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author | Homer Horwitz | 2008-11-15 17:52:00 +0000 |
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committer | Homer Horwitz | 2008-11-15 17:52:00 +0000 |
commit | 21b69ac5158f8902a2abb1d240d2b8fe15f7f22b (patch) | |
tree | 6762c93cb099d74ea92c92a755d18d3d34d0ff5a /OpenSim/ScriptEngine/Shared/ScriptMetaData.cs | |
parent | Prevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that isn... (diff) | |
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Mantis #2621: Thanks idb, for a patch that will persist regularily changed objects better.
Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds
after the last change, but latest MaximumTimeBeforePersistenceConsidered after
the first change (both are configurable in OpenSim.ini.example and are set to
60 and 600 as default).
Diffstat (limited to 'OpenSim/ScriptEngine/Shared/ScriptMetaData.cs')
0 files changed, 0 insertions, 0 deletions