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author | Justin Clark-Casey (justincc) | 2012-04-20 02:50:36 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-04-20 02:50:36 +0100 |
commit | 2b98e2f106f8a017cbaefcb2c21cc1bc9addde81 (patch) | |
tree | e4e0659fc39d3d8ee12c7883cef7e6f758375d7a /OpenSim/Services/AuthenticationService/WebkeyAuthenticationService.cs | |
parent | Fix a logic error in app domain creation (diff) | |
download | opensim-SC_OLD-2b98e2f106f8a017cbaefcb2c21cc1bc9addde81.zip opensim-SC_OLD-2b98e2f106f8a017cbaefcb2c21cc1bc9addde81.tar.gz opensim-SC_OLD-2b98e2f106f8a017cbaefcb2c21cc1bc9addde81.tar.bz2 opensim-SC_OLD-2b98e2f106f8a017cbaefcb2c21cc1bc9addde81.tar.xz |
Stop teleports from dropping tall avatars through or embedding them in the floor when lured by short avatars.
This involves giving the ceiling of the Z-component in a lure rather than the floor.
Ideally we would give the exact float compensating for relative avatar height but it looks like that isn't possible with the parcel id format used in lures
Diffstat (limited to 'OpenSim/Services/AuthenticationService/WebkeyAuthenticationService.cs')
0 files changed, 0 insertions, 0 deletions