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authorJeff Ames2009-06-09 17:48:22 +0000
committerJeff Ames2009-06-09 17:48:22 +0000
commit135ff63c3dd2a2c68351669afbd2f57c2fe64d2d (patch)
tree4bb44c0e0a61289d6405de30eb140b8a7b1f6e42 /OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
parentARGH!!!! note to self: ALWAYS use String.IsNullOrEmpty(...)! (diff)
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Diffstat (limited to 'OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs')
-rw-r--r--OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs552
1 files changed, 276 insertions, 276 deletions
diff --git a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
index c8d08de..3e3064a 100644
--- a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
@@ -1,276 +1,276 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the 12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Net; 31using System.Net;
32using System.Reflection; 32using System.Reflection;
33using log4net; 33using log4net;
34using Nini.Config; 34using Nini.Config;
35using Nwc.XmlRpc; 35using Nwc.XmlRpc;
36using OpenSim.Server.Base; 36using OpenSim.Server.Base;
37using OpenSim.Services.Interfaces; 37using OpenSim.Services.Interfaces;
38using OpenSim.Framework; 38using OpenSim.Framework;
39using OpenSim.Framework.Servers.HttpServer; 39using OpenSim.Framework.Servers.HttpServer;
40using OpenSim.Server.Handlers.Base; 40using OpenSim.Server.Handlers.Base;
41using OpenMetaverse; 41using OpenMetaverse;
42 42
43namespace OpenSim.Server.Handlers.Inventory 43namespace OpenSim.Server.Handlers.Inventory
44{ 44{
45 public class InventoryServiceInConnector : ServiceConnector 45 public class InventoryServiceInConnector : ServiceConnector
46 { 46 {
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 48
49 private IInventoryService m_InventoryService; 49 private IInventoryService m_InventoryService;
50 50
51 private bool m_doLookup = false; 51 private bool m_doLookup = false;
52 52
53 //private static readonly int INVENTORY_DEFAULT_SESSION_TIME = 30; // secs 53 //private static readonly int INVENTORY_DEFAULT_SESSION_TIME = 30; // secs
54 //private AuthedSessionCache m_session_cache = new AuthedSessionCache(INVENTORY_DEFAULT_SESSION_TIME); 54 //private AuthedSessionCache m_session_cache = new AuthedSessionCache(INVENTORY_DEFAULT_SESSION_TIME);
55 55
56 private string m_userserver_url; 56 private string m_userserver_url;
57 57
58 public InventoryServiceInConnector(IConfigSource config, IHttpServer server) : 58 public InventoryServiceInConnector(IConfigSource config, IHttpServer server) :
59 base(config, server) 59 base(config, server)
60 { 60 {
61 IConfig serverConfig = config.Configs["InventoryService"]; 61 IConfig serverConfig = config.Configs["InventoryService"];
62 if (serverConfig == null) 62 if (serverConfig == null)
63 throw new Exception("No section 'InventoryService' in config file"); 63 throw new Exception("No section 'InventoryService' in config file");
64 64
65 string inventoryService = serverConfig.GetString("LocalServiceModule", 65 string inventoryService = serverConfig.GetString("LocalServiceModule",
66 String.Empty); 66 String.Empty);
67 67
68 if (inventoryService == String.Empty) 68 if (inventoryService == String.Empty)
69 throw new Exception("No InventoryService in config file"); 69 throw new Exception("No InventoryService in config file");
70 70
71 Object[] args = new Object[] { config }; 71 Object[] args = new Object[] { config };
72 m_InventoryService = 72 m_InventoryService =
73 ServerUtils.LoadPlugin<IInventoryService>(inventoryService, args); 73 ServerUtils.LoadPlugin<IInventoryService>(inventoryService, args);
74 74
75 m_userserver_url = serverConfig.GetString("UserServerURI", String.Empty); 75 m_userserver_url = serverConfig.GetString("UserServerURI", String.Empty);
76 m_doLookup = serverConfig.GetBoolean("SessionAuthentication", false); 76 m_doLookup = serverConfig.GetBoolean("SessionAuthentication", false);
77 77
78 AddHttpHandlers(server); 78 AddHttpHandlers(server);
79 } 79 }
80 80
81 protected virtual void AddHttpHandlers(IHttpServer m_httpServer) 81 protected virtual void AddHttpHandlers(IHttpServer m_httpServer)
82 { 82 {
83 m_httpServer.AddStreamHandler( 83 m_httpServer.AddStreamHandler(
84 new RestDeserialiseSecureHandler<Guid, InventoryCollection>( 84 new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
85 "POST", "/GetInventory/", GetUserInventory, CheckAuthSession)); 85 "POST", "/GetInventory/", GetUserInventory, CheckAuthSession));
86 86
87 m_httpServer.AddStreamHandler( 87 m_httpServer.AddStreamHandler(
88 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>( 88 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
