = 1; | ||
185 | |||
186 | int inUse = 0; | ||
187 | int nextlevel; | ||
188 | int timefactor; | ||
189 | List<AssetBase> retrylist; | ||
190 | // we need to go down | ||
191 | for(int i = MAXSENDRETRIESLEN - 1; i >= 0; i--) | ||
192 | { | ||
193 | lock(m_sendRetries) | ||
194 | retrylist = m_sendRetries[i]; | ||
195 | |||
196 | if(retrylist == null) | ||
197 | continue; | ||
198 | |||
199 | inUse++; | ||
200 | nextlevel = i + 1; | ||
201 | |||
202 | //We exponentially fall back on frequency until we reach one attempt per hour | ||
203 | //The net result is that we end up in the queue for roughly 24 hours.. | ||
204 | //24 hours worth of assets could be a lot, so the hope is that the region admin | ||
205 | //will have gotten the asset connector back online quickly! | ||
206 | if(i == 0) | ||
207 | timefactor = 1; | ||
208 | else | ||
209 | { | ||
210 | timefactor = 1 << nextlevel; | ||
211 | if (timefactor > 60) | ||
212 | timefactor = 60; | ||
213 | } | ||
214 | |||
215 | if(m_retryCounter < timefactor) | ||
216 | continue; // to update inUse; | ||
217 | |||
218 | if (m_retryCounter % timefactor != 0) | ||
219 | continue; | ||
220 | |||
221 | // a list to retry | ||
222 | lock(m_sendRetries) | ||
223 | m_sendRetries[i] = null; | ||
224 | |||
225 | // we are the only ones with a copy of this retrylist now | ||
226 | foreach(AssetBase ass in retrylist) | ||
227 | retryStore(ass, nextlevel); | ||
228 | } | ||
229 | |||
230 | lock(m_sendRetries) | ||
231 | { | ||
232 | if(inUse == 0 ) | ||
233 | m_retryTimer.Stop(); | ||
234 | |||
235 | m_inRetries = false; | ||
236 | } | ||
237 | } | ||
238 | |||
239 | protected void SetCache(IAssetCache cache) | ||
104 | { | 240 | { |
105 | m_Cache = cache; | 241 | m_Cache = cache; |
106 | } | 242 | } |
107 | 243 | ||
108 | public AssetBase Get(string id) | 244 | public AssetBase Get(string id) |
109 | { | 245 | { |
110 | // m_log.DebugFormat("[ASSET SERVICE CONNECTOR]: Synchronous get request for {0}", id); | 246 | string uri = MapServer(id) + "/assets/" + id; |
111 | |||
112 | string uri = m_ServerURI + "/assets/" + id; | ||
113 | 247 | ||
114 | AssetBase asset = null; | 248 | AssetBase asset = null; |
249 | |||
115 | if (m_Cache != null) | 250 | if (m_Cache != null) |
116 | asset = m_Cache.Get(id); | 251 | { |
252 | if (!m_Cache.Get(id, out asset)) | ||
253 | return null; | ||
254 | } | ||
117 | 255 | ||
118 | if (asset == null) | 256 | if (asset == null || asset.Data == null || asset.Data.Length == 0) |
119 | { | 257 | { |
120 | // XXX: Commented out for now since this has either never been properly operational or not for some time | 258 | // XXX: Commented out for now since this has either never been properly operational or not for some time |
121 | // as m_maxAssetRequestConcurrency was being passed as the timeout, not a concurrency limiting option. | 259 | // as m_maxAssetRequestConcurrency was being passed as the timeout, not a concurrency limiting option. |
@@ -128,8 +266,14 @@ namespace OpenSim.Services.Connectors | |||
128 | 266 | ||
129 | asset = SynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0, m_Auth); | 267 | asset = SynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0, m_Auth); |
