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author | Melanie Thielker | 2009-05-09 01:00:21 +0000 |
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committer | Melanie Thielker | 2009-05-09 01:00:21 +0000 |
commit | cc2b072f6e9f535dfad79e79d778177a5aa90890 (patch) | |
tree | 54ac19fef6442bd5e7b648dceb7ff3e22a7698ff /OpenSim/Services/AssetService | |
parent | Add the /data and /metadata retrieval modes to the new asset server. (diff) | |
download | opensim-SC_OLD-cc2b072f6e9f535dfad79e79d778177a5aa90890.zip opensim-SC_OLD-cc2b072f6e9f535dfad79e79d778177a5aa90890.tar.gz opensim-SC_OLD-cc2b072f6e9f535dfad79e79d778177a5aa90890.tar.bz2 opensim-SC_OLD-cc2b072f6e9f535dfad79e79d778177a5aa90890.tar.xz |
FInish basic asset server functionality on the new asset server
Diffstat (limited to 'OpenSim/Services/AssetService')
-rw-r--r-- | OpenSim/Services/AssetService/AssetService.cs | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index d6e5141..c279699 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -74,17 +74,31 @@ namespace OpenSim.Services.AssetService | |||
74 | 74 | ||
75 | public AssetMetadata GetMetadata(string id) | 75 | public AssetMetadata GetMetadata(string id) |
76 | { | 76 | { |
77 | return null; | 77 | UUID assetID; |
78 | |||
79 | if (!UUID.TryParse(id, out assetID)) | ||
80 | return null; | ||
81 | |||
82 | AssetBase asset = m_Database.FetchAsset(assetID); | ||
83 | return asset.Metadata; | ||
78 | } | 84 | } |
79 | 85 | ||
80 | public byte[] GetData(string id) | 86 | public byte[] GetData(string id) |
81 | { | 87 | { |
82 | return null; | 88 | UUID assetID; |
89 | |||
90 | if (!UUID.TryParse(id, out assetID)) | ||
91 | return null; | ||
92 | |||
93 | AssetBase asset = m_Database.FetchAsset(assetID); | ||
94 | return asset.Data; | ||
83 | } | 95 | } |
84 | 96 | ||
85 | public string Store(AssetBase asset) | 97 | public string Store(AssetBase asset) |
86 | { | 98 | { |
87 | return String.Empty; | 99 | m_Database.CreateAsset(asset); |
100 | |||
101 | return asset.ID; | ||
88 | } | 102 | } |
89 | 103 | ||
90 | public bool UpdateContent(string id, byte[] data) | 104 | public bool UpdateContent(string id, byte[] data) |