89 "POST", "/UpdateFolder/", m_InventoryService.UpdateFolder, CheckAuthSession)); 89 "POST", "/UpdateFolder/", m_InventoryService.UpdateFolder, CheckAuthSession));
90 90
91 m_httpServer.AddStreamHandler( 91 m_httpServer.AddStreamHandler(
92 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>( 92 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
93 "POST", "/MoveFolder/", m_InventoryService.MoveFolder, CheckAuthSession)); 93 "POST", "/MoveFolder/", m_InventoryService.MoveFolder, CheckAuthSession));
94 94
95 m_httpServer.AddStreamHandler( 95 m_httpServer.AddStreamHandler(
96 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>( 96 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
97 "POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession)); 97 "POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession));
98 98
99 m_httpServer.AddStreamHandler( 99 m_httpServer.AddStreamHandler(
100 new RestDeserialiseSecureHandler<InventoryItemBase, bool>( 100 new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
101 "POST", "/DeleteItem/", m_InventoryService.DeleteItem, CheckAuthSession)); 101 "POST", "/DeleteItem/", m_InventoryService.DeleteItem, CheckAuthSession));
102 102
103 m_httpServer.AddStreamHandler( 103 m_httpServer.AddStreamHandler(
104 new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>( 104 new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>(
105 "POST", "/QueryItem/", m_InventoryService.QueryItem, CheckAuthSession)); 105 "POST", "/QueryItem/", m_InventoryService.QueryItem, CheckAuthSession));
106 106
107 m_httpServer.AddStreamHandler( 107 m_httpServer.AddStreamHandler(
108 new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>( 108 new RestDeserialiseSecureHandler<InventoryFolderBase, InventoryFolderBase>(
109 "POST", "/QueryFolder/", m_InventoryService.QueryFolder, CheckAuthSession)); 109 "POST", "/QueryFolder/", m_InventoryService.QueryFolder, CheckAuthSession));
110 110
111 m_httpServer.AddStreamHandler( 111 m_httpServer.AddStreamHandler(
112 new RestDeserialiseTrustedHandler<Guid, bool>( 112 new RestDeserialiseTrustedHandler<Guid, bool>(
113 "POST", "/CreateInventory/", CreateUsersInventory, CheckTrustSource)); 113 "POST", "/CreateInventory/", CreateUsersInventory, CheckTrustSource));
114 114
115 m_httpServer.AddStreamHandler( 115 m_httpServer.AddStreamHandler(
116 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>( 116 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
117 "POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession)); 117 "POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession));
118 118
119 m_httpServer.AddStreamHandler( 119 m_httpServer.AddStreamHandler(
120 new RestDeserialiseTrustedHandler<InventoryFolderBase, bool>( 120 new RestDeserialiseTrustedHandler<InventoryFolderBase, bool>(
121 "POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckTrustSource)); 121 "POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckTrustSource));
122 122
123 m_httpServer.AddStreamHandler( 123 m_httpServer.AddStreamHandler(
124 new RestDeserialiseSecureHandler<InventoryItemBase, bool>( 124 new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
125 "POST", "/NewItem/", m_InventoryService.AddItem, CheckAuthSession)); 125 "POST", "/NewItem/", m_InventoryService.AddItem, CheckAuthSession));
126 126
127 m_httpServer.AddStreamHandler( 127 m_httpServer.AddStreamHandler(
128 new RestDeserialiseTrustedHandler<InventoryItemBase, bool>( 128 new RestDeserialiseTrustedHandler<InventoryItemBase, bool>(
129 "POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource)); 129 "POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource));
130 130
131 m_httpServer.AddStreamHandler( 131 m_httpServer.AddStreamHandler(
132 new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>( 132 new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>(
133 "POST", "/GetItems/", GetFolderItems, CheckTrustSource)); 133 "POST", "/GetItems/", GetFolderItems, CheckTrustSource));
134 134
135 // for persistent active gestures 135 // for persistent active gestures
136 m_httpServer.AddStreamHandler( 136 m_httpServer.AddStreamHandler(
137 new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>> 137 new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>
138 ("POST", "/ActiveGestures/", GetActiveGestures, CheckTrustSource)); 138 ("POST", "/ActiveGestures/", GetActiveGestures, CheckTrustSource));
139 139
140 // WARNING: Root folders no longer just delivers the root and immediate child folders (e.g 140 // WARNING: Root folders no longer just delivers the root and immediate child folders (e.g
141 // system folders such as Objects, Textures), but it now returns the entire inventory skeleton. 141 // system folders such as Objects, Textures), but it now returns the entire inventory skeleton.