130 | 268 | ||
269 | |||
131 | if (m_Cache != null) | 270 | if (m_Cache != null) |
132 | m_Cache.Cache(asset); | 271 | { |
272 | if (asset != null) | ||
273 | m_Cache.Cache(asset); | ||
274 | else | ||
275 | m_Cache.CacheNegative(id); | ||
276 | } | ||
133 | } | 277 | } |
134 | return asset; | 278 | return asset; |
135 | } | 279 | } |
@@ -138,23 +282,28 @@ namespace OpenSim.Services.Connectors | |||
138 | { | 282 | { |
139 | // m_log.DebugFormat("[ASSET SERVICE CONNECTOR]: Cache request for {0}", id); | 283 | // m_log.DebugFormat("[ASSET SERVICE CONNECTOR]: Cache request for {0}", id); |
140 | 284 | ||
285 | AssetBase asset = null; | ||
141 | if (m_Cache != null) | 286 | if (m_Cache != null) |
142 | return m_Cache.Get(id); | 287 | { |
288 | m_Cache.Get(id, out asset); | ||
289 | } | ||
143 | 290 | ||
144 | return null; | 291 | return asset; |
145 | } | 292 | } |
146 | 293 | ||
147 | public AssetMetadata GetMetadata(string id) | 294 | public AssetMetadata GetMetadata(string id) |
148 | { | 295 | { |
149 | if (m_Cache != null) | 296 | if (m_Cache != null) |
150 | { | 297 | { |
151 | AssetBase fullAsset = m_Cache.Get(id); | 298 | AssetBase fullAsset; |
299 | if (!m_Cache.Get(id, out fullAsset)) | ||
300 | return null; | ||
152 | 301 | ||
153 | if (fullAsset != null) | 302 | if (fullAsset != null) |
154 | return fullAsset.Metadata; | 303 | return fullAsset.Metadata; |
155 | } | 304 | } |
156 | 305 | ||
157 | string uri = m_ServerURI + "/assets/" + id + "/metadata"; | 306 | string uri = MapServer(id) + "/assets/" + id + "/metadata"; |
158 | 307 | ||
159 | AssetMetadata asset = SynchronousRestObjectRequester.MakeRequest<int, AssetMetadata>("GET", uri, 0, m_Auth); | 308 | AssetMetadata asset = SynchronousRestObjectRequester.MakeRequest<int, AssetMetadata>("GET", uri, 0, m_Auth); |
160 | return asset; | 309 | return asset; |
@@ -164,13 +313,15 @@ namespace OpenSim.Services.Connectors | |||
164 | { | 313 | { |
165 | if (m_Cache != null) | 314 | if (m_Cache != null) |
166 | { | 315 | { |
167 | AssetBase fullAsset = m_Cache.Get(id); | 316 | AssetBase fullAsset; |
317 | if (!m_Cache.Get(id, out fullAsset)) | ||
318 | return null; | ||
168 | 319 | ||
169 | if (fullAsset != null) | 320 | if (fullAsset != null) |
170 | return fullAsset.Data; | 321 | return fullAsset.Data; |
171 | } | 322 | } |
172 | 323 | ||
173 | using (RestClient rc = new RestClient(m_ServerURI)) | 324 | using (RestClient rc = new RestClient(MapServer(id))) |
174 | { | 325 | { |
175 | rc.AddResourcePath("assets"); | 326 | rc.AddResourcePath("assets"); |
176 | rc.AddResourcePath(id); | 327 | rc.AddResourcePath(id); |
@@ -178,81 +329,110 @@ namespace OpenSim.Services.Connectors | |||
178 | 329 | ||
179 | rc.RequestMethod = "GET"; | 330 | rc.RequestMethod = "GET"; |
180 | 331 | ||
181 | Stream s = rc.Request(m_Auth); | 332 | using (Stream s = rc.Request(m_Auth)) |
333 | { | ||
334 | if (s == null) | ||
335 | return null; | ||
182 | 336 | ||
183 | if (s == null) | 337 | if (s.Length > 0) |
184 | return null; | 338 | { |
339 | byte[] ret = new byte[s.Length]; | ||
340 | s.Read(ret, 0, (int)s.Length); | ||
