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authorUbitUmarov2012-03-11 00:36:34 +0000
committerUbitUmarov2012-03-11 00:36:34 +0000
commitab235abc46e3d902a7aaf61e589b81f826a2d7a5 (patch)
treeb64df1477b670b49849ae28d236757f44ed3f901 /OpenSim/Server/ServerMain.cs
parentBIG MESS. changed Iclient interface so only one event is used to inform scene... (diff)
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Changed undo redo internals. moved exec code to UndoState.cs from sop that now only sees a unified UndoRedoStore class, added size limit on buffers so only last 5 undo/redo are kept. (5 is hardcode like it was ) ***UNTESTED***
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