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authorDiva Canto2010-04-30 11:39:02 -0700
committerDiva Canto2010-04-30 11:39:02 -0700
commit5fda81e6bbb80cbe904e69638f5f405aca78f111 (patch)
tree670c850e7481a05398f93ae37460771fbd74863f /OpenSim/Server/Handlers/Inventory
parenttake out some debug logging in the sqlite db adaptor (diff)
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* XInventory fairly tested, including for HG. Almost ready to switch.
* Removed a few buglets and added better exception handling.
Diffstat (limited to 'OpenSim/Server/Handlers/Inventory')
-rw-r--r--OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs50
1 files changed, 0 insertions, 50 deletions
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
index 16b05df..b0fee6d 100644
--- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
@@ -144,8 +144,6 @@ namespace OpenSim.Server.Handlers.Asset
144 return HandleGetActiveGestures(request); 144 return HandleGetActiveGestures(request);
145 case "GETASSETPERMISSIONS": 145 case "GETASSETPERMISSIONS":
146 return HandleGetAssetPermissions(request); 146 return HandleGetAssetPermissions(request);
147 case "GETSYSTEMFOLDERS":
148 return HandleGetSystemFolders(request);
149 } 147 }
150 m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method); 148 m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method);
151 } 149 }
@@ -575,29 +573,6 @@ namespace OpenSim.Server.Handlers.Asset
575 return encoding.GetBytes(xmlString); 573 return encoding.GetBytes(xmlString);
576 } 574 }
577 575
578 byte[] HandleGetSystemFolders(Dictionary<string, object> request)
579 {
580 Dictionary<string, object> result = new Dictionary<string, object>();
581 UUID principal = UUID.Zero;
582 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
583
584 Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal);
585 //m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count);
586
587 Dictionary<string, object> folders = new Dictionary<string, object>();
588 int i = 0;
589 foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders)
590 {
591 folders["folder_" + i.ToString()] = EncodeFolder(kvp.Value);
592 i++;
593 }
594 result["FOLDERS"] = folders;
595
596 string xmlString = ServerUtils.BuildXmlResponse(result);
597 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
598 UTF8Encoding encoding = new UTF8Encoding();
599 return encoding.GetBytes(xmlString);
600 }
601 576
602 private Dictionary<string, object> EncodeFolder(InventoryFolderBase f) 577 private Dictionary<string, object> EncodeFolder(InventoryFolderBase f)
603 { 578 {
@@ -683,30 +658,5 @@ namespace OpenSim.Server.Handlers.Asset
683 return item; 658 return item;
684 } 659 }
685 660
686 #region Extra
687 private Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
688 {
689 InventoryFolderBase root = m_InventoryService.GetRootFolder(userID);
690 if (root != null)
691 {
692 InventoryCollection content = m_InventoryService.GetFolderContent(userID, root.ID);
693 if (content != null)
694 {
695 Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
696 foreach (InventoryFolderBase folder in content.Folders)
697 {
698 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
699 folders[(AssetType)folder.Type] = folder;
700 }
701 // Put the root folder there, as type Folder
702 folders[AssetType.Folder] = root;
703 return folders;
704 }
705 }
706 m_log.WarnFormat("[XINVENTORY SERVICE]: System folders for {0} not found", userID);
707 return new Dictionary<AssetType, InventoryFolderBase>();
708 }
709 #endregion
710
711 } 661 }
712} 662}