341 | |||
342 | return ret; | ||
343 | } | ||
344 | } | ||
345 | return null; | ||
346 | } | ||
347 | } | ||
185 | 348 | ||
186 | if (s.Length > 0) | 349 | private class QueuedAssetRequest |
350 | { | ||
351 | public string uri; | ||
352 | public string id; | ||
353 | } | ||
354 | |||
355 | private OpenSim.Framework.BlockingQueue<QueuedAssetRequest> m_requestQueue = | ||
356 | new OpenSim.Framework.BlockingQueue<QueuedAssetRequest>(); | ||
357 | |||
358 | private void AssetRequestProcessor() | ||
359 | { | ||
360 | QueuedAssetRequest r; | ||
361 | |||
362 | while (true) | ||
363 | { | ||
364 | r = m_requestQueue.Dequeue(4500); | ||
365 | Watchdog.UpdateThread(); | ||
366 | if(r== null) | ||
367 | continue; | ||
368 | string uri = r.uri; | ||
369 | string id = r.id; | ||
370 | |||
371 | try | ||
187 | { | 372 | { |
188 | byte[] ret = new byte[s.Length]; | 373 | AssetBase a = SynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0, 30000, m_Auth); |
189 | s.Read(ret, 0, (int)s.Length); | ||
190 | 374 | ||
191 | return ret; | 375 | if (a != null && m_Cache != null) |
192 | } | 376 | m_Cache.Cache(a); |
193 | 377 | ||
194 | return null; | 378 | List<AssetRetrievedEx> handlers; |
379 | lock (m_AssetHandlers) | ||
380 | { | ||
381 | handlers = m_AssetHandlers[id]; | ||
382 | m_AssetHandlers.Remove(id); | ||
383 | } | ||
384 | |||
385 | if(handlers != null) | ||
386 | { | ||
387 | Util.FireAndForget(x => | ||
388 | { | ||
389 | foreach (AssetRetrievedEx h in handlers) | ||
390 | { | ||
391 | try { h.Invoke(a); } | ||
392 | catch { } | ||
393 | } | ||
394 | handlers.Clear(); | ||
395 | }); | ||
396 | } | ||
397 | } | ||
398 | catch { } | ||
195 | } | 399 | } |
196 | } | 400 | } |
197 | 401 | ||
198 | public bool Get(string id, Object sender, AssetRetrieved handler) | 402 | public bool Get(string id, Object sender, AssetRetrieved handler) |
199 | { | 403 | { |
200 | // m_log.DebugFormat("[ASSET SERVICE CONNECTOR]: Potentially asynchronous get request for {0}", id); | 404 | string uri = MapServer(id) + "/assets/" + id; |
201 | |||
202 | string uri = m_ServerURI + "/assets/" + id; | ||
203 | 405 | ||
204 | AssetBase asset = null; | 406 | AssetBase asset = null; |
205 | if (m_Cache != null) | 407 | if (m_Cache != null) |
206 | asset = m_Cache.Get(id); | 408 | { |
409 | if (!m_Cache.Get(id, out asset)) | ||
410 | return false; | ||
411 | } | ||
207 | 412 | ||
208 | if (asset == null) | 413 | if (asset == null || asset.Data == null || asset.Data.Length == 0) |
209 | { | 414 | { |
210 | lock (m_AssetHandlers) | 415 | lock (m_AssetHandlers) |
211 | { | 416 | { |
212 | AssetRetrievedEx handlerEx = new AssetRetrievedEx(delegate(AssetBase _asset) { handler(id, sender, _asset); }); | 417 | AssetRetrievedEx handlerEx = new AssetRetrievedEx(delegate(AssetBase _asset) { handler(id, sender, _asset); }); |
213 | 418 | ||
214 | AssetRetrievedEx handlers; | 419 | List<AssetRetrievedEx> handlers; |
215 | if (m_AssetHandlers.TryGetValue(id, out handlers)) | 420 | if (m_AssetHandlers.TryGetValue(id, out handlers)) |
216 | { | 421 | { |
