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author | Diva Canto | 2010-05-09 13:39:56 -0700 |
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committer | Diva Canto | 2010-05-09 13:39:56 -0700 |
commit | b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb (patch) | |
tree | 0f895f8334a1f98f3ed9f273906f989314400ce5 /OpenSim/Services/AssetService | |
parent | Add Delete handler to SQLite (NG) (diff) | |
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* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
Diffstat (limited to 'OpenSim/Services/AssetService')
-rw-r--r-- | OpenSim/Services/AssetService/AssetService.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index 4fc38f3..470a4dd 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -156,6 +156,7 @@ namespace OpenSim.Services.AssetService | |||
156 | 156 | ||
157 | public bool Delete(string id) | 157 | public bool Delete(string id) |
158 | { | 158 | { |
159 | m_log.DebugFormat("[ASSET SERVICE]: Deleting asset {0}", id); | ||
159 | UUID assetID; | 160 | UUID assetID; |
160 | if (!UUID.TryParse(id, out assetID)) | 161 | if (!UUID.TryParse(id, out assetID)) |
161 | return false; | 162 | return false; |
@@ -165,7 +166,11 @@ namespace OpenSim.Services.AssetService | |||
165 | return false; | 166 | return false; |
166 | 167 | ||
167 | if ((int)(asset.Flags & AssetFlags.Maptile) != 0) | 168 | if ((int)(asset.Flags & AssetFlags.Maptile) != 0) |
169 | { | ||
168 | return m_Database.Delete(id); | 170 | return m_Database.Delete(id); |
171 | } | ||
172 | else | ||
173 | m_log.DebugFormat("[ASSET SERVICE]: Request to delete asset {0}, but flags are not Maptile", id); | ||
169 | 174 | ||
170 | return false; | 175 | return false; |
171 | } | 176 | } |