142 // It would have been better to rename this request, but complexities in the BaseHttpServer 142 // It would have been better to rename this request, but complexities in the BaseHttpServer
143 // (e.g. any http request not found is automatically treated as an xmlrpc request) make it easier 143 // (e.g. any http request not found is automatically treated as an xmlrpc request) make it easier
144 // to do this for now. 144 // to do this for now.
145 m_httpServer.AddStreamHandler( 145 m_httpServer.AddStreamHandler(
146 new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>> 146 new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>>
147 ("POST", "/RootFolders/", GetInventorySkeleton, CheckTrustSource)); 147 ("POST", "/RootFolders/", GetInventorySkeleton, CheckTrustSource));
148 } 148 }
149 149
150 #region Wrappers for converting the Guid parameter 150 #region Wrappers for converting the Guid parameter
151 151
152 public InventoryCollection GetUserInventory(Guid guid) 152 public InventoryCollection GetUserInventory(Guid guid)
153 { 153 {
154 UUID userID = new UUID(guid); 154 UUID userID = new UUID(guid);
155 return m_InventoryService.GetUserInventory(userID); 155 return m_InventoryService.GetUserInventory(userID);
156 } 156 }
157 157
158 public List<InventoryItemBase> GetFolderItems(Guid folderID) 158 public List<InventoryItemBase> GetFolderItems(Guid folderID)
159 { 159 {
160 List<InventoryItemBase> allItems = new List<InventoryItemBase>(); 160 List<InventoryItemBase> allItems = new List<InventoryItemBase>();
161 161
162 List<InventoryItemBase> items = m_InventoryService.GetFolderItems(new UUID(folderID)); 162 List<InventoryItemBase> items = m_InventoryService.GetFolderItems(new UUID(folderID));
163 163
164 if (items != null) 164 if (items != null)
165 { 165 {
166 allItems.InsertRange(0, items); 166 allItems.InsertRange(0, items);
167 } 167 }
168 return allItems; 168 return allItems;
169 } 169 }
170 170
171 public bool CreateUsersInventory(Guid rawUserID) 171 public bool CreateUsersInventory(Guid rawUserID)
172 { 172 {
173 UUID userID = new UUID(rawUserID); 173 UUID userID = new UUID(rawUserID);
174 174
175 175
176 return m_InventoryService.CreateUserInventory(userID); 176 return m_InventoryService.CreateUserInventory(userID);
177 } 177 }
178 178
179 public List<InventoryItemBase> GetActiveGestures(Guid rawUserID) 179 public List<InventoryItemBase> GetActiveGestures(Guid rawUserID)
180 { 180 {
181 UUID userID = new UUID(rawUserID); 181 UUID userID = new UUID(rawUserID);
182 182
183 return m_InventoryService.GetActiveGestures(userID); 183 return m_InventoryService.GetActiveGestures(userID);
184 } 184 }
185 185
186 public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID) 186 public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
187 { 187 {
188 UUID userID = new UUID(rawUserID); 188 UUID userID = new UUID(rawUserID);
189 return m_InventoryService.GetInventorySkeleton(userID); 189 return m_InventoryService.GetInventorySkeleton(userID);
190 } 190 }
191 191
192 #endregion 192 #endregion
193 193
194 /// <summary> 194 /// <summary>
195 /// Check that the source of an inventory request is one that we trust. 195 /// Check that the source of an inventory request is one that we trust.