217 | // Someone else is already loading this asset. It will notify our handler when done. | 422 | // Someone else is already loading this asset. It will notify our handler when done. |
218 | handlers += handlerEx; | 423 | handlers.Add(handlerEx); |
219 | return true; | 424 | return true; |
220 | } | 425 | } |
221 | 426 | ||
222 | // Load the asset ourselves | 427 | handlers = new List<AssetRetrievedEx>(); |
223 | handlers += handlerEx; | 428 | handlers.Add(handlerEx); |
224 | m_AssetHandlers.Add(id, handlers); | ||
225 | } | ||
226 | 429 | ||
227 | bool success = false; | 430 | m_AssetHandlers.Add(id, handlers); |
228 | try | ||
229 | { | ||
230 | AsynchronousRestObjectRequester.MakeRequest<int, AssetBase>("GET", uri, 0, | ||
231 | delegate(AssetBase a) | ||
232 | { | ||
233 | if (a != null && m_Cache != null) | ||
234 | m_Cache.Cache(a); | ||
235 | 431 | ||
236 | AssetRetrievedEx handlers; | 432 | QueuedAssetRequest request = new QueuedAssetRequest(); |
237 | lock (m_AssetHandlers) | 433 | request.id = id; |
238 | { | 434 | request.uri = uri; |
239 | handlers = m_AssetHandlers[id]; | 435 | m_requestQueue.Enqueue(request); |
240 | m_AssetHandlers.Remove(id); | ||
241 | } | ||
242 | handlers.Invoke(a); | ||
243 | }, m_maxAssetRequestConcurrency, m_Auth); | ||
244 | |||
245 | success = true; | ||
246 | } | ||
247 | finally | ||
248 | { | ||
249 | if (!success) | ||
250 | { | ||
251 | lock (m_AssetHandlers) | ||
252 | { | ||
253 | m_AssetHandlers.Remove(id); | ||
254 | } | ||
255 | } | ||
256 | } | 436 | } |
257 | } | 437 | } |
258 | else | 438 | else |
@@ -277,52 +457,151 @@ namespace OpenSim.Services.Connectors | |||
277 | // This is most likely to happen because the server doesn't support this function, | 457 | // This is most likely to happen because the server doesn't support this function, |
278 | // so just silently return "doesn't exist" for all the assets. | 458 | // so just silently return "doesn't exist" for all the assets. |
279 | } | 459 | } |
280 | 460 | ||
281 | if (exist == null) | 461 | if (exist == null) |
282 | exist = new bool[ids.Length]; | 462 | exist = new bool[ids.Length]; |
283 | 463 | ||
284 | return exist; | 464 | return exist; |
285 | } | 465 | } |
286 | 466 | ||
467 | string stringUUIDZero = UUID.Zero.ToString(); | ||
468 | |||
287 | public string Store(AssetBase asset) | 469 | public string Store(AssetBase asset) |
288 | { | 470 | { |
289 | if (asset.Local) | 471 | // Have to assign the asset ID here. This isn't likely to |
472 | // trigger since current callers don't pass emtpy IDs | ||
473 | // We need the asset ID to route the request to the proper | ||
474 | // cluster member, so we can't have the server assign one. | ||
475 | if (asset.ID == string.Empty || asset.ID == stringUUIDZero) | ||
290 | { | 476 | { |
291 | if (m_Cache != null) | 477 | if (asset.FullID == UUID.Zero) |
292 | m_Cache.Cache(asset); | 478 | { |
479 | asset.FullID = UUID.Random(); | ||
480 | } | ||
481 | m_log.WarnFormat("[Assets] Zero ID: {0}",asset.Name); | ||
482 | asset.ID = asset.FullID.ToString(); | ||
483 | } | ||
484 | |||
485 | if (asset.FullID == UUID.Zero) | ||
486 | { | ||
487 | UUID uuid = UUID.Zero; | ||
488 | if (UUID.TryParse(asset.ID, out uuid)) | ||
