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authorDr Scofield2009-06-25 07:50:02 +0000
committerDr Scofield2009-06-25 07:50:02 +0000
commit8f5efc499456edd03d3d22e64a0151386cbf47b1 (patch)
tree1131fa8879f670ded2a26794c448afff8d89a985 /OpenSim/ScriptEngine/Shared/IScriptEngineRegionComponent.cs
parentFrom: Alan Webb <alan_webb@us.ibm.com> (diff)
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- adds the possibility of setting the socket receive buffer size
option for LLUDPServer. On windows .NET the default socket receive buffer size is 8192 bytes, on recent linux systems it's about 111K. both value can be a bit small for an OpenSim instance serving many clients. The socket receive buffer size can be configured via an OpenSim.ini config option - adds a general catch clause to LLUDPServer.OnReceivedData() to prevent it submerging when an unexpected Exception occurs.
Diffstat (limited to 'OpenSim/ScriptEngine/Shared/IScriptEngineRegionComponent.cs')
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