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authorSean Dague2009-04-09 15:04:02 +0000
committerSean Dague2009-04-09 15:04:02 +0000
commita5ceb1a2a06c7975f53603a3eb735e192745211e (patch)
tree1100ad85ee8f3b80189e52bf057bf390a6538bf8 /OpenSim/ScriptEngine/Engines/DotNetEngine
parent* Implements IObject.Materials[].* (diff)
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From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch implements osKey2Name and osName2Key which converts between a UUID key for an avatar and an avatar name and vice-versa. osKey2Name is similar to llKey2Name except that it will work even if the avatar being looked up is not in the same region as the script.
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