489 | { | ||
490 | asset.FullID = uuid; | ||
491 | } | ||
492 | if(asset.FullID == UUID.Zero) | ||
493 | { | ||
494 | m_log.WarnFormat("[Assets] Zero IDs: {0}",asset.Name); | ||
495 | asset.FullID = UUID.Random(); | ||
496 | asset.ID = asset.FullID.ToString(); | ||
497 | } | ||
498 | } | ||
499 | |||
500 | if (m_Cache != null) | ||
501 | m_Cache.Cache(asset); | ||
293 | 502 | ||
503 | if (asset.Temporary || asset.Local) | ||
504 | { | ||
294 | return asset.ID; | 505 | return asset.ID; |
295 | } | 506 | } |
296 | 507 | ||
297 | string uri = m_ServerURI + "/assets/"; | 508 | string uri = MapServer(asset.FullID.ToString()) + "/assets/"; |
298 | 509 | ||
299 | string newID; | 510 | string newID = null; |
300 | try | 511 | try |
301 | { | 512 | { |
302 | newID = SynchronousRestObjectRequester.MakeRequest<AssetBase, string>("POST", uri, asset, m_Auth); | 513 | newID = SynchronousRestObjectRequester. |
514 | MakeRequest<AssetBase, string>("POST", uri, asset, 100000, m_Auth); | ||
303 | } | 515 | } |
304 | catch (Exception e) | 516 | catch |
305 | { | 517 | { |
306 | m_log.Warn(string.Format("[ASSET CONNECTOR]: Unable to send asset {0} to asset server. Reason: {1} ", asset.ID, e.Message), e); | 518 | newID = null; |
307 | return string.Empty; | ||
308 | } | 519 | } |
309 | 520 | ||
310 | // TEMPORARY: SRAS returns 'null' when it's asked to store existing assets | 521 | if (newID == null || newID == String.Empty || newID == stringUUIDZero) |
311 | if (newID == null) | ||
312 | { | 522 | { |
313 | m_log.DebugFormat("[ASSET CONNECTOR]: Storing of asset {0} returned null; assuming the asset already exists", asset.ID); | 523 | //The asset upload failed, try later |
314 | return asset.ID; | 524 | lock(m_sendRetries) |
525 | { | ||
526 | if (m_sendRetries[0] == null) | ||
527 | m_sendRetries[0] = new List<AssetBase>(); | ||
528 | List<AssetBase> m_queue = m_sendRetries[0]; | ||
529 | m_queue.Add(asset); | ||
530 | m_log.WarnFormat("[Assets] Upload failed: {0} type {1} will retry later", | ||
531 | asset.ID.ToString(), asset.Type.ToString()); | ||
532 | m_retryTimer.Start(); | ||
533 | } | ||
315 | } | 534 | } |
535 | else | ||
536 | { | ||
537 | if (newID != asset.ID) | ||
538 | { | ||
539 | // Placing this here, so that this work with old asset servers that don't send any reply back | ||
540 | // SynchronousRestObjectRequester returns somethins that is not an empty string | ||
316 | 541 | ||
317 | if (string.IsNullOrEmpty(newID)) | 542 | asset.ID = newID; |
318 | return string.Empty; | ||
319 | 543 | ||
320 | asset.ID = newID; | 544 | if (m_Cache != null) |
545 | m_Cache.Cache(asset); | ||
546 | } | ||
547 | } | ||
548 | return asset.ID; | ||
549 | } | ||
321 | 550 | ||
322 | if (m_Cache != null) | 551 | public void retryStore(AssetBase asset, int nextRetryLevel) |
323 | m_Cache.Cache(asset); | 552 | { |
553 | /* this may be bad, so excluding | ||
554 | if (m_Cache != null && !m_Cache.Check(asset.ID)) | ||
555 | { | ||
556 | m_log.WarnFormat("[Assets] Upload giveup asset bc no longer in local cache: {0}", | ||
557 | asset.ID.ToString(); | ||
558 | return; // if no longer in cache, it was deleted or expired | ||