196 /// </summary> 196 /// </summary>
197 /// <param name="peer"></param> 197 /// <param name="peer"></param>
198 /// <returns></returns> 198 /// <returns></returns>
199 public bool CheckTrustSource(IPEndPoint peer) 199 public bool CheckTrustSource(IPEndPoint peer)
200 { 200 {
201 if (m_doLookup) 201 if (m_doLookup)
202 { 202 {
203 m_log.InfoFormat("[INVENTORY IN CONNECTOR]: Checking trusted source {0}", peer); 203 m_log.InfoFormat("[INVENTORY IN CONNECTOR]: Checking trusted source {0}", peer);
204 UriBuilder ub = new UriBuilder(m_userserver_url); 204 UriBuilder ub = new UriBuilder(m_userserver_url);
205 IPAddress[] uaddrs = Dns.GetHostAddresses(ub.Host); 205 IPAddress[] uaddrs = Dns.GetHostAddresses(ub.Host);
206 foreach (IPAddress uaddr in uaddrs) 206 foreach (IPAddress uaddr in uaddrs)
207 { 207 {
208 if (uaddr.Equals(peer.Address)) 208 if (uaddr.Equals(peer.Address))
209 { 209 {
210 return true; 210 return true;
211 } 211 }
212 } 212 }
213 213
214 m_log.WarnFormat( 214 m_log.WarnFormat(
215 "[INVENTORY IN CONNECTOR]: Rejecting request since source {0} was not in the list of trusted sources", 215 "[INVENTORY IN CONNECTOR]: Rejecting request since source {0} was not in the list of trusted sources",
216 peer); 216 peer);
217 217
218 return false; 218 return false;
219 } 219 }
220 else 220 else
221 { 221 {
222 return true; 222 return true;
223 } 223 }
224 } 224 }
225 225
226 /// <summary> 226 /// <summary>
227 /// Check that the source of an inventory request for a particular agent is a current session belonging to 227 /// Check that the source of an inventory request for a particular agent is a current session belonging to
228 /// that agent. 228 /// that agent.
229 /// </summary> 229 /// </summary>
230 /// <param name="session_id"></param> 230 /// <param name="session_id"></param>
231 /// <param name="avatar_id"></param> 231 /// <param name="avatar_id"></param>
232 /// <returns></returns> 232 /// <returns></returns>
233 public bool CheckAuthSession(string session_id, string avatar_id) 233 public bool CheckAuthSession(string session_id, string avatar_id)
234 { 234 {
235 if (m_doLookup) 235 if (m_doLookup)
236 { 236 {
237 m_log.InfoFormat("[INVENTORY IN CONNECTOR]: checking authed session {0} {1}", session_id, avatar_id); 237 m_log.InfoFormat("[INVENTORY IN CONNECTOR]: checking authed session {0} {1}", session_id, avatar_id);
238 238
239 //if (m_session_cache.getCachedSession(session_id, avatar_id) == null) 239 //if (m_session_cache.getCachedSession(session_id, avatar_id) == null)
240 //{ 240 //{
241 // cache miss, ask userserver 241 // cache miss, ask userserver
242 Hashtable requestData = new Hashtable(); 242 Hashtable requestData = new Hashtable();
243 requestData["avatar_uuid"] = avatar_id; 243 requestData["avatar_uuid"] = avatar_id;
244 requestData["session_id"] = session_id; 244 requestData["session_id"] = session_id;
245 ArrayList SendParams = new ArrayList(); 245 ArrayList SendParams = new ArrayList();
246 SendParams.Add(requestData); 246 SendParams.Add(requestData);
247 XmlRpcRequest UserReq = new XmlRpcRequest("check_auth_session", SendParams); 247 XmlRpcRequest UserReq = new XmlRpcRequest("check_auth_session", SendParams);
248 XmlRpcResponse UserResp = UserReq.Send(m_userserver_url, 3000); 248 XmlRpcResponse UserResp = UserReq.Send(m_userserver_url, 3000);
249 249
250 Hashtable responseData = (Hashtable)UserResp.Value; 250 Hashtable responseData = (Hashtable)UserResp.Value;
251 if (responseData.ContainsKey("auth_session") && responseData["auth_session"].ToString() == "TRUE") 251 if (responseData.ContainsKey("auth_session") && responseData["auth_session"].ToString() == "TRUE")
252 { 252 {
253 m_log.Info("[INVENTORY IN CONNECTOR]: got authed session from userserver"); 253 m_log.Info("[INVENTORY IN CONNECTOR]: got authed session from userserver");
254 //// add to cache; the session time will be automatically renewed 254 //// add to cache; the session time will be automatically renewed
255 //m_session_cache.Add(session_id, avatar_id); 255 //m_session_cache.Add(session_id, avatar_id);
256 return true; 256 return true;
257 } 257 }
258 //} 258 //}
259 //else 259 //else
260 //{ 260 //{
261 // // cache hits 261 // // cache hits
262 // m_log.Info("[GRID AGENT INVENTORY]: got authed session from cache"); 262 // m_log.Info("[GRID AGENT INVENTORY]: got authed session from cache");
263 // return true; 263 // return true;
264 //} 264 //}
265 265
266 m_log.Warn("[INVENTORY IN CONNECTOR]: unknown session_id, request rejected"); 266 m_log.Warn("[INVENTORY IN CONNECTOR]: unknown session_id, request rejected");
267 return false; 267 return false;
268 } 268 }
269 else 269 else
270 { 270 {
271 return true; 271 return true;
272 } 272 }
273 } 273 }
274 274
275 } 275 }
276} 276}