559 | } | ||
560 | */ | ||
561 | string uri = MapServer(asset.FullID.ToString()) + "/assets/"; | ||
324 | 562 | ||
325 | return newID; | 563 | string newID = null; |
564 | try | ||
565 | { | ||
566 | newID = SynchronousRestObjectRequester. | ||
567 | MakeRequest<AssetBase, string>("POST", uri, asset, 100000, m_Auth); | ||
568 | } | ||
569 | catch | ||
570 | { | ||
571 | newID = null; | ||
572 | } | ||
573 | |||
574 | if (newID == null || newID == String.Empty || newID == stringUUIDZero) | ||
575 | { | ||
576 | if(nextRetryLevel >= MAXSENDRETRIESLEN) | ||
577 | m_log.WarnFormat("[Assets] Upload giveup after several retries id: {0} type {1}", | ||
578 | asset.ID.ToString(), asset.Type.ToString()); | ||
579 | else | ||
580 | { | ||
581 | lock(m_sendRetries) | ||
582 | { | ||
583 | if (m_sendRetries[nextRetryLevel] == null) | ||
584 | { | ||
585 | m_sendRetries[nextRetryLevel] = new List<AssetBase>(); | ||
586 | } | ||
587 | List<AssetBase> m_queue = m_sendRetries[nextRetryLevel]; | ||
588 | m_queue.Add(asset); | ||
589 | m_log.WarnFormat("[Assets] Upload failed: {0} type {1} will retry later", | ||
590 | asset.ID.ToString(), asset.Type.ToString()); | ||
591 | } | ||
592 | } | ||
593 | } | ||
594 | else | ||
595 | { | ||
596 | m_log.InfoFormat("[Assets] Upload of {0} succeeded after {1} failed attempts", asset.ID.ToString(), nextRetryLevel.ToString()); | ||
597 | if (newID != asset.ID) | ||
598 | { | ||
599 | asset.ID = newID; | ||
600 | |||
601 | if (m_Cache != null) | ||
602 | m_Cache.Cache(asset); | ||
603 | } | ||
604 | } | ||
326 | } | 605 | } |
327 | 606 | ||
328 | public bool UpdateContent(string id, byte[] data) | 607 | public bool UpdateContent(string id, byte[] data) |
@@ -330,7 +609,7 @@ namespace OpenSim.Services.Connectors | |||
330 | AssetBase asset = null; | 609 | AssetBase asset = null; |
331 | 610 | ||
332 | if (m_Cache != null) | 611 | if (m_Cache != null) |
333 | asset = m_Cache.Get(id); | 612 | m_Cache.Get(id, out asset); |
334 | 613 | ||
335 | if (asset == null) | 614 | if (asset == null) |
336 | { | 615 | { |
@@ -343,7 +622,7 @@ namespace OpenSim.Services.Connectors | |||
343 | } | 622 | } |
344 | asset.Data = data; | 623 | asset.Data = data; |
345 | 624 | ||
346 | string uri = m_ServerURI + "/assets/" + id; | 625 | string uri = MapServer(id) + "/assets/" + id; |
347 | 626 | ||
348 | if (SynchronousRestObjectRequester.MakeRequest<AssetBase, bool>("POST", uri, asset, m_Auth)) | 627 | if (SynchronousRestObjectRequester.MakeRequest<AssetBase, bool>("POST", uri, asset, m_Auth)) |
349 | { | 628 | { |
@@ -355,9 +634,10 @@ namespace OpenSim.Services.Connectors | |||
355 | return false; | 634 | return false; |
356 | } | 635 | } |
357 | 636 | ||
637 | |||
358 | public bool Delete(string id) | 638 | public bool Delete(string id) |
359 | { | 639 | { |
360 | string uri = m_ServerURI + "/assets/" + id; | 640 | string uri = MapServer(id) + "/assets/" + id; |
361 | 641 | ||
362 | if (SynchronousRestObjectRequester.MakeRequest<int, bool>("DELETE", uri, 0, m_Auth)) | 642 | if (SynchronousRestObjectRequester.MakeRequest<int, bool>("DELETE", uri, 0, m_Auth)) |
363 | { | 